/* Local function prototypes. */
-static value
-value_headof PARAMS ((value, struct type *, struct type *));
+static value_ptr value_headof PARAMS ((value_ptr, struct type *,
+ struct type *));
-static void
-show_values PARAMS ((char *, int));
+static void show_values PARAMS ((char *, int));
-static void
-show_convenience PARAMS ((char *, int));
+static void show_convenience PARAMS ((char *, int));
/* The value-history records all the values printed
by print commands during this session. Each chunk
struct value_history_chunk
{
struct value_history_chunk *next;
- value values[VALUE_HISTORY_CHUNK];
+ value_ptr values[VALUE_HISTORY_CHUNK];
};
/* Chain of chunks now in use. */
(except for those released by calls to release_value)
This is so they can be freed after each command. */
-static value all_values;
+static value_ptr all_values;
/* Allocate a value that has the correct length for type TYPE. */
-value
+value_ptr
allocate_value (type)
struct type *type;
{
- register value val;
+ register value_ptr val;
check_stub_type (type);
- val = (value) xmalloc (sizeof (struct value) + TYPE_LENGTH (type));
+ val = (struct value *) xmalloc (sizeof (struct value) + TYPE_LENGTH (type));
VALUE_NEXT (val) = all_values;
all_values = val;
VALUE_TYPE (val) = type;
VALUE_REGNO (val) = -1;
VALUE_LAZY (val) = 0;
VALUE_OPTIMIZED_OUT (val) = 0;
+ val->modifiable = 1;
return val;
}
/* Allocate a value that has the correct length
for COUNT repetitions type TYPE. */
-value
+value_ptr
allocate_repeat_value (type, count)
struct type *type;
int count;
{
- register value val;
+ register value_ptr val;
- val = (value) xmalloc (sizeof (struct value) + TYPE_LENGTH (type) * count);
+ val =
+ (value_ptr) xmalloc (sizeof (struct value) + TYPE_LENGTH (type) * count);
VALUE_NEXT (val) = all_values;
all_values = val;
VALUE_TYPE (val) = type;
/* Return a mark in the value chain. All values allocated after the
mark is obtained (except for those released) are subject to being freed
if a subsequent value_free_to_mark is passed the mark. */
-value
+value_ptr
value_mark ()
{
return all_values;
(except for those released). */
void
value_free_to_mark (mark)
- value mark;
+ value_ptr mark;
{
- value val, next;
+ value_ptr val, next;
for (val = all_values; val && val != mark; val = next)
{
void
free_all_values ()
{
- register value val, next;
+ register value_ptr val, next;
for (val = all_values; val; val = next)
{
void
release_value (val)
- register value val;
+ register value_ptr val;
{
- register value v;
+ register value_ptr v;
if (all_values == val)
{
}
}
+/* Release all values up to mark */
+value_ptr
+value_release_to_mark (mark)
+ value_ptr mark;
+{
+ value_ptr val, next;
+
+ for (val = next = all_values; next; next = VALUE_NEXT (next))
+ if (VALUE_NEXT (next) == mark)
+ {
+ all_values = VALUE_NEXT (next);
+ VALUE_NEXT (next) = 0;
+ return val;
+ }
+ all_values = 0;
+ return val;
+}
+
/* Return a copy of the value ARG.
