Commit | Line | Data |
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0fc479b1 | 1 | /* SPDX-License-Identifier: GPL-2.0-only */ |
88459642 OS |
2 | /* |
3 | * Fast and scalable bitmaps. | |
4 | * | |
5 | * Copyright (C) 2016 Facebook | |
6 | * Copyright (C) 2013-2014 Jens Axboe | |
88459642 OS |
7 | */ |
8 | ||
9 | #ifndef __LINUX_SCALE_BITMAP_H | |
10 | #define __LINUX_SCALE_BITMAP_H | |
11 | ||
1fcbd5de AS |
12 | #include <linux/atomic.h> |
13 | #include <linux/bitops.h> | |
14 | #include <linux/cache.h> | |
15 | #include <linux/list.h> | |
16 | #include <linux/log2.h> | |
17 | #include <linux/minmax.h> | |
18 | #include <linux/percpu.h> | |
88459642 | 19 | #include <linux/slab.h> |
1fcbd5de AS |
20 | #include <linux/smp.h> |
21 | #include <linux/types.h> | |
22 | #include <linux/wait.h> | |
88459642 | 23 | |
14b470b5 AB |
24 | struct seq_file; |
25 | ||
88459642 OS |
26 | /** |
27 | * struct sbitmap_word - Word in a &struct sbitmap. | |
28 | */ | |
29 | struct sbitmap_word { | |
88459642 | 30 | /** |
ea86ea2c | 31 | * @word: word holding free bits |
88459642 | 32 | */ |
3301bc53 | 33 | unsigned long word; |
ea86ea2c JA |
34 | |
35 | /** | |
36 | * @cleared: word holding cleared bits | |
37 | */ | |
38 | unsigned long cleared ____cacheline_aligned_in_smp; | |
72d04bdc YY |
39 | |
40 | /** | |
41 | * @swap_lock: serializes simultaneous updates of ->word and ->cleared | |
42 | */ | |
65f666c6 | 43 | raw_spinlock_t swap_lock; |
88459642 OS |
44 | } ____cacheline_aligned_in_smp; |
45 | ||
46 | /** | |
47 | * struct sbitmap - Scalable bitmap. | |
48 | * | |
49 | * A &struct sbitmap is spread over multiple cachelines to avoid ping-pong. This | |
50 | * trades off higher memory usage for better scalability. | |
51 | */ | |
52 | struct sbitmap { | |
53 | /** | |
54 | * @depth: Number of bits used in the whole bitmap. | |
55 | */ | |
56 | unsigned int depth; | |
57 | ||
58 | /** | |
59 | * @shift: log2(number of bits used per word) | |
60 | */ | |
61 | unsigned int shift; | |
62 | ||
63 | /** | |
64 | * @map_nr: Number of words (cachelines) being used for the bitmap. | |
65 | */ | |
66 | unsigned int map_nr; | |
67 | ||
efe1f3a1 ML |
68 | /** |
69 | * @round_robin: Allocate bits in strict round-robin order. | |
70 | */ | |
71 | bool round_robin; | |
72 | ||
88459642 OS |
73 | /** |
74 | * @map: Allocated bitmap. | |
75 | */ | |
76 | struct sbitmap_word *map; | |
c548e62b ML |
77 | |
78 | /* | |
79 | * @alloc_hint: Cache of last successfully allocated or freed bit. | |
80 | * | |
81 | * This is per-cpu, which allows multiple users to stick to different | |
82 | * cachelines until the map is exhausted. | |
83 | */ | |
84 | unsigned int __percpu *alloc_hint; | |
88459642 OS |
85 | }; |
86 | ||
87 | #define SBQ_WAIT_QUEUES 8 | |
88 | #define SBQ_WAKE_BATCH 8 | |
89 | ||
90 | /** | |
91 | * struct sbq_wait_state - Wait queue in a &struct sbitmap_queue. | |
92 | */ | |
93 | struct sbq_wait_state { | |
88459642 OS |
94 | /** |
95 | * @wait: Wait queue. | |
96 | */ | |
97 | wait_queue_head_t wait; | |
98 | } ____cacheline_aligned_in_smp; | |
99 | ||
100 | /** | |
101 | * struct sbitmap_queue - Scalable bitmap with the added ability to wait on free | |
102 | * bits. | |
103 | * | |
104 | * A &struct sbitmap_queue uses multiple wait queues and rolling wakeups to | |
105 | * avoid contention on the wait queue spinlock. This ensures that we don't hit a | |
106 | * scalability wall when we run out of free bits and have to start putting tasks | |
107 | * to sleep. | |
108 | */ | |
109 | struct sbitmap_queue { | |
110 | /** | |
