#include "gdbcmd.h"
#include "target.h"
#include "thread.h"
+#include "annotate.h"
#include <signal.h>
/* Prototypes for local functions */
-static void
-signals_info PARAMS ((char *, int));
+static void signals_info PARAMS ((char *, int));
-static void
-handle_command PARAMS ((char *, int));
+static void handle_command PARAMS ((char *, int));
static void sig_print_info PARAMS ((enum target_signal));
-static void
-sig_print_header PARAMS ((void));
+static void sig_print_header PARAMS ((void));
-static void
-resume_cleanups PARAMS ((int));
+static void resume_cleanups PARAMS ((int));
-static int
-hook_stop_stub PARAMS ((char *));
+static int hook_stop_stub PARAMS ((char *));
/* GET_LONGJMP_TARGET returns the PC at which longjmp() will resume the
program. It needs to examine the jmp_buf argument and extract the PC
from it. The return value is non-zero on success, zero otherwise. */
+
#ifndef GET_LONGJMP_TARGET
#define GET_LONGJMP_TARGET(PC_ADDR) 0
#endif
/* Some machines have trampoline code that sits between function callers
and the actual functions themselves. If this machine doesn't have
such things, disable their processing. */
+
#ifndef SKIP_TRAMPOLINE_CODE
#define SKIP_TRAMPOLINE_CODE(pc) 0
#endif
/* For SVR4 shared libraries, each call goes through a small piece of
- trampoline code in the ".init" section. IN_SOLIB_TRAMPOLINE evaluates
+ trampoline code in the ".plt" section. IN_SOLIB_CALL_TRAMPOLINE evaluates
to nonzero if we are current stopped in one of these. */
-#ifndef IN_SOLIB_TRAMPOLINE
-#define IN_SOLIB_TRAMPOLINE(pc,name) 0
+
+#ifndef IN_SOLIB_CALL_TRAMPOLINE
+#define IN_SOLIB_CALL_TRAMPOLINE(pc,name) 0
+#endif
+
+/* In some shared library schemes, the return path from a shared library
+ call may need to go through a trampoline too. */
+
+#ifndef IN_SOLIB_RETURN_TRAMPOLINE
+#define IN_SOLIB_RETURN_TRAMPOLINE(pc,name) 0
#endif
/* On some systems, the PC may be left pointing at an instruction that won't
static int trap_expected;
+#ifdef HP_OS_BUG
/* Nonzero if the next time we try to continue the inferior, it will
step one instruction and generate a spurious trace trap.
This is used to compensate for a bug in HP-UX. */
static int trap_expected_after_continue;
+#endif
/* Nonzero means expecting a trace trap
and should stop the inferior and return silently when it happens. */
if (breakpoint_here_p (read_pc ()))
oneproc = 1;
+
+#ifdef STEP_SKIPS_DELAY
+ /* Check breakpoint_here_p first, because breakpoint_here_p is fast
+ (it just checks internal GDB data structures) and STEP_SKIPS_DELAY
+ is slow (it needs to read memory from the target). */
+ if (breakpoint_here_p (read_pc () + 4)
+ && STEP_SKIPS_DELAY (read_pc ()))
+ oneproc = 1;
+#endif /* STEP_SKIPS_DELAY */
}
else
write_pc (addr);
+#ifdef PREPARE_TO_PROCEED
+ /* In a multi-threaded task we may select another thread and then continue.
+
+ In this case the thread that stopped at a breakpoint will immediately
+ cause another stop, if it is not stepped over first. On the other hand,
+ if (ADDR != -1) we only want to single step over the breakpoint if we did
+ switch to another thread.
+
+ If we are single stepping, don't do any of the above.
+ (Note that in the current implementation single stepping another
+ thread after a breakpoint and then continuing will cause the original
+ breakpoint to be hit again, but you can always continue, so it's not
+ a big deal.) */
+
+ if (! step && PREPARE_TO_PROCEED (1) && breakpoint_here_p (read_pc ()))
+ oneproc = 1;
+#endif /* PREPARE_TO_PROCEED */
+
+#ifdef HP_OS_BUG
if (trap_expected_after_continue)
{
/* If (step == 0), a trap will be automatically generated after
oneproc = 1;
trap_expected_after_continue = 0;
}
+#endif /* HP_OS_BUG */
if (oneproc)
/* We will get a trace trap after one instruction.