It contains the same contents, for same memory address,
but it's a different block of storage. */
-value
+value_ptr
value_copy (arg)
- value arg;
+ value_ptr arg;
{
- register value val;
+ register value_ptr val;
register struct type *type = VALUE_TYPE (arg);
if (VALUE_REPEATED (arg))
val = allocate_repeat_value (type, VALUE_REPETITIONS (arg));
VALUE_BITSIZE (val) = VALUE_BITSIZE (arg);
VALUE_REGNO (val) = VALUE_REGNO (arg);
VALUE_LAZY (val) = VALUE_LAZY (arg);
+ val->modifiable = arg->modifiable;
if (!VALUE_LAZY (val))
{
memcpy (VALUE_CONTENTS_RAW (val), VALUE_CONTENTS_RAW (arg),
int
record_latest_value (val)
- value val;
+ value_ptr val;
{
int i;
a value on the value history never changes. */
if (VALUE_LAZY (val))
value_fetch_lazy (val);
- VALUE_LVAL (val) = not_lval;
+ /* We preserve VALUE_LVAL so that the user can find out where it was fetched
+ from. This is a bit dubious, because then *&$1 does not just return $1
+ but the current contents of that location. c'est la vie... */
+ val->modifiable = 0;
release_value (val);
/* Now we regard value_history_count as origin-one
/* Return a copy of the value in the history with sequence number NUM. */
-value
+value_ptr
access_value_history (num)
int num;
{
{
register struct value_history_chunk *next;
register int i;
- register value val;
+ register value_ptr val;
while (value_history_chain)
{
int from_tty;
{
register int i;
- register value val;
+ register value_ptr val;
static int num = 1;
if (num_exp)
{
val = access_value_history (i);
printf_filtered ("$%d = ", i);
- value_print (val, stdout, 0, Val_pretty_default);
+ value_print (val, gdb_stdout, 0, Val_pretty_default);
printf_filtered ("\n");
}
return var;
}
-value
+value_ptr
value_of_internalvar (var)
struct internalvar *var;
{
- register value val;
+ register value_ptr val;
#ifdef IS_TRAPPED_INTERNALVAR
if (IS_TRAPPED_INTERNALVAR (var->name))
set_internalvar_component (var, offset, bitpos, bitsize, newval)
struct internalvar *var;
int offset, bitpos, bitsize;
- value newval;
+ value_ptr newval;
{
register char *addr = VALUE_CONTENTS (var->value) + offset;
void
set_internalvar (var, val)
struct internalvar *var;
- value val;
+ value_ptr val;
{
+ value_ptr newval;
+
#ifdef IS_TRAPPED_INTERNALVAR
if (IS_TRAPPED_INTERNALVAR (var->name))
SET_TRAPPED_INTERNALVAR (var, val, 0, 0, 0);
#endif
- free ((PTR)var->value);
- var->value = value_copy (val);
+ newval = value_copy (val);
+
/* Force the value to be fetched from the target now, to avoid problems
later when this internalvar is referenced and the target is gone or
has changed. */
- if (VALUE_LAZY (var->value))
- value_fetch_lazy (var->value);
- release_value (var->value);
+ if (VALUE_LAZY (newval))
+ value_fetch_lazy (newval);
+
+ /* Begin code which must not call error(). If var->value points to
+ something free'd, an error() obviously leaves a dangling pointer.
+ But we also get a danling pointer if var->value points to
+ something in the value chain (i.e., before release_value is
+ called), because after the error free_all_values will get called before
+ long. */
+ free ((PTR)var->value);
+ var->value = newval;
+ release_value (newval);
+ /* End code which must not call error(). */
}
char *
varseen = 1;
}
printf_filtered ("$%s = ", var->name);
- value_print (var->value, stdout, 0, Val_pretty_default);
+ value_print (var->value, gdb_stdout, 0, Val_pretty_default);
printf_filtered ("\n");
}
if (!varseen)
- printf ("No debugger convenience variables now defined.\n\
+ printf_unfiltered ("No debugger convenience variables now defined.\n\
Convenience variables have names starting with \"$\";\n\
use \"set\" as in \"set $foo = 5\" to define them.\n");
}
LONGEST
value_as_long (val)
- register value val;
+ register value_ptr val;
{
/* This coerces arrays and functions, which is necessary (e.g.
