/* symbols.c -symbol table-
- Copyright (C) 1987, 90, 91, 92, 93, 94, 95, 96, 97, 1998
+ Copyright 1987, 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
+ 1999, 2000, 2001, 2002, 2003
Free Software Foundation, Inc.
This file is part of GAS, the GNU Assembler.
Software Foundation, 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA. */
-/* #define DEBUG_SYMS / * to debug symbol list maintenance */
-
-#include <ctype.h>
+/* #define DEBUG_SYMS / * to debug symbol list maintenance. */
#include "as.h"
+#include "safe-ctype.h"
#include "obstack.h" /* For "symbols.h" */
#include "subsegs.h"
+#include "struc-symbol.h"
+
/* This is non-zero if symbols are case sensitive, which is the
default. */
int symbols_case_sensitive = 1;
/* symbol-name => struct symbol pointer */
static struct hash_control *sy_hash;
-/* Below are commented in "symbols.h". */
+/* Table of local symbols. */
+static struct hash_control *local_hash;
+
+/* Below are commented in "symbols.h". */
symbolS *symbol_rootP;
symbolS *symbol_lastP;
symbolS abs_symbol;
#define debug_verify_symchain(root, last) ((void) 0)
#endif
+#define DOLLAR_LABEL_CHAR '\001'
+#define LOCAL_LABEL_CHAR '\002'
+
struct obstack notes;
+static char *save_symbol_name PARAMS ((const char *));
static void fb_label_init PARAMS ((void));
static long dollar_label_instance PARAMS ((long));
static long fb_label_instance PARAMS ((long));
static void print_binary PARAMS ((FILE *, const char *, expressionS *));
+static void report_op_error PARAMS ((symbolS *, symbolS *, symbolS *));
-/* symbol_new()
-
- Return a pointer to a new symbol. Die if we can't make a new
+/* Return a pointer to a new symbol. Die if we can't make a new
symbol. Fill in the symbol's values. Add symbol to end of symbol
chain.
-
+
This function should be called in the general case of creating a
symbol. However, if the output file symbol table has already been
set, and you are certain that this symbol won't be wanted in the
{
symbolS *symbolP = symbol_create (name, segment, valu, frag);
- /*
- * Link to end of symbol chain.
- */
+ /* Link to end of symbol chain. */
#ifdef BFD_ASSEMBLER
{
extern int symbol_table_frozen;
return symbolP;
}
-symbolS *
-symbol_create (name, segment, valu, frag)
- const char *name; /* It is copied, the caller can destroy/modify */
- segT segment; /* Segment identifier (SEG_<something>) */
- valueT valu; /* Symbol value */
- fragS *frag; /* Associated fragment */
+/* Save a symbol name on a permanent obstack, and convert it according
+ to the object file format. */
+
+static char *
+save_symbol_name (name)
+ const char *name;
{
unsigned int name_length;
- char *preserved_copy_of_name;
- symbolS *symbolP;
+ char *ret;
- name_length = strlen (name) + 1; /* +1 for \0 */
+ name_length = strlen (name) + 1; /* +1 for \0. */
obstack_grow (¬es, name, name_length);
- preserved_copy_of_name = obstack_finish (¬es);
+ ret = obstack_finish (¬es);
+
#ifdef STRIP_UNDERSCORE
- if (preserved_copy_of_name[0] == '_')
- preserved_copy_of_name++;
+ if (ret[0] == '_')
+ ++ret;
#endif
#ifdef tc_canonicalize_symbol_name
- preserved_copy_of_name =
- tc_canonicalize_symbol_name (preserved_copy_of_name);
+ ret = tc_canonicalize_symbol_name (ret);
#endif
if (! symbols_case_sensitive)
{
- unsigned char *s;
+ char *s;
- for (s = (unsigned char *) preserved_copy_of_name; *s != '\0'; s++)
- if (islower (*s))
- *s = toupper (*s);
+ for (s = ret; *s != '\0'; s++)
+ *s = TOUPPER (*s);
}
+ return ret;
+}
+
+symbolS *
+symbol_create (name, segment, valu, frag)
+ const char *name; /* It is copied, the caller can destroy/modify. */
+ segT segment; /* Segment identifier (SEG_<something>). */
+ valueT valu; /* Symbol value. */
+ fragS *frag; /* Associated fragment. */
+{
+ char *preserved_copy_of_name;
+ symbolS *symbolP;
+
+ preserved_copy_of_name = save_symbol_name (name);
+
symbolP = (symbolS *) obstack_alloc (¬es, sizeof (symbolS));
- /* symbol must be born in some fixed state. This seems as good as any. */
+ /* symbol must be born in some fixed state. This seems as good as any. */
memset (symbolP, 0, sizeof (symbolS));
#ifdef BFD_ASSEMBLER
return symbolP;
}
\f
+#ifdef BFD_ASSEMBLER
+
+/* Local symbol support. If we can get away with it, we keep only a
+ small amount of information for local symbols. */
+
+static symbolS *local_symbol_convert PARAMS ((struct local_symbol *));
+
+/* Used for statistics. */
+
+static unsigned long local_symbol_count;
+static unsigned long local_symbol_conversion_count;
+
+/* This macro is called with a symbol argument passed by reference.
+ It returns whether this is a local symbol. If necessary, it
+ changes its argument to the real symbol. */
+
+#define LOCAL_SYMBOL_CHECK(s) \
+ (s->bsym == NULL \
+ ? (local_symbol_converted_p ((struct local_symbol *) s) \
+ ? (s = local_symbol_get_real_symbol ((struct local_symbol *) s), \
+ 0) \
+ : 1) \
+ : 0)
+
+/* Create a local symbol and insert it into the local hash table. */
+
+struct local_symbol *
+local_symbol_make (name, section, value, frag)
+ const char *name;
+ segT section;
+ valueT value;
+ fragS *frag;
+{
+ char *name_copy;
+ struct local_symbol *ret;
+
+ ++local_symbol_count;
+
+ name_copy = save_symbol_name (name);
+
+ ret = (struct local_symbol *) obstack_alloc (¬es, sizeof *ret);
+ ret->lsy_marker = NULL;
+ ret->lsy_name = name_copy;
+ ret->lsy_section = section;
+ local_symbol_set_frag (ret, frag);
+ ret->lsy_value = value;
+
+ hash_jam (local_hash, name_copy, (PTR) ret);
+
+ return ret;
+}
+
+/* Convert a local symbol into a real symbol. Note that we do not
+ reclaim the space used by the local symbol. */
+
+static symbolS *
+local_symbol_convert (locsym)
+ struct local_symbol *locsym;
+{
+ symbolS *ret;
+
+ assert (locsym->lsy_marker == NULL);
+ if (local_symbol_converted_p (locsym))
+ return local_symbol_get_real_symbol (locsym);
+
+ ++local_symbol_conversion_count;
+
+ ret = symbol_new (locsym->lsy_name, locsym->lsy_section, locsym->lsy_value,
+ local_symbol_get_frag (locsym));
+
+ if (local_symbol_resolved_p (locsym))
+ ret->sy_resolved = 1;
+
+ /* Local symbols are always either defined or used. */
+ ret->sy_used = 1;
+
+#ifdef TC_LOCAL_SYMFIELD_CONVERT
+ TC_LOCAL_SYMFIELD_CONVERT (locsym, ret);
+#endif
+
+ symbol_table_insert (ret);
+
+ local_symbol_mark_converted (locsym);
+ local_symbol_set_real_symbol (locsym, ret);
+
+ hash_jam (local_hash, locsym->lsy_name, NULL);
+
+ return ret;
+}
+
+#else /* ! BFD_ASSEMBLER */
+
+#define LOCAL_SYMBOL_CHECK(s) 0
+#define local_symbol_convert(s) ((symbolS *) s)
+
+#endif /* ! BFD_ASSEMBLER */
+\f
+/* We have just seen "<name>:".
+ Creates a struct symbol unless it already exists.
+
+ Gripes if we are redefining a symbol incompatibly (and ignores it). */
-/*
- * colon()
- *
- * We have just seen "<name>:".
- * Creates a struct symbol unless it already exists.
- *
- * Gripes if we are redefining a symbol incompatibly (and ignores it).