111 | * @sb: Scalable bitmap. | |
112 | */ | |
113 | struct sbitmap sb; | |
114 | ||
115 | /** | |
116 | * @wake_batch: Number of bits which must be freed before we wake up any | |
117 | * waiters. | |
118 | */ | |
119 | unsigned int wake_batch; | |
120 | ||
121 | /** | |
122 | * @wake_index: Next wait queue in @ws to wake up. | |
123 | */ | |
124 | atomic_t wake_index; | |
125 | ||
126 | /** | |
127 | * @ws: Wait queues. | |
128 | */ | |
129 | struct sbq_wait_state *ws; | |
f4a644db | 130 | |
5d2ee712 JA |
131 | /* |
132 | * @ws_active: count of currently active ws waitqueues | |
133 | */ | |
134 | atomic_t ws_active; | |
135 | ||
a3275539 OS |
136 | /** |
137 | * @min_shallow_depth: The minimum shallow depth which may be passed to | |
3f607293 | 138 | * sbitmap_queue_get_shallow() |
a3275539 OS |
139 | */ |
140 | unsigned int min_shallow_depth; | |
4f8126bb GKB |
141 | |
142 | /** | |
143 | * @completion_cnt: Number of bits cleared passed to the | |
144 | * wakeup function. | |
145 | */ | |
146 | atomic_t completion_cnt; | |
147 | ||
148 | /** | |
149 | * @wakeup_cnt: Number of thread wake ups issued. | |
150 | */ | |
151 | atomic_t wakeup_cnt; | |
88459642 OS |
152 | }; |
153 | ||
154 | /** | |
155 | * sbitmap_init_node() - Initialize a &struct sbitmap on a specific memory node. | |
156 | * @sb: Bitmap to initialize. | |
157 | * @depth: Number of bits to allocate. | |
158 | * @shift: Use 2^@shift bits per word in the bitmap; if a negative number if | |
159 | * given, a good default is chosen. | |
160 | * @flags: Allocation flags. | |
161 | * @node: Memory node to allocate on. | |
efe1f3a1 ML |
162 | * @round_robin: If true, be stricter about allocation order; always allocate |
163 | * starting from the last allocated bit. This is less efficient | |
164 | * than the default behavior (false). | |
c548e62b ML |
165 | * @alloc_hint: If true, apply percpu hint for where to start searching for |
166 | * a free bit. | |
88459642 OS |
167 | * |
168 | * Return: Zero on success or negative errno on failure. | |
169 | */ | |
170 | int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, | |
c548e62b | 171 | gfp_t flags, int node, bool round_robin, bool alloc_hint); |
88459642 | 172 | |
3301bc53 ML |
173 | /* sbitmap internal helper */ |
174 | static inline unsigned int __map_depth(const struct sbitmap *sb, int index) | |
175 | { | |
176 | if (index == sb->map_nr - 1) | |
177 | return sb->depth - (index << sb->shift); | |
178 | return 1U << sb->shift; | |
179 | } | |
180 | ||
88459642 OS |
181 | /** |
182 | * sbitmap_free() - Free memory used by a &struct sbitmap. | |
183 | * @sb: Bitmap to free. | |
184 | */ | |
185 | static inline void sbitmap_free(struct sbitmap *sb) | |
186 | { | |
c548e62b | 187 | free_percpu(sb->alloc_hint); |
863a66cd | 188 | kvfree(sb->map); |
88459642 OS |
189 | sb->map = NULL; |
190 | } | |
191 | ||
192 | /** | |
193 | * sbitmap_resize() - Resize a &struct sbitmap. | |
194 | * @sb: Bitmap to resize. | |
195 | * @depth: New number of bits to resize to. | |
196 | * | |
197 | * Doesn't reallocate anything. It's up to the caller to ensure that the new | |
198 | * depth doesn't exceed the depth that the sb was initialized with. | |
199 | */ | |
200 | void sbitmap_resize(struct sbitmap *sb, unsigned int depth); | |
201 | ||
202 | /** | |
203 | * sbitmap_get() - Try to allocate a free bit from a &struct sbitmap. | |
204 | * @sb: Bitmap to allocate from. | |
88459642 | 205 | * |
4ace53f1 OS |
206 | * This operation provides acquire barrier semantics if it succeeds. |
207 | * | |
88459642 OS |