else if (!signal_program[stop_signal])
stop_signal = TARGET_SIGNAL_0;
+ annotate_starting ();
+
+ /* Make sure that output from GDB appears before output from the
+ inferior. */
+ gdb_flush (gdb_stdout);
+
/* Resume inferior. */
resume (oneproc || step || bpstat_should_step (), stop_signal);
to be preserved over calls to it and cleared when the inferior
is started. */
static CORE_ADDR prev_pc;
-static CORE_ADDR prev_sp;
static CORE_ADDR prev_func_start;
static char *prev_func_name;
-static CORE_ADDR prev_frame_address;
\f
/* Start remote-debugging of a machine over a serial link. */
void
start_remote ()
{
+ init_thread_list ();
init_wait_for_inferior ();
clear_proceed_status ();
stop_soon_quietly = 1;
{
/* These are meaningless until the first time through wait_for_inferior. */
prev_pc = 0;
- prev_sp = 0;
prev_func_start = 0;
prev_func_name = NULL;
- prev_frame_address = 0;
+#ifdef HP_OS_BUG
trap_expected_after_continue = 0;
+#endif
breakpoints_inserted = 0;
breakpoint_init_inferior ();
struct target_waitstatus w;
int another_trap;
int random_signal;
- CORE_ADDR stop_sp = 0;
CORE_ADDR stop_func_start;
CORE_ADDR stop_func_end;
char *stop_func_name;
struct breakpoint *step_resume_breakpoint = NULL;
struct breakpoint *through_sigtramp_breakpoint = NULL;
int pid;
+ int update_step_sp = 0;
old_cleanups = make_cleanup (delete_breakpoint_current_contents,
&step_resume_breakpoint);
while (1)
{
- /* Clean up saved state that will become invalid. */
- flush_cached_frames ();
+ /* We have to invalidate the registers BEFORE calling target_wait because
+ they can be loaded from the target while in target_wait. This makes
+ remote debugging a bit more efficient for those targets that provide
+ critical registers as part of their normal status mechanism. */
+
registers_changed ();
- pid = target_wait (-1, &w);
+ if (target_wait_hook)
+ pid = target_wait_hook (-1, &w);
+ else
+ pid = target_wait (-1, &w);
+
+ have_waited:
+
+ flush_cached_frames ();
+
+ /* If it's a new process, add it to the thread database */
+
+ if (pid != inferior_pid
+ && !in_thread_list (pid))
+ {
+ fprintf_unfiltered (gdb_stderr, "[New %s]\n", target_pid_to_str (pid));
+ add_thread (pid);
+
+ /* We may want to consider not doing a resume here in order to give
+ the user a chance to play with the new thread. It might be good
+ to make that a user-settable option. */
+
+ /* At this point, all threads are stopped (happens automatically in
+ either the OS or the native code). Therefore we need to continue
+ all threads in order to make progress. */
+
+ target_resume (-1, 0, TARGET_SIGNAL_0);
+ continue;
+ }
switch (w.kind)
{
case TARGET_WAITKIND_EXITED:
target_terminal_ours (); /* Must do this before mourn anyway */
+ annotate_exited (w.value.integer);
if (w.value.integer)
printf_filtered ("\nProgram exited with code 0%o.\n",
(unsigned int)w.value.integer);
else
- if (!batch_mode())
- printf_filtered ("\nProgram exited normally.\n");
+ printf_filtered ("\nProgram exited normally.\n");
gdb_flush (gdb_stdout);
target_mourn_inferior ();
#ifdef NO_SINGLE_STEP
stop_print_frame = 0;
stop_signal = w.value.sig;
target_terminal_ours (); /* Must do this before mourn anyway */
+ annotate_signalled ();
+
+ /* This looks pretty bogus to me. Doesn't TARGET_WAITKIND_SIGNALLED
+ mean it is already dead? This has been here since GDB 2.8, so
+ perhaps it means rms didn't understand unix waitstatuses?
