]>
Commit | Line | Data |
---|---|---|
1f673135 FB |
1 | \input texinfo @c -*- texinfo -*- |
2 | ||
3 | @iftex | |
4 | @settitle QEMU Internals | |
5 | @titlepage | |
6 | @sp 7 | |
7 | @center @titlefont{QEMU Internals} | |
8 | @sp 3 | |
9 | @end titlepage | |
10 | @end iftex | |
11 | ||
12 | @chapter Introduction | |
13 | ||
14 | @section Features | |
15 | ||
16 | QEMU is a FAST! processor emulator using a portable dynamic | |
17 | translator. | |
18 | ||
19 | QEMU has two operating modes: | |
20 | ||
21 | @itemize @minus | |
22 | ||
23 | @item | |
24 | Full system emulation. In this mode, QEMU emulates a full system | |
25 | (usually a PC), including a processor and various peripherials. It can | |
26 | be used to launch an different Operating System without rebooting the | |
27 | PC or to debug system code. | |
28 | ||
29 | @item | |
30 | User mode emulation (Linux host only). In this mode, QEMU can launch | |
31 | Linux processes compiled for one CPU on another CPU. It can be used to | |
32 | launch the Wine Windows API emulator (@url{http://www.winehq.org}) or | |
33 | to ease cross-compilation and cross-debugging. | |
34 | ||
35 | @end itemize | |
36 | ||
37 | As QEMU requires no host kernel driver to run, it is very safe and | |
38 | easy to use. | |
39 | ||
40 | QEMU generic features: | |
41 | ||
42 | @itemize | |
43 | ||
44 | @item User space only or full system emulation. | |
45 | ||
46 | @item Using dynamic translation to native code for reasonnable speed. | |
47 | ||
48 | @item Working on x86 and PowerPC hosts. Being tested on ARM, Sparc32, Alpha and S390. | |
49 | ||
50 | @item Self-modifying code support. | |
51 | ||
52 | @item Precise exceptions support. | |
53 | ||
54 | @item The virtual CPU is a library (@code{libqemu}) which can be used | |
ad6a4837 FB |
55 | in other projects (look at @file{qemu/tests/qruncom.c} to have an |
56 | example of user mode @code{libqemu} usage). | |
1f673135 FB |
57 | |
58 | @end itemize | |
59 | ||
60 | QEMU user mode emulation features: | |
61 | @itemize | |
62 | @item Generic Linux system call converter, including most ioctls. | |
63 | ||
64 | @item clone() emulation using native CPU clone() to use Linux scheduler for threads. | |
65 | ||
66 | @item Accurate signal handling by remapping host signals to target signals. | |
67 | @end itemize | |
68 | @end itemize | |
69 | ||
70 | QEMU full system emulation features: | |
71 | @itemize | |
72 | @item QEMU can either use a full software MMU for maximum portability or use the host system call mmap() to simulate the target MMU. | |
73 | @end itemize | |
74 | ||
75 | @section x86 emulation | |
76 | ||
77 | QEMU x86 target features: | |
78 | ||
79 | @itemize | |
80 | ||
81 | @item The virtual x86 CPU supports 16 bit and 32 bit addressing with segmentation. | |
82 | LDT/GDT and IDT are emulated. VM86 mode is also supported to run DOSEMU. | |
83 | ||
84 | @item Support of host page sizes bigger than 4KB in user mode emulation. | |
85 | ||
86 | @item QEMU can emulate itself on x86. | |
87 | ||
88 | @item An extensive Linux x86 CPU test program is included @file{tests/test-i386}. | |
89 | It can be used to test other x86 virtual CPUs. | |
90 | ||
91 | @end itemize | |
92 | ||
93 | Current QEMU limitations: | |
94 | ||
95 | @itemize | |
96 | ||
97 | @item No SSE/MMX support (yet). | |
98 | ||
99 | @item No x86-64 support. | |
100 | ||
101 | @item IPC syscalls are missing. | |
102 | ||
103 | @item The x86 segment limits and access rights are not tested at every | |
104 | memory access (yet). Hopefully, very few OSes seem to rely on that for | |
105 | normal use. | |
106 | ||
107 | @item On non x86 host CPUs, @code{double}s are used instead of the non standard | |
108 | 10 byte @code{long double}s of x86 for floating point emulation to get | |
109 | maximum performances. | |
110 | ||
111 | @end itemize | |
112 | ||
113 | @section ARM emulation | |
114 | ||
115 | @itemize | |
116 | ||
117 | @item Full ARM 7 user emulation. | |
118 | ||
119 | @item NWFPE FPU support included in user Linux emulation. | |
120 | ||
121 | @item Can run most ARM Linux binaries. | |
122 | ||
123 | @end itemize | |
124 | ||
125 | @section PowerPC emulation | |
126 | ||
127 | @itemize | |
128 | ||
129 | @item Full PowerPC 32 bit emulation, including priviledged instructions, | |
130 | FPU and MMU. | |
131 | ||
132 | @item Can run most PowerPC Linux binaries. | |
133 | ||
134 | @end itemize | |
135 | ||
136 | @section SPARC emulation | |
137 | ||
138 | @itemize | |
139 | ||
140 | @item SPARC V8 user support, except FPU instructions. | |
