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1 | ========================================================== | |
2 | How to access I/O mapped memory from within device drivers | |
3 | ========================================================== | |
4 | ||
5 | :Author: Linus | |
6 | ||
7 | .. warning:: | |
8 | ||
9 | The virt_to_bus() and bus_to_virt() functions have been | |
10 | superseded by the functionality provided by the PCI DMA interface | |
11 | (see Documentation/DMA-API-HOWTO.txt). They continue | |
12 | to be documented below for historical purposes, but new code | |
13 | must not use them. --davidm 00/12/12 | |
14 | ||
15 | :: | |
16 | ||
17 | [ This is a mail message in response to a query on IO mapping, thus the | |
18 | strange format for a "document" ] | |
19 | ||
20 | The AHA-1542 is a bus-master device, and your patch makes the driver give the | |
21 | controller the physical address of the buffers, which is correct on x86 | |
22 | (because all bus master devices see the physical memory mappings directly). | |
23 | ||
24 | However, on many setups, there are actually **three** different ways of looking | |
25 | at memory addresses, and in this case we actually want the third, the | |
26 | so-called "bus address". | |
27 | ||
28 | Essentially, the three ways of addressing memory are (this is "real memory", | |
29 | that is, normal RAM--see later about other details): | |
30 | ||
31 | - CPU untranslated. This is the "physical" address. Physical address | |
32 | 0 is what the CPU sees when it drives zeroes on the memory bus. | |
33 | ||
34 | - CPU translated address. This is the "virtual" address, and is | |
35 | completely internal to the CPU itself with the CPU doing the appropriate | |
36 | translations into "CPU untranslated". | |
37 | ||
38 | - bus address. This is the address of memory as seen by OTHER devices, | |
39 | not the CPU. Now, in theory there could be many different bus | |
40 | addresses, with each device seeing memory in some device-specific way, but | |
41 | happily most hardware designers aren't actually actively trying to make | |
42 | things any more complex than necessary, so you can assume that all | |
43 | external hardware sees the memory the same way. | |
44 | ||
45 | Now, on normal PCs the bus address is exactly the same as the physical | |
46 | address, and things are very simple indeed. However, they are that simple | |
47 | because the memory and the devices share the same address space, and that is | |
48 | not generally necessarily true on other PCI/ISA setups. | |
49 | ||
50 | Now, just as an example, on the PReP (PowerPC Reference Platform), the | |
51 | CPU sees a memory map something like this (this is from memory):: | |
52 | ||
53 | 0-2 GB "real memory" | |
54 | 2 GB-3 GB "system IO" (inb/out and similar accesses on x86) | |
55 | 3 GB-4 GB "IO memory" (shared memory over the IO bus) | |
56 | ||
57 | Now, that looks simple enough. However, when you look at the same thing from | |
58 | the viewpoint of the devices, you have the reverse, and the physical memory | |
59 | address 0 actually shows up as address 2 GB for any IO master. | |
60 | ||
61 | So when the CPU wants any bus master to write to physical memory 0, it | |
62 | has to give the master address 0x80000000 as the memory address. | |
63 | ||
64 | So, for example, depending on how the kernel is actually mapped on the | |
65 | PPC, you can end up with a setup like this:: | |
66 | ||
67 | physical address: 0 | |
68 | virtual address: 0xC0000000 | |
69 | bus address: 0x80000000 | |
70 | ||
71 | where all the addresses actually point to the same thing. It's just seen | |
72 | through different translations.. | |
73 | ||
74 | Similarly, on the Alpha, the normal translation is:: | |
75 | ||
76 | physical address: 0 | |
77 | virtual address: 0xfffffc0000000000 | |
78 | bus address: 0x40000000 | |
79 | ||
80 | (but there are also Alphas where the physical address and the bus address | |
81 | are the same). | |
82 | ||
83 | Anyway, the way to look up all these translations, you do:: | |
84 | ||
85 | #include <asm/io.h> | |
86 | ||
87 | phys_addr = virt_to_phys(virt_addr); | |
88 | virt_addr = phys_to_virt(phys_addr); | |
89 | bus_addr = virt_to_bus(virt_addr); | |
90 | virt_addr = bus_to_virt(bus_addr); | |
91 | ||
92 | Now, when do you need these? | |
93 | ||
94 | You want the **virtual** address when you are actually going to access that | |
95 | pointer from the kernel. So you can have something like this:: | |
96 | ||
97 | /* | |
98 | * this is the hardware "mailbox" we use to communicate with | |
99 | * the controller. The controller sees this directly. | |
100 | */ | |
101 | struct mailbox { | |
102 | __u32 status; | |
103 | __u32 bufstart; | |
104 | __u32 buflen; | |
105 | .. | |
106 | } mbox; | |
107 | ||
108 | unsigned char * retbuffer; | |
109 | ||
110 | /* get the address from the controller */ | |
111 | retbuffer = bus_to_virt(mbox.bufstart); | |
112 | switch (retbuffer[0]) { | |
113 | case STATUS_OK: | |