+ For the moment I'm just kludging around this in remote.c
+ rather than trying to change it here --kingdon, 5 Dec 1994. */
target_kill (); /* kill mourns as well */
- printf_filtered ("\nProgram terminated with signal %s, %s.\n",
- target_signal_to_name (stop_signal),
- target_signal_to_string (stop_signal));
+
+ printf_filtered ("\nProgram terminated with signal ");
+ annotate_signal_name ();
+ printf_filtered ("%s", target_signal_to_name (stop_signal));
+ annotate_signal_name_end ();
+ printf_filtered (", ");
+ annotate_signal_string ();
+ printf_filtered ("%s", target_signal_to_string (stop_signal));
+ annotate_signal_string_end ();
+ printf_filtered (".\n");
printf_filtered ("The program no longer exists.\n");
gdb_flush (gdb_stdout);
stop_signal = w.value.sig;
- if (pid != inferior_pid)
- {
- int save_pid = inferior_pid;
+ stop_pc = read_pc_pid (pid);
- inferior_pid = pid; /* Setup for target memory/regs */
- registers_changed ();
- stop_pc = read_pc ();
- inferior_pid = save_pid;
- registers_changed ();
- }
- else
- stop_pc = read_pc ();
+ /* See if a thread hit a thread-specific breakpoint that was meant for
+ another thread. If so, then step that thread past the breakpoint,
+ and continue it. */
if (stop_signal == TARGET_SIGNAL_TRAP
+ && breakpoints_inserted
&& breakpoint_here_p (stop_pc - DECR_PC_AFTER_BREAK))
{
+ random_signal = 0;
if (!breakpoint_thread_match (stop_pc - DECR_PC_AFTER_BREAK, pid))
{
/* Saw a breakpoint, but it was hit by the wrong thread. Just continue. */
- if (breakpoints_inserted)
- {
- if (pid != inferior_pid)
- {
- int save_pid = inferior_pid;
-
- inferior_pid = pid;
- registers_changed ();
- write_pc (stop_pc - DECR_PC_AFTER_BREAK);
- inferior_pid = save_pid;
- registers_changed ();
- }
- else
- write_pc (stop_pc - DECR_PC_AFTER_BREAK);
-
- remove_breakpoints ();
- target_resume (pid, 1, TARGET_SIGNAL_0); /* Single step */
- /* FIXME: What if a signal arrives instead of the single-step
- happening? */
- target_wait (pid, &w);
- insert_breakpoints ();
- }
+ write_pc_pid (stop_pc - DECR_PC_AFTER_BREAK, pid);
+
+ remove_breakpoints ();
+ target_resume (pid, 1, TARGET_SIGNAL_0); /* Single step */
+ /* FIXME: What if a signal arrives instead of the single-step
+ happening? */
+
+ if (target_wait_hook)
+ target_wait_hook (pid, &w);
+ else
+ target_wait (pid, &w);
+ insert_breakpoints ();
+
+ /* We need to restart all the threads now. */
target_resume (-1, 0, TARGET_SIGNAL_0);
continue;
}
- else
- if (pid != inferior_pid)
- goto switch_thread;
}
+ else
+ random_signal = 1;
+
+ /* See if something interesting happened to the non-current thread. If
+ so, then switch to that thread, and eventually give control back to
+ the user. */
if (pid != inferior_pid)
{
int printed = 0;
- if (!in_thread_list (pid))
+ /* If it's a random signal for a non-current thread, notify user
+ if he's expressed an interest. */
+
+ if (random_signal
+ && signal_print[stop_signal])
+ {
+ printed = 1;
+ target_terminal_ours_for_output ();
+ printf_filtered ("\nProgram received signal %s, %s.\n",
+ target_signal_to_name (stop_signal),
+ target_signal_to_string (stop_signal));
+ gdb_flush (gdb_stdout);
+ }
+
+ /* If it's not SIGTRAP and not a signal we want to stop for, then
+ continue the thread. */
+
+ if (stop_signal != TARGET_SIGNAL_TRAP
+ && !signal_stop[stop_signal])
{
- fprintf_unfiltered (gdb_stderr, "[New %s]\n", target_pid_to_str (pid));
- add_thread (pid);
+ if (printed)
+ target_terminal_inferior ();
- target_resume (-1, 0, TARGET_SIGNAL_0);
+ /* Clear the signal if it should not be passed. */
+ if (signal_program[stop_signal] == 0)
