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1 | /* |
2 | * QEMU SDL display driver -- opengl support | |
3 | * | |
4 | * Copyright (c) 2014 Red Hat | |
5 | * | |
6 | * Authors: | |
7 | * Gerd Hoffmann <[email protected]> | |
8 | * | |
9 | * Permission is hereby granted, free of charge, to any person obtaining a copy | |
10 | * of this software and associated documentation files (the "Software"), to deal | |
11 | * in the Software without restriction, including without limitation the rights | |
12 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
13 | * copies of the Software, and to permit persons to whom the Software is | |
14 | * furnished to do so, subject to the following conditions: | |
15 | * | |
16 | * The above copyright notice and this permission notice shall be included in | |
17 | * all copies or substantial portions of the Software. | |
18 | * | |
19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
20 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |
22 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
23 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
24 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |
25 | * THE SOFTWARE. | |
26 | */ | |
27 | ||
28 | #include "qemu-common.h" | |
29 | #include "ui/console.h" | |
30 | #include "ui/input.h" | |
31 | #include "ui/sdl2.h" | |
32 | #include "sysemu/sysemu.h" | |
33 | ||
34 | static void sdl2_gl_render_surface(struct sdl2_console *scon) | |
35 | { | |
36 | int ww, wh; | |
37 | ||
38 | SDL_GL_MakeCurrent(scon->real_window, scon->winctx); | |
39 | ||
40 | SDL_GetWindowSize(scon->real_window, &ww, &wh); | |
41 | surface_gl_setup_viewport(scon->gls, scon->surface, ww, wh); | |
42 | ||
43 | surface_gl_render_texture(scon->gls, scon->surface); | |
44 | SDL_GL_SwapWindow(scon->real_window); | |
45 | } | |
46 | ||
47 | void sdl2_gl_update(DisplayChangeListener *dcl, | |
48 | int x, int y, int w, int h) | |
49 | { | |
50 | struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); | |
51 | ||
52 | assert(scon->opengl); | |
53 | ||
54 | SDL_GL_MakeCurrent(scon->real_window, scon->winctx); | |
55 | surface_gl_update_texture(scon->gls, scon->surface, x, y, w, h); | |
56 | scon->updates++; | |
57 | } | |
58 | ||
59 | void sdl2_gl_switch(DisplayChangeListener *dcl, | |
60 | DisplaySurface *new_surface) | |
61 | { | |
62 | struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); | |
63 | DisplaySurface *old_surface = scon->surface; | |
64 | ||
65 | assert(scon->opengl); | |
66 | ||
67 | SDL_GL_MakeCurrent(scon->real_window, scon->winctx); | |
68 | surface_gl_destroy_texture(scon->gls, scon->surface); | |
69 | ||
70 | scon->surface = new_surface; | |
71 | ||
72 | if (!new_surface) { | |
73 | console_gl_fini_context(scon->gls); | |
74 | scon->gls = NULL; | |
75 | sdl2_window_destroy(scon); | |
76 | return; | |
77 | } | |
78 | ||
79 | if (!scon->real_window) { | |
80 | sdl2_window_create(scon); | |
81 | scon->gls = console_gl_init_context(); | |
82 | } else if (old_surface && | |
83 | ((surface_width(old_surface) != surface_width(new_surface)) || | |
84 | (surface_height(old_surface) != surface_height(new_surface)))) { | |
85 | sdl2_window_resize(scon); | |
86 | } | |
87 | ||
88 | surface_gl_create_texture(scon->gls, scon->surface); | |
89 | } | |
90 | ||
91 | void sdl2_gl_refresh(DisplayChangeListener *dcl) | |
92 | { | |
93 | struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); | |
94 | ||
95 | assert(scon->opengl); | |
96 | ||
97 | graphic_hw_update(dcl->con); | |
98 | if (scon->updates && scon->surface) { | |
99 | scon->updates = 0; | |
100 | sdl2_gl_render_surface(scon); | |
101 | } | |
102 | sdl2_poll_events(scon); | |
103 | } | |
104 | ||
105 | void sdl2_gl_redraw(struct sdl2_console *scon) | |
106 | { | |
107 | assert(scon->opengl); | |
108 | ||
109 | if (scon->surface) { | |
110 | sdl2_gl_render_surface(scon); | |
111 | } | |
112 | } |