in disassemble_command). It also dereferences references, which
double
value_as_double (val)
- register value val;
+ register value_ptr val;
{
double foo;
int inv;
Does not deallocate the value. */
CORE_ADDR
value_as_pointer (val)
- value val;
+ value_ptr val;
{
/* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure
whether we want this to be true eventually. */
to member which reaches here is considered to be equivalent
to an INT (or some size). After all, it is only an offset. */
-/* FIXME: This should be rewritten as a switch statement for speed and
- ease of comprehension. */
-
LONGEST
unpack_long (type, valaddr)
struct type *type;
register int len = TYPE_LENGTH (type);
register int nosign = TYPE_UNSIGNED (type);
- if (code == TYPE_CODE_ENUM || code == TYPE_CODE_BOOL)
- code = TYPE_CODE_INT;
- if (code == TYPE_CODE_FLT)
+ switch (code)
{
- if (len == sizeof (float))
- {
- float retval;
- memcpy (&retval, valaddr, sizeof (retval));
- SWAP_TARGET_AND_HOST (&retval, sizeof (retval));
- return retval;
- }
-
- if (len == sizeof (double))
- {
- double retval;
- memcpy (&retval, valaddr, sizeof (retval));
- SWAP_TARGET_AND_HOST (&retval, sizeof (retval));
- return retval;
- }
+ case TYPE_CODE_ENUM:
+ case TYPE_CODE_BOOL:
+ case TYPE_CODE_INT:
+ case TYPE_CODE_CHAR:
+ case TYPE_CODE_RANGE:
+ if (nosign)
+ return extract_unsigned_integer (valaddr, len);
else
- {
- error ("Unexpected type of floating point number.");
- }
- }
- else if ((code == TYPE_CODE_INT || code == TYPE_CODE_CHAR) && nosign)
- {
- return extract_unsigned_integer (valaddr, len);
- }
- else if (code == TYPE_CODE_INT || code == TYPE_CODE_CHAR)
- {
- return extract_signed_integer (valaddr, len);
- }
- /* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure
- whether we want this to be true eventually. */
- else if (code == TYPE_CODE_PTR || code == TYPE_CODE_REF)
- {
+ return extract_signed_integer (valaddr, len);
+
+ case TYPE_CODE_FLT:
+ return extract_floating (valaddr, len);
+
+ case TYPE_CODE_PTR:
+ case TYPE_CODE_REF:
+ /* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure
+ whether we want this to be true eventually. */
return extract_address (valaddr, len);
- }
- else if (code == TYPE_CODE_MEMBER)
- error ("not implemented: member types in unpack_long");
- error ("Value not integer or pointer.");
- return 0; /* For lint -- never reached */
+ case TYPE_CODE_MEMBER:
+ error ("not implemented: member types in unpack_long");
+
+ default:
+ error ("Value can't be converted to integer.");
+ }
+ return 0; /* Placate lint. */
}
/* Return a double value from the specified type and address.
*invp = 1;
return 1.234567891011121314;
}
-
- if (len == sizeof (float))
- {
- float retval;
- memcpy (&retval, valaddr, sizeof (retval));
- SWAP_TARGET_AND_HOST (&retval, sizeof (retval));
- return retval;
- }
-
- if (len == sizeof (double))
- {
- double retval;
- memcpy (&retval, valaddr, sizeof (retval));
- SWAP_TARGET_AND_HOST (&retval, sizeof (retval));
- return retval;
- }
- else
- {
- error ("Unexpected type of floating point number.");
- return 0; /* Placate lint. */
- }
+ return extract_floating (valaddr, len);
+ }
+ else if (nosign)
+ {
+ /* Unsigned -- be sure we compensate for signed LONGEST. */
+ return (unsigned LONGEST) unpack_long (type, valaddr);
+ }
+ else
+ {
+ /* Signed -- we are OK with unpack_long. */
+ return unpack_long (type, valaddr);
}
- else if (nosign) {
- /* Unsigned -- be sure we compensate for signed LONGEST. */
- return (unsigned LONGEST) unpack_long (type, valaddr);
- } else {
- /* Signed -- we are OK with unpack_long. */
- return unpack_long (type, valaddr);
- }
}
/* Unpack raw data (copied from debugee, target byte order) at VALADDR
For C++, must also be able to return values from static fields */
-value
+value_ptr
value_primitive_field (arg1, offset, fieldno, arg_type)
- register value arg1;
+ register value_ptr arg1;
int offset;
register int fieldno;
register struct type *arg_type;
{
- register value v;
+ register value_ptr v;
register struct type *type;
check_stub_type (arg_type);
For C++, must also be able to return values from static fields */
-value
+value_ptr
value_field (arg1, fieldno)
- register value arg1;
+ register value_ptr arg1;
register int fieldno;
{
return value_primitive_field (arg1, 0, fieldno, VALUE_TYPE (arg1));
F is the list of member functions which contains the desired method.