- *
- */
symbolS *
-colon (sym_name) /* just seen "x:" - rattle symbols & frags */
- const char *sym_name; /* symbol name, as a cannonical string */
- /* We copy this string: OK to alter later. */
+colon (sym_name) /* Just seen "x:" - rattle symbols & frags. */
+ const char *sym_name; /* Symbol name, as a cannonical string. */
+ /* We copy this string: OK to alter later. */
{
- register symbolS *symbolP; /* symbol we are working with */
+ register symbolS *symbolP; /* Symbol we are working with. */
/* Sun local labels go out of scope whenever a non-local symbol is
defined. */
extern const int md_short_jump_size;
extern const int md_long_jump_size;
+
+ if (now_seg == absolute_section)
+ {
+ as_bad (_("cannot define symbol `%s' in absolute section"), sym_name);
+ return NULL;
+ }
+
possible_bytes = (md_short_jump_size
+ new_broken_words * md_long_jump_size);
(offsetT) 0,
NULL);
- /* We want to store the pointer to where to insert the jump table in the
- fr_opcode of the rs_broken_word frag. This requires a little
- hackery. */
+ /* We want to store the pointer to where to insert the jump
+ table in the fr_opcode of the rs_broken_word frag. This
+ requires a little hackery. */
while (frag_tmp
&& (frag_tmp->fr_type != rs_broken_word
|| frag_tmp->fr_opcode))
if (RESOLVE_SYMBOL_REDEFINITION (symbolP))
return symbolP;
#endif
- /*
- * Now check for undefined symbols
- */
- if (!S_IS_DEFINED (symbolP) || S_IS_COMMON (symbolP))
+ /* Now check for undefined symbols. */
+ if (LOCAL_SYMBOL_CHECK (symbolP))
+ {
+#ifdef BFD_ASSEMBLER
+ struct local_symbol *locsym = (struct local_symbol *) symbolP;
+
+ if (locsym->lsy_section != undefined_section
+ && (local_symbol_get_frag (locsym) != frag_now
+ || locsym->lsy_section != now_seg
+ || locsym->lsy_value != frag_now_fix ()))
+ {
+ as_bad (_("symbol `%s' is already defined"), sym_name);
+ return symbolP;
+ }
+
+ locsym->lsy_section = now_seg;
+ local_symbol_set_frag (locsym, frag_now);
+ locsym->lsy_value = frag_now_fix ();
+#endif
+ }
+ else if (!S_IS_DEFINED (symbolP) || S_IS_COMMON (symbolP))
{
if (S_GET_VALUE (symbolP) == 0)
{
symbolP->sy_frag = frag_now;
#ifdef OBJ_VMS
- S_SET_OTHER(symbolP, const_flag);
+ S_SET_OTHER (symbolP, const_flag);
#endif
S_SET_VALUE (symbolP, (valueT) frag_now_fix ());
S_SET_SEGMENT (symbolP, now_seg);
#ifdef N_UNDF
know (N_UNDF == 0);
-#endif /* if we have one, it better be zero. */
+#endif /* if we have one, it better be zero. */
}
else
{
- /*
- * There are still several cases to check:
- * A .comm/.lcomm symbol being redefined as
- * initialized data is OK
- * A .comm/.lcomm symbol being redefined with
- * a larger size is also OK
- *
- * This only used to be allowed on VMS gas, but Sun cc
- * on the sparc also depends on it.
- */
+ /* There are still several cases to check:
+
+ A .comm/.lcomm symbol being redefined as initialized
+ data is OK
+
+ A .comm/.lcomm symbol being redefined with a larger
+ size is also OK
+
+ This only used to be allowed on VMS gas, but Sun cc
+ on the sparc also depends on it. */
if (((!S_IS_DEBUG (symbolP)
&& (!S_IS_DEFINED (symbolP) || S_IS_COMMON (symbolP))
&& (now_seg == data_section
|| now_seg == S_GET_SEGMENT (symbolP)))
{
- /*
- * Select which of the 2 cases this is
- */
+ /* Select which of the 2 cases this is. */
if (now_seg != data_section)
{
- /*
- * New .comm for prev .comm symbol.
- * If the new size is larger we just
- * change its value. If the new size
- * is smaller, we ignore this symbol
- */
+ /* New .comm for prev .comm symbol.
+
+ If the new size is larger we just change its
+ value. If the new size is smaller, we ignore
+ this symbol. */
if (S_GET_VALUE (symbolP)
< ((unsigned) frag_now_fix ()))
{
data. */
symbolP->sy_frag = frag_now;
#ifdef OBJ_VMS
- S_SET_OTHER(symbolP, const_flag);
+ S_SET_OTHER (symbolP, const_flag);
#endif
S_SET_VALUE (symbolP, (valueT) frag_now_fix ());
- S_SET_SEGMENT (symbolP, now_seg); /* keep N_EXT bit */
+ S_SET_SEGMENT (symbolP, now_seg); /* Keep N_EXT bit. */
}
}
else
{
-#if defined (S_GET_OTHER) && defined (S_GET_DESC)
- as_fatal ("Symbol \"%s\" is already defined as \"%s\"/%d.%d.%ld.",
- sym_name,
- segment_name (S_GET_SEGMENT (symbolP)),
- S_GET_OTHER (symbolP), S_GET_DESC (symbolP),
- (long) S_GET_VALUE (symbolP));
+#if (!defined (OBJ_AOUT) && !defined (OBJ_MAYBE_AOUT) \
+ && !defined (OBJ_BOUT) && !defined (OBJ_MAYBE_BOUT))
+ static const char *od_buf = "";
#else
- as_fatal ("Symbol \"%s\" is already defined as \"%s\"/%ld.",
+ char od_buf[100];
+ od_buf[0] = '\0';
+#ifdef BFD_ASSEMBLER
+ if (OUTPUT_FLAVOR == bfd_target_aout_flavour)
+#endif
+ sprintf (od_buf, "%d.%d.",
+ S_GET_OTHER (symbolP),
+ S_GET_DESC (symbolP));
+#endif
+ as_bad (_("symbol `%s' is already defined as \"%s\"/%s%ld"),
sym_name,
segment_name (S_GET_SEGMENT (symbolP)),
+ od_buf,
(long) S_GET_VALUE (symbolP));
-#endif
}
- } /* if the undefined symbol has no value */
+ } /* if the undefined symbol has no value */
}
else
{
- /* Don't blow up if the definition is the same */
+ /* Don't blow up if the definition is the same. */
if (!(frag_now == symbolP->sy_frag
&& S_GET_VALUE (symbolP) == frag_now_fix ()
&& S_GET_SEGMENT (symbolP) == now_seg))
- as_fatal ("Symbol %s already defined.", sym_name);
- } /* if this symbol is not yet defined */
+ as_bad (_("symbol `%s' is already defined"), sym_name);
+ }
}
+#ifdef BFD_ASSEMBLER
+ else if (! flag_keep_locals && bfd_is_local_label_name (stdoutput, sym_name))
+ {
+ symbolP = (symbolS *) local_symbol_make (sym_name, now_seg,
+ (valueT) frag_now_fix (),
+ frag_now);
+ }
+#endif /* BFD_ASSEMBLER */
else
{
symbolP = symbol_new (sym_name, now_seg, (valueT) frag_now_fix (),
#endif /* OBJ_VMS */
symbol_table_insert (symbolP);
- } /* if we have seen this symbol before */
+ }
if (mri_common_symbol != NULL)
{
/* This symbol is actually being defined within an MRI common
- section. This requires special handling. */
+ section. This requires special handling. */
+ if (LOCAL_SYMBOL_CHECK (symbolP))
+ symbolP = local_symbol_convert ((struct local_symbol *) symbolP);
symbolP->sy_value.X_op = O_symbol;
symbolP->sy_value.X_add_symbol = mri_common_symbol;
symbolP->sy_value.X_add_number = S_GET_VALUE (mri_common_symbol);
return symbolP;
}
\f
+/* Die if we can't insert the symbol. */
-/*
- * symbol_table_insert()
- *
- * Die if we can't insert the symbol.
- *
- */
-
-void
+void
symbol_table_insert (symbolP)
symbolS *symbolP;
{
know (symbolP);
know (S_GET_NAME (symbolP));
+ if (LOCAL_SYMBOL_CHECK (symbolP))
+ {
+ error_string = hash_jam (local_hash, S_GET_NAME (symbolP),
+ (PTR) symbolP);
+ if (error_string != NULL)
+ as_fatal (_("inserting \"%s\" into symbol table failed: %s"),
+ S_GET_NAME (symbolP), error_string);
+ return;
+ }
+
if ((error_string = hash_jam (sy_hash, S_GET_NAME (symbolP), (PTR) symbolP)))
{
- as_fatal ("Inserting \"%s\" into symbol table failed: %s",
+ as_fatal (_("inserting \"%s\" into symbol table failed: %s"),
S_GET_NAME (symbolP), error_string);
- } /* on error */
-} /* symbol_table_insert() */
+ } /* on error */
+}
\f
-/*
- * symbol_find_or_make()
- *
- * If a symbol name does not exist, create it as undefined, and insert
- * it into the symbol table. Return a pointer to it.
- */
+/* If a symbol name does not exist, create it as undefined, and insert
+ it into the symbol table. Return a pointer to it. */
+
symbolS *
symbol_find_or_make (name)
const char *name;
if (symbolP == NULL)
{
+#ifdef BFD_ASSEMBLER
+ if (! flag_keep_locals && bfd_is_local_label_name (stdoutput, name))
+ {
+ symbolP = md_undefined_symbol ((char *) name);
+ if (symbolP != NULL)
+ return symbolP;
+
+ symbolP = (symbolS *) local_symbol_make (name, undefined_section,
+ (valueT) 0,
+ &zero_address_frag);
+ return symbolP;
+ }
+#endif
+
symbolP = symbol_make (name);
symbol_table_insert (symbolP);
} /* if symbol wasn't found */
return (symbolP);
-} /* symbol_find_or_make() */
+}
symbolS *
symbol_make (name)
- CONST char *name;
+ const char *name;
{
symbolS *symbolP;
- /* Let the machine description default it, e.g. for register names. */
+ /* Let the machine description default it, e.g. for register names. */
symbolP = md_undefined_symbol ((char *) name);
if (!symbolP)
symbolP = symbol_new (name, undefined_section, (valueT) 0, &zero_address_frag);
return (symbolP);
-} /* symbol_make() */
+}
+
+symbolS *
+symbol_temp_new (seg, ofs, frag)
+ segT seg;
+ valueT ofs;
+ fragS *frag;
+{
+ return symbol_new (FAKE_LABEL_NAME, seg, ofs, frag);
+}
+
+symbolS *
+symbol_temp_new_now ()
+{
+ return symbol_temp_new (now_seg, frag_now_fix (), frag_now);
+}
+
+symbolS *
+symbol_temp_make ()
+{
+ return symbol_make (FAKE_LABEL_NAME);
+}
-/*
- * symbol_find()
- *
- * Implement symbol table lookup.
