mem->alloc = alloc;
mem->release = release;
mem->rsc_offset = FW_RSC_ADDR_ANY;
+ mem->of_resm_idx = -1;
va_start(args, name);
vsnprintf(mem->name, sizeof(mem->name), name, args);
}
EXPORT_SYMBOL(rproc_mem_entry_init);
+/**
+ * rproc_of_resm_mem_entry_init() - allocate and initialize rproc_mem_entry struct
+ * from a reserved memory phandle
+ * @dev: pointer on device struct
+ * @of_resm_idx: reserved memory phandle index in "memory-region"
+ * @len: memory carveout length
+ * @da: device address
+ * @name: carveout name
+ *
+ * This function allocates a rproc_mem_entry struct and fill it with parameters
+ * provided by client.
+ */
+struct rproc_mem_entry *
+rproc_of_resm_mem_entry_init(struct device *dev, u32 of_resm_idx, int len,
+ u32 da, const char *name, ...)
+{
+ struct rproc_mem_entry *mem;
+ va_list args;
+
+ mem = kzalloc(sizeof(*mem), GFP_KERNEL);
+ if (!mem)
+ return mem;
+
+ mem->da = da;
+ mem->len = len;
+ mem->rsc_offset = FW_RSC_ADDR_ANY;
+ mem->of_resm_idx = of_resm_idx;
+
+ va_start(args, name);
+ vsnprintf(mem->name, sizeof(mem->name), name, args);
+ va_end(args);
+
+ return mem;
+}
+EXPORT_SYMBOL(rproc_of_resm_mem_entry_init);
+
/**
* A lookup table for resource handlers. The indices are defined in
* enum fw_resource_type.
* @node: list node
* @rsc_offset: offset in resource table
* @flags: iommu protection flags
+ * @of_resm_idx: reserved memory phandle index
* @alloc: specific memory allocator function
*/
struct rproc_mem_entry {
struct list_head node;
u32 rsc_offset;
u32 flags;
+ u32 of_resm_idx;
int (*alloc)(struct rproc *rproc, struct rproc_mem_entry *mem);
int (*release)(struct rproc *rproc, struct rproc_mem_entry *mem);
};
int (*release)(struct rproc *, struct rproc_mem_entry *),
const char *name, ...);
+struct rproc_mem_entry *
+rproc_of_resm_mem_entry_init(struct device *dev, u32 of_resm_idx, int len,
+ u32 da, const char *name, ...);
+
int rproc_boot(struct rproc *rproc);
void rproc_shutdown(struct rproc *rproc);
void rproc_report_crash(struct rproc *rproc, enum rproc_crash_type type);