/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
#include "qemu/osdep.h"
-#include "qemu-common.h"
+#include "qemu/module.h"
#include "ui/console.h"
#include "ui/input.h"
#include "ui/sdl2.h"
+#include "sysemu/runstate.h"
#include "sysemu/sysemu.h"
static int sdl2_num_outputs;
static int gui_saved_grab;
static int gui_fullscreen;
-static int gui_keysym;
static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
static SDL_Cursor *sdl_cursor_normal;
static SDL_Cursor *sdl_cursor_hidden;
int win;
struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
int gui_key_modifier_pressed = get_mod_state();
+ int gui_keysym = 0;
if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
switch (ev->key.keysym.scancode) {
static void handle_keyup(SDL_Event *ev)
{
struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
- int gui_key_modifier_pressed = get_mod_state();
scon->ignore_hotkeys = false;
-
- if (!gui_key_modifier_pressed) {
- gui_keysym = 0;
- }
- if (!gui_keysym) {
- sdl2_process_key(scon, &ev->key);
- }
+ sdl2_process_key(scon, &ev->key);
}
static void handle_textinput(SDL_Event *ev)
static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
{
uint8_t data = 0;
- char *filename;
int i;
SDL_SysWMinfo info;
+ SDL_Surface *icon = NULL;
assert(o->type == DISPLAY_TYPE_SDL);
SDL_GetError());
exit(1);
}
+#ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
+ SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
+#endif
SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
memset(&info, 0, sizeof(info));
SDL_VERSION(&info.version);
for (i = 0; i < sdl2_num_outputs; i++) {
QemuConsole *con = qemu_console_lookup_by_index(i);
assert(con != NULL);
- if (!qemu_console_is_graphic(con)) {
+ if (!qemu_console_is_graphic(con) &&
+ qemu_console_get_index(con) != 0) {
sdl2_console[i].hidden = true;
}
sdl2_console[i].idx = i;
sdl2_console[i].dcl.ops = &dcl_2d_ops;
#endif
sdl2_console[i].dcl.con = con;
+ sdl2_console[i].kbd = qkbd_state_init(con);
register_displaychangelistener(&sdl2_console[i].dcl);
#if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
#endif
}
+#ifdef CONFIG_SDL_IMAGE
+ icon = IMG_Load(CONFIG_QEMU_ICONDIR "/hicolor/128x128/apps/qemu.png");
+#else
/* Load a 32x32x4 image. White pixels are transparent. */
- filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
- if (filename) {
- SDL_Surface *image = SDL_LoadBMP(filename);
- if (image) {
- uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
- SDL_SetColorKey(image, SDL_TRUE, colorkey);
- SDL_SetWindowIcon(sdl2_console[0].real_window, image);
- }
- g_free(filename);
+ icon = SDL_LoadBMP(CONFIG_QEMU_ICONDIR "/hicolor/32x32/apps/qemu.bmp");
+ if (icon) {
+ uint32_t colorkey = SDL_MapRGB(icon->format, 255, 255, 255);
+ SDL_SetColorKey(icon, SDL_TRUE, colorkey);
+ }
+#endif
+ if (icon) {
+ SDL_SetWindowIcon(sdl2_console[0].real_window, icon);
}
gui_grab = 0;