]>
Commit | Line | Data |
---|---|---|
dcfda673 GH |
1 | #ifndef QEMU_HID_H |
2 | #define QEMU_HID_H | |
3 | ||
4 | #define HID_MOUSE 1 | |
5 | #define HID_TABLET 2 | |
6 | #define HID_KEYBOARD 3 | |
7 | ||
8 | typedef struct HIDPointerEvent { | |
9 | int32_t xdx, ydy; /* relative iff it's a mouse, otherwise absolute */ | |
10 | int32_t dz, buttons_state; | |
11 | } HIDPointerEvent; | |
12 | ||
13 | #define QUEUE_LENGTH 16 /* should be enough for a triple-click */ | |
14 | #define QUEUE_MASK (QUEUE_LENGTH-1u) | |
15 | #define QUEUE_INCR(v) ((v)++, (v) &= QUEUE_MASK) | |
16 | ||
17 | typedef struct HIDState HIDState; | |
18 | typedef void (*HIDEventFunc)(HIDState *s); | |
19 | ||
20 | typedef struct HIDMouseState { | |
21 | HIDPointerEvent queue[QUEUE_LENGTH]; | |
22 | int mouse_grabbed; | |
23 | QEMUPutMouseEntry *eh_entry; | |
24 | } HIDMouseState; | |
25 | ||
26 | typedef struct HIDKeyboardState { | |
27 | uint32_t keycodes[QUEUE_LENGTH]; | |
28 | uint16_t modifiers; | |
29 | uint8_t leds; | |
30 | uint8_t key[16]; | |
31 | int32_t keys; | |
32 | } HIDKeyboardState; | |
33 | ||
34 | struct HIDState { | |
35 | union { | |
36 | HIDMouseState ptr; | |
37 | HIDKeyboardState kbd; | |
38 | }; | |
39 | uint32_t head; /* index into circular queue */ | |
40 | uint32_t n; | |
41 | int kind; | |
b069d348 GH |
42 | int32_t protocol; |
43 | uint8_t idle; | |
44 | int64_t next_idle_clock; | |
dcfda673 GH |
45 | HIDEventFunc event; |
46 | }; | |
47 | ||
48 | void hid_init(HIDState *hs, int kind, HIDEventFunc event); | |
49 | void hid_reset(HIDState *hs); | |
50 | void hid_free(HIDState *hs); | |
51 | ||
52 | bool hid_has_events(HIDState *hs); | |
b069d348 | 53 | void hid_set_next_idle(HIDState *hs, int64_t curtime); |
21635e12 | 54 | void hid_pointer_activate(HIDState *hs); |
dcfda673 GH |
55 | int hid_pointer_poll(HIDState *hs, uint8_t *buf, int len); |
56 | int hid_keyboard_poll(HIDState *hs, uint8_t *buf, int len); | |
57 | int hid_keyboard_write(HIDState *hs, uint8_t *buf, int len); | |
58 | ||
59 | #endif /* QEMU_HID_H */ |