208 | * Return: Non-negative allocated bit number if successful, -1 otherwise. |
209 | */ | |
c548e62b | 210 | int sbitmap_get(struct sbitmap *sb); |
88459642 | 211 | |
c05e6673 OS |
212 | /** |
213 | * sbitmap_get_shallow() - Try to allocate a free bit from a &struct sbitmap, | |
214 | * limiting the depth used from each word. | |
215 | * @sb: Bitmap to allocate from. | |
c05e6673 OS |
216 | * @shallow_depth: The maximum number of bits to allocate from a single word. |
217 | * | |
218 | * This rather specific operation allows for having multiple users with | |
219 | * different allocation limits. E.g., there can be a high-priority class that | |
220 | * uses sbitmap_get() and a low-priority class that uses sbitmap_get_shallow() | |
221 | * with a @shallow_depth of (1 << (@sb->shift - 1)). Then, the low-priority | |
222 | * class can only allocate half of the total bits in the bitmap, preventing it | |
223 | * from starving out the high-priority class. | |
224 | * | |
225 | * Return: Non-negative allocated bit number if successful, -1 otherwise. | |
226 | */ | |
c548e62b | 227 | int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth); |
c05e6673 | 228 | |
88459642 OS |
229 | /** |
230 | * sbitmap_any_bit_set() - Check for a set bit in a &struct sbitmap. | |
231 | * @sb: Bitmap to check. | |
232 | * | |
233 | * Return: true if any bit in the bitmap is set, false otherwise. | |
234 | */ | |
235 | bool sbitmap_any_bit_set(const struct sbitmap *sb); | |
236 | ||
7930d0a0 ML |
237 | #define SB_NR_TO_INDEX(sb, bitnr) ((bitnr) >> (sb)->shift) |
238 | #define SB_NR_TO_BIT(sb, bitnr) ((bitnr) & ((1U << (sb)->shift) - 1U)) | |
239 | ||
88459642 OS |
240 | typedef bool (*sb_for_each_fn)(struct sbitmap *, unsigned int, void *); |
241 | ||
242 | /** | |
7930d0a0 ML |
243 | * __sbitmap_for_each_set() - Iterate over each set bit in a &struct sbitmap. |
244 | * @start: Where to start the iteration. | |
88459642 OS |
245 | * @sb: Bitmap to iterate over. |
246 | * @fn: Callback. Should return true to continue or false to break early. | |
247 | * @data: Pointer to pass to callback. | |
248 | * | |
249 | * This is inline even though it's non-trivial so that the function calls to the | |
250 | * callback will hopefully get optimized away. | |
251 | */ | |
7930d0a0 ML |
252 | static inline void __sbitmap_for_each_set(struct sbitmap *sb, |
253 | unsigned int start, | |
254 | sb_for_each_fn fn, void *data) | |
88459642 | 255 | { |
7930d0a0 ML |
256 | unsigned int index; |
257 | unsigned int nr; | |
258 | unsigned int scanned = 0; | |
88459642 | 259 | |
7930d0a0 ML |
260 | if (start >= sb->depth) |
261 | start = 0; | |
262 | index = SB_NR_TO_INDEX(sb, start); | |
263 | nr = SB_NR_TO_BIT(sb, start); | |
88459642 | 264 | |
7930d0a0 | 265 | while (scanned < sb->depth) { |
8c2def89 OS |
266 | unsigned long word; |
267 | unsigned int depth = min_t(unsigned int, | |
3301bc53 | 268 | __map_depth(sb, index) - nr, |
7930d0a0 | 269 | sb->depth - scanned); |
88459642 | 270 | |
7930d0a0 | 271 | scanned += depth; |
8c2def89 OS |
272 | word = sb->map[index].word & ~sb->map[index].cleared; |
273 | if (!word) | |
7930d0a0 ML |
274 | goto next; |
275 | ||
276 | /* | |
277 | * On the first iteration of the outer loop, we need to add the | |
278 | * bit offset back to the size of the word for find_next_bit(). | |
279 | * On all other iterations, nr is zero, so this is a noop. | |
280 | */ | |
281 | depth += nr; | |
88459642 | 282 | while (1) { |
8c2def89 | 283 | nr = find_next_bit(&word, depth, nr); |
7930d0a0 | 284 | if (nr >= depth) |
88459642 | 285 | break; |
7930d0a0 | 286 | if (!fn(sb, (index << sb->shift) + nr, data)) |
