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c92079f4 PD |
1 | #ifndef REPLAY_INTERNAL_H |
2 | #define REPLAY_INTERNAL_H | |
3 | ||
4 | /* | |
5 | * replay-internal.h | |
6 | * | |
7 | * Copyright (c) 2010-2015 Institute for System Programming | |
8 | * of the Russian Academy of Sciences. | |
9 | * | |
10 | * This work is licensed under the terms of the GNU GPL, version 2 or later. | |
11 | * See the COPYING file in the top-level directory. | |
12 | * | |
13 | */ | |
14 | ||
80be169c | 15 | /* Any changes to order/number of events will need to bump REPLAY_VERSION */ |
26bc60ac PD |
16 | enum ReplayEvents { |
17 | /* for instruction event */ | |
18 | EVENT_INSTRUCTION, | |
6f060969 PD |
19 | /* for software interrupt */ |
20 | EVENT_INTERRUPT, | |
21 | /* for emulated exceptions */ | |
22 | EVENT_EXCEPTION, | |
c0c071d0 PD |
23 | /* for async events */ |
24 | EVENT_ASYNC, | |
802f045a | 25 | /* for shutdown requests, range allows recovery of ShutdownCause */ |
b60c48a7 | 26 | EVENT_SHUTDOWN, |
802f045a | 27 | EVENT_SHUTDOWN_LAST = EVENT_SHUTDOWN + SHUTDOWN_CAUSE__MAX, |
33577b47 PD |
28 | /* for character device write event */ |
29 | EVENT_CHAR_WRITE, | |
30 | /* for character device read all event */ | |
31 | EVENT_CHAR_READ_ALL, | |
32 | EVENT_CHAR_READ_ALL_ERROR, | |
3d4d16f4 PD |
33 | /* for audio out event */ |
34 | EVENT_AUDIO_OUT, | |
35 | /* for audio in event */ | |
36 | EVENT_AUDIO_IN, | |
878ec29b PD |
37 | /* for random number generator */ |
38 | EVENT_RANDOM, | |
8eda206e PD |
39 | /* for clock read/writes */ |
40 | /* some of greater codes are reserved for clocks */ | |
41 | EVENT_CLOCK, | |
42 | EVENT_CLOCK_LAST = EVENT_CLOCK + REPLAY_CLOCK_COUNT - 1, | |
8bd7f71d PD |
43 | /* for checkpoint event */ |
44 | /* some of greater codes are reserved for checkpoints */ | |
45 | EVENT_CHECKPOINT, | |
46 | EVENT_CHECKPOINT_LAST = EVENT_CHECKPOINT + CHECKPOINT_COUNT - 1, | |
7615936e PD |
47 | /* end of log event */ |
48 | EVENT_END, | |
26bc60ac PD |
49 | EVENT_COUNT |
50 | }; | |
51 | ||
c0c071d0 PD |
52 | /* Asynchronous events IDs */ |
53 | ||
54 | enum ReplayAsyncEventKind { | |
8a354bd9 | 55 | REPLAY_ASYNC_EVENT_BH, |
e4ec5ad4 | 56 | REPLAY_ASYNC_EVENT_BH_ONESHOT, |
ee312992 PD |
57 | REPLAY_ASYNC_EVENT_INPUT, |
58 | REPLAY_ASYNC_EVENT_INPUT_SYNC, | |
33577b47 | 59 | REPLAY_ASYNC_EVENT_CHAR_READ, |
63785678 | 60 | REPLAY_ASYNC_EVENT_BLOCK, |
646c5478 | 61 | REPLAY_ASYNC_EVENT_NET, |
c0c071d0 PD |
62 | REPLAY_ASYNC_COUNT |
63 | }; | |
64 | ||
65 | typedef enum ReplayAsyncEventKind ReplayAsyncEventKind; | |
66 | ||
26bc60ac | 67 | typedef struct ReplayState { |
8eda206e PD |
68 | /*! Cached clock values. */ |
69 | int64_t cached_clock[REPLAY_CLOCK_COUNT]; | |
13f26713 PD |
70 | /*! Current icount - number of processed instructions. */ |
71 | uint64_t current_icount; | |
26bc60ac | 72 | /*! Number of instructions to be executed before other events happen. */ |
13f26713 | 73 | int instruction_count; |
f186d64d PD |
74 | /*! Type of the currently executed event. */ |
75 | unsigned int data_kind; | |
76 | /*! Flag which indicates that event is not processed yet. */ | |
77 | unsigned int has_unread_data; | |
306e196f PD |
78 | /*! Temporary variable for saving current log offset. */ |
79 | uint64_t file_offset; | |
6d0ceb80 PD |
80 | /*! Next block operation id. |
81 | This counter is global, because requests from different | |
82 | block devices should not get overlapping ids. */ | |
83 | uint64_t block_request_id; | |
4b930d26 PD |
84 | /*! Prior value of the host clock */ |
85 | uint64_t host_clock_last; | |
0b30dc01 PD |
86 | /*! Asynchronous event type read from the log */ |
87 | int32_t read_event_kind; | |
88 | /*! Asynchronous event id read from the log */ | |
89 | uint64_t read_event_id; | |
90 | /*! Asynchronous event checkpoint id read from the log */ | |
91 | int32_t read_event_checkpoint; | |
26bc60ac PD |
92 | } ReplayState; |
93 | extern ReplayState replay_state; | |
94 | ||
c92079f4 PD |
95 | /* File for replay writing */ |
96 | extern FILE *replay_file; | |
97 | ||
98 | void replay_put_byte(uint8_t byte); | |
99 | void replay_put_event(uint8_t event); | |
100 | void replay_put_word(uint16_t word); | |
101 | void replay_put_dword(uint32_t dword); | |
102 | void replay_put_qword(int64_t qword); | |