J is an index into F which provides the desired method. */
-value
+value_ptr
value_fn_field (arg1p, f, j, type, offset)
- value *arg1p;
+ value_ptr *arg1p;
struct fn_field *f;
int j;
struct type *type;
int offset;
{
- register value v;
+ register value_ptr v;
register struct type *ftype = TYPE_FN_FIELD_TYPE (f, j);
struct symbol *sym;
sym = lookup_symbol (TYPE_FN_FIELD_PHYSNAME (f, j),
0, VAR_NAMESPACE, 0, NULL);
- if (! sym) error ("Internal error: could not find physical method named %s",
+ if (! sym)
+ return NULL;
+/*
+ error ("Internal error: could not find physical method named %s",
TYPE_FN_FIELD_PHYSNAME (f, j));
+*/
v = allocate_value (ftype);
VALUE_ADDRESS (v) = BLOCK_START (SYMBOL_BLOCK_VALUE (sym));
J is an index into F which provides the desired virtual function.
TYPE is the type in which F is located. */
-value
+value_ptr
value_virtual_fn_field (arg1p, f, j, type, offset)
- value *arg1p;
+ value_ptr *arg1p;
struct fn_field *f;
int j;
struct type *type;
int offset;
{
- value arg1 = *arg1p;
+ value_ptr arg1 = *arg1p;
/* First, get the virtual function table pointer. That comes
with a strange type, so cast it to type `pointer to long' (which
should serve just fine as a function type). Then, index into
the table, and convert final value to appropriate function type. */
- value entry, vfn, vtbl;
- value vi = value_from_longest (builtin_type_int,
- (LONGEST) TYPE_FN_FIELD_VOFFSET (f, j));
+ value_ptr entry, vfn, vtbl;
+ value_ptr vi = value_from_longest (builtin_type_int,
+ (LONGEST) TYPE_FN_FIELD_VOFFSET (f, j));
struct type *fcontext = TYPE_FN_FIELD_FCONTEXT (f, j);
struct type *context;
if (fcontext == NULL)
a virtual function. */
entry = value_subscript (vtbl, vi);
- /* Move the `this' pointer according to the virtual function table. */
- VALUE_OFFSET (arg1) += value_as_long (value_field (entry, 0))/* + offset*/;
-
- if (! VALUE_LAZY (arg1))
+ if (TYPE_CODE (VALUE_TYPE (entry)) == TYPE_CODE_STRUCT)
{
- VALUE_LAZY (arg1) = 1;
- value_fetch_lazy (arg1);
- }
+ /* Move the `this' pointer according to the virtual function table. */
+ VALUE_OFFSET (arg1) += value_as_long (value_field (entry, 0));
+
+ if (! VALUE_LAZY (arg1))
+ {
+ VALUE_LAZY (arg1) = 1;
+ value_fetch_lazy (arg1);
+ }
- vfn = value_field (entry, 2);
+ vfn = value_field (entry, 2);
+ }
+ else if (TYPE_CODE (VALUE_TYPE (entry)) == TYPE_CODE_PTR)
+ vfn = entry;
+ else
+ error ("I'm confused: virtual function table has bad type");
/* Reinstantiate the function pointer with the correct type. */
VALUE_TYPE (vfn) = lookup_pointer_type (TYPE_FN_FIELD_TYPE (f, j));
FIXME-tiemann: should work with dossier entries as well. */
-static value
+static value_ptr
value_headof (in_arg, btype, dtype)
- value in_arg;
+ value_ptr in_arg;
struct type *btype, *dtype;
{
/* First collect the vtables we must look at for this object. */
/* FIXME-tiemann: right now, just look at top-most vtable. */
- value arg, vtbl, entry, best_entry = 0;
+ value_ptr arg, vtbl, entry, best_entry = 0;
int i, nelems;
int offset, best_offset = 0;
struct symbol *sym;
/* Check that VTBL looks like it points to a virtual function table. */
msymbol = lookup_minimal_symbol_by_pc (VALUE_ADDRESS (vtbl));
if (msymbol == NULL
- || !VTBL_PREFIX_P (demangled_name = SYMBOL_NAME (msymbol)))
+ || (demangled_name = SYMBOL_NAME (msymbol)) == NULL
+ || !VTBL_PREFIX_P (demangled_name))
{
/* If we expected to find a vtable, but did not, let the user
know that we aren't happy, but don't throw an error.