141 | ||
142 | @item Can run some SPARC Linux binaries. | |
143 | ||
144 | @end itemize | |
145 | ||
146 | @chapter QEMU Internals | |
147 | ||
148 | @section QEMU compared to other emulators | |
149 | ||
150 | Like bochs [3], QEMU emulates an x86 CPU. But QEMU is much faster than | |
151 | bochs as it uses dynamic compilation. Bochs is closely tied to x86 PC | |
152 | emulation while QEMU can emulate several processors. | |
153 | ||
154 | Like Valgrind [2], QEMU does user space emulation and dynamic | |
155 | translation. Valgrind is mainly a memory debugger while QEMU has no | |
156 | support for it (QEMU could be used to detect out of bound memory | |
157 | accesses as Valgrind, but it has no support to track uninitialised data | |
158 | as Valgrind does). The Valgrind dynamic translator generates better code | |
159 | than QEMU (in particular it does register allocation) but it is closely | |
160 | tied to an x86 host and target and has no support for precise exceptions | |
161 | and system emulation. | |
162 | ||
163 | EM86 [4] is the closest project to user space QEMU (and QEMU still uses | |
164 | some of its code, in particular the ELF file loader). EM86 was limited | |
165 | to an alpha host and used a proprietary and slow interpreter (the | |
166 | interpreter part of the FX!32 Digital Win32 code translator [5]). | |
167 | ||
168 | TWIN [6] is a Windows API emulator like Wine. It is less accurate than | |
169 | Wine but includes a protected mode x86 interpreter to launch x86 Windows | |
170 | executables. Such an approach as greater potential because most of the | |
171 | Windows API is executed natively but it is far more difficult to develop | |
172 | because all the data structures and function parameters exchanged | |
173 | between the API and the x86 code must be converted. | |
174 | ||
175 | User mode Linux [7] was the only solution before QEMU to launch a | |
176 | Linux kernel as a process while not needing any host kernel | |
177 | patches. However, user mode Linux requires heavy kernel patches while | |
178 | QEMU accepts unpatched Linux kernels. The price to pay is that QEMU is | |
179 | slower. | |
180 | ||
181 | The new Plex86 [8] PC virtualizer is done in the same spirit as the | |
182 | qemu-fast system emulator. It requires a patched Linux kernel to work | |
183 | (you cannot launch the same kernel on your PC), but the patches are | |
184 | really small. As it is a PC virtualizer (no emulation is done except | |
185 | for some priveledged instructions), it has the potential of being | |
186 | faster than QEMU. The downside is that a complicated (and potentially | |
187 | unsafe) host kernel patch is needed. | |
188 | ||
189 | The commercial PC Virtualizers (VMWare [9], VirtualPC [10], TwoOStwo | |
190 | [11]) are faster than QEMU, but they all need specific, proprietary | |
191 | and potentially unsafe host drivers. Moreover, they are unable to | |
192 | provide cycle exact simulation as an emulator can. | |
193 | ||
194 | @section Portable dynamic translation | |
195 | ||
196 | QEMU is a dynamic translator. When it first encounters a piece of code, | |
197 | it converts it to the host instruction set. Usually dynamic translators | |
198 | are very complicated and highly CPU dependent. QEMU uses some tricks | |
199 | which make it relatively easily portable and simple while achieving good | |
200 | performances. | |
201 | ||
202 | The basic idea is to split every x86 instruction into fewer simpler | |
203 | instructions. Each simple instruction is implemented by a piece of C | |
204 | code (see @file{target-i386/op.c}). Then a compile time tool | |
205 | (@file{dyngen}) takes the corresponding object file (@file{op.o}) | |
206 | to generate a dynamic code generator which concatenates the simple | |
207 | instructions to build a function (see @file{op.h:dyngen_code()}). | |
208 | ||
209 | In essence, the process is similar to [1], but more work is done at | |
210 | compile time. | |
211 | ||
212 | A key idea to get optimal performances is that constant parameters can | |
213 | be passed to the simple operations. For that purpose, dummy ELF | |
214 | relocations are generated with gcc for each constant parameter. Then, | |
215 | the tool (@file{dyngen}) can locate the relocations and generate the | |
216 | appriopriate C code to resolve them when building the dynamic code. | |
217 | ||
218 | That way, QEMU is no more difficult to port than a dynamic linker. | |
219 | ||
220 | To go even faster, GCC static register variables are used to keep the | |
