+
+ /* Now walk through all the minimal symbols, selecting the newly added
+ ones and attempting to cache their C++ demangled names. */
+
+ for ( ; mcount-- > 0 ; msymbols++)
+ {
+ SYMBOL_INIT_DEMANGLED_NAME (msymbols, &objfile->symbol_obstack);
+ }
+ }
+}
+
+/* Check if PC is in a shared library trampoline code stub.
+ Return minimal symbol for the trampoline entry or NULL if PC is not
+ in a trampoline code stub. */
+
+struct minimal_symbol *
+lookup_solib_trampoline_symbol_by_pc (pc)
+ CORE_ADDR pc;
+{
+ struct minimal_symbol *msymbol = lookup_minimal_symbol_by_pc (pc);
+
+ if (msymbol != NULL && MSYMBOL_TYPE (msymbol) == mst_solib_trampoline)
+ return msymbol;
+ return NULL;
+}
+
+/* If PC is in a shared library trampoline code stub, return the
+ address of the `real' function belonging to the stub.
+ Return 0 if PC is not in a trampoline code stub or if the real
+ function is not found in the minimal symbol table.
+
+ We may fail to find the right function if a function with the
+ same name is defined in more than one shared library, but this
+ is considered bad programming style. We could return 0 if we find
+ a duplicate function in case this matters someday. */
+
+CORE_ADDR
+find_solib_trampoline_target (pc)
+ CORE_ADDR pc;
+{
+ struct objfile *objfile;
+ struct minimal_symbol *msymbol;
+ struct minimal_symbol *tsymbol = lookup_solib_trampoline_symbol_by_pc (pc);
+
+ if (tsymbol != NULL)
+ {
+ ALL_MSYMBOLS (objfile, msymbol)
+ {
+ if (MSYMBOL_TYPE (msymbol) == mst_text
+ && STREQ (SYMBOL_NAME (msymbol), SYMBOL_NAME (tsymbol)))
+ return SYMBOL_VALUE_ADDRESS (msymbol);
+ }