+ stop_signal = TARGET_SIGNAL_0;
+
+ target_resume (pid, 0, stop_signal);
continue;
}
- else
- {
- if (signal_print[stop_signal])
- {
- char *signame;
-
- printed = 1;
- target_terminal_ours_for_output ();
- printf_filtered ("\nProgram received signal %s, %s.\n",
- target_signal_to_name (stop_signal),
- target_signal_to_string (stop_signal));
- gdb_flush (gdb_stdout);
- }
-
- if (stop_signal == TARGET_SIGNAL_TRAP
- || signal_stop[stop_signal])
- {
-switch_thread:
- inferior_pid = pid;
- printf_filtered ("[Switching to %s]\n", target_pid_to_str (pid));
-
- flush_cached_frames ();
- registers_changed ();
- trap_expected = 0;
- if (step_resume_breakpoint)
- {
- delete_breakpoint (step_resume_breakpoint);
- step_resume_breakpoint = NULL;
- }
-
- /* Not sure whether we need to blow this away too,
- but probably it is like the step-resume
- breakpoint. */
- if (through_sigtramp_breakpoint)
- {
- delete_breakpoint (through_sigtramp_breakpoint);
- through_sigtramp_breakpoint = NULL;
- }
- prev_pc = 0;
- prev_sp = 0;
- prev_func_name = NULL;
- step_range_start = 0;
- step_range_end = 0;
- step_frame_address = 0;
- handling_longjmp = 0;
- another_trap = 0;
- }
- else
- {
- if (printed)
- target_terminal_inferior ();
- /* Clear the signal if it should not be passed. */
- if (signal_program[stop_signal] == 0)
- stop_signal = TARGET_SIGNAL_0;
+ /* It's a SIGTRAP or a signal we're interested in. Switch threads,
+ and fall into the rest of wait_for_inferior(). */
+
+ inferior_pid = pid;
+ printf_filtered ("[Switching to %s]\n", target_pid_to_str (pid));
- target_resume (pid, 0, stop_signal);
- continue;
- }
+ flush_cached_frames ();
+ trap_expected = 0;
+ if (step_resume_breakpoint)
+ {
+ delete_breakpoint (step_resume_breakpoint);
+ step_resume_breakpoint = NULL;
+ }
+
+ /* Not sure whether we need to blow this away too,
+ but probably it is like the step-resume
+ breakpoint. */
+ if (through_sigtramp_breakpoint)
+ {
+ delete_breakpoint (through_sigtramp_breakpoint);
+ through_sigtramp_breakpoint = NULL;
}
+ prev_pc = 0;
+ prev_func_name = NULL;
+ step_range_start = 0;
+ step_range_end = 0;
+ step_frame_address = 0;
+ handling_longjmp = 0;
+ another_trap = 0;
}
#ifdef NO_SINGLE_STEP
single_step (0); /* This actually cleans up the ss */
#endif /* NO_SINGLE_STEP */
-/* If PC is pointing at a nullified instruction, then step beyond it so that
- the user won't be confused when GDB appears to be ready to execute it. */
+ /* If PC is pointing at a nullified instruction, then step beyond
+ it so that the user won't be confused when GDB appears to be ready
+ to execute it. */
if (INSTRUCTION_NULLIFIED)
{
continue;
}
- set_current_frame ( create_new_frame (read_fp (), stop_pc));
+#ifdef HAVE_STEPPABLE_WATCHPOINT
+ /* It may not be necessary to disable the watchpoint to stop over
+ it. For example, the PA can (with some kernel cooperation)
+ single step over a watchpoint without disabling the watchpoint. */
+ if (STOPPED_BY_WATCHPOINT (w))
+ {
+ resume (1, 0);
+ continue;
+ }
+#endif
+
+#ifdef HAVE_NONSTEPPABLE_WATCHPOINT
+ /* It is far more common to need to disable a watchpoint
+ to step the inferior over it. FIXME. What else might
+ a debug register or page protection watchpoint scheme need
+ here? */
+ if (STOPPED_BY_WATCHPOINT (w))
+ {
+/* At this point, we are stopped at an instruction which has attempted to write
+ to a piece of memory under control of a watchpoint. The instruction hasn't
+ actually executed yet. If we were to evaluate the watchpoint expression
+ now, we would get the old value, and therefore no change would seem to have
+ occurred.