221 | state of the virtual CPU. | |
222 | ||
223 | @section Register allocation | |
224 | ||
225 | Since QEMU uses fixed simple instructions, no efficient register | |
226 | allocation can be done. However, because RISC CPUs have a lot of | |
227 | register, most of the virtual CPU state can be put in registers without | |
228 | doing complicated register allocation. | |
229 | ||
230 | @section Condition code optimisations | |
231 | ||
232 | Good CPU condition codes emulation (@code{EFLAGS} register on x86) is a | |
233 | critical point to get good performances. QEMU uses lazy condition code | |
234 | evaluation: instead of computing the condition codes after each x86 | |
235 | instruction, it just stores one operand (called @code{CC_SRC}), the | |
236 | result (called @code{CC_DST}) and the type of operation (called | |
237 | @code{CC_OP}). | |
238 | ||
239 | @code{CC_OP} is almost never explicitely set in the generated code | |
240 | because it is known at translation time. | |
241 | ||
242 | In order to increase performances, a backward pass is performed on the | |
243 | generated simple instructions (see | |
244 | @code{target-i386/translate.c:optimize_flags()}). When it can be proved that | |
245 | the condition codes are not needed by the next instructions, no | |
246 | condition codes are computed at all. | |
247 | ||
248 | @section CPU state optimisations | |
249 | ||
250 | The x86 CPU has many internal states which change the way it evaluates | |
251 | instructions. In order to achieve a good speed, the translation phase | |
252 | considers that some state information of the virtual x86 CPU cannot | |
253 | change in it. For example, if the SS, DS and ES segments have a zero | |
254 | base, then the translator does not even generate an addition for the | |
255 | segment base. | |
256 | ||
257 | [The FPU stack pointer register is not handled that way yet]. | |
258 | ||
259 | @section Translation cache | |
260 | ||
261 | A 2MByte cache holds the most recently used translations. For | |
262 | simplicity, it is completely flushed when it is full. A translation unit | |
263 | contains just a single basic block (a block of x86 instructions | |
264 | terminated by a jump or by a virtual CPU state change which the | |
265 | translator cannot deduce statically). | |
266 | ||
267 | @section Direct block chaining | |
268 | ||
269 | After each translated basic block is executed, QEMU uses the simulated | |
270 | Program Counter (PC) and other cpu state informations (such as the CS | |
271 | segment base value) to find the next basic block. | |
272 | ||
273 | In order to accelerate the most common cases where the new simulated PC | |
274 | is known, QEMU can patch a basic block so that it jumps directly to the | |
275 | next one. | |
276 | ||
277 | The most portable code uses an indirect jump. An indirect jump makes | |
278 | it easier to make the jump target modification atomic. On some host | |
279 | architectures (such as x86 or PowerPC), the @code{JUMP} opcode is | |
280 | directly patched so that the block chaining has no overhead. | |
281 | ||
282 | @section Self-modifying code and translated code invalidation | |
283 | ||
284 | Self-modifying code is a special challenge in x86 emulation because no | |
285 | instruction cache invalidation is signaled by the application when code | |
286 | is modified. | |
287 | ||
288 | When translated code is generated for a basic block, the corresponding | |
289 | host page is write protected if it is not already read-only (with the | |
290 | system call @code{mprotect()}). Then, if a write access is done to the | |
291 | page, Linux raises a SEGV signal. QEMU then invalidates all the | |
292 | translated code in the page and enables write accesses to the page. | |
293 | ||
294 | Correct translated code invalidation is done efficiently by maintaining | |
295 | a linked list of every translated block contained in a given page. Other | |
296 | linked lists are also maintained to undo direct block chaining. | |
297 | ||
298 | Although the overhead of doing @code{mprotect()} calls is important, | |
299 | most MSDOS programs can be emulated at reasonnable speed with QEMU and | |
300 | DOSEMU. | |
301 | ||
302 | Note that QEMU also invalidates pages of translated code when it detects | |
303 | that memory mappings are modified with @code{mmap()} or @code{munmap()}. | |
304 | ||
305 | When using a software MMU, the code invalidation is more efficient: if | |
306 | a given code page is invalidated too often because of write accesses, | |
307 | then a bitmap representing all the code inside the page is | |