- * In: A symbol's name as a string: '\0' can't be part of a symbol name.
- * Out: NULL if the name was not in the symbol table, else the address
- * of a struct symbol associated with that name.
- */
+/* Implement symbol table lookup.
+ In: A symbol's name as a string: '\0' can't be part of a symbol name.
+ Out: NULL if the name was not in the symbol table, else the address
+ of a struct symbol associated with that name. */
symbolS *
symbol_find (name)
- CONST char *name;
+ const char *name;
{
#ifdef STRIP_UNDERSCORE
return (symbol_find_base (name, 1));
#else /* STRIP_UNDERSCORE */
return (symbol_find_base (name, 0));
#endif /* STRIP_UNDERSCORE */
-} /* symbol_find() */
+}
+
+symbolS *
+symbol_find_exact (name)
+ const char *name;
+{
+#ifdef BFD_ASSEMBLER
+ {
+ struct local_symbol *locsym;
+
+ locsym = (struct local_symbol *) hash_find (local_hash, name);
+ if (locsym != NULL)
+ return (symbolS *) locsym;
+ }
+#endif
+
+ return ((symbolS *) hash_find (sy_hash, name));
+}
symbolS *
symbol_find_base (name, strip_underscore)
- CONST char *name;
+ const char *name;
int strip_underscore;
{
if (strip_underscore && *name == '_')
#ifdef tc_canonicalize_symbol_name
{
char *copy;
+ size_t len = strlen (name) + 1;
- copy = (char *) alloca (strlen (name) + 1);
- strcpy (copy, name);
+ copy = (char *) alloca (len);
+ memcpy (copy, name, len);
name = tc_canonicalize_symbol_name (copy);
}
#endif
if (! symbols_case_sensitive)
{
- unsigned char *copy;
+ char *copy;
+ const char *orig;
+ unsigned char c;
+
+ orig = name;
+ name = copy = (char *) alloca (strlen (name) + 1);
- copy = (unsigned char *) alloca (strlen (name) + 1);
- name = (const char *) copy;
- for (; *copy != '\0'; copy++)
- if (islower (*copy))
- *copy = toupper (*copy);
+ while ((c = *orig++) != '\0')
+ {
+ *copy++ = TOUPPER (c);
+ }
+ *copy = '\0';
}
- return ((symbolS *) hash_find (sy_hash, name));
+ return symbol_find_exact (name);
}
-/*
- * Once upon a time, symbols were kept in a singly linked list. At
- * least coff needs to be able to rearrange them from time to time, for
- * which a doubly linked list is much more convenient. Loic did these
- * as macros which seemed dangerous to me so they're now functions.
- * xoxorich.
- */
+/* Once upon a time, symbols were kept in a singly linked list. At
+ least coff needs to be able to rearrange them from time to time, for
+ which a doubly linked list is much more convenient. Loic did these
+ as macros which seemed dangerous to me so they're now functions.
+ xoxorich. */
+
+/* Link symbol ADDME after symbol TARGET in the chain. */
-/* Link symbol ADDME after symbol TARGET in the chain. */
-void
+void
symbol_append (addme, target, rootPP, lastPP)
symbolS *addme;
symbolS *target;
symbolS **rootPP;
symbolS **lastPP;
{
+ if (LOCAL_SYMBOL_CHECK (addme))
+ abort ();
+ if (target != NULL && LOCAL_SYMBOL_CHECK (target))
+ abort ();
+
if (target == NULL)
{
know (*rootPP == NULL);
*rootPP = addme;
*lastPP = addme;
return;
- } /* if the list is empty */
+ } /* if the list is empty */
if (target->sy_next != NULL)
{
{
know (*lastPP == target);
*lastPP = addme;
- } /* if we have a next */
+ } /* if we have a next */
addme->sy_next = target->sy_next;
target->sy_next = addme;
debug_verify_symchain (symbol_rootP, symbol_lastP);
}
-/* Set the chain pointers of SYMBOL to null. */
-void
+/* Set the chain pointers of SYMBOL to null. */
+
+void
symbol_clear_list_pointers (symbolP)
symbolS *symbolP;
{
+ if (LOCAL_SYMBOL_CHECK (symbolP))
+ abort ();
symbolP->sy_next = NULL;
#ifdef SYMBOLS_NEED_BACKPOINTERS
symbolP->sy_previous = NULL;
}
#ifdef SYMBOLS_NEED_BACKPOINTERS
-/* Remove SYMBOLP from the list. */
-void
+/* Remove SYMBOLP from the list. */
+
+void
symbol_remove (symbolP, rootPP, lastPP)
symbolS *symbolP;
symbolS **rootPP;
symbolS **lastPP;
{
+ if (LOCAL_SYMBOL_CHECK (symbolP))
+ abort ();
+
if (symbolP == *rootPP)
{
*rootPP = symbolP->sy_next;
- } /* if it was the root */
+ } /* if it was the root */
if (symbolP == *lastPP)
{
*lastPP = symbolP->sy_previous;
- } /* if it was the tail */
+ } /* if it was the tail */
if (symbolP->sy_next != NULL)
{
symbolP->sy_next->sy_previous = symbolP->sy_previous;
- } /* if not last */
+ } /* if not last */
if (symbolP->sy_previous != NULL)
{
symbolP->sy_previous->sy_next = symbolP->sy_next;
- } /* if not first */
+ } /* if not first */
debug_verify_symchain (*rootPP, *lastPP);
}
-/* Link symbol ADDME before symbol TARGET in the chain. */
-void
+/* Link symbol ADDME before symbol TARGET in the chain. */
+
+void
symbol_insert (addme, target, rootPP, lastPP)
symbolS *addme;
symbolS *target;
symbolS **rootPP;
- symbolS **lastPP;
+ symbolS **lastPP ATTRIBUTE_UNUSED;
{
+ if (LOCAL_SYMBOL_CHECK (addme))
+ abort ();
+ if (LOCAL_SYMBOL_CHECK (target))
+ abort ();
+
if (target->sy_previous != NULL)
{
target->sy_previous->sy_next = addme;
{
know (*rootPP == target);
*rootPP = addme;
- } /* if not first */
+ } /* if not first */
addme->sy_previous = target->sy_previous;
target->sy_previous = addme;
#endif /* SYMBOLS_NEED_BACKPOINTERS */
-void
+void
verify_symbol_chain (rootP, lastP)
symbolS *rootP;
symbolS *lastP;
for (; symbol_next (symbolP) != NULL; symbolP = symbol_next (symbolP))
{
+#ifdef BFD_ASSEMBLER
+ assert (symbolP->bsym != NULL);
+#endif
#ifdef SYMBOLS_NEED_BACKPOINTERS
assert (symbolP->sy_next->sy_previous == symbolP);
#else
verify_symbol_chain (p, n);
}
+static void
+report_op_error (symp, left, right)
+ symbolS *symp;
+ symbolS *left, *right;
+{
+ char *file;
+ unsigned int line;
+ segT seg_left = S_GET_SEGMENT (left);
+ segT seg_right = right ? S_GET_SEGMENT (right) : 0;
+
+ if (expr_symbol_where (symp, &file, &line))
+ {
+ if (seg_left == undefined_section)
+ as_bad_where (file, line,
+ _("undefined symbol `%s' in operation"),
+ S_GET_NAME (left));
+ if (seg_right == undefined_section)
+ as_bad_where (file, line,
+ _("undefined symbol `%s' in operation"),
+ S_GET_NAME (right));
+ if (seg_left != undefined_section
+ && seg_right != undefined_section)
+ {
+ if (right)
+ as_bad_where (file, line,
+ _("invalid sections for operation on `%s' and `%s'"),
+ S_GET_NAME (left), S_GET_NAME (right));
+ else
+ as_bad_where (file, line,
+ _("invalid section for operation on `%s'"),
+ S_GET_NAME (left));
+ }
+
+ }
+ else
+ {
+ if (seg_left == undefined_section)
+ as_bad (_("undefined symbol `%s' in operation setting `%s'"),
+ S_GET_NAME (left), S_GET_NAME (symp));
+ if (seg_right == undefined_section)
+ as_bad (_("undefined symbol `%s' in operation setting `%s'"),
+ S_GET_NAME (right), S_GET_NAME (symp));
+ if (seg_left != undefined_section
+ && seg_right != undefined_section)
+ {
+ if (right)
+ as_bad_where (file, line,
+ _("invalid sections for operation on `%s' and `%s' setting `%s'"),
+ S_GET_NAME (left), S_GET_NAME (right), S_GET_NAME (symp));
+ else
+ as_bad_where (file, line,
+ _("invalid section for operation on `%s' setting `%s'"),
+ S_GET_NAME (left), S_GET_NAME (symp));
+ }
+ }
+}
+
/* Resolve the value of a symbol. This is called during the final
pass over the symbol table to resolve any symbols with complex
values. */
valueT
-resolve_symbol_value (symp, finalize)
+resolve_symbol_value (symp)
symbolS *symp;
- int finalize;
{
int resolved;
- valueT final_val;
+ valueT final_val = 0;
segT final_seg;
+#ifdef BFD_ASSEMBLER
+ if (LOCAL_SYMBOL_CHECK (symp))
+ {
+ struct local_symbol *locsym = (struct local_symbol *) symp;
+
+ final_val = locsym->lsy_value;
+ if (local_symbol_resolved_p (locsym))
+ return final_val;
+
+ final_val += local_symbol_get_frag (locsym)->fr_address / OCTETS_PER_BYTE;
+
+ if (finalize_syms)
+ {
+ locsym->lsy_value = final_val;
+ local_symbol_mark_resolved (locsym);
+ }
+
+ return final_val;
+ }
+#endif
+
if (symp->sy_resolved)
{
if (symp->sy_value.X_op == O_constant)
if (symp->sy_resolving)
{
- if (finalize)
- as_bad ("Symbol definition loop encountered at %s", S_GET_NAME (symp));
+ if (finalize_syms)
+ as_bad (_("symbol definition loop encountered at `%s'"),
+ S_GET_NAME (symp));
final_val = 0;
resolved = 1;
}
/* Fall through. */
case O_constant:
- final_val += symp->sy_frag->fr_address;
+ final_val += symp->sy_frag->fr_address / OCTETS_PER_BYTE;
if (final_seg == expr_section)
final_seg = absolute_section;
resolved = 1;
case O_symbol:
case O_symbol_rva:
- left = resolve_symbol_value (add_symbol, finalize);
- do_symbol:
+ left = resolve_symbol_value (add_symbol);
+ seg_left = S_GET_SEGMENT (add_symbol);
+ if (finalize_syms)
+ symp->sy_value.X_op_symbol = NULL;
+ do_symbol:
if (symp->sy_mri_common)
{
/* This is a symbol inside an MRI common section. The
- relocation routines are going to handle it specially.
