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1da177e4 LT |
1 | [ NOTE: The virt_to_bus() and bus_to_virt() functions have been |
2 | superseded by the functionality provided by the PCI DMA | |
3 | interface (see Documentation/DMA-mapping.txt). They continue | |
4 | to be documented below for historical purposes, but new code | |
5 | must not use them. --davidm 00/12/12 ] | |
6 | ||
7 | [ This is a mail message in response to a query on IO mapping, thus the | |
8 | strange format for a "document" ] | |
9 | ||
10 | The AHA-1542 is a bus-master device, and your patch makes the driver give the | |
11 | controller the physical address of the buffers, which is correct on x86 | |
12 | (because all bus master devices see the physical memory mappings directly). | |
13 | ||
14 | However, on many setups, there are actually _three_ different ways of looking | |
15 | at memory addresses, and in this case we actually want the third, the | |
16 | so-called "bus address". | |
17 | ||
18 | Essentially, the three ways of addressing memory are (this is "real memory", | |
19 | that is, normal RAM--see later about other details): | |
20 | ||
21 | - CPU untranslated. This is the "physical" address. Physical address | |
22 | 0 is what the CPU sees when it drives zeroes on the memory bus. | |
23 | ||
24 | - CPU translated address. This is the "virtual" address, and is | |
25 | completely internal to the CPU itself with the CPU doing the appropriate | |
26 | translations into "CPU untranslated". | |
27 | ||
28 | - bus address. This is the address of memory as seen by OTHER devices, | |
29 | not the CPU. Now, in theory there could be many different bus | |
30 | addresses, with each device seeing memory in some device-specific way, but | |
31 | happily most hardware designers aren't actually actively trying to make | |
32 | things any more complex than necessary, so you can assume that all | |
33 | external hardware sees the memory the same way. | |
34 | ||
35 | Now, on normal PCs the bus address is exactly the same as the physical | |
36 | address, and things are very simple indeed. However, they are that simple | |
37 | because the memory and the devices share the same address space, and that is | |
38 | not generally necessarily true on other PCI/ISA setups. | |
39 | ||
40 | Now, just as an example, on the PReP (PowerPC Reference Platform), the | |
41 | CPU sees a memory map something like this (this is from memory): | |
42 | ||
43 | 0-2 GB "real memory" | |
44 | 2 GB-3 GB "system IO" (inb/out and similar accesses on x86) | |
45 | 3 GB-4 GB "IO memory" (shared memory over the IO bus) | |
46 | ||
47 | Now, that looks simple enough. However, when you look at the same thing from | |
48 | the viewpoint of the devices, you have the reverse, and the physical memory | |
49 | address 0 actually shows up as address 2 GB for any IO master. | |
50 | ||
51 | So when the CPU wants any bus master to write to physical memory 0, it | |
52 | has to give the master address 0x80000000 as the memory address. | |
53 | ||
54 | So, for example, depending on how the kernel is actually mapped on the | |
55 | PPC, you can end up with a setup like this: | |
56 | ||
57 | physical address: 0 | |
58 | virtual address: 0xC0000000 | |
59 | bus address: 0x80000000 | |
60 | ||
61 | where all the addresses actually point to the same thing. It's just seen | |
62 | through different translations.. | |
63 | ||
64 | Similarly, on the Alpha, the normal translation is | |
65 | ||
66 | physical address: 0 | |
67 | virtual address: 0xfffffc0000000000 | |
68 | bus address: 0x40000000 | |
69 | ||
70 | (but there are also Alphas where the physical address and the bus address | |
71 | are the same). | |
72 | ||
73 | Anyway, the way to look up all these translations, you do | |
74 | ||
75 | #include <asm/io.h> | |
76 | ||
77 | phys_addr = virt_to_phys(virt_addr); | |
78 | virt_addr = phys_to_virt(phys_addr); | |
79 | bus_addr = virt_to_bus(virt_addr); | |
80 | virt_addr = bus_to_virt(bus_addr); | |
81 | ||
82 | Now, when do you need these? | |
83 | ||
84 | You want the _virtual_ address when you are actually going to access that | |
85 | pointer from the kernel. So you can have something like this: | |
86 | ||
87 | /* | |
88 | * this is the hardware "mailbox" we use to communicate with | |
89 | * the controller. The controller sees this directly. | |
90 | */ | |
91 | struct mailbox { | |
92 | __u32 status; | |
93 | __u32 bufstart; | |
94 | __u32 buflen; | |
95 | .. | |
96 | } mbox; | |
97 | ||
98 | unsigned char * retbuffer; | |
99 | ||
100 | /* get the address from the controller */ | |
101 | retbuffer = bus_to_virt(mbox.bufstart); | |
102 | switch (retbuffer[0]) { | |
103 | case STATUS_OK: | |
104 | ... | |
105 | ||
106 | on the other hand, you want the bus address when you have a buffer that | |
107 | you want to give to the controller: | |