+
+ In order to make watchpoints work `right', we really need to complete the
+ memory write, and then evaluate the watchpoint expression. The following
+ code does that by removing the watchpoint (actually, all watchpoints and
+ breakpoints), single-stepping the target, re-inserting watchpoints, and then
+ falling through to let normal single-step processing handle proceed. Since
+ this includes evaluating watchpoints, things will come to a stop in the
+ correct manner. */
+
+ write_pc (stop_pc - DECR_PC_AFTER_BREAK);
+
+ remove_breakpoints ();
+ target_resume (pid, 1, TARGET_SIGNAL_0); /* Single step */
+
+ if (target_wait_hook)
+ target_wait_hook (pid, &w);
+ else
+ target_wait (pid, &w);
+ insert_breakpoints ();
+ /* FIXME-maybe: is this cleaner than setting a flag? Does it
+ handle things like signals arriving and other things happening
+ in combination correctly? */
+ goto have_waited;
+ }
+#endif
+
+#ifdef HAVE_CONTINUABLE_WATCHPOINT
+ /* It may be possible to simply continue after a watchpoint. */
+ STOPPED_BY_WATCHPOINT (w);
+#endif
- stop_frame_address = FRAME_FP (get_current_frame ());
- stop_sp = read_sp ();
stop_func_start = 0;
stop_func_name = 0;
/* Don't care about return value; stop_func_start and stop_func_name
{
/* See if there is a breakpoint at the current PC. */
stop_bpstat = bpstat_stop_status
- (&stop_pc, stop_frame_address,
+ (&stop_pc,
#if DECR_PC_AFTER_BREAK
/* Notice the case of stepping through a jump
that lands just after a breakpoint.
= !(bpstat_explains_signal (stop_bpstat)
|| trap_expected
#ifndef CALL_DUMMY_BREAKPOINT_OFFSET
- || PC_IN_CALL_DUMMY (stop_pc, stop_sp, stop_frame_address)
+ || PC_IN_CALL_DUMMY (stop_pc, read_sp (),
+ FRAME_FP (get_current_frame ()))
#endif /* No CALL_DUMMY_BREAKPOINT_OFFSET. */
|| (step_range_end && step_resume_breakpoint == NULL));
else
news) give another signal besides SIGTRAP,
so check here as well as above. */
#ifndef CALL_DUMMY_BREAKPOINT_OFFSET
- || PC_IN_CALL_DUMMY (stop_pc, stop_sp, stop_frame_address)
+ || PC_IN_CALL_DUMMY (stop_pc, read_sp (),
+ FRAME_FP (get_current_frame ()))
#endif /* No CALL_DUMMY_BREAKPOINT_OFFSET. */
);
if (!random_signal)
if (signal_print[stop_signal])
{
- char *signame;
printed = 1;
target_terminal_ours_for_output ();
- printf_filtered ("\nProgram received signal %s, %s.\n",
- target_signal_to_name (stop_signal),
- target_signal_to_string (stop_signal));
+ annotate_signal ();
+ printf_filtered ("\nProgram received signal ");
+ annotate_signal_name ();
+ printf_filtered ("%s", target_signal_to_name (stop_signal));
+ annotate_signal_name_end ();
+ printf_filtered (", ");
+ annotate_signal_string ();
+ printf_filtered ("%s", target_signal_to_string (stop_signal));
+ annotate_signal_string_end ();
+ printf_filtered (".\n");
gdb_flush (gdb_stdout);
}
if (signal_stop[stop_signal])
#if 0
/* FIXME - Need to implement nested temporary breakpoints */
if (step_over_calls
- && (stop_frame_address
+ && (FRAME_FP (get_current_frame ())
INNER_THAN step_frame_address))
{
another_trap = 1;
break;
case BPSTAT_WHAT_THROUGH_SIGTRAMP:
- delete_breakpoint (through_sigtramp_breakpoint);
+ if (through_sigtramp_breakpoint)
+ delete_breakpoint (through_sigtramp_breakpoint);
through_sigtramp_breakpoint = NULL;
/* If were waiting for a trap, hitting the step_resume_break
just stop silently, unless the user was doing an si/ni, in which
case she'd better know what she's doing. */
- if (PC_IN_CALL_DUMMY (stop_pc, stop_sp, stop_frame_address)
+ if (PC_IN_CALL_DUMMY (stop_pc, read_sp (), FRAME_FP (get_current_frame ()))
&& !step_range_end)
{
stop_print_frame = 0;
step range and either the stack or frame pointers
just changed, we've stepped outside */
&& !(stop_pc == step_range_start
- && stop_frame_address
- && (stop_sp INNER_THAN prev_sp
- || stop_frame_address != step_frame_address)))
+ && FRAME_FP (get_current_frame ())
+ && (read_sp () INNER_THAN step_sp
+ || FRAME_FP (get_current_frame ()) != step_frame_address)))
{
/* We might be doing a BPSTAT_WHAT_SINGLE and getting a signal.