- Don't change the value. */
- resolved = add_symbol->sy_resolved;
+ relocation routines are going to handle it specially.
+ Don't change the value. */
+ resolved = symbol_resolved_p (add_symbol);
break;
}
- if (finalize && final_val == 0)
- copy_symbol_attributes (symp, add_symbol);
+ if (finalize_syms && final_val == 0)
+ {
+ if (LOCAL_SYMBOL_CHECK (add_symbol))
+ add_symbol = local_symbol_convert ((struct local_symbol *)
+ add_symbol);
+ copy_symbol_attributes (symp, add_symbol);
+ }
- /* If we have equated this symbol to an undefined symbol, we
- keep X_op set to O_symbol, and we don't change
- X_add_number. This permits the routine which writes out
- relocation to detect this case, and convert the
- relocation to be against the symbol to which this symbol
- is equated. */
+ /* If we have equated this symbol to an undefined or common
+ symbol, keep X_op set to O_symbol, and don't change
+ X_add_number. This permits the routine which writes out
+ relocation to detect this case, and convert the
+ relocation to be against the symbol to which this symbol
+ is equated. */
if (! S_IS_DEFINED (add_symbol) || S_IS_COMMON (add_symbol))
{
- if (finalize)
+ if (finalize_syms)
{
symp->sy_value.X_op = O_symbol;
- S_SET_SEGMENT (symp, S_GET_SEGMENT (add_symbol));
+ symp->sy_value.X_add_symbol = add_symbol;
symp->sy_value.X_add_number = final_val;
+ /* Use X_op_symbol as a flag. */
+ symp->sy_value.X_op_symbol = add_symbol;
+ final_seg = seg_left;
}
final_val = 0;
- resolved = add_symbol->sy_resolved;
+ resolved = symbol_resolved_p (add_symbol);
+ symp->sy_resolving = 0;
+ goto exit_dont_set_value;
+ }
+ else if (finalize_syms && final_seg == expr_section
+ && seg_left != expr_section)
+ {
+ /* If the symbol is an expression symbol, do similarly
+ as for undefined and common syms above. Handles
+ "sym +/- expr" where "expr" cannot be evaluated
+ immediately, and we want relocations to be against
+ "sym", eg. because it is weak. */
+ symp->sy_value.X_op = O_symbol;
+ symp->sy_value.X_add_symbol = add_symbol;
+ symp->sy_value.X_add_number = final_val;
+ symp->sy_value.X_op_symbol = add_symbol;
+ final_seg = seg_left;
+ final_val += symp->sy_frag->fr_address + left;
+ resolved = symbol_resolved_p (add_symbol);
+ symp->sy_resolving = 0;
goto exit_dont_set_value;
}
else
{
final_val += symp->sy_frag->fr_address + left;
if (final_seg == expr_section || final_seg == undefined_section)
- final_seg = S_GET_SEGMENT (add_symbol);
+ final_seg = seg_left;
}
- resolved = add_symbol->sy_resolved;
+ resolved = symbol_resolved_p (add_symbol);
break;
case O_uminus:
case O_bit_not:
case O_logical_not:
- left = resolve_symbol_value (add_symbol, finalize);
+ left = resolve_symbol_value (add_symbol);
+ seg_left = S_GET_SEGMENT (add_symbol);
+
+ /* By reducing these to the relevant dyadic operator, we get
+ !S -> S == 0 permitted on anything,
+ -S -> 0 - S only permitted on absolute
+ ~S -> S ^ ~0 only permitted on absolute */
+ if (op != O_logical_not && seg_left != absolute_section
+ && finalize_syms)
+ report_op_error (symp, add_symbol, NULL);
+
+ if (final_seg == expr_section || final_seg == undefined_section)
+ final_seg = absolute_section;
if (op == O_uminus)
left = -left;
left = ~left;
final_val += left + symp->sy_frag->fr_address;
- if (final_seg == expr_section || final_seg == undefined_section)
- final_seg = absolute_section;
- resolved = add_symbol->sy_resolved;
+ resolved = symbol_resolved_p (add_symbol);
break;
case O_multiply:
case O_gt:
case O_logical_and:
case O_logical_or:
- left = resolve_symbol_value (add_symbol, finalize);
- right = resolve_symbol_value (op_symbol, finalize);
+ left = resolve_symbol_value (add_symbol);
+ right = resolve_symbol_value (op_symbol);
seg_left = S_GET_SEGMENT (add_symbol);
seg_right = S_GET_SEGMENT (op_symbol);
/* Simplify addition or subtraction of a constant by folding the
constant into X_add_number. */
- if (op == O_add || op == O_subtract)
+ if (op == O_add)
{
if (seg_right == absolute_section)
{
- if (op == O_add)
- final_val += right;
- else
- final_val -= right;
- op = O_symbol;
- op_symbol = NULL;
+ final_val += right;
goto do_symbol;
}
- else if (seg_left == absolute_section && op == O_add)
+ else if (seg_left == absolute_section)
{
- op = O_symbol;
final_val += left;
add_symbol = op_symbol;
left = right;
- op_symbol = NULL;
+ seg_left = seg_right;
goto do_symbol;
}
}
-
- /* Subtraction is permitted if both operands are in the same
- section. Otherwise, both operands must be absolute. We
- already handled the case of addition or subtraction of a
- constant above. This will probably need to be changed
- for an object file format which supports arbitrary
- expressions, such as IEEE-695. */
- /* Don't emit messages unless we're finalizing the symbol value,
- otherwise we may get the same message multiple times. */
- if ((seg_left != absolute_section || seg_right != absolute_section)
- && (op != O_subtract || seg_left != seg_right)
- && finalize)
+ else if (op == O_subtract)
{
- char *file;
- unsigned int line;
-
- if (expr_symbol_where (symp, &file, &line))
- {
- if (seg_left == undefined_section)
- as_bad_where (file, line,
- "undefined symbol %s in operation",
- S_GET_NAME (symp->sy_value.X_add_symbol));
- if (seg_right == undefined_section)
- as_bad_where (file, line,
- "undefined symbol %s in operation",
- S_GET_NAME (symp->sy_value.X_op_symbol));
- if (seg_left != undefined_section
- && seg_right != undefined_section)
- as_bad_where (file, line, "invalid section for operation");
- }
- else
+ if (seg_right == absolute_section)
{
- if (seg_left == undefined_section)
- as_bad ("undefined symbol %s in operation setting %s",
- S_GET_NAME (symp->sy_value.X_add_symbol),
- S_GET_NAME (symp));
- if (seg_right == undefined_section)
- as_bad ("undefined symbol %s in operation setting %s",
- S_GET_NAME (symp->sy_value.X_op_symbol),
- S_GET_NAME (symp));
- if (seg_left != undefined_section
- && seg_right != undefined_section)
- as_bad ("invalid section for operation setting %s",
- S_GET_NAME (symp));
+ final_val -= right;
+ goto do_symbol;
}
}
+ /* Equality and non-equality tests are permitted on anything.
