uint64_t eaddr;
/* validate the parameters */
- if (saddr & AMDGPU_GPU_PAGE_MASK || offset & AMDGPU_GPU_PAGE_MASK ||
- size == 0 || size & AMDGPU_GPU_PAGE_MASK)
+ if (saddr & ~PAGE_MASK || offset & ~PAGE_MASK ||
+ size == 0 || size & ~PAGE_MASK)
return -EINVAL;
/* make sure object fit at this offset */
int r;
/* validate the parameters */
- if (saddr & AMDGPU_GPU_PAGE_MASK || offset & AMDGPU_GPU_PAGE_MASK ||
- size == 0 || size & AMDGPU_GPU_PAGE_MASK)
+ if (saddr & ~PAGE_MASK || offset & ~PAGE_MASK ||
+ size == 0 || size & ~PAGE_MASK)
return -EINVAL;
/* make sure object fit at this offset */
after->start = eaddr + 1;
after->last = tmp->last;
after->offset = tmp->offset;
- after->offset += after->start - tmp->start;
+ after->offset += (after->start - tmp->start) << PAGE_SHIFT;
after->flags = tmp->flags;
after->bo_va = tmp->bo_va;
list_add(&after->list, &tmp->bo_va->invalids);