{
entry = value_subscript (vtbl, value_from_longest (builtin_type_int,
(LONGEST) i));
+ /* This won't work if we're using thunks. */
+ if (TYPE_CODE (VALUE_TYPE (entry)) != TYPE_CODE_STRUCT)
+ break;
offset = longest_to_int (value_as_long (value_field (entry, 0)));
/* If we use '<=' we can handle single inheritance
* where all offsets are zero - just use the first entry found. */
* But we leave it in for future use, when we will hopefully
* have optimizes the vtable to use thunks instead of offsets. */
/* Use the name of vtable itself to extract a base type. */
- demangled_name += 4; /* Skip \7fvt$ prefix. */
+ demangled_name += 4; /* Skip _vt$ prefix. */
}
else
{
of its baseclasses) to figure out the most derived type that ARG
could actually be a pointer to. */
-value
+value_ptr
value_from_vtable_info (arg, type)
- value arg;
+ value_ptr arg;
struct type *type;
{
/* Take care of preliminaries. */
if (*name != '_')
return 0;
- /* gcc 2.4 uses \7fvb$. */
+ /* gcc 2.4 uses _vb$. */
if (name[1] == 'v' && name[2] == 'b' && name[3] == CPLUS_MARKER)
field_class_name = name + 4;
- /* gcc 2.5 will use \7f_vb_. */
+ /* gcc 2.5 will use __vb_. */
if (name[1] == '_' && name[2] == 'v' && name[3] == 'b' && name[4] == '_')
field_class_name = name + 5;
baseclass_offset (type, index, arg, offset)
struct type *type;
int index;
- value arg;
+ value_ptr arg;
int offset;
{
struct type *basetype = TYPE_BASECLASS (type, index);
struct type *type;
int index;
char *valaddr;
- value *valuep;
+ value_ptr *valuep;
int *errp;
{
struct type *basetype = TYPE_BASECLASS (type, index);
{
if (vb_match (type, i, basetype))
{
- value val = allocate_value (basetype);
+ value_ptr val = allocate_value (basetype);
CORE_ADDR addr;
int status;
\f
/* Convert C numbers into newly allocated values */
-value
+value_ptr
value_from_longest (type, num)
struct type *type;
register LONGEST num;
{
- register value val = allocate_value (type);
+ register value_ptr val = allocate_value (type);
register enum type_code code = TYPE_CODE (type);
register int len = TYPE_LENGTH (type);
case TYPE_CODE_CHAR:
case TYPE_CODE_ENUM:
case TYPE_CODE_BOOL:
+ case TYPE_CODE_RANGE:
store_signed_integer (VALUE_CONTENTS_RAW (val), len, num);
break;
return val;
}
-value
+value_ptr
value_from_double (type, num)
struct type *type;
double num;
{
- register value val = allocate_value (type);
+ register value_ptr val = allocate_value (type);
register enum type_code code = TYPE_CODE (type);
register int len = TYPE_LENGTH (type);
if (code == TYPE_CODE_FLT)
{
- if (len == sizeof (float))
- * (float *) VALUE_CONTENTS_RAW (val) = num;
- else if (len == sizeof (double))
- * (double *) VALUE_CONTENTS_RAW (val) = num;
- else
- error ("Floating type encountered with unexpected data length.");
+ store_floating (VALUE_CONTENTS_RAW (val), len, num);
}
else
error ("Unexpected type encountered for floating constant.");
- /* num was in host byte order. So now put the value's contents
- into target byte order. */
- SWAP_TARGET_AND_HOST (VALUE_CONTENTS_RAW (val), len);
-
return val;
}
\f
0 when it is using the value returning conventions (this often
means returning pointer to where structure is vs. returning value). */
-value
+value_ptr
value_being_returned (valtype, retbuf, struct_return)
register struct type *valtype;
char retbuf[REGISTER_BYTES];
int struct_return;
/*ARGSUSED*/
{
- register value val;
+ register value_ptr val;
CORE_ADDR addr;
#if defined (EXTRACT_STRUCT_VALUE_ADDRESS)
int
using_struct_return (function, funcaddr, value_type, gcc_p)
- value function;
+ value_ptr function;
CORE_ADDR funcaddr;
struct type *value_type;
int gcc_p;
void
set_return_value (val)
- value val;
+ value_ptr val;
{
register enum type_code code = TYPE_CODE (VALUE_TYPE (val));
double dbuf;