+ Subtraction, and other comparison operators are permitted if
+ both operands are in the same section. Otherwise, both
+ operands must be absolute. We already handled the case of
+ addition or subtraction of a constant above. This will
+ probably need to be changed for an object file format which
+ supports arbitrary expressions, such as IEEE-695.
+
+ Don't emit messages unless we're finalizing the symbol value,
+ otherwise we may get the same message multiple times. */
+ if (finalize_syms
+ && !(seg_left == absolute_section
+ && seg_right == absolute_section)
+ && !(op == O_eq || op == O_ne)
+ && !((op == O_subtract
+ || op == O_lt || op == O_le || op == O_ge || op == O_gt)
+ && seg_left == seg_right
+ && (seg_left != undefined_section
+ || add_symbol == op_symbol)))
+ report_op_error (symp, add_symbol, op_symbol);
+
+ if (final_seg == expr_section || final_seg == undefined_section)
+ final_seg = absolute_section;
+
/* Check for division by zero. */
if ((op == O_divide || op == O_modulus) && right == 0)
{
/* If seg_right is not absolute_section, then we've
- already issued a warning about using a bad symbol. */
- if (seg_right == absolute_section && finalize)
+ already issued a warning about using a bad symbol. */
+ if (seg_right == absolute_section && finalize_syms)
{
char *file;
unsigned int line;
if (expr_symbol_where (symp, &file, &line))
- as_bad_where (file, line, "division by zero");
+ as_bad_where (file, line, _("division by zero"));
else
- as_bad ("division by zero when setting %s",
+ as_bad (_("division by zero when setting `%s'"),
S_GET_NAME (symp));
}
case O_bit_and: left &= right; break;
case O_add: left += right; break;
case O_subtract: left -= right; break;
- case O_eq: left = left == right ? ~ (offsetT) 0 : 0; break;
- case O_ne: left = left != right ? ~ (offsetT) 0 : 0; break;
+ case O_eq:
+ case O_ne:
+ left = (left == right && seg_left == seg_right
+ && (seg_left != undefined_section
+ || add_symbol == op_symbol)
+ ? ~ (offsetT) 0 : 0);
+ if (symp->sy_value.X_op == O_ne)
+ left = ~left;
+ break;
case O_lt: left = left < right ? ~ (offsetT) 0 : 0; break;
case O_le: left = left <= right ? ~ (offsetT) 0 : 0; break;
case O_ge: left = left >= right ? ~ (offsetT) 0 : 0; break;
final_val += symp->sy_frag->fr_address + left;
if (final_seg == expr_section || final_seg == undefined_section)
- final_seg = absolute_section;
- resolved = (add_symbol->sy_resolved && op_symbol->sy_resolved);
- break;
+ {
+ if (seg_left == undefined_section
+ || seg_right == undefined_section)
+ final_seg = undefined_section;
+ else if (seg_left == absolute_section)
+ final_seg = seg_right;
+ else
+ final_seg = seg_left;
+ }
+ resolved = (symbol_resolved_p (add_symbol)
+ && symbol_resolved_p (op_symbol));
+ break;
case O_register:
case O_big:
symp->sy_resolving = 0;
}
- if (finalize)
- {
- S_SET_VALUE (symp, final_val);
+ if (finalize_syms)
+ S_SET_VALUE (symp, final_val);
+exit_dont_set_value:
+ /* Always set the segment, even if not finalizing the value.
+ The segment is used to determine whether a symbol is defined. */
#if defined (OBJ_AOUT) && ! defined (BFD_ASSEMBLER)
- /* The old a.out backend does not handle S_SET_SEGMENT correctly
- for a stab symbol, so we use this bad hack. */
- if (final_seg != S_GET_SEGMENT (symp))
+ /* The old a.out backend does not handle S_SET_SEGMENT correctly
+ for a stab symbol, so we use this bad hack. */
+ if (final_seg != S_GET_SEGMENT (symp))
#endif
- S_SET_SEGMENT (symp, final_seg);
- }
+ S_SET_SEGMENT (symp, final_seg);
-exit_dont_set_value:
/* Don't worry if we can't resolve an expr_section symbol. */
- if (finalize)
+ if (finalize_syms)
{
if (resolved)
symp->sy_resolved = 1;
else if (S_GET_SEGMENT (symp) != expr_section)
{
- as_bad ("can't resolve value for symbol \"%s\"", S_GET_NAME (symp));
+ as_bad (_("can't resolve value for symbol `%s'"),
+ S_GET_NAME (symp));
symp->sy_resolved = 1;
}
}
return final_val;
}
+#ifdef BFD_ASSEMBLER
+
+static void resolve_local_symbol PARAMS ((const char *, PTR));
+
+/* A static function passed to hash_traverse. */
+
+static void
+resolve_local_symbol (key, value)
+ const char *key ATTRIBUTE_UNUSED;
+ PTR value;
+{
+ if (value != NULL)
+ resolve_symbol_value (value);
+}
+
+#endif
+
+/* Resolve all local symbols. */
+
+void
+resolve_local_symbol_values ()
+{
+#ifdef BFD_ASSEMBLER
+ hash_traverse (local_hash, resolve_local_symbol);
+#endif
+}
+
/* Dollar labels look like a number followed by a dollar sign. Eg, "42$".
They are *really* local. That is, they go out of scope whenever we see a
label that isn't local. Also, like fb labels, there can be multiple
static unsigned long dollar_label_count;
static unsigned long dollar_label_max;
-int
+int
dollar_label_defined (label)
long label;
{
if (*i == label)
return dollar_label_defines[i - dollar_labels];
- /* if we get here, label isn't defined */
+ /* If we get here, label isn't defined. */
return 0;
-} /* dollar_label_defined() */
+}
static long
dollar_label_instance (label)
if (*i == label)
return (dollar_label_instances[i - dollar_labels]);
- /* If we get here, we haven't seen the label before, therefore its instance
- count is zero. */
+ /* If we get here, we haven't seen the label before.
+ Therefore its instance count is zero. */
return 0;
}
-void
+void
dollar_label_clear ()
{
memset (dollar_label_defines, '\0', (unsigned int) dollar_label_count);
#define DOLLAR_LABEL_BUMP_BY 10
-void
+void
define_dollar_label (label)
long label;
{
return;
}
- /* if we get to here, we don't have label listed yet. */
+ /* If we get to here, we don't have label listed yet. */
if (dollar_labels == NULL)
{
dollar_label_instances = (long *) xrealloc ((char *) dollar_label_instances,
dollar_label_max * sizeof (long));
dollar_label_defines = xrealloc (dollar_label_defines, dollar_label_max);
- } /* if we needed to grow */
+ } /* if we needed to grow */
dollar_labels[dollar_label_count] = label;
dollar_label_instances[dollar_label_count] = 1;
++dollar_label_count;
}
-/*
- * dollar_label_name()
- *
- * Caller must copy returned name: we re-use the area for the next name.
- *
- * The mth occurence of label n: is turned into the symbol "Ln^Am"
- * where n is the label number and m is the instance number. "L" makes
- * it a label discarded unless debugging and "^A"('\1') ensures no
- * ordinary symbol SHOULD get the same name as a local label
- * symbol. The first "4:" is "L4^A1" - the m numbers begin at 1.
- *
- * fb labels get the same treatment, except that ^B is used in place of ^A.
- */
-
-char * /* Return local label name. */
+/* Caller must copy returned name: we re-use the area for the next name.
+
+ The mth occurence of label n: is turned into the symbol "Ln^Am"
+ where n is the label number and m is the instance number. "L" makes
+ it a label discarded unless debugging and "^A"('\1') ensures no
+ ordinary symbol SHOULD get the same name as a local label
+ symbol. The first "4:" is "L4^A1" - the m numbers begin at 1.
+
+ fb labels get the same treatment, except that ^B is used in place
+ of ^A. */
+
+char * /* Return local label name. */
dollar_label_name (n, augend)
- register long n; /* we just saw "n$:" : n a number */
- register int augend; /* 0 for current instance, 1 for new instance */
+ register long n; /* we just saw "n$:" : n a number. */
+ register int augend; /* 0 for current instance, 1 for new instance. */
{
long i;
- /* Returned to caller, then copied. used for created names ("4f") */
+ /* Returned to caller, then copied. Used for created names ("4f"). */
static char symbol_name_build[24];
register char *p;
register char *q;
- char symbol_name_temporary[20]; /* build up a number, BACKWARDS */
+ char symbol_name_temporary[20]; /* Build up a number, BACKWARDS. */
know (n >= 0);
know (augend == 0 || augend == 1);
p = symbol_name_build;
+#ifdef LOCAL_LABEL_PREFIX
+ *p++ = LOCAL_LABEL_PREFIX;
+#endif
*p++ = 'L';
- /* Next code just does sprintf( {}, "%d", n); */
- /* label number */
+ /* Next code just does sprintf( {}, "%d", n); */
+ /* Label number. */
q = symbol_name_temporary;
for (*q++ = 0, i = n; i; ++q)
{
while ((*p = *--q) != '\0')
++p;
- *p++ = 1; /* ^A */
+ *p++ = DOLLAR_LABEL_CHAR; /* ^A */
- /* instance number */
+ /* Instance number. */
q = symbol_name_temporary;
for (*q++ = 0, i = dollar_label_instance (n) + augend; i; ++q)
{
}
while ((*p++ = *--q) != '\0');;
- /* The label, as a '\0' ended string, starts at symbol_name_build. */
+ /* The label, as a '\0' ended string, starts at symbol_name_build. */
return symbol_name_build;
}
-/*
- * Sombody else's idea of local labels. They are made by "n:" where n
- * is any decimal digit. Refer to them with
- * "nb" for previous (backward) n:
- * or "nf" for next (forward) n:.
