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998ff0b5 MCC |
1 | ======================================== |
2 | Writing Device Drivers for Zorro Devices | |
3 | ======================================== | |
1da177e4 | 4 | |
998ff0b5 MCC |
5 | :Author: Written by Geert Uytterhoeven <[email protected]> |
6 | :Last revised: September 5, 2003 | |
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7 | |
8 | ||
998ff0b5 MCC |
9 | Introduction |
10 | ------------ | |
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11 | |
12 | The Zorro bus is the bus used in the Amiga family of computers. Thanks to | |
13 | AutoConfig(tm), it's 100% Plug-and-Play. | |
14 | ||
9bb0e9cb | 15 | There are two types of Zorro buses, Zorro II and Zorro III: |
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16 | |
17 | - The Zorro II address space is 24-bit and lies within the first 16 MB of the | |
18 | Amiga's address map. | |
19 | ||
20 | - Zorro III is a 32-bit extension of Zorro II, which is backwards compatible | |
21 | with Zorro II. The Zorro III address space lies outside the first 16 MB. | |
22 | ||
23 | ||
998ff0b5 MCC |
24 | Probing for Zorro Devices |
25 | ------------------------- | |
1da177e4 | 26 | |
998ff0b5 MCC |
27 | Zorro devices are found by calling ``zorro_find_device()``, which returns a |
28 | pointer to the ``next`` Zorro device with the specified Zorro ID. A probe loop | |
29 | for the board with Zorro ID ``ZORRO_PROD_xxx`` looks like:: | |
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30 | |
31 | struct zorro_dev *z = NULL; | |
32 | ||
33 | while ((z = zorro_find_device(ZORRO_PROD_xxx, z))) { | |
34 | if (!zorro_request_region(z->resource.start+MY_START, MY_SIZE, | |
35 | "My explanation")) | |
36 | ... | |
37 | } | |
38 | ||
998ff0b5 MCC |
39 | ``ZORRO_WILDCARD`` acts as a wildcard and finds any Zorro device. If your driver |
40 | supports different types of boards, you can use a construct like:: | |
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41 | |
42 | struct zorro_dev *z = NULL; | |
43 | ||
44 | while ((z = zorro_find_device(ZORRO_WILDCARD, z))) { | |
45 | if (z->id != ZORRO_PROD_xxx1 && z->id != ZORRO_PROD_xxx2 && ...) | |
46 | continue; | |
47 | if (!zorro_request_region(z->resource.start+MY_START, MY_SIZE, | |
48 | "My explanation")) | |
49 | ... | |
50 | } | |
51 | ||
52 | ||
998ff0b5 MCC |
53 | Zorro Resources |
54 | --------------- | |
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55 | |
56 | Before you can access a Zorro device's registers, you have to make sure it's | |
57 | not yet in use. This is done using the I/O memory space resource management | |
998ff0b5 | 58 | functions:: |
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59 | |
60 | request_mem_region() | |
61 | release_mem_region() | |
62 | ||
998ff0b5 | 63 | Shortcuts to claim the whole device's address space are provided as well:: |
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64 | |
65 | zorro_request_device | |
66 | zorro_release_device | |
67 | ||
68 | ||
998ff0b5 MCC |
69 | Accessing the Zorro Address Space |
70 | --------------------------------- | |
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71 | |
72 | The address regions in the Zorro device resources are Zorro bus address | |
73 | regions. Due to the identity bus-physical address mapping on the Zorro bus, | |
74 | they are CPU physical addresses as well. | |
75 | ||
76 | The treatment of these regions depends on the type of Zorro space: | |
77 | ||
78 | - Zorro II address space is always mapped and does not have to be mapped | |
79 | explicitly using z_ioremap(). | |
80 | ||
81 | Conversion from bus/physical Zorro II addresses to kernel virtual addresses | |
998ff0b5 | 82 | and vice versa is done using:: |
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83 | |
84 | virt_addr = ZTWO_VADDR(bus_addr); | |
85 | bus_addr = ZTWO_PADDR(virt_addr); | |
86 | ||
87 | - Zorro III address space must be mapped explicitly using z_ioremap() first | |
998ff0b5 | 88 | before it can be accessed:: |
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89 | |
90 | virt_addr = z_ioremap(bus_addr, size); | |
91 | ... | |
92 | z_iounmap(virt_addr); | |
93 | ||
94 | ||
998ff0b5 MCC |
95 | References |
96 | ---------- | |
1da177e4 | 97 | |
998ff0b5 MCC |
98 | #. linux/include/linux/zorro.h |
99 | #. linux/include/uapi/linux/zorro.h | |
100 | #. linux/include/uapi/linux/zorro_ids.h | |
101 | #. linux/arch/m68k/include/asm/zorro.h | |
102 | #. linux/drivers/zorro | |
103 | #. /proc/bus/zorro | |
1da177e4 | 104 |