* THE SOFTWARE.
*/
+#include "qemu-common.h"
#include "console.h"
#include "pixel_ops.h"
#include "trace.h"
screen_state_t state;
} LedState;
-static uint64_t jazz_led_read(void *opaque, target_phys_addr_t addr,
+static uint64_t jazz_led_read(void *opaque, hwaddr addr,
unsigned int size)
{
LedState *s = opaque;
return val;
}
-static void jazz_led_write(void *opaque, target_phys_addr_t addr,
+static void jazz_led_write(void *opaque, hwaddr addr,
uint64_t val, unsigned int size)
{
LedState *s = opaque;
}
s->state = REDRAW_NONE;
- dpy_update(ds, 0, 0, ds_get_width(ds), ds_get_height(ds));
+ dpy_gfx_update(ds, 0, 0, ds_get_width(ds), ds_get_height(ds));
}
static void jazz_led_invalidate_display(void *opaque)
LedState *s = opaque;
char buf[2];
- dpy_cursor(s->ds, -1, -1);
+ dpy_text_cursor(s->ds, -1, -1);
qemu_console_resize(s->ds, 2, 1);
/* TODO: draw the segments */
console_write_ch(chardata++, 0x00200100 | buf[0]);
console_write_ch(chardata++, 0x00200100 | buf[1]);
- dpy_update(s->ds, 0, 0, 2, 1);
+ dpy_text_update(s->ds, 0, 0, 2, 1);
}
static int jazz_led_post_load(void *opaque, int version_id)