- *
- * We do a little better and let n be any number, not just a single digit, but
- * since the other guy's assembler only does ten, we treat the first ten
- * specially.
- *
- * Like someone else's assembler, we have one set of local label counters for
- * entire assembly, not one set per (sub)segment like in most assemblers. This
- * implies that one can refer to a label in another segment, and indeed some
- * crufty compilers have done just that.
- *
- * Since there could be a LOT of these things, treat them as a sparse array.
- */
+/* Sombody else's idea of local labels. They are made by "n:" where n
+ is any decimal digit. Refer to them with
+ "nb" for previous (backward) n:
+ or "nf" for next (forward) n:.
+
+ We do a little better and let n be any number, not just a single digit, but
+ since the other guy's assembler only does ten, we treat the first ten
+ specially.
+
+ Like someone else's assembler, we have one set of local label counters for
+ entire assembly, not one set per (sub)segment like in most assemblers. This
+ implies that one can refer to a label in another segment, and indeed some
+ crufty compilers have done just that.
+
+ Since there could be a LOT of these things, treat them as a sparse
+ array. */
#define FB_LABEL_SPECIAL (10)
static long fb_label_count;
static long fb_label_max;
-/* this must be more than FB_LABEL_SPECIAL */
+/* This must be more than FB_LABEL_SPECIAL. */
#define FB_LABEL_BUMP_BY (FB_LABEL_SPECIAL + 6)
-static void
+static void
fb_label_init ()
{
memset ((void *) fb_low_counter, '\0', sizeof (fb_low_counter));
-} /* fb_label_init() */
+}
-/* add one to the instance number of this fb label */
-void
+/* Add one to the instance number of this fb label. */
+
+void
fb_label_instance_inc (label)
long label;
{
{
++fb_label_instances[i - fb_labels];
return;
- } /* if we find it */
- } /* for each existing label */
+ } /* if we find it */
+ } /* for each existing label */
}
- /* if we get to here, we don't have label listed yet. */
+ /* If we get to here, we don't have label listed yet. */
if (fb_labels == NULL)
{
fb_label_max * sizeof (long));
fb_label_instances = (long *) xrealloc ((char *) fb_label_instances,
fb_label_max * sizeof (long));
- } /* if we needed to grow */
+ } /* if we needed to grow */
fb_labels[fb_label_count] = label;
fb_label_instances[fb_label_count] = 1;
++fb_label_count;
}
-static long
+static long
fb_label_instance (label)
long label;
{
if (*i == label)
{
return (fb_label_instances[i - fb_labels]);
- } /* if we find it */
- } /* for each existing label */
+ } /* if we find it */
+ } /* for each existing label */
}
/* We didn't find the label, so this must be a reference to the
return 0;
}
-/*
- * fb_label_name()
- *
- * Caller must copy returned name: we re-use the area for the next name.
- *
- * The mth occurence of label n: is turned into the symbol "Ln^Bm"
- * where n is the label number and m is the instance number. "L" makes
- * it a label discarded unless debugging and "^B"('\2') ensures no
- * ordinary symbol SHOULD get the same name as a local label
- * symbol. The first "4:" is "L4^B1" - the m numbers begin at 1.
- *
- * dollar labels get the same treatment, except that ^A is used in place of ^B. */
-
-char * /* Return local label name. */
+/* Caller must copy returned name: we re-use the area for the next name.
+
+ The mth occurence of label n: is turned into the symbol "Ln^Bm"
+ where n is the label number and m is the instance number. "L" makes
+ it a label discarded unless debugging and "^B"('\2') ensures no
+ ordinary symbol SHOULD get the same name as a local label
+ symbol. The first "4:" is "L4^B1" - the m numbers begin at 1.
+
+ dollar labels get the same treatment, except that ^A is used in
+ place of ^B. */
+
+char * /* Return local label name. */
fb_label_name (n, augend)
- long n; /* we just saw "n:", "nf" or "nb" : n a number */
- long augend; /* 0 for nb, 1 for n:, nf */
+ long n; /* We just saw "n:", "nf" or "nb" : n a number. */
+ long augend; /* 0 for nb, 1 for n:, nf. */
{
long i;
- /* Returned to caller, then copied. used for created names ("4f") */
+ /* Returned to caller, then copied. Used for created names ("4f"). */
static char symbol_name_build[24];
register char *p;
register char *q;
- char symbol_name_temporary[20]; /* build up a number, BACKWARDS */
+ char symbol_name_temporary[20]; /* Build up a number, BACKWARDS. */
know (n >= 0);
know (augend == 0 || augend == 1);
p = symbol_name_build;
+#ifdef LOCAL_LABEL_PREFIX
+ *p++ = LOCAL_LABEL_PREFIX;
+#endif
*p++ = 'L';
- /* Next code just does sprintf( {}, "%d", n); */
- /* label number */
+ /* Next code just does sprintf( {}, "%d", n); */
+ /* Label number. */
q = symbol_name_temporary;
for (*q++ = 0, i = n; i; ++q)
{
while ((*p = *--q) != '\0')
++p;
- *p++ = 2; /* ^B */
+ *p++ = LOCAL_LABEL_CHAR; /* ^B */
- /* instance number */
+ /* Instance number. */
q = symbol_name_temporary;
for (*q++ = 0, i = fb_label_instance (n) + augend; i; ++q)
{
}
while ((*p++ = *--q) != '\0');;
- /* The label, as a '\0' ended string, starts at symbol_name_build. */
+ /* The label, as a '\0' ended string, starts at symbol_name_build. */
return (symbol_name_build);
-} /* fb_label_name() */
+}
-/*
- * decode name that may have been generated by foo_label_name() above. If
- * the name wasn't generated by foo_label_name(), then return it unaltered.
- * This is used for error messages.
- */
+/* Decode name that may have been generated by foo_label_name() above.
+ If the name wasn't generated by foo_label_name(), then return it
+ unaltered. This is used for error messages. */
char *
decode_local_label_name (s)
int label_number;
int instance_number;
char *type;
- const char *message_format = "\"%d\" (instance number %d of a %s label)";
+ const char *message_format;
+ int index = 0;
+
+#ifdef LOCAL_LABEL_PREFIX
+ if (s[index] == LOCAL_LABEL_PREFIX)
+ ++index;
+#endif
- if (s[0] != 'L')
+ if (s[index] != 'L')
return s;
- for (label_number = 0, p = s + 1; isdigit ((unsigned char) *p); ++p)
+ for (label_number = 0, p = s + index + 1; ISDIGIT (*p); ++p)
label_number = (10 * label_number) + *p - '0';
- if (*p == 1)
+ if (*p == DOLLAR_LABEL_CHAR)
type = "dollar";
- else if (*p == 2)
+ else if (*p == LOCAL_LABEL_CHAR)
type = "fb";
else
return s;
- for (instance_number = 0, p++; isdigit ((unsigned char) *p); ++p)
+ for (instance_number = 0, p++; ISDIGIT (*p); ++p)
instance_number = (10 * instance_number) + *p - '0';
+ message_format = _("\"%d\" (instance number %d of a %s label)");
symbol_decode = obstack_alloc (¬es, strlen (message_format) + 30);
sprintf (symbol_decode, message_format, label_number, instance_number, type);
S_GET_VALUE (s)
symbolS *s;
{
- if (!s->sy_resolved && s->sy_value.X_op != O_constant)
- resolve_symbol_value (s, 1);
+#ifdef BFD_ASSEMBLER
+ if (LOCAL_SYMBOL_CHECK (s))
+ return resolve_symbol_value (s);
+#endif
+
+ if (!s->sy_resolved)
+ {
+ valueT val = resolve_symbol_value (s);
+ if (!finalize_syms)
+ return val;
+ }
if (s->sy_value.X_op != O_constant)
{
static symbolS *recur;
/* FIXME: In non BFD assemblers, S_IS_DEFINED and S_IS_COMMON
- may call S_GET_VALUE. We use a static symbol to avoid the
- immediate recursion. */
+ may call S_GET_VALUE. We use a static symbol to avoid the
+ immediate recursion. */
if (recur == s)
return (valueT) s->sy_value.X_add_number;
recur = s;
if (! s->sy_resolved
|| s->sy_value.X_op != O_symbol
|| (S_IS_DEFINED (s) && ! S_IS_COMMON (s)))
- as_bad ("Attempt to get value of unresolved symbol %s",
+ as_bad (_("attempt to get value of unresolved symbol `%s'"),
S_GET_NAME (s));
recur = NULL;
}
symbolS *s;
valueT val;
{
+#ifdef BFD_ASSEMBLER
+ if (LOCAL_SYMBOL_CHECK (s))
+ {
+ ((struct local_symbol *) s)->lsy_value = val;
+ return;
+ }
+#endif
+
s->sy_value.X_op = O_constant;
s->sy_value.X_add_number = (offsetT) val;
s->sy_value.X_unsigned = 0;
copy_symbol_attributes (dest, src)
symbolS *dest, *src;
{
+ if (LOCAL_SYMBOL_CHECK (dest))
+ dest = local_symbol_convert ((struct local_symbol *) dest);
+ if (LOCAL_SYMBOL_CHECK (src))
+ src = local_symbol_convert ((struct local_symbol *) src);
+
#ifdef BFD_ASSEMBLER
/* In an expression, transfer the settings of these flags.