So definately need to check for sigtramp here. */
goto check_sigtramp2;
}
- /* We stepped out of the stepping range. See if that was due
- to a subroutine call that we should proceed to the end of. */
+ /* We stepped out of the stepping range. */
+
+ /* We can't update step_sp every time through the loop, because
+ reading the stack pointer would slow down stepping too much.
+ But we can update it every time we leave the step range. */
+ update_step_sp = 1;
/* Did we just take a signal? */
if (IN_SIGTRAMP (stop_pc, stop_func_name)
sr_sal.pc = prev_pc;
sr_sal.symtab = NULL;
sr_sal.line = 0;
- /* We perhaps could set the frame if we kept track of what
- the frame corresponding to prev_pc was. But we don't,
- so don't. */
+ /* We could probably be setting the frame to
+ step_frame_address; I don't think anyone thought to try it. */
step_resume_breakpoint =
set_momentary_breakpoint (sr_sal, NULL, bp_step_resume);
if (breakpoints_inserted)
goto keep_going;
}
+#if 1
+ /* See if we left the step range due to a subroutine call that
+ we should proceed to the end of. */
+
if (stop_func_start)
{
+ struct symtab *s;
+
/* Do this after the IN_SIGTRAMP check; it might give
an error. */
prologue_pc = stop_func_start;
- SKIP_PROLOGUE (prologue_pc);
+
+ /* Don't skip the prologue if this is assembly source */
+ s = find_pc_symtab (stop_pc);
+ if (s && s->language != language_asm)
+ SKIP_PROLOGUE (prologue_pc);
}
if ((/* Might be a non-recursive call. If the symbols are missing
/* Might be a recursive call if either we have a prologue
or the call instruction itself saves the PC on the stack. */
|| prologue_pc != stop_func_start
- || stop_sp != prev_sp)
+ || read_sp () != step_sp)
&& (/* PC is completely out of bounds of any known objfiles. Treat
like a subroutine call. */
! stop_func_start
|| stop_pc < prologue_pc
+ /* ...and if it is a leaf function, the prologue might
+ consist of gp loading only, so the call transfers to
+ the first instruction after the prologue. */
+ || (stop_pc == prologue_pc
+
+ /* Distinguish this from the case where we jump back
+ to the first instruction after the prologue,
+ within a function. */
+ && stop_func_start != prev_func_start)
+
/* If we end up in certain places, it means we did a subroutine
call. I'm not completely sure this is necessary now that we
have the above checks with stop_func_start (and now that
find_pc_partial_function is pickier). */
- || IN_SOLIB_TRAMPOLINE (stop_pc, stop_func_name)
+ || IN_SOLIB_CALL_TRAMPOLINE (stop_pc, stop_func_name)
/* If none of the above apply, it is a jump within a function,
or a return from a subroutine. The other case is longjmp,
which can no longer happen here as long as the
handling_longjmp stuff is working. */
))
+#else
+/* This is experimental code which greatly simplifies the subroutine call
+ test. I've actually tested on the Alpha, and it works great. -Stu */
+
+ if (in_prologue (stop_pc, NULL)
+ || (prev_func_start != 0
+ && stop_func_start == 0))
+#endif
{
/* It's a subroutine call. */
step_resume_breakpoint =
set_momentary_breakpoint (sr_sal, get_current_frame (),
bp_step_resume);
- step_resume_breakpoint->frame = prev_frame_address;
+ step_resume_breakpoint->frame = step_frame_address;
if (breakpoints_inserted)
insert_breakpoints ();
}
step_into_function:
/* Subroutine call with source code we should not step over.
