- if (is_support_sw_smu(adev)) {
- smu_gfx_state_change_set(&adev->smu, state);
- } else {
- mutex_lock(&adev->pm.mutex);
- if (adev->powerplay.pp_funcs &&
- adev->powerplay.pp_funcs->gfx_state_change_set)
- ((adev)->powerplay.pp_funcs->gfx_state_change_set(
- (adev)->powerplay.pp_handle, state));
- mutex_unlock(&adev->pm.mutex);
- }
+ mutex_lock(&adev->pm.mutex);
+ if (adev->powerplay.pp_funcs &&
+ adev->powerplay.pp_funcs->gfx_state_change_set)
+ ((adev)->powerplay.pp_funcs->gfx_state_change_set(
+ (adev)->powerplay.pp_handle, state));
+ mutex_unlock(&adev->pm.mutex);