108 | ||
109 | /* ask the controller to read the sense status into "sense_buffer" */ | |
110 | mbox.bufstart = virt_to_bus(&sense_buffer); | |
111 | mbox.buflen = sizeof(sense_buffer); | |
112 | mbox.status = 0; | |
113 | notify_controller(&mbox); | |
114 | ||
115 | And you generally _never_ want to use the physical address, because you can't | |
116 | use that from the CPU (the CPU only uses translated virtual addresses), and | |
117 | you can't use it from the bus master. | |
118 | ||
119 | So why do we care about the physical address at all? We do need the physical | |
120 | address in some cases, it's just not very often in normal code. The physical | |
121 | address is needed if you use memory mappings, for example, because the | |
122 | "remap_pfn_range()" mm function wants the physical address of the memory to | |
123 | be remapped as measured in units of pages, a.k.a. the pfn (the memory | |
124 | management layer doesn't know about devices outside the CPU, so it | |
125 | shouldn't need to know about "bus addresses" etc). | |
126 | ||
127 | NOTE NOTE NOTE! The above is only one part of the whole equation. The above | |
128 | only talks about "real memory", that is, CPU memory (RAM). | |
129 | ||
130 | There is a completely different type of memory too, and that's the "shared | |
131 | memory" on the PCI or ISA bus. That's generally not RAM (although in the case | |
132 | of a video graphics card it can be normal DRAM that is just used for a frame | |
133 | buffer), but can be things like a packet buffer in a network card etc. | |
134 | ||
135 | This memory is called "PCI memory" or "shared memory" or "IO memory" or | |
136 | whatever, and there is only one way to access it: the readb/writeb and | |
137 | related functions. You should never take the address of such memory, because | |
138 | there is really nothing you can do with such an address: it's not | |
139 | conceptually in the same memory space as "real memory" at all, so you cannot | |
140 | just dereference a pointer. (Sadly, on x86 it _is_ in the same memory space, | |
141 | so on x86 it actually works to just deference a pointer, but it's not | |
142 | portable). | |
143 | ||
144 | For such memory, you can do things like | |
145 | ||
146 | - reading: | |
147 | /* | |
148 | * read first 32 bits from ISA memory at 0xC0000, aka | |
149 | * C000:0000 in DOS terms | |
150 | */ | |
151 | unsigned int signature = isa_readl(0xC0000); | |
152 | ||
153 | - remapping and writing: | |
154 | /* | |
155 | * remap framebuffer PCI memory area at 0xFC000000, | |
156 | * size 1MB, so that we can access it: We can directly | |
157 | * access only the 640k-1MB area, so anything else | |
158 | * has to be remapped. | |
159 | */ | |
160 | char * baseptr = ioremap(0xFC000000, 1024*1024); | |
161 | ||
162 | /* write a 'A' to the offset 10 of the area */ | |
163 | writeb('A',baseptr+10); | |
164 | ||
165 | /* unmap when we unload the driver */ | |
166 | iounmap(baseptr); | |
167 | ||
168 | - copying and clearing: | |
169 | /* get the 6-byte Ethernet address at ISA address E000:0040 */ | |
170 | memcpy_fromio(kernel_buffer, 0xE0040, 6); | |
171 | /* write a packet to the driver */ | |
172 | memcpy_toio(0xE1000, skb->data, skb->len); | |
173 | /* clear the frame buffer */ | |
174 | memset_io(0xA0000, 0, 0x10000); | |
175 | ||
176 | OK, that just about covers the basics of accessing IO portably. Questions? | |
177 | Comments? You may think that all the above is overly complex, but one day you | |
178 | might find yourself with a 500 MHz Alpha in front of you, and then you'll be | |
179 | happy that your driver works ;) | |
180 | ||
181 | Note that kernel versions 2.0.x (and earlier) mistakenly called the | |
182 | ioremap() function "vremap()". ioremap() is the proper name, but I | |
183 | didn't think straight when I wrote it originally. People who have to | |
184 | support both can do something like: | |
185 | ||
186 | /* support old naming silliness */ | |
187 | #if LINUX_VERSION_CODE < 0x020100 | |
188 | #define ioremap vremap | |
189 | #define iounmap vfree | |
190 | #endif | |
191 | ||
192 | at the top of their source files, and then they can use the right names | |
193 | even on 2.0.x systems. | |
194 | ||
195 | And the above sounds worse than it really is. Most real drivers really | |
196 | don't do all that complex things (or rather: the complexity is not so | |
197 | much in the actual IO accesses as in error handling and timeouts etc). | |
198 | It's generally not hard to fix drivers, and in many cases the code | |
199 | actually looks better afterwards: | |
200 | ||
201 | unsigned long signature = *(unsigned int *) 0xC0000; | |
202 | vs | |
203 | unsigned long signature = readl(0xC0000); | |
204 | ||
205 | I think the second version actually is more readable, no? | |
206 | ||
207 | Linus | |
208 |