#include <drm/display/drm_dp_helper.h>
#include <drm/drm_crtc.h>
-#include <drm/drm_edid.h>
#include <drm/drm_encoder.h>
#include <drm/drm_fixed.h>
#include <drm/drm_framebuffer.h>
struct amdgpu_encoder;
struct amdgpu_router;
struct amdgpu_hpd;
+struct edid;
#define to_amdgpu_crtc(x) container_of(x, struct amdgpu_crtc, base)
#define to_amdgpu_connector(x) container_of(x, struct amdgpu_connector, base)
* @plane_hdr_mult_property:
*/
struct drm_property *plane_hdr_mult_property;
+
+ struct drm_property *plane_ctm_property;
/**
* @shaper_lut_property: Plane property to set pre-blending shaper LUT
* that converts color content before 3D LUT. If
* entries for 3D LUT array is the 3D LUT size cubed;
*/
struct drm_property *plane_lut3d_size_property;
+ /**
+ * @plane_blend_lut_property: Plane property for output gamma before
+ * blending. Userspace set a blend LUT to convert colors after 3D LUT
+ * conversion. It works as a post-3DLUT 1D LUT. With shaper LUT, they
+ * are sandwiching 3D LUT with two 1D LUT. If plane_blend_tf_property
+ * != Identity TF, AMD color module will combine the user LUT values
+ * with pre-defined TF into the LUT parameters to be programmed.
+ */
+ struct drm_property *plane_blend_lut_property;
+ /**
+ * @plane_blend_lut_size_property: Plane property to define the max
+ * size of blend LUT as supported by the driver (read-only).
+ */
+ struct drm_property *plane_blend_lut_size_property;
+ /**
+ * @plane_blend_tf_property: Plane property to set a predefined
+ * transfer function for pre-blending blend/out_gamma (after applying
+ * 3D LUT) with or without LUT. There is no blend ROM, but we can use
+ * AMD color modules to program LUT parameters from predefined TF (or
+ * from a combination of pre-defined TF and the custom 1D LUT).
+ */
+ struct drm_property *plane_blend_tf_property;
+ /* @regamma_tf_property: Transfer function for CRTC regamma
+ * (post-blending). Possible values are defined by `enum
+ * amdgpu_transfer_function`. There is no regamma ROM, but we can use
+ * AMD color modules to program LUT parameters from predefined TF (or
+ * from a combination of pre-defined TF and the custom 1D LUT).
+ */
+ struct drm_property *regamma_tf_property;
};
#define AMDGPU_MAX_BL_LEVEL 0xFF