88459642 OS |
287 | return; |
288 | ||
289 | nr++; | |
290 | } | |
7930d0a0 ML |
291 | next: |
292 | nr = 0; | |
293 | if (++index >= sb->map_nr) | |
294 | index = 0; | |
88459642 OS |
295 | } |
296 | } | |
297 | ||
7930d0a0 ML |
298 | /** |
299 | * sbitmap_for_each_set() - Iterate over each set bit in a &struct sbitmap. | |
300 | * @sb: Bitmap to iterate over. | |
301 | * @fn: Callback. Should return true to continue or false to break early. | |
302 | * @data: Pointer to pass to callback. | |
303 | */ | |
304 | static inline void sbitmap_for_each_set(struct sbitmap *sb, sb_for_each_fn fn, | |
305 | void *data) | |
306 | { | |
307 | __sbitmap_for_each_set(sb, 0, fn, data); | |
308 | } | |
88459642 OS |
309 | |
310 | static inline unsigned long *__sbitmap_word(struct sbitmap *sb, | |
311 | unsigned int bitnr) | |
312 | { | |
313 | return &sb->map[SB_NR_TO_INDEX(sb, bitnr)].word; | |
314 | } | |
315 | ||
316 | /* Helpers equivalent to the operations in asm/bitops.h and linux/bitmap.h */ | |
317 | ||
318 | static inline void sbitmap_set_bit(struct sbitmap *sb, unsigned int bitnr) | |
319 | { | |
320 | set_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr)); | |
321 | } | |
322 | ||
323 | static inline void sbitmap_clear_bit(struct sbitmap *sb, unsigned int bitnr) | |
324 | { | |
325 | clear_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr)); | |
326 | } | |
327 | ||
ea86ea2c JA |
328 | /* |
329 | * This one is special, since it doesn't actually clear the bit, rather it | |
330 | * sets the corresponding bit in the ->cleared mask instead. Paired with | |
1e4471e7 | 331 | * the caller doing sbitmap_deferred_clear() if a given index is full, which |
ea86ea2c JA |
332 | * will clear the previously freed entries in the corresponding ->word. |
333 | */ | |
334 | static inline void sbitmap_deferred_clear_bit(struct sbitmap *sb, unsigned int bitnr) | |
335 | { | |
336 | unsigned long *addr = &sb->map[SB_NR_TO_INDEX(sb, bitnr)].cleared; | |
337 | ||
338 | set_bit(SB_NR_TO_BIT(sb, bitnr), addr); | |
339 | } | |
340 | ||
c548e62b ML |
341 | /* |
342 | * Pair of sbitmap_get, and this one applies both cleared bit and | |
343 | * allocation hint. | |
344 | */ | |
345 | static inline void sbitmap_put(struct sbitmap *sb, unsigned int bitnr) | |
346 | { | |
347 | sbitmap_deferred_clear_bit(sb, bitnr); | |
348 | ||
349 | if (likely(sb->alloc_hint && !sb->round_robin && bitnr < sb->depth)) | |
035e9f47 | 350 | *raw_cpu_ptr(sb->alloc_hint) = bitnr; |
c548e62b ML |
351 | } |
352 | ||
88459642 OS |
353 | static inline int sbitmap_test_bit(struct sbitmap *sb, unsigned int bitnr) |
354 | { | |
355 | return test_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr)); | |
356 | } | |
357 | ||
2d13b1ea ML |
358 | static inline int sbitmap_calculate_shift(unsigned int depth) |
359 | { | |
360 | int shift = ilog2(BITS_PER_LONG); | |
361 | ||
362 | /* | |
363 | * If the bitmap is small, shrink the number of bits per word so | |
364 | * we spread over a few cachelines, at least. If less than 4 | |
365 | * bits, just forget about it, it's not going to work optimally | |
366 | * anyway. | |
367 | */ | |
368 | if (depth >= 4) { | |
369 | while ((4U << shift) > depth) | |
370 | shift--; | |
371 | } | |
372 | ||
373 | return shift; | |
374 | } | |
375 | ||
24af1ccf OS |
376 | /** |
377 | * sbitmap_show() - Dump &struct sbitmap information to a &struct seq_file. | |
378 | * @sb: Bitmap to show. | |
379 | * @m: struct seq_file to write to. | |
380 | * | |
381 | * This is intended for debugging. The format may change at any time. | |