Do step to the first line of code in it. */
- SKIP_PROLOGUE (stop_func_start);
+ {
+ struct symtab *s;
+
+ s = find_pc_symtab (stop_pc);
+ if (s && s->language != language_asm)
+ SKIP_PROLOGUE (stop_func_start);
+ }
sal = find_pc_line (stop_func_start, 0);
/* Use the step_resume_break to step until
the end of the prologue, even if that involves jumps
break;
}
+ /* If we're in the return path from a shared library trampoline,
+ we want to proceed through the trampoline when stepping. */
+ if (IN_SOLIB_RETURN_TRAMPOLINE(stop_pc, stop_func_name))
+ {
+ CORE_ADDR tmp;
+
+ /* Determine where this trampoline returns. */
+ tmp = SKIP_TRAMPOLINE_CODE (stop_pc);
+
+ /* Only proceed through if we know where it's going. */
+ if (tmp)
+ {
+ /* And put the step-breakpoint there and go until there. */
+ struct symtab_and_line sr_sal;
+
+ sr_sal.pc = tmp;
+ sr_sal.symtab = NULL;
+ sr_sal.line = 0;
+ /* Do not specify what the fp should be when we stop
+ since on some machines the prologue
+ is where the new fp value is established. */
+ step_resume_breakpoint =
+ set_momentary_breakpoint (sr_sal, NULL, bp_step_resume);
+ if (breakpoints_inserted)
+ insert_breakpoints ();
+
+ /* Restart without fiddling with the step ranges or
+ other state. */
+ goto keep_going;
+ }
+ }
+
if (sal.line == 0)
{
/* We have no line number information. That means to stop
been at the start of a
function. */
prev_func_name = stop_func_name;
- prev_sp = stop_sp;
- prev_frame_address = stop_frame_address;
+
+ if (update_step_sp)
+ step_sp = read_sp ();
+ update_step_sp = 0;
/* If we did not do break;, it means we should keep
running the inferior and not return to debugger. */
to one-proceed past a breakpoint. */
/* If we've just finished a special step resume and we don't
want to hit a breakpoint, pull em out. */
- if (step_resume_breakpoint == NULL &&
- remove_breakpoints_on_following_step)
+ if (step_resume_breakpoint == NULL
+ && through_sigtramp_breakpoint == NULL
+ && remove_breakpoints_on_following_step)
{
remove_breakpoints_on_following_step = 0;
remove_breakpoints ();
prev_pc = read_pc ();
prev_func_start = stop_func_start;
prev_func_name = stop_func_name;
- prev_sp = stop_sp;
- prev_frame_address = stop_frame_address;
}
do_cleanups (old_cleanups);
}
disable_current_display ();
if (step_multi && stop_step)
- return;
+ goto done;
target_terminal_ours ();
}
if (!target_has_stack)
- return;
+ goto done;
/* Select innermost stack frame except on return from a stack dummy routine,
or if the program has exited. Print it without a level number if
source_only = bpstat_print (stop_bpstat);
source_only = source_only ||
( stop_step
- && step_frame_address == stop_frame_address
+ && step_frame_address == FRAME_FP (get_current_frame ())
&& step_start_function == find_pc_function (stop_pc));
print_stack_frame (selected_frame, -1, source_only? -1: 1);
stop_pc = read_pc();
select_frame (get_current_frame (), 0);
}
+ done:
+ annotate_stopped ();
}
static int
anyway, and the common ones like SIGHUP, SIGINT, SIGALRM, etc.
will work right anyway. */
- sigfirst = siglast = atoi (*argv);
+ sigfirst = siglast = (int) target_signal_from_command (atoi (*argv));
if ((*argv)[digits] == '-')
{
- siglast = atoi ((*argv) + digits + 1);
+ siglast =
+ (int) target_signal_from_command (atoi ((*argv) + digits + 1));
}
if (sigfirst > siglast)
{
sigfirst = siglast;
siglast = signum;
}
- if (sigfirst < 0 || sigfirst >= nsigs)
- {
- error ("Signal %d not in range 0-%d", sigfirst, nsigs - 1);
- }
- if (siglast < 0 || siglast >= nsigs)
- {
- error ("Signal %d not in range 0-%d", siglast, nsigs - 1);
- }
}
else
{
}
}
break;
+ case TARGET_SIGNAL_0:
+ case TARGET_SIGNAL_DEFAULT:
+ case TARGET_SIGNAL_UNKNOWN:
+ /* Make sure that "all" doesn't print these. */
+ break;
default:
sigs[signum] = 1;
break;
oursig = target_signal_from_name (signum_exp);
if (oursig == TARGET_SIGNAL_UNKNOWN)
{
- /* Nope, maybe it's an address which evaluates to a signal
- number. */
- /* The numeric signal refers to our own internal
- signal numbering from target.h, not to host/target signal number.
- This is a feature; users really should be using symbolic names
- anyway, and the common ones like SIGHUP, SIGINT, SIGALRM, etc.
