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1da177e4 LT |
1 | /* |
2 | * Copyright (c) 1999-2002 Vojtech Pavlik | |
3 | * | |
4 | * This program is free software; you can redistribute it and/or modify it | |
5 | * under the terms of the GNU General Public License version 2 as published by | |
6 | * the Free Software Foundation. | |
7 | */ | |
607ca46e DH |
8 | #ifndef _GAMEPORT_H |
9 | #define _GAMEPORT_H | |
1da177e4 LT |
10 | |
11 | #include <asm/io.h> | |
7e044e05 | 12 | #include <linux/types.h> |
1da177e4 | 13 | #include <linux/list.h> |
286295eb | 14 | #include <linux/mutex.h> |
1da177e4 | 15 | #include <linux/device.h> |
4e57b681 | 16 | #include <linux/timer.h> |
5a0e3ad6 | 17 | #include <linux/slab.h> |
607ca46e | 18 | #include <uapi/linux/gameport.h> |
1da177e4 LT |
19 | |
20 | struct gameport { | |
21 | ||
22 | void *port_data; /* Private pointer for gameport drivers */ | |
23 | char name[32]; | |
24 | char phys[32]; | |
25 | ||
26 | int io; | |
27 | int speed; | |
28 | int fuzz; | |
29 | ||
30 | void (*trigger)(struct gameport *); | |
31 | unsigned char (*read)(struct gameport *); | |
32 | int (*cooked_read)(struct gameport *, int *, int *); | |
33 | int (*calibrate)(struct gameport *, int *, int *); | |
34 | int (*open)(struct gameport *, int); | |
35 | void (*close)(struct gameport *); | |
36 | ||
37 | struct timer_list poll_timer; | |
38 | unsigned int poll_interval; /* in msecs */ | |
39 | spinlock_t timer_lock; | |
40 | unsigned int poll_cnt; | |
41 | void (*poll_handler)(struct gameport *); | |
42 | ||
43 | struct gameport *parent, *child; | |
44 | ||
45 | struct gameport_driver *drv; | |
286295eb | 46 | struct mutex drv_mutex; /* protects serio->drv so attributes can pin driver */ |
1da177e4 LT |
47 | |
48 | struct device dev; | |
1da177e4 LT |
49 | |
50 | struct list_head node; | |
51 | }; | |
52 | #define to_gameport_port(d) container_of(d, struct gameport, dev) | |
53 | ||
54 | struct gameport_driver { | |
37b0bb11 | 55 | const char *description; |
1da177e4 LT |
56 | |
57 | int (*connect)(struct gameport *, struct gameport_driver *drv); | |
58 | int (*reconnect)(struct gameport *); | |
59 | void (*disconnect)(struct gameport *); | |
60 | ||
61 | struct device_driver driver; | |
62 | ||
7e044e05 | 63 | bool ignore; |
1da177e4 LT |
64 | }; |
65 | #define to_gameport_driver(d) container_of(d, struct gameport_driver, driver) | |
66 | ||
67 | int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int mode); | |
68 | void gameport_close(struct gameport *gameport); | |
1da177e4 | 69 | |
668d1e60 AB |
70 | #if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE)) |
71 | ||
1da177e4 | 72 | void __gameport_register_port(struct gameport *gameport, struct module *owner); |
eb5589a8 PG |
73 | /* use a define to avoid include chaining to get THIS_MODULE */ |
74 | #define gameport_register_port(gameport) \ | |
75 | __gameport_register_port(gameport, THIS_MODULE) | |
1da177e4 LT |
76 | |
77 | void gameport_unregister_port(struct gameport *gameport); | |
78 | ||
b9075fa9 JP |
79 | __printf(2, 3) |
80 | void gameport_set_phys(struct gameport *gameport, const char *fmt, ...); | |
668d1e60 AB |
81 | |
82 | #else | |
83 | ||
84 | static inline void gameport_register_port(struct gameport *gameport) | |
85 | { | |
86 | return; | |
87 | } | |
88 | ||
89 | static inline void gameport_unregister_port(struct gameport *gameport) | |
90 | { | |
91 | return; | |
92 | } | |
93 | ||
b9075fa9 JP |
94 | static inline __printf(2, 3) |
95 | void gameport_set_phys(struct gameport *gameport, const char *fmt, ...) | |
668d1e60 AB |
96 | { |
97 | return; | |
98 | } | |
99 | ||
100 | #endif | |
101 | ||
1da177e4 LT |
102 | static inline struct gameport *gameport_allocate_port(void) |
103 | { | |
cd861280 | 104 | struct gameport *gameport = kzalloc(sizeof(struct gameport), GFP_KERNEL); |
1da177e4 LT |
105 | |
106 | return gameport; | |
107 | } | |
108 | ||
109 | static inline void gameport_free_port(struct gameport *gameport) | |
110 | { | |
111 | kfree(gameport); | |
112 | } | |
