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Commit | Line | Data |
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1da177e4 LT |
1 | /* |
2 | * Access to VGA videoram | |
3 | * | |
4 | * (c) 1998 Martin Mares <[email protected]> | |
5 | */ | |
6 | #ifndef _ASM_VGA_H | |
7 | #define _ASM_VGA_H | |
8 | ||
c0ec406c RB |
9 | #include <asm/byteorder.h> |
10 | ||
1da177e4 LT |
11 | /* |
12 | * On the PC, we can just recalculate addresses and then | |
13 | * access the videoram directly without any black magic. | |
14 | */ | |
15 | ||
4f1bcaf0 | 16 | #define VGA_MAP_MEM(x,s) (0xb0000000L + (unsigned long)(x)) |
1da177e4 LT |
17 | |
18 | #define vga_readb(x) (*(x)) | |
19 | #define vga_writeb(x,y) (*(y) = (x)) | |
20 | ||
c0ec406c RB |
21 | #define VT_BUF_HAVE_RW |
22 | /* | |
23 | * These are only needed for supporting VGA or MDA text mode, which use little | |
24 | * endian byte ordering. | |
25 | * In other cases, we can optimize by using native byte ordering and | |
26 | * <linux/vt_buffer.h> has already done the right job for us. | |
27 | */ | |
28 | ||
fd2a4f11 RB |
29 | #undef scr_writew |
30 | #undef scr_readw | |
31 | ||
c0ec406c RB |
32 | static inline void scr_writew(u16 val, volatile u16 *addr) |
33 | { | |
34 | *addr = cpu_to_le16(val); | |
35 | } | |
36 | ||
37 | static inline u16 scr_readw(volatile const u16 *addr) | |
38 | { | |
39 | return le16_to_cpu(*addr); | |
40 | } | |
41 | ||
42 | #define scr_memcpyw(d, s, c) memcpy(d, s, c) | |
43 | #define scr_memmovew(d, s, c) memmove(d, s, c) | |
44 | #define VT_BUF_HAVE_MEMCPYW | |
45 | #define VT_BUF_HAVE_MEMMOVEW | |
46 | ||
1da177e4 | 47 | #endif /* _ASM_VGA_H */ |