-/* Low level packing and unpacking of values for GDB.
- Copyright (C) 1986, 1987 Free Software Foundation, Inc.
-
-GDB is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY. No author or distributor accepts responsibility to anyone
-for the consequences of using it or for whether it serves any
-particular purpose or works at all, unless he says so in writing.
-Refer to the GDB General Public License for full details.
-
-Everyone is granted permission to copy, modify and redistribute GDB,
-but only under the conditions described in the GDB General Public
-License. A copy of this license is supposed to have been given to you
-along with GDB so you can know your rights and responsibilities. It
-should be in a file named COPYING. Among other things, the copyright
-notice and this notice must be preserved on all copies.
-
-In other words, go ahead and share GDB, but don't try to stop
-anyone else from sharing it farther. Help stamp out software hoarding!
-*/
+/* Low level packing and unpacking of values for GDB, the GNU Debugger.
+ Copyright 1986, 1987, 1989, 1991, 1993, 1994, 1995
+ Free Software Foundation, Inc.
+
+This file is part of GDB.
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
-#include <stdio.h>
#include "defs.h"
-#include "initialize.h"
-#include "param.h"
+#include "gdb_string.h"
#include "symtab.h"
+#include "gdbtypes.h"
#include "value.h"
+#include "gdbcore.h"
+#include "frame.h"
+#include "command.h"
+#include "gdbcmd.h"
+#include "target.h"
+#include "language.h"
+#include "demangle.h"
+
+/* Local function prototypes. */
+
+static value_ptr value_headof PARAMS ((value_ptr, struct type *,
+ struct type *));
+
+static void show_values PARAMS ((char *, int));
+
+static void show_convenience PARAMS ((char *, int));
/* The value-history records all the values printed
by print commands during this session. Each chunk
struct value_history_chunk
{
struct value_history_chunk *next;
- value values[VALUE_HISTORY_CHUNK];
+ value_ptr values[VALUE_HISTORY_CHUNK];
};
/* Chain of chunks now in use. */
static struct value_history_chunk *value_history_chain;
static int value_history_count; /* Abs number of last entry stored */
-
-START_FILE
\f
/* List of all value objects currently allocated
(except for those released by calls to release_value)
This is so they can be freed after each command. */
-static value all_values;
+static value_ptr all_values;
/* Allocate a value that has the correct length for type TYPE. */
-value
+value_ptr
allocate_value (type)
struct type *type;
{
- register value val;
+ register value_ptr val;
+ struct type *atype = check_typedef (type);
- val = (value) xmalloc (sizeof (struct value) + TYPE_LENGTH (type));
+ val = (struct value *) xmalloc (sizeof (struct value) + TYPE_LENGTH (atype));
VALUE_NEXT (val) = all_values;
all_values = val;
VALUE_TYPE (val) = type;
VALUE_LVAL (val) = not_lval;
VALUE_ADDRESS (val) = 0;
+ VALUE_FRAME (val) = 0;
VALUE_OFFSET (val) = 0;
VALUE_BITPOS (val) = 0;
VALUE_BITSIZE (val) = 0;
- VALUE_REPEATED (val) = 0;
- VALUE_REPETITIONS (val) = 0;
VALUE_REGNO (val) = -1;
+ VALUE_LAZY (val) = 0;
+ VALUE_OPTIMIZED_OUT (val) = 0;
+ val->modifiable = 1;
return val;
}
/* Allocate a value that has the correct length
for COUNT repetitions type TYPE. */
-value
+value_ptr
allocate_repeat_value (type, count)
struct type *type;
int count;
{
- register value val;
+ struct type *element_type = type;
+ int low_bound = current_language->string_lower_bound; /* ??? */
+ /* FIXME-type-allocation: need a way to free this type when we are
+ done with it. */
+ struct type *range_type
+ = create_range_type ((struct type *) NULL, builtin_type_int,
+ low_bound, count + low_bound - 1);
+ /* FIXME-type-allocation: need a way to free this type when we are
+ done with it. */
+ return allocate_value (create_array_type ((struct type *) NULL,
+ type, range_type));
+}
- val = (value) xmalloc (sizeof (struct value) + TYPE_LENGTH (type) * count);
- VALUE_NEXT (val) = all_values;
+/* Return a mark in the value chain. All values allocated after the
+ mark is obtained (except for those released) are subject to being freed
+ if a subsequent value_free_to_mark is passed the mark. */
+value_ptr
+value_mark ()
+{
+ return all_values;
+}
+
+/* Free all values allocated since MARK was obtained by value_mark
+ (except for those released). */
+void
+value_free_to_mark (mark)
+ value_ptr mark;
+{
+ value_ptr val, next;
+
+ for (val = all_values; val && val != mark; val = next)
+ {
+ next = VALUE_NEXT (val);
+ value_free (val);
+ }
all_values = val;
- VALUE_TYPE (val) = type;
- VALUE_LVAL (val) = not_lval;
- VALUE_ADDRESS (val) = 0;
- VALUE_OFFSET (val) = 0;
- VALUE_BITPOS (val) = 0;
- VALUE_BITSIZE (val) = 0;
- VALUE_REPEATED (val) = 1;
- VALUE_REPETITIONS (val) = count;
- VALUE_REGNO (val) = -1;
- return val;
}
/* Free all the values that have been allocated (except for those released).
void
free_all_values ()
{
- register value val, next;
+ register value_ptr val, next;
for (val = all_values; val; val = next)
{
next = VALUE_NEXT (val);
- free (val);
+ value_free (val);
}
all_values = 0;
void
release_value (val)
- register value val;
+ register value_ptr val;
{
- register value