- will work right anyway. */
- int i = parse_and_eval_address (signum_exp);
- if (i >= (int)TARGET_SIGNAL_LAST
- || i < 0
- || i == (int)TARGET_SIGNAL_UNKNOWN
- || i == (int)TARGET_SIGNAL_DEFAULT)
- error ("Signal number out of bounds.");
- oursig = (enum target_signal)i;
+ /* No, try numeric. */
+ oursig =
+ target_signal_from_command (parse_and_eval_address (signum_exp));
}
sig_print_info (oursig);
return;
printf_filtered ("\n");
/* These ugly casts brought to you by the native VAX compiler. */
- for (oursig = 0;
+ for (oursig = TARGET_SIGNAL_FIRST;
(int)oursig < (int)TARGET_SIGNAL_LAST;
oursig = (enum target_signal)((int)oursig + 1))
{
{
inf_status->stop_signal = stop_signal;
inf_status->stop_pc = stop_pc;
- inf_status->stop_frame_address = stop_frame_address;
inf_status->stop_step = stop_step;
inf_status->stop_stack_dummy = stop_stack_dummy;
inf_status->stopped_by_random_signal = stopped_by_random_signal;
}
struct restore_selected_frame_args {
- FRAME_ADDR frame_address;
+ CORE_ADDR frame_address;
int level;
};
restore_selected_frame_args * (declared as char * for catch_errors)
telling us what frame to restore. Returns 1 for success, or 0 for
failure. An error message will have been printed on error. */
+
static int
restore_selected_frame (args)
char *args;
{
struct restore_selected_frame_args *fr =
(struct restore_selected_frame_args *) args;
- FRAME fid;
+ struct frame_info *frame;
int level = fr->level;
- fid = find_relative_frame (get_current_frame (), &level);
+ frame = find_relative_frame (get_current_frame (), &level);
/* If inf_status->selected_frame_address is NULL, there was no
previously selected frame. */
- if (fid == 0 ||
- FRAME_FP (fid) != fr->frame_address ||
+ if (frame == NULL ||
+ FRAME_FP (frame) != fr->frame_address ||
level != 0)
{
warning ("Unable to restore previously selected frame.\n");
return 0;
}
- select_frame (fid, fr->level);
+ select_frame (frame, fr->level);
return(1);
}
{
stop_signal = inf_status->stop_signal;
stop_pc = inf_status->stop_pc;
- stop_frame_address = inf_status->stop_frame_address;
stop_step = inf_status->stop_step;
stop_stack_dummy = inf_status->stop_stack_dummy;
stopped_by_random_signal = inf_status->stopped_by_random_signal;
add_info ("signals", signals_info,
"What debugger does when program gets various signals.\n\
-Specify a signal number as argument to print info on that signal only.");
+Specify a signal as argument to print info on that signal only.");
add_info_alias ("handle", "signals", 0);
add_com ("handle", class_run, handle_command,
- "Specify how to handle a signal.\n\
-Args are signal numbers and actions to apply to those signals.\n\
-Signal numbers may be numeric (ex. 11) or symbolic (ex. SIGSEGV).\n\
-Numeric ranges may be specified with the form LOW-HIGH (ex. 14-21).\n\
+ concat ("Specify how to handle a signal.\n\
+Args are signals and actions to apply to those signals.\n\
+Symbolic signals (e.g. SIGSEGV) are recommended but numeric signals\n\
+from 1-15 are allowed for compatibility with old versions of GDB.\n\
+Numeric ranges may be specified with the form LOW-HIGH (e.g. 1-5).\n\
The special arg \"all\" is recognized to mean all signals except those\n\
-used by the debugger, typically SIGTRAP and SIGINT.\n\
-Recognized actions include \"stop\", \"nostop\", \"print\", \"noprint\",\n\
+used by the debugger, typically SIGTRAP and SIGINT.\n",
+"Recognized actions include \"stop\", \"nostop\", \"print\", \"noprint\",\n\
\"pass\", \"nopass\", \"ignore\", or \"noignore\".\n\
Stop means reenter debugger if this signal happens (implies print).\n\
Print means print a message if this signal happens.\n\
Pass means let program see this signal; otherwise program doesn't know.\n\
Ignore is a synonym for nopass and noignore is a synonym for pass.\n\
-Pass and Stop may be combined.");
+Pass and Stop may be combined.", NULL));
stop_command = add_cmd ("stop", class_obscure, not_just_help_class_command,
"There is no `stop' command, but you can set a hook on `stop'.\n\