114 | ... | |
115 | ||
116 | on the other hand, you want the bus address when you have a buffer that | |
117 | you want to give to the controller:: | |
118 | ||
119 | /* ask the controller to read the sense status into "sense_buffer" */ | |
120 | mbox.bufstart = virt_to_bus(&sense_buffer); | |
121 | mbox.buflen = sizeof(sense_buffer); | |
122 | mbox.status = 0; | |
123 | notify_controller(&mbox); | |
124 | ||
125 | And you generally **never** want to use the physical address, because you can't | |
126 | use that from the CPU (the CPU only uses translated virtual addresses), and | |
127 | you can't use it from the bus master. | |
128 | ||
129 | So why do we care about the physical address at all? We do need the physical | |
130 | address in some cases, it's just not very often in normal code. The physical | |
131 | address is needed if you use memory mappings, for example, because the | |
132 | "remap_pfn_range()" mm function wants the physical address of the memory to | |
133 | be remapped as measured in units of pages, a.k.a. the pfn (the memory | |
134 | management layer doesn't know about devices outside the CPU, so it | |
135 | shouldn't need to know about "bus addresses" etc). | |
136 | ||
137 | .. note:: | |
138 | ||
139 | The above is only one part of the whole equation. The above | |
140 | only talks about "real memory", that is, CPU memory (RAM). | |
141 | ||
142 | There is a completely different type of memory too, and that's the "shared | |
143 | memory" on the PCI or ISA bus. That's generally not RAM (although in the case | |
144 | of a video graphics card it can be normal DRAM that is just used for a frame | |
145 | buffer), but can be things like a packet buffer in a network card etc. | |
146 | ||
147 | This memory is called "PCI memory" or "shared memory" or "IO memory" or | |
148 | whatever, and there is only one way to access it: the readb/writeb and | |
149 | related functions. You should never take the address of such memory, because | |
150 | there is really nothing you can do with such an address: it's not | |
151 | conceptually in the same memory space as "real memory" at all, so you cannot | |
152 | just dereference a pointer. (Sadly, on x86 it **is** in the same memory space, | |
153 | so on x86 it actually works to just deference a pointer, but it's not | |
154 | portable). | |
155 | ||
156 | For such memory, you can do things like: | |
157 | ||
158 | - reading:: | |
159 | ||
160 | /* | |
161 | * read first 32 bits from ISA memory at 0xC0000, aka | |
162 | * C000:0000 in DOS terms | |
163 | */ | |
164 | unsigned int signature = isa_readl(0xC0000); | |
165 | ||
166 | - remapping and writing:: | |
167 | ||
168 | /* | |
169 | * remap framebuffer PCI memory area at 0xFC000000, | |
170 | * size 1MB, so that we can access it: We can directly | |
171 | * access only the 640k-1MB area, so anything else | |
172 | * has to be remapped. | |
173 | */ | |
174 | void __iomem *baseptr = ioremap(0xFC000000, 1024*1024); | |
175 | ||
176 | /* write a 'A' to the offset 10 of the area */ | |
177 | writeb('A',baseptr+10); | |
178 | ||
179 | /* unmap when we unload the driver */ | |
180 | iounmap(baseptr); | |
181 | ||
182 | - copying and clearing:: | |
183 | ||
184 | /* get the 6-byte Ethernet address at ISA address E000:0040 */ | |
185 | memcpy_fromio(kernel_buffer, 0xE0040, 6); | |
186 | /* write a packet to the driver */ | |
187 | memcpy_toio(0xE1000, skb->data, skb->len); | |
188 | /* clear the frame buffer */ | |
189 | memset_io(0xA0000, 0, 0x10000); | |
190 | ||
191 | OK, that just about covers the basics of accessing IO portably. Questions? | |
192 | Comments? You may think that all the above is overly complex, but one day you | |
193 | might find yourself with a 500 MHz Alpha in front of you, and then you'll be | |
194 | happy that your driver works ;) | |
195 | ||
196 | Note that kernel versions 2.0.x (and earlier) mistakenly called the | |
197 | ioremap() function "vremap()". ioremap() is the proper name, but I | |
198 | didn't think straight when I wrote it originally. People who have to | |
199 | support both can do something like:: | |
200 | ||
201 | /* support old naming silliness */ | |
202 | #if LINUX_VERSION_CODE < 0x020100 | |
203 | #define ioremap vremap | |
204 | #define iounmap vfree | |
205 | #endif | |
206 | ||
207 | at the top of their source files, and then they can use the right names | |
208 | even on 2.0.x systems. | |
209 | ||
210 | And the above sounds worse than it really is. Most real drivers really | |
211 | don't do all that complex things (or rather: the complexity is not so | |
212 | much in the actual IO accesses as in error handling and timeouts etc). | |
213 | It's generally not hard to fix drivers, and in many cases the code | |
214 | actually looks better afterwards:: | |
215 | ||
216 | unsigned long signature = *(unsigned int *) 0xC0000; | |
217 | vs | |
218 | unsigned long signature = readl(0xC0000); | |
219 | ||
220 | I think the second version actually is more readable, no? |