308 | built. Every store into that page checks the bitmap to see if the code | |
309 | really needs to be invalidated. It avoids invalidating the code when | |
310 | only data is modified in the page. | |
311 | ||
312 | @section Exception support | |
313 | ||
314 | longjmp() is used when an exception such as division by zero is | |
315 | encountered. | |
316 | ||
317 | The host SIGSEGV and SIGBUS signal handlers are used to get invalid | |
318 | memory accesses. The exact CPU state can be retrieved because all the | |
319 | x86 registers are stored in fixed host registers. The simulated program | |
320 | counter is found by retranslating the corresponding basic block and by | |
321 | looking where the host program counter was at the exception point. | |
322 | ||
323 | The virtual CPU cannot retrieve the exact @code{EFLAGS} register because | |
324 | in some cases it is not computed because of condition code | |
325 | optimisations. It is not a big concern because the emulated code can | |
326 | still be restarted in any cases. | |
327 | ||
328 | @section MMU emulation | |
329 | ||
330 | For system emulation, QEMU uses the mmap() system call to emulate the | |
331 | target CPU MMU. It works as long the emulated OS does not use an area | |
332 | reserved by the host OS (such as the area above 0xc0000000 on x86 | |
333 | Linux). | |
334 | ||
335 | In order to be able to launch any OS, QEMU also supports a soft | |
336 | MMU. In that mode, the MMU virtual to physical address translation is | |
337 | done at every memory access. QEMU uses an address translation cache to | |
338 | speed up the translation. | |
339 | ||
340 | In order to avoid flushing the translated code each time the MMU | |
341 | mappings change, QEMU uses a physically indexed translation cache. It | |
342 | means that each basic block is indexed with its physical address. | |
343 | ||
344 | When MMU mappings change, only the chaining of the basic blocks is | |
345 | reset (i.e. a basic block can no longer jump directly to another one). | |
346 | ||
347 | @section Hardware interrupts | |
348 | ||
349 | In order to be faster, QEMU does not check at every basic block if an | |
350 | hardware interrupt is pending. Instead, the user must asynchrously | |
351 | call a specific function to tell that an interrupt is pending. This | |
352 | function resets the chaining of the currently executing basic | |
353 | block. It ensures that the execution will return soon in the main loop | |
354 | of the CPU emulator. Then the main loop can test if the interrupt is | |
355 | pending and handle it. | |
356 | ||
357 | @section User emulation specific details | |
358 | ||
359 | @subsection Linux system call translation | |
360 | ||
361 | QEMU includes a generic system call translator for Linux. It means that | |
362 | the parameters of the system calls can be converted to fix the | |
363 | endianness and 32/64 bit issues. The IOCTLs are converted with a generic | |
364 | type description system (see @file{ioctls.h} and @file{thunk.c}). | |
365 | ||
366 | QEMU supports host CPUs which have pages bigger than 4KB. It records all | |
367 | the mappings the process does and try to emulated the @code{mmap()} | |
368 | system calls in cases where the host @code{mmap()} call would fail | |
369 | because of bad page alignment. | |
370 | ||
371 | @subsection Linux signals | |
372 | ||
373 | Normal and real-time signals are queued along with their information | |
374 | (@code{siginfo_t}) as it is done in the Linux kernel. Then an interrupt | |
375 | request is done to the virtual CPU. When it is interrupted, one queued | |
376 | signal is handled by generating a stack frame in the virtual CPU as the | |
377 | Linux kernel does. The @code{sigreturn()} system call is emulated to return | |
378 | from the virtual signal handler. | |
379 | ||
380 | Some signals (such as SIGALRM) directly come from the host. Other | |
381 | signals are synthetized from the virtual CPU exceptions such as SIGFPE | |
382 | when a division by zero is done (see @code{main.c:cpu_loop()}). | |
383 | ||
384 | The blocked signal mask is still handled by the host Linux kernel so | |
385 | that most signal system calls can be redirected directly to the host | |
386 | Linux kernel. Only the @code{sigaction()} and @code{sigreturn()} system | |
387 | calls need to be fully emulated (see @file{signal.c}). | |
388 | ||
389 | @subsection clone() system call and threads | |
390 | ||
391 | The Linux clone() system call is usually used to create a thread. QEMU | |
