*/
/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
-/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
-#undef WIN32_LEAN_AND_MEAN
-
-#include <SDL.h>
-#include <SDL_syswm.h>
-
+#include "qemu/osdep.h"
#include "qemu-common.h"
#include "ui/console.h"
#include "ui/input.h"
static SDL_Cursor *guest_sprite;
static Notifier mouse_mode_notifier;
+#define SDL2_REFRESH_INTERVAL_BUSY 10
+#define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
+ / SDL2_REFRESH_INTERVAL_BUSY + 1)
+
static void sdl_update_caption(struct sdl2_console *scon);
static struct sdl2_console *get_scon_from_window(uint32_t window_id)
surface_height(scon->surface),
flags);
scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
+ if (scon->opengl) {
+ scon->winctx = SDL_GL_GetCurrentContext();
+ }
sdl_update_caption(scon);
}
surface_height(scon->surface));
}
+static void sdl2_redraw(struct sdl2_console *scon)
+{
+ if (scon->opengl) {
+#ifdef CONFIG_OPENGL
+ sdl2_gl_redraw(scon);
+#endif
+ } else {
+ sdl2_2d_redraw(scon);
+ }
+}
+
static void sdl_update_caption(struct sdl2_console *scon)
{
char win_title[1024];
static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
int x, int y, int state)
{
- static uint32_t bmap[INPUT_BUTTON_MAX] = {
+ static uint32_t bmap[INPUT_BUTTON__MAX] = {
[INPUT_BUTTON_LEFT] = SDL_BUTTON(SDL_BUTTON_LEFT),
[INPUT_BUTTON_MIDDLE] = SDL_BUTTON(SDL_BUTTON_MIDDLE),
[INPUT_BUTTON_RIGHT] = SDL_BUTTON(SDL_BUTTON_RIGHT),
}
}
}
- qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, max_w);
- qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, max_h);
+ qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, 0, max_w);
+ qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, 0, max_h);
} else {
if (guest_cursor) {
x -= guest_x;
}
SDL_SetWindowFullscreen(scon->real_window, 0);
}
- sdl2_2d_redraw(scon);
+ sdl2_redraw(scon);
}
static void handle_keydown(SDL_Event *ev)
case SDL_SCANCODE_7:
case SDL_SCANCODE_8:
case SDL_SCANCODE_9:
+ if (gui_grab) {
+ sdl_grab_end(scon);
+ }
+
win = ev->key.keysym.scancode - SDL_SCANCODE_1;
if (win < sdl2_num_outputs) {
sdl2_console[win].hidden = !sdl2_console[win].hidden;
case SDL_SCANCODE_U:
sdl2_window_destroy(scon);
sdl2_window_create(scon);
- /* re-create texture */
- sdl2_2d_switch(&scon->dcl, scon->surface);
+ if (!scon->opengl) {
+ /* re-create scon->texture */
+ sdl2_2d_switch(&scon->dcl, scon->surface);
+ }
gui_keysym = 1;
break;
#if 0
fprintf(stderr, "%s: scale to %dx%d\n",
__func__, width, height);
sdl_scale(scon, width, height);
- sdl2_2d_redraw(scon);
+ sdl2_redraw(scon);
gui_keysym = 1;
}
#endif
qemu_input_event_sync();
}
-static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
+static void handle_windowevent(SDL_Event *ev)
{
- struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
+ struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
+
+ if (!scon) {
+ return;
+ }
switch (ev->window.event) {
case SDL_WINDOWEVENT_RESIZED:
info.height = ev->window.data2;
dpy_set_ui_info(scon->dcl.con, &info);
}
- sdl2_2d_redraw(scon);
+ sdl2_redraw(scon);
break;
case SDL_WINDOWEVENT_EXPOSED:
- sdl2_2d_redraw(scon);
+ sdl2_redraw(scon);
break;
case SDL_WINDOWEVENT_FOCUS_GAINED:
case SDL_WINDOWEVENT_ENTER:
}
break;
case SDL_WINDOWEVENT_RESTORED:
- update_displaychangelistener(dcl, GUI_REFRESH_INTERVAL_DEFAULT);
+ update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
break;
case SDL_WINDOWEVENT_MINIMIZED:
- update_displaychangelistener(dcl, 500);
+ update_displaychangelistener(&scon->dcl, 500);
break;
case SDL_WINDOWEVENT_CLOSE:
if (!no_quit) {
no_shutdown = 0;
- qemu_system_shutdown_request();
+ qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
+ }
+ break;
+ case SDL_WINDOWEVENT_SHOWN:
+ if (scon->hidden) {
+ SDL_HideWindow(scon->real_window);
+ }
+ break;
+ case SDL_WINDOWEVENT_HIDDEN:
+ if (!scon->hidden) {
+ SDL_ShowWindow(scon->real_window);
}
break;
}
}
-static void sdl_refresh(DisplayChangeListener *dcl)
+void sdl2_poll_events(struct sdl2_console *scon)
{
- struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
SDL_Event ev1, *ev = &ev1;
+ int idle = 1;
