*/
QObject *req;
Error *err;
- /*
- * Whether we need to resume the monitor afterward. This flag is
- * used to emulate the old QMP server behavior that the current
- * command must be completed before execution of the next one.
- */
- bool need_resume;
};
typedef struct QMPRequest QMPRequest;
{
QMPRequest *req_obj = monitor_qmp_requests_pop_any();
QDict *rsp;
+ bool need_resume;
if (!req_obj) {
return;
}
+ /* qmp_oob_enabled() might change after "qmp_capabilities" */
+ need_resume = !qmp_oob_enabled(req_obj->mon);
if (req_obj->req) {
trace_monitor_qmp_cmd_in_band(qobject_get_try_str(req_obj->id) ?: "");
monitor_qmp_dispatch(req_obj->mon, req_obj->req, req_obj->id);
qobject_unref(rsp);
}
- if (req_obj->need_resume) {
+ if (need_resume) {
/* Pairs with the monitor_suspend() in handle_qmp_command() */
monitor_resume(req_obj->mon);
}
req_obj->id = id;
req_obj->req = req;
req_obj->err = err;
- req_obj->need_resume = false;
/* Protect qmp_requests and fetching its length. */
qemu_mutex_lock(&mon->qmp.qmp_queue_lock);
*/
if (!qmp_oob_enabled(mon)) {
monitor_suspend(mon);
- req_obj->need_resume = true;
} else {
/* Drop the request if queue is full. */
if (mon->qmp.qmp_requests->length >= QMP_REQ_QUEUE_LEN_MAX) {