392 | uses the host clone() system call so that real host threads are created | |
393 | for each emulated thread. One virtual CPU instance is created for each | |
394 | thread. | |
395 | ||
396 | The virtual x86 CPU atomic operations are emulated with a global lock so | |
397 | that their semantic is preserved. | |
398 | ||
399 | Note that currently there are still some locking issues in QEMU. In | |
400 | particular, the translated cache flush is not protected yet against | |
401 | reentrancy. | |
402 | ||
403 | @subsection Self-virtualization | |
404 | ||
405 | QEMU was conceived so that ultimately it can emulate itself. Although | |
406 | it is not very useful, it is an important test to show the power of the | |
407 | emulator. | |
408 | ||
409 | Achieving self-virtualization is not easy because there may be address | |
410 | space conflicts. QEMU solves this problem by being an executable ELF | |
411 | shared object as the ld-linux.so ELF interpreter. That way, it can be | |
412 | relocated at load time. | |
413 | ||
414 | @section Bibliography | |
415 | ||
416 | @table @asis | |
417 | ||
418 | @item [1] | |
419 | @url{http://citeseer.nj.nec.com/piumarta98optimizing.html}, Optimizing | |
420 | direct threaded code by selective inlining (1998) by Ian Piumarta, Fabio | |
421 | Riccardi. | |
422 | ||
423 | @item [2] | |
424 | @url{http://developer.kde.org/~sewardj/}, Valgrind, an open-source | |
425 | memory debugger for x86-GNU/Linux, by Julian Seward. | |
426 | ||
427 | @item [3] | |
428 | @url{http://bochs.sourceforge.net/}, the Bochs IA-32 Emulator Project, | |
429 | by Kevin Lawton et al. | |
430 | ||
431 | @item [4] | |
432 | @url{http://www.cs.rose-hulman.edu/~donaldlf/em86/index.html}, the EM86 | |
433 | x86 emulator on Alpha-Linux. | |
434 | ||
435 | @item [5] | |
436 | @url{http://www.usenix.org/publications/library/proceedings/usenix-nt97/full_papers/chernoff/chernoff.pdf}, | |
437 | DIGITAL FX!32: Running 32-Bit x86 Applications on Alpha NT, by Anton | |
438 | Chernoff and Ray Hookway. | |
439 | ||
440 | @item [6] | |
441 | @url{http://www.willows.com/}, Windows API library emulation from | |
442 | Willows Software. | |
443 | ||
444 | @item [7] | |
445 | @url{http://user-mode-linux.sourceforge.net/}, | |
446 | The User-mode Linux Kernel. | |
447 | ||
448 | @item [8] | |
449 | @url{http://www.plex86.org/}, | |
450 | The new Plex86 project. | |
451 | ||
452 | @item [9] | |
453 | @url{http://www.vmware.com/}, | |
454 | The VMWare PC virtualizer. | |
455 | ||
456 | @item [10] | |
457 | @url{http://www.microsoft.com/windowsxp/virtualpc/}, | |
458 | The VirtualPC PC virtualizer. | |
459 | ||
460 | @item [11] | |
461 | @url{http://www.twoostwo.org/}, | |
462 | The TwoOStwo PC virtualizer. | |
463 | ||
464 | @end table | |
465 | ||
466 | @chapter Regression Tests | |
467 | ||
468 | In the directory @file{tests/}, various interesting testing programs | |
469 | are available. There are used for regression testing. | |
470 | ||
471 | @section @file{test-i386} | |
472 | ||
473 | This program executes most of the 16 bit and 32 bit x86 instructions and | |
474 | generates a text output. It can be compared with the output obtained with | |
475 | a real CPU or another emulator. The target @code{make test} runs this | |
476 | program and a @code{diff} on the generated output. | |
477 | ||
478 | The Linux system call @code{modify_ldt()} is used to create x86 selectors | |
479 | to test some 16 bit addressing and 32 bit with segmentation cases. | |
480 | ||
481 | The Linux system call @code{vm86()} is used to test vm86 emulation. | |
482 | ||
483 | Various exceptions are raised to test most of the x86 user space | |
484 | exception reporting. | |
485 | ||
486 | @section @file{linux-test} | |
487 | ||
488 | This program tests various Linux system calls. It is used to verify | |
489 | that the system call parameters are correctly converted between target | |
490 | and host CPUs. | |
491 | ||
492 | @section @file{hello-i386} | |
493 | ||
494 | Very simple statically linked x86 program, just to test QEMU during a | |
495 | port to a new host CPU. | |
496 | ||
497 | @section @file{hello-arm} | |
498 | ||
499 | Very simple statically linked ARM program, just to test QEMU during a | |
500 | port to a new host CPU. | |
501 | ||
502 | @section @file{sha1} | |
503 | ||
504 | It is a simple benchmark. Care must be taken to interpret the results | |
505 | because it mostly tests the ability of the virtual CPU to optimize the | |
506 | @code{rol} x86 instruction and the condition code computations. | |
507 |