382 | */ | |
383 | void sbitmap_show(struct sbitmap *sb, struct seq_file *m); | |
384 | ||
cbb9950b ML |
385 | |
386 | /** | |
387 | * sbitmap_weight() - Return how many set and not cleared bits in a &struct | |
388 | * sbitmap. | |
389 | * @sb: Bitmap to check. | |
390 | * | |
391 | * Return: How many set and not cleared bits set | |
392 | */ | |
393 | unsigned int sbitmap_weight(const struct sbitmap *sb); | |
394 | ||
24af1ccf OS |
395 | /** |
396 | * sbitmap_bitmap_show() - Write a hex dump of a &struct sbitmap to a &struct | |
397 | * seq_file. | |
398 | * @sb: Bitmap to show. | |
399 | * @m: struct seq_file to write to. | |
400 | * | |
401 | * This is intended for debugging. The output isn't guaranteed to be internally | |
402 | * consistent. | |
403 | */ | |
404 | void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m); | |
405 | ||
88459642 OS |
406 | /** |
407 | * sbitmap_queue_init_node() - Initialize a &struct sbitmap_queue on a specific | |
408 | * memory node. | |
409 | * @sbq: Bitmap queue to initialize. | |
410 | * @depth: See sbitmap_init_node(). | |
411 | * @shift: See sbitmap_init_node(). | |
f4a644db | 412 | * @round_robin: See sbitmap_get(). |
88459642 OS |
413 | * @flags: Allocation flags. |
414 | * @node: Memory node to allocate on. | |
415 | * | |
416 | * Return: Zero on success or negative errno on failure. | |
417 | */ | |
418 | int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth, | |
f4a644db | 419 | int shift, bool round_robin, gfp_t flags, int node); |
88459642 OS |
420 | |
421 | /** | |
422 | * sbitmap_queue_free() - Free memory used by a &struct sbitmap_queue. | |
423 | * | |
424 | * @sbq: Bitmap queue to free. | |
425 | */ | |
426 | static inline void sbitmap_queue_free(struct sbitmap_queue *sbq) | |
427 | { | |
428 | kfree(sbq->ws); | |
429 | sbitmap_free(&sbq->sb); | |
430 | } | |
431 | ||
180dccb0 LQ |
432 | /** |
433 | * sbitmap_queue_recalculate_wake_batch() - Recalculate wake batch | |
434 | * @sbq: Bitmap queue to recalculate wake batch. | |
435 | * @users: Number of shares. | |
436 | * | |
437 | * Like sbitmap_queue_update_wake_batch(), this will calculate wake batch | |
438 | * by depth. This interface is for HCTX shared tags or queue shared tags. | |
439 | */ | |
440 | void sbitmap_queue_recalculate_wake_batch(struct sbitmap_queue *sbq, | |
441 | unsigned int users); | |
442 | ||
88459642 OS |
443 | /** |
444 | * sbitmap_queue_resize() - Resize a &struct sbitmap_queue. | |
445 | * @sbq: Bitmap queue to resize. | |
446 | * @depth: New number of bits to resize to. | |
447 | * | |
448 | * Like sbitmap_resize(), this doesn't reallocate anything. It has to do | |
449 | * some extra work on the &struct sbitmap_queue, so it's not safe to just | |
450 | * resize the underlying &struct sbitmap. | |
451 | */ | |
452 | void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth); | |
453 | ||
40aabb67 OS |
454 | /** |
455 | * __sbitmap_queue_get() - Try to allocate a free bit from a &struct | |
456 | * sbitmap_queue with preemption already disabled. | |
457 | * @sbq: Bitmap queue to allocate from. | |
40aabb67 OS |
458 | * |
459 | * Return: Non-negative allocated bit number if successful, -1 otherwise. | |
460 | */ | |
f4a644db | 461 | int __sbitmap_queue_get(struct sbitmap_queue *sbq); |
40aabb67 | 462 | |
9672b0d4 JA |
463 | /** |
464 | * __sbitmap_queue_get_batch() - Try to allocate a batch of free bits | |
465 | * @sbq: Bitmap queue to allocate from. | |
466 | * @nr_tags: number of tags requested | |
467 | * @offset: offset to add to returned bits | |
468 | * | |
