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1da177e4 LT |
1 | |
2 | This is a first start for some documentation about frame buffer device | |
3 | internals. | |
4 | ||
5 | Geert Uytterhoeven <[email protected]>, 21 July 1998 | |
6 | James Simmons <[email protected]>, Nov 26 2002 | |
7 | ||
8 | -------------------------------------------------------------------------------- | |
9 | ||
10 | *** STRUCTURES USED BY THE FRAME BUFFER DEVICE API *** | |
11 | ||
12 | The following structures play a role in the game of frame buffer devices. They | |
13 | are defined in <linux/fb.h>. | |
14 | ||
15 | 1. Outside the kernel (user space) | |
16 | ||
17 | - struct fb_fix_screeninfo | |
18 | ||
19 | Device independent unchangeable information about a frame buffer device and | |
20 | a specific video mode. This can be obtained using the FBIOGET_FSCREENINFO | |
21 | ioctl. | |
22 | ||
23 | - struct fb_var_screeninfo | |
24 | ||
25 | Device independent changeable information about a frame buffer device and a | |
26 | specific video mode. This can be obtained using the FBIOGET_VSCREENINFO | |
27 | ioctl, and updated with the FBIOPUT_VSCREENINFO ioctl. If you want to pan | |
28 | the screen only, you can use the FBIOPAN_DISPLAY ioctl. | |
29 | ||
30 | - struct fb_cmap | |
31 | ||
32 | Device independent colormap information. You can get and set the colormap | |
33 | using the FBIOGETCMAP and FBIOPUTCMAP ioctls. | |
34 | ||
35 | ||
36 | 2. Inside the kernel | |
37 | ||
38 | - struct fb_info | |
39 | ||
40 | Generic information, API and low level information about a specific frame | |
41 | buffer device instance (slot number, board address, ...). | |
42 | ||
43 | - struct `par' | |
44 | ||
45 | Device dependent information that uniquely defines the video mode for this | |
46 | particular piece of hardware. | |
47 | ||
48 | ||
49 | -------------------------------------------------------------------------------- | |
50 | ||
51 | *** VISUALS USED BY THE FRAME BUFFER DEVICE API *** | |
52 | ||
53 | ||
54 | Monochrome (FB_VISUAL_MONO01 and FB_VISUAL_MONO10) | |
55 | ------------------------------------------------- | |
56 | Each pixel is either black or white. | |
57 | ||
58 | ||
59 | Pseudo color (FB_VISUAL_PSEUDOCOLOR and FB_VISUAL_STATIC_PSEUDOCOLOR) | |
60 | --------------------------------------------------------------------- | |
61 | The whole pixel value is fed through a programmable lookup table that has one | |
62 | color (including red, green, and blue intensities) for each possible pixel | |
63 | value, and that color is displayed. | |
64 | ||
65 | ||
66 | True color (FB_VISUAL_TRUECOLOR) | |
67 | -------------------------------- | |
68 | The pixel value is broken up into red, green, and blue fields. | |
69 | ||
70 | ||
71 | Direct color (FB_VISUAL_DIRECTCOLOR) | |
72 | ------------------------------------ | |
73 | The pixel value is broken up into red, green, and blue fields, each of which | |
74 | are looked up in separate red, green, and blue lookup tables. | |
75 | ||
76 | ||
77 | Grayscale displays | |
78 | ------------------ | |
79 | Grayscale and static grayscale are special variants of pseudo color and static | |
80 | pseudo color, where the red, green and blue components are always equal to | |
81 | each other. | |
82 |