113 | ||
114 | static inline void gameport_set_name(struct gameport *gameport, const char *name) | |
115 | { | |
116 | strlcpy(gameport->name, name, sizeof(gameport->name)); | |
117 | } | |
118 | ||
1da177e4 | 119 | /* |
0b28002f | 120 | * Use the following functions to manipulate gameport's per-port |
1da177e4 LT |
121 | * driver-specific data. |
122 | */ | |
123 | static inline void *gameport_get_drvdata(struct gameport *gameport) | |
124 | { | |
125 | return dev_get_drvdata(&gameport->dev); | |
126 | } | |
127 | ||
128 | static inline void gameport_set_drvdata(struct gameport *gameport, void *data) | |
129 | { | |
130 | dev_set_drvdata(&gameport->dev, data); | |
131 | } | |
132 | ||
133 | /* | |
0b28002f | 134 | * Use the following functions to pin gameport's driver in process context |
1da177e4 LT |
135 | */ |
136 | static inline int gameport_pin_driver(struct gameport *gameport) | |
137 | { | |
286295eb | 138 | return mutex_lock_interruptible(&gameport->drv_mutex); |
1da177e4 LT |
139 | } |
140 | ||
141 | static inline void gameport_unpin_driver(struct gameport *gameport) | |
142 | { | |
286295eb | 143 | mutex_unlock(&gameport->drv_mutex); |
1da177e4 LT |
144 | } |
145 | ||
eb5589a8 | 146 | int __must_check __gameport_register_driver(struct gameport_driver *drv, |
6902c0be | 147 | struct module *owner, const char *mod_name); |
eb5589a8 PG |
148 | |
149 | /* use a define to avoid include chaining to get THIS_MODULE & friends */ | |
150 | #define gameport_register_driver(drv) \ | |
151 | __gameport_register_driver(drv, THIS_MODULE, KBUILD_MODNAME) | |
1da177e4 LT |
152 | |
153 | void gameport_unregister_driver(struct gameport_driver *drv); | |
154 | ||
45b2604e AL |
155 | /** |
156 | * module_gameport_driver() - Helper macro for registering a gameport driver | |
157 | * @__gameport_driver: gameport_driver struct | |
158 | * | |
159 | * Helper macro for gameport drivers which do not do anything special in | |
160 | * module init/exit. This eliminates a lot of boilerplate. Each module may | |
161 | * only use this macro once, and calling it replaces module_init() and | |
162 | * module_exit(). | |
163 | */ | |
164 | #define module_gameport_driver(__gameport_driver) \ | |
165 | module_driver(__gameport_driver, gameport_register_driver, \ | |
166 | gameport_unregister_driver) | |
167 | ||
25478bb2 | 168 | |
1da177e4 LT |
169 | static inline void gameport_trigger(struct gameport *gameport) |
170 | { | |
171 | if (gameport->trigger) | |
172 | gameport->trigger(gameport); | |
173 | else | |
174 | outb(0xff, gameport->io); | |
175 | } | |
176 | ||
177 | static inline unsigned char gameport_read(struct gameport *gameport) | |
178 | { | |
179 | if (gameport->read) | |
180 | return gameport->read(gameport); | |
181 | else | |
182 | return inb(gameport->io); | |
183 | } | |
184 | ||
185 | static inline int gameport_cooked_read(struct gameport *gameport, int *axes, int *buttons) | |
186 | { | |
187 | if (gameport->cooked_read) | |
188 | return gameport->cooked_read(gameport, axes, buttons); | |
189 | else | |
190 | return -1; | |
191 | } | |
192 | ||
193 | static inline int gameport_calibrate(struct gameport *gameport, int *axes, int *max) | |
194 | { | |
195 | if (gameport->calibrate) | |
196 | return gameport->calibrate(gameport, axes, max); | |
197 | else | |
198 | return -1; | |
199 | } | |
200 | ||
201 | static inline int gameport_time(struct gameport *gameport, int time) | |
202 | { | |
203 | return (time * gameport->speed) / 1000; | |
204 | } | |
205 | ||
206 | static inline void gameport_set_poll_handler(struct gameport *gameport, void (*handler)(struct gameport *)) | |
207 | { | |
208 | gameport->poll_handler = handler; | |
209 | } | |
210 | ||
211 | static inline void gameport_set_poll_interval(struct gameport *gameport, unsigned int msecs) | |
212 | { | |
213 | gameport->poll_interval = msecs; | |
214 | } | |
215 | ||
216 | void gameport_start_polling(struct gameport *gameport); | |
217 | void gameport_stop_polling(struct gameport *gameport); | |
218 | ||
219 | #endif |