469 | * Return: Mask of allocated tags, 0 if none are found. Each tag allocated is | |
470 | * a bit in the mask returned, and the caller must add @offset to the value to | |
471 | * get the absolute tag value. | |
472 | */ | |
473 | unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags, | |
474 | unsigned int *offset); | |
475 | ||
c05e6673 | 476 | /** |
3f607293 | 477 | * sbitmap_queue_get_shallow() - Try to allocate a free bit from a &struct |
c05e6673 OS |
478 | * sbitmap_queue, limiting the depth used from each word, with preemption |
479 | * already disabled. | |
480 | * @sbq: Bitmap queue to allocate from. | |
481 | * @shallow_depth: The maximum number of bits to allocate from a single word. | |
482 | * See sbitmap_get_shallow(). | |
483 | * | |
a3275539 OS |
484 | * If you call this, make sure to call sbitmap_queue_min_shallow_depth() after |
485 | * initializing @sbq. | |
486 | * | |
c05e6673 OS |
487 | * Return: Non-negative allocated bit number if successful, -1 otherwise. |
488 | */ | |
3f607293 JG |
489 | int sbitmap_queue_get_shallow(struct sbitmap_queue *sbq, |
490 | unsigned int shallow_depth); | |
c05e6673 | 491 | |
40aabb67 OS |
492 | /** |
493 | * sbitmap_queue_get() - Try to allocate a free bit from a &struct | |
494 | * sbitmap_queue. | |
495 | * @sbq: Bitmap queue to allocate from. | |
40aabb67 OS |
496 | * @cpu: Output parameter; will contain the CPU we ran on (e.g., to be passed to |
497 | * sbitmap_queue_clear()). | |
498 | * | |
499 | * Return: Non-negative allocated bit number if successful, -1 otherwise. | |
500 | */ | |
f4a644db | 501 | static inline int sbitmap_queue_get(struct sbitmap_queue *sbq, |
40aabb67 OS |
502 | unsigned int *cpu) |
503 | { | |
504 | int nr; | |
505 | ||
506 | *cpu = get_cpu(); | |
f4a644db | 507 | nr = __sbitmap_queue_get(sbq); |
40aabb67 OS |
508 | put_cpu(); |
509 | return nr; | |
510 | } | |
511 | ||
a3275539 OS |
512 | /** |
513 | * sbitmap_queue_min_shallow_depth() - Inform a &struct sbitmap_queue of the | |
514 | * minimum shallow depth that will be used. | |
515 | * @sbq: Bitmap queue in question. | |
516 | * @min_shallow_depth: The minimum shallow depth that will be passed to | |
517 | * sbitmap_queue_get_shallow() or __sbitmap_queue_get_shallow(). | |
518 | * | |
519 | * sbitmap_queue_clear() batches wakeups as an optimization. The batch size | |
520 | * depends on the depth of the bitmap. Since the shallow allocation functions | |
521 | * effectively operate with a different depth, the shallow depth must be taken | |
522 | * into account when calculating the batch size. This function must be called | |
523 | * with the minimum shallow depth that will be used. Failure to do so can result | |
524 | * in missed wakeups. | |
525 | */ | |
526 | void sbitmap_queue_min_shallow_depth(struct sbitmap_queue *sbq, | |
527 | unsigned int min_shallow_depth); | |
528 | ||
88459642 OS |
529 | /** |
530 | * sbitmap_queue_clear() - Free an allocated bit and wake up waiters on a | |
531 | * &struct sbitmap_queue. | |
532 | * @sbq: Bitmap to free from. | |
533 | * @nr: Bit number to free. | |
40aabb67 | 534 | * @cpu: CPU the bit was allocated on. |
88459642 | 535 | */ |
40aabb67 | 536 | void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr, |
f4a644db | 537 | unsigned int cpu); |
88459642 | 538 | |
1aec5e4a JA |
539 | /** |
540 | * sbitmap_queue_clear_batch() - Free a batch of allocated bits | |
541 | * &struct sbitmap_queue. | |
542 | * @sbq: Bitmap to free from. | |
543 | * @offset: offset for each tag in array | |
544 | * @tags: array of tags | |
545 | * @nr_tags: number of tags in array | |
546 | */ | |
547 | void sbitmap_queue_clear_batch(struct sbitmap_queue *sbq, int offset, | |
548 | int *tags, int nr_tags); | |
549 | ||
88459642 OS |
550 | static inline int sbq_index_inc(int index) |
551 | { | |
552 | return (index + 1) & (SBQ_WAIT_QUEUES - 1); | |
553 | } | |
554 | ||
555 | static inline void sbq_index_atomic_inc(atomic_t *index) | |
556 | { | |
557 | int old = atomic_read(index); | |
558 | int new = sbq_index_inc(old); | |
559 | atomic_cmpxchg(index, old, new); | |
560 | } | |
561 | ||
562 | /** | |
563 | * sbq_wait_ptr() - Get the next wait queue to use for a &struct | |
564 | * sbitmap_queue. | |
565 | * @sbq: Bitmap queue to wait on. | |
566 | * @wait_index: A counter per "user" of @sbq. | |
567 | */ | |
568 | static inline struct sbq_wait_state *sbq_wait_ptr(struct sbitmap_queue *sbq, | |
569 | atomic_t *wait_index) | |
570 | { | |
571 | struct sbq_wait_state *ws; | |
572 | ||
573 | ws = &sbq->ws[atomic_read(wait_index)]; | |
574 | sbq_index_atomic_inc(wait_index); | |
575 | return ws; | |
576 | } | |
577 | ||
578 | /** | |
579 | * sbitmap_queue_wake_all() - Wake up everything waiting on a &struct | |
580 | * sbitmap_queue. | |
581 | * @sbq: Bitmap queue to wake up. | |
582 | */ | |
583 | void sbitmap_queue_wake_all(struct sbitmap_queue *sbq); | |
584 | ||
e6fc4649 ML |
585 | /** |
586 | * sbitmap_queue_wake_up() - Wake up some of waiters in one waitqueue | |
587 | * on a &struct sbitmap_queue. | |
588 | * @sbq: Bitmap queue to wake up. | |
4acb8341 | 589 | * @nr: Number of bits cleared. |
e6fc4649 | 590 | */ |
4acb8341 | 591 | void sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr); |
e6fc4649 | 592 | |
24af1ccf OS |
593 | /** |
594 | * sbitmap_queue_show() - Dump &struct sbitmap_queue information to a &struct | |
595 | * seq_file. | |
596 | * @sbq: Bitmap queue to show. | |
597 | * @m: struct seq_file to write to. | |
598 | * | |
599 | * This is intended for debugging. The format may change at any time. | |
600 | */ | |
601 | void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m); | |
602 | ||
5d2ee712 | 603 | struct sbq_wait { |
9f6b7ef6 | 604 | struct sbitmap_queue *sbq; /* if set, sbq_wait is accounted */ |
5d2ee712 JA |
605 | struct wait_queue_entry wait; |
606 | }; | |
607 | ||
608 | #define DEFINE_SBQ_WAIT(name) \ | |
609 | struct sbq_wait name = { \ | |
9f6b7ef6 | 610 | .sbq = NULL, \ |
5d2ee712 JA |
611 | .wait = { \ |
612 | .private = current, \ | |
613 | .func = autoremove_wake_function, \ | |
614 | .entry = LIST_HEAD_INIT((name).wait.entry), \ | |
615 | } \ | |
616 | } | |
617 | ||
618 | /* | |
619 | * Wrapper around prepare_to_wait_exclusive(), which maintains some extra | |
620 | * internal state. | |
621 | */ | |
622 | void sbitmap_prepare_to_wait(struct sbitmap_queue *sbq, | |
623 | struct sbq_wait_state *ws, | |
624 | struct sbq_wait *sbq_wait, int state); | |
625 | ||
626 | /* | |
627 | * Must be paired with sbitmap_prepare_to_wait(). | |
628 | */ | |
629 | void sbitmap_finish_wait(struct sbitmap_queue *sbq, struct sbq_wait_state *ws, | |
630 | struct sbq_wait *sbq_wait); | |
631 | ||
9f6b7ef6 JA |
632 | /* |
633 | * Wrapper around add_wait_queue(), which maintains some extra internal state | |
634 | */ | |
635 | void sbitmap_add_wait_queue(struct sbitmap_queue *sbq, | |
636 | struct sbq_wait_state *ws, | |
637 | struct sbq_wait *sbq_wait); | |
638 | ||
639 | /* | |
640 | * Must be paired with sbitmap_add_wait_queue() | |
641 | */ | |
642 | void sbitmap_del_wait_queue(struct sbq_wait *sbq_wait); | |
643 | ||
88459642 | 644 | #endif /* __LINUX_SCALE_BITMAP_H */ |