103 | void replay_put_array(const uint8_t *buf, size_t size); | |
104 | ||
105 | uint8_t replay_get_byte(void); | |
106 | uint16_t replay_get_word(void); | |
107 | uint32_t replay_get_dword(void); | |
108 | int64_t replay_get_qword(void); | |
109 | void replay_get_array(uint8_t *buf, size_t *size); | |
110 | void replay_get_array_alloc(uint8_t **buf, size_t *size); | |
111 | ||
a36544d3 AB |
112 | /* Mutex functions for protecting replay log file and ensuring |
113 | * synchronisation between vCPU and main-loop threads. */ | |
c16861ef PD |
114 | |
115 | void replay_mutex_init(void); | |
a36544d3 | 116 | bool replay_mutex_locked(void); |
c16861ef | 117 | |
c92079f4 PD |
118 | /*! Checks error status of the file. */ |
119 | void replay_check_error(void); | |
120 | ||
121 | /*! Finishes processing of the replayed event and fetches | |
122 | the next event from the log. */ | |
123 | void replay_finish_event(void); | |
124 | /*! Reads data type from the file and stores it in the | |
f186d64d | 125 | data_kind variable. */ |
c92079f4 PD |
126 | void replay_fetch_data_kind(void); |
127 | ||
13f26713 PD |
128 | /*! Advance replay_state.current_icount to the specified value. */ |
129 | void replay_advance_current_icount(uint64_t current_icount); | |
26bc60ac PD |
130 | /*! Saves queued events (like instructions and sound). */ |
131 | void replay_save_instructions(void); | |
132 | ||
133 | /*! Skips async events until some sync event will be found. | |
134 | \return true, if event was found */ | |
135 | bool replay_next_event_is(int event); | |
136 | ||
8eda206e PD |
137 | /*! Reads next clock value from the file. |
138 | If clock kind read from the file is different from the parameter, | |
139 | the value is not used. */ | |
140 | void replay_read_next_clock(unsigned int kind); | |
141 | ||
c0c071d0 PD |
142 | /* Asynchronous events queue */ |
143 | ||
144 | /*! Initializes events' processing internals */ | |
145 | void replay_init_events(void); | |
146 | /*! Clears internal data structures for events handling */ | |
147 | void replay_finish_events(void); | |
c0c071d0 PD |
148 | /*! Flushes events queue */ |
149 | void replay_flush_events(void); | |
c0c071d0 PD |
150 | /*! Returns true if there are any unsaved events in the queue */ |
151 | bool replay_has_events(void); | |
152 | /*! Saves events from queue into the file */ | |
153 | void replay_save_events(int checkpoint); | |
154 | /*! Read events from the file into the input queue */ | |
155 | void replay_read_events(int checkpoint); | |
33577b47 PD |
156 | /*! Adds specified async event to the queue */ |
157 | void replay_add_event(ReplayAsyncEventKind event_kind, void *opaque, | |
158 | void *opaque2, uint64_t id); | |
c0c071d0 | 159 | |
ee312992 PD |
160 | /* Input events */ |
161 | ||
162 | /*! Saves input event to the log */ | |
163 | void replay_save_input_event(InputEvent *evt); | |
164 | /*! Reads input event from the log */ | |
165 | InputEvent *replay_read_input_event(void); | |
166 | /*! Adds input event to the queue */ | |
167 | void replay_add_input_event(struct InputEvent *event); | |
168 | /*! Adds input sync event to the queue */ | |
169 | void replay_add_input_sync_event(void); | |
170 | ||
33577b47 PD |
171 | /* Character devices */ |
172 | ||
173 | /*! Called to run char device read event. */ | |
174 | void replay_event_char_read_run(void *opaque); | |
175 | /*! Writes char read event to the file. */ | |
176 | void replay_event_char_read_save(void *opaque); | |
177 | /*! Reads char event read from the file. */ | |
178 | void *replay_event_char_read_load(void); | |
179 | ||
646c5478 PD |
180 | /* Network devices */ |
181 | ||
182 | /*! Called to run network event. */ | |
183 | void replay_event_net_run(void *opaque); | |
184 | /*! Writes network event to the file. */ | |
185 | void replay_event_net_save(void *opaque); | |
186 | /*! Reads network from the file. */ | |
187 | void *replay_event_net_load(void); | |
188 | ||
306e196f PD |
189 | /* VMState-related functions */ |
190 | ||
191 | /* Registers replay VMState. | |
192 | Should be called before virtual devices initialization | |
193 | to make cached timers available for post_load functions. */ | |
194 | void replay_vmstate_register(void); | |
195 | ||
c92079f4 | 196 | #endif |