if (scon->last_vm_running != runstate_is_running()) {
scon->last_vm_running = runstate_is_running();
sdl_update_caption(scon);
}
- graphic_hw_update(dcl->con);
-
while (SDL_PollEvent(ev)) {
switch (ev->type) {
case SDL_KEYDOWN:
+ idle = 0;
handle_keydown(ev);
break;
case SDL_KEYUP:
+ idle = 0;
handle_keyup(ev);
break;
case SDL_TEXTINPUT:
+ idle = 0;
handle_textinput(ev);
break;
case SDL_QUIT:
if (!no_quit) {
no_shutdown = 0;
- qemu_system_shutdown_request();
+ qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
}
break;
case SDL_MOUSEMOTION:
+ idle = 0;
handle_mousemotion(ev);
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
+ idle = 0;
handle_mousebutton(ev);
break;
case SDL_MOUSEWHEEL:
+ idle = 0;
handle_mousewheel(ev);
break;
case SDL_WINDOWEVENT:
- handle_windowevent(dcl, ev);
+ handle_windowevent(ev);
break;
default:
break;
}
}
+
+ if (idle) {
+ if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
+ scon->idle_counter++;
+ if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
+ scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
+ }
+ }
+ } else {
+ scon->idle_counter = 0;
+ scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
+ }
}
static void sdl_mouse_warp(DisplayChangeListener *dcl,
}
static const DisplayChangeListenerOps dcl_2d_ops = {
- .dpy_name = "sdl2-2d",
- .dpy_gfx_update = sdl2_2d_update,
- .dpy_gfx_switch = sdl2_2d_switch,
- .dpy_refresh = sdl_refresh,
- .dpy_mouse_set = sdl_mouse_warp,
- .dpy_cursor_define = sdl_mouse_define,
+ .dpy_name = "sdl2-2d",
+ .dpy_gfx_update = sdl2_2d_update,
+ .dpy_gfx_switch = sdl2_2d_switch,
+ .dpy_gfx_check_format = sdl2_2d_check_format,
+ .dpy_refresh = sdl2_2d_refresh,
+ .dpy_mouse_set = sdl_mouse_warp,
+ .dpy_cursor_define = sdl_mouse_define,
};
+#ifdef CONFIG_OPENGL
+static const DisplayChangeListenerOps dcl_gl_ops = {
+ .dpy_name = "sdl2-gl",
+ .dpy_gfx_update = sdl2_gl_update,
+ .dpy_gfx_switch = sdl2_gl_switch,
+ .dpy_gfx_check_format = console_gl_check_format,
+ .dpy_refresh = sdl2_gl_refresh,
+ .dpy_mouse_set = sdl_mouse_warp,
+ .dpy_cursor_define = sdl_mouse_define,
+
+ .dpy_gl_ctx_create = sdl2_gl_create_context,
+ .dpy_gl_ctx_destroy = sdl2_gl_destroy_context,
+ .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
+ .dpy_gl_ctx_get_current = sdl2_gl_get_current_context,
+ .dpy_gl_scanout_disable = sdl2_gl_scanout_disable,
+ .dpy_gl_scanout_texture = sdl2_gl_scanout_texture,
+ .dpy_gl_update = sdl2_gl_scanout_flush,
+};
+#endif
+
+void sdl_display_early_init(int opengl)
+{
+ switch (opengl) {
+ case -1: /* default */
+ case 0: /* off */
+ break;
+ case 1: /* on */
+#ifdef CONFIG_OPENGL
+ display_opengl = 1;
+#endif
+ break;
+ default:
+ g_assert_not_reached();
+ break;
+ }
+}
+
void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
{
int flags;
uint8_t data = 0;
char *filename;
int i;
+ SDL_SysWMinfo info;
if (no_frame) {
gui_noframe = 1;
exit(1);
}
SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
+ memset(&info, 0, sizeof(info));
+ SDL_VERSION(&info.version);
for (i = 0;; i++) {
QemuConsole *con = qemu_console_lookup_by_index(i);
}
}
sdl2_num_outputs = i;
+ if (sdl2_num_outputs == 0) {
+ return;
+ }
sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
for (i = 0; i < sdl2_num_outputs; i++) {
QemuConsole *con = qemu_console_lookup_by_index(i);
+ assert(con != NULL);
if (!qemu_console_is_graphic(con)) {
sdl2_console[i].hidden = true;
}
+ sdl2_console[i].idx = i;
+#ifdef CONFIG_OPENGL
+ sdl2_console[i].opengl = display_opengl;
+ sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
+#else
+ sdl2_console[i].opengl = 0;
sdl2_console[i].dcl.ops = &dcl_2d_ops;
+#endif
sdl2_console[i].dcl.con = con;
register_displaychangelistener(&sdl2_console[i].dcl);
- sdl2_console[i].idx = i;
+
+#if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
+ if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
+#if defined(SDL_VIDEO_DRIVER_WINDOWS)
+ qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
+#elif defined(SDL_VIDEO_DRIVER_X11)
+ qemu_console_set_window_id(con, info.info.x11.window);
+#endif
+ }
+#endif
}
/* Load a 32x32x4 image. White pixels are transparent. */