The user can override later, of course. */
#ifdef BFD_ASSEMBLER
+int
+S_IS_FUNCTION (s)
+ symbolS *s;
+{
+ flagword flags;
+
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+
+ flags = s->bsym->flags;
+
+ return (flags & BSF_FUNCTION) != 0;
+}
+
int
S_IS_EXTERNAL (s)
symbolS *s;
{
- flagword flags = s->bsym->flags;
+ flagword flags;
- /* sanity check */
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+
+ flags = s->bsym->flags;
+
+ /* Sanity check. */
if ((flags & BSF_LOCAL) && (flags & BSF_GLOBAL))
abort ();
S_IS_WEAK (s)
symbolS *s;
{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
return (s->bsym->flags & BSF_WEAK) != 0;
}
S_IS_COMMON (s)
symbolS *s;
{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
return bfd_is_com_section (s->bsym->section);
}
S_IS_DEFINED (s)
symbolS *s;
{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return ((struct local_symbol *) s)->lsy_section != undefined_section;
return s->bsym->section != undefined_section;
}
+
+#ifndef EXTERN_FORCE_RELOC
+#define EXTERN_FORCE_RELOC IS_ELF
+#endif
+
+/* Return true for symbols that should not be reduced to section
+ symbols or eliminated from expressions, because they may be
+ overridden by the linker. */
+int
+S_FORCE_RELOC (s, strict)
+ symbolS *s;
+ int strict;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return ((struct local_symbol *) s)->lsy_section == undefined_section;
+
+ return ((strict
+ && ((s->bsym->flags & BSF_WEAK) != 0
+ || (EXTERN_FORCE_RELOC
+ && (s->bsym->flags & BSF_GLOBAL) != 0)))
+ || s->bsym->section == undefined_section
+ || bfd_is_com_section (s->bsym->section));
+}
+
int
S_IS_DEBUG (s)
symbolS *s;
{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
if (s->bsym->flags & BSF_DEBUGGING)
return 1;
return 0;
S_IS_LOCAL (s)
symbolS *s;
{
- flagword flags = s->bsym->flags;
+ flagword flags;
const char *name;
- /* sanity check */
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 1;
+
+ flags = s->bsym->flags;
+
+ /* Sanity check. */
if ((flags & BSF_LOCAL) && (flags & BSF_GLOBAL))
abort ();
name = S_GET_NAME (s);
return (name != NULL
&& ! S_IS_DEBUG (s)
- && (strchr (name, '\001')
- || strchr (name, '\002')
+ && (strchr (name, DOLLAR_LABEL_CHAR)
+ || strchr (name, LOCAL_LABEL_CHAR)
|| (! flag_keep_locals
&& (bfd_is_local_label (stdoutput, s->bsym)
|| (flag_mri
return S_GET_NAME (s) == 0;
}
-CONST char *
+const char *
S_GET_NAME (s)
symbolS *s;
{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return ((struct local_symbol *) s)->lsy_name;
return s->bsym->name;
}
S_GET_SEGMENT (s)
symbolS *s;
{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return ((struct local_symbol *) s)->lsy_section;
return s->bsym->section;
}
faults assigning back to const global symbols such as *ABS*, but it
shouldn't happen anyway. */
+ if (LOCAL_SYMBOL_CHECK (s))
+ {
+ if (seg == reg_section)
+ s = local_symbol_convert ((struct local_symbol *) s);
+ else
+ {
+ ((struct local_symbol *) s)->lsy_section = seg;
+ return;
+ }
+ }
+
if (s->bsym->flags & BSF_SECTION_SYM)
{
if (s->bsym->section != seg)
- abort();
+ abort ();
}
else
s->bsym->section = seg;
S_SET_EXTERNAL (s)
symbolS *s;
{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
if ((s->bsym->flags & BSF_WEAK) != 0)
{
/* Let .weak override .global. */
return;
}
+ if (s->bsym->flags & BSF_SECTION_SYM)
+ {
+ char * file;
+ unsigned int line;
+
+ /* Do not reassign section symbols. */
+ as_where (& file, & line);
+ as_warn_where (file, line,
+ _("section symbols are already global"));
+ return;
+ }
s->bsym->flags |= BSF_GLOBAL;
- s->bsym->flags &= ~(BSF_LOCAL|BSF_WEAK);
+ s->bsym->flags &= ~(BSF_LOCAL | BSF_WEAK);
}
void
S_CLEAR_EXTERNAL (s)
symbolS *s;
{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return;
if ((s->bsym->flags & BSF_WEAK) != 0)
{
/* Let .weak override. */
return;
}
s->bsym->flags |= BSF_LOCAL;
- s->bsym->flags &= ~(BSF_GLOBAL|BSF_WEAK);
+ s->bsym->flags &= ~(BSF_GLOBAL | BSF_WEAK);
}
void
S_SET_WEAK (s)
symbolS *s;
{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
s->bsym->flags |= BSF_WEAK;
- s->bsym->flags &= ~(BSF_GLOBAL|BSF_LOCAL);
+ s->bsym->flags &= ~(BSF_GLOBAL | BSF_LOCAL);
+}
+
+void
+S_SET_THREAD_LOCAL (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ if (bfd_is_com_section (s->bsym->section)
+ && (s->bsym->flags & BSF_THREAD_LOCAL) != 0)
+ return;
+ s->bsym->flags |= BSF_THREAD_LOCAL;
+ if ((s->bsym->flags & BSF_FUNCTION) != 0)
+ as_bad (_("Accessing function `%s' as thread-local object"),
+ S_GET_NAME (s));
+ else if (! bfd_is_und_section (s->bsym->section)
+ && (s->bsym->section->flags & SEC_THREAD_LOCAL) == 0)
+ as_bad (_("Accessing `%s' as thread-local object"),
+ S_GET_NAME (s));
}
void
symbolS *s;
char *name;
{
+ if (LOCAL_SYMBOL_CHECK (s))
+ {
+ ((struct local_symbol *) s)->lsy_name = name;
+ return;
+ }
s->bsym->name = name;
}
#endif /* BFD_ASSEMBLER */
+#ifdef SYMBOLS_NEED_BACKPOINTERS
+
+/* Return the previous symbol in a chain. */
+
+symbolS *
+symbol_previous (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ abort ();
+ return s->sy_previous;
+}
+
+#endif /* SYMBOLS_NEED_BACKPOINTERS */
+
+/* Return the next symbol in a chain. */
+
+symbolS *
+symbol_next (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ abort ();
+ return s->sy_next;
+}
+
+/* Return a pointer to the value of a symbol as an expression. */
+
+expressionS *
+symbol_get_value_expression (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ return &s->sy_value;
+}
+
+/* Set the value of a symbol to an expression. */
+
+void
+symbol_set_value_expression (s, exp)
+ symbolS *s;
+ const expressionS *exp;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ s->sy_value = *exp;
+}
+
+/* Set the value of SYM to the current position in the current segment. */
+
+void
+symbol_set_value_now (sym)
+ symbolS *sym;
+{
+ S_SET_SEGMENT (sym, now_seg);
+ S_SET_VALUE (sym, frag_now_fix ());
+ symbol_set_frag (sym, frag_now);
+}
+
+/* Set the frag of a symbol. */
+
+void
+symbol_set_frag (s, f)
+ symbolS *s;
+ fragS *f;
+{
+#ifdef BFD_ASSEMBLER
+ if (LOCAL_SYMBOL_CHECK (s))
+ {
+ local_symbol_set_frag ((struct local_symbol *) s, f);
+ return;
+ }
+#endif
+ s->sy_frag = f;
+}
+
+/* Return the frag of a symbol. */
+
+fragS *
+symbol_get_frag (s)
+ symbolS *s;
+{
+#ifdef BFD_ASSEMBLER
+ if (LOCAL_SYMBOL_CHECK (s))
+ return local_symbol_get_frag ((struct local_symbol *) s);
+#endif
+ return s->sy_frag;
+}
+
+/* Mark a symbol as having been used. */
+
+void
+symbol_mark_used (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return;
+ s->sy_used = 1;
+}
+
+/* Clear the mark of whether a symbol has been used. */
+
+void
+symbol_clear_used (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ s->sy_used = 0;
+}
+
+/* Return whether a symbol has been used. */
+
+int
+symbol_used_p (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 1;
+ return s->sy_used;
+}
+
+/* Mark a symbol as having been used in a reloc. */
+
+void
+symbol_mark_used_in_reloc (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ s->sy_used_in_reloc = 1;
+}
+
+/* Clear the mark of whether a symbol has been used in a reloc. */
+
+void
+symbol_clear_used_in_reloc (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return;
+ s->sy_used_in_reloc = 0;
+}
+
+/* Return whether a symbol has been used in a reloc. */
+
+int
+symbol_used_in_reloc_p (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+ return s->sy_used_in_reloc;
+}
+
+/* Mark a symbol as an MRI common symbol. */
+
+void
+symbol_mark_mri_common (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ s->sy_mri_common = 1;
+}
+
+/* Clear the mark of whether a symbol is an MRI common symbol. */
+
+void
+symbol_clear_mri_common (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return;
+ s->sy_mri_common = 0;
+}
+
+/* Return whether a symbol is an MRI common symbol. */
+
+int
+symbol_mri_common_p (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+ return s->sy_mri_common;
+}
+
+/* Mark a symbol as having been written. */
+
+void
+symbol_mark_written (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return;
+ s->written = 1;
+}
+
+/* Clear the mark of whether a symbol has been written. */
+
+void
+symbol_clear_written (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return;
+ s->written = 0;
+}
+
+/* Return whether a symbol has been written. */
+
+int
+symbol_written_p (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+ return s->written;
+}
+
+/* Mark a symbol has having been resolved. */
+
+void
+symbol_mark_resolved (s)
+ symbolS *s;
+{
+#ifdef BFD_ASSEMBLER
+ if (LOCAL_SYMBOL_CHECK (s))
+ {
+ local_symbol_mark_resolved ((struct local_symbol *) s);
+ return;
+ }
+#endif
+ s->sy_resolved = 1;
+}
+
+/* Return whether a symbol has been resolved. */
+
+int
+symbol_resolved_p (s)
+ symbolS *s;
+{
+#ifdef BFD_ASSEMBLER
+ if (LOCAL_SYMBOL_CHECK (s))
+ return local_symbol_resolved_p ((struct local_symbol *) s);
+#endif
+ return s->sy_resolved;
+}
+
+/* Return whether a symbol is a section symbol. */
+
+int
+symbol_section_p (s)
+ symbolS *s ATTRIBUTE_UNUSED;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+#ifdef BFD_ASSEMBLER
+ return (s->bsym->flags & BSF_SECTION_SYM) != 0;
+#else
+ /* FIXME. */
+ return 0;
+#endif
+}
+
+/* Return whether a symbol is equated to another symbol. */
+
+int
+symbol_equated_p (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+ return s->sy_value.X_op == O_symbol;
+}
+
+/* Return whether a symbol is equated to another symbol, and should be
+ treated specially when writing out relocs. */
+
+int
+symbol_equated_reloc_p (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+ /* X_op_symbol, normally not used for O_symbol, is set by
+ resolve_symbol_value to flag expression syms that have been
+ equated. */
+ return (s->sy_value.X_op == O_symbol
+ && ((s->sy_resolved && s->sy_value.X_op_symbol != NULL)
+ || ! S_IS_DEFINED (s)
+ || S_IS_COMMON (s)));
+}
+
+/* Return whether a symbol has a constant value. */
+
+int
+symbol_constant_p (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 1;
+ return s->sy_value.X_op == O_constant;
+}
+
+#ifdef BFD_ASSEMBLER
+
+/* Return the BFD symbol for a symbol. */
+
+asymbol *
+symbol_get_bfdsym (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ return s->bsym;
+}
+
+/* Set the BFD symbol for a symbol. */
+
+void
+symbol_set_bfdsym (s, bsym)
+ symbolS *s;
+ asymbol *bsym;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ s->bsym = bsym;
+}
+
+#endif /* BFD_ASSEMBLER */
+
+#ifdef OBJ_SYMFIELD_TYPE
+
+/* Get a pointer to the object format information for a symbol. */
+
+OBJ_SYMFIELD_TYPE *
+symbol_get_obj (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ return &s->sy_obj;
+}
+
+/* Set the object format information for a symbol. */
+
+void
+symbol_set_obj (s, o)
+ symbolS *s;
+ OBJ_SYMFIELD_TYPE *o;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ s->sy_obj = *o;
+}
+
+#endif /* OBJ_SYMFIELD_TYPE */
+
+#ifdef TC_SYMFIELD_TYPE
+
+/* Get a pointer to the processor information for a symbol. */
+
+TC_SYMFIELD_TYPE *
+symbol_get_tc (s)
+ symbolS *s;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ return &s->sy_tc;
+}
+
+/* Set the processor information for a symbol. */
+
+void
+symbol_set_tc (s, o)
+ symbolS *s;
+ TC_SYMFIELD_TYPE *o;
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ s->sy_tc = *o;
+}
+
+#endif /* TC_SYMFIELD_TYPE */
+
void
symbol_begin ()
{
symbol_lastP = NULL;
- symbol_rootP = NULL; /* In case we have 0 symbols (!!) */
+ symbol_rootP = NULL; /* In case we have 0 symbols (!!) */
sy_hash = hash_new ();
+#ifdef BFD_ASSEMBLER
+ local_hash = hash_new ();
+#endif
memset ((char *) (&abs_symbol), '\0', sizeof (abs_symbol));
#ifdef BFD_ASSEMBLER
abs_symbol.bsym = bfd_abs_section.symbol;
#endif
#else
- /* Can't initialise a union. Sigh. */
+ /* Can't initialise a union. Sigh. */
S_SET_SEGMENT (&abs_symbol, absolute_section);
#endif
abs_symbol.sy_value.X_op = O_constant;
if (LOCAL_LABELS_FB)
fb_label_init ();
}
-
\f
int indent_level;
+/* Maximum indent level.
+ Available for modification inside a gdb session. */
+int max_indent_level = 8;
+
#if 0
static void
if (!name || !name[0])
name = "(unnamed)";
fprintf (file, "sym %lx %s", (unsigned long) sym, name);
- if (sym->sy_frag != &zero_address_frag)
- fprintf (file, " frag %lx", (long) sym->sy_frag);
- if (sym->written)
- fprintf (file, " written");
- if (sym->sy_resolved)
- fprintf (file, " resolved");
- else if (sym->sy_resolving)
- fprintf (file, " resolving");
- if (sym->sy_used_in_reloc)
- fprintf (file, " used-in-reloc");
- if (sym->sy_used)
- fprintf (file, " used");
- if (S_IS_LOCAL (sym))
- fprintf (file, " local");
- if (S_IS_EXTERN (sym))
- fprintf (file, " extern");
- if (S_IS_DEBUG (sym))
- fprintf (file, " debug");
- if (S_IS_DEFINED (sym))
- fprintf (file, " defined");
+
+ if (LOCAL_SYMBOL_CHECK (sym))
+ {
+#ifdef BFD_ASSEMBLER
+ struct local_symbol *locsym = (struct local_symbol *) sym;
+ if (local_symbol_get_frag (locsym) != &zero_address_frag
+ && local_symbol_get_frag (locsym) != NULL)
+ fprintf (file, " frag %lx", (long) local_symbol_get_frag (locsym));
+ if (local_symbol_resolved_p (locsym))
+ fprintf (file, " resolved");
+ fprintf (file, " local");
+#endif
+ }
+ else
+ {
+ if (sym->sy_frag != &zero_address_frag)
+ fprintf (file, " frag %lx", (long) sym->sy_frag);
+ if (sym->written)
+ fprintf (file, " written");
+ if (sym->sy_resolved)
+ fprintf (file, " resolved");
+ else if (sym->sy_resolving)
+ fprintf (file, " resolving");
+ if (sym->sy_used_in_reloc)
+ fprintf (file, " used-in-reloc");
+ if (sym->sy_used)
+ fprintf (file, " used");
+ if (S_IS_LOCAL (sym))
+ fprintf (file, " local");
+ if (S_IS_EXTERN (sym))
+ fprintf (file, " extern");
+ if (S_IS_DEBUG (sym))
+ fprintf (file, " debug");
+ if (S_IS_DEFINED (sym))
+ fprintf (file, " defined");
+ }
fprintf (file, " %s", segment_name (S_GET_SEGMENT (sym)));
- if (sym->sy_resolved)
+ if (symbol_resolved_p (sym))
{
segT s = S_GET_SEGMENT (sym);
if (s != undefined_section
- && s != expr_section)
+ && s != expr_section)
fprintf (file, " %lx", (long) S_GET_VALUE (sym));
}
- else if (indent_level < 8 && S_GET_SEGMENT (sym) != undefined_section)
+ else if (indent_level < max_indent_level
+ && S_GET_SEGMENT (sym) != undefined_section)
{
indent_level++;
fprintf (file, "\n%*s<", indent_level * 4, "");
- print_expr_1 (file, &sym->sy_value);
+#ifdef BFD_ASSEMBLER
+ if (LOCAL_SYMBOL_CHECK (sym))
+ fprintf (file, "constant %lx",
+ (long) ((struct local_symbol *) sym)->lsy_value);
+ else
+#endif
+ print_expr_1 (file, &sym->sy_value);
fprintf (file, ">");
indent_level--;
}
static void
print_binary (file, name, exp)
FILE *file;
- const char * name;
+ const char *name;
expressionS *exp;
{
indent_level++;
FILE *file;
{
hash_print_statistics (file, "symbol table", sy_hash);
+#ifdef BFD_ASSEMBLER
+ hash_print_statistics (file, "mini local symbol table", local_hash);
+ fprintf (file, "%lu mini local symbols created, %lu converted\n",
+ local_symbol_count, local_symbol_conversion_count);
+#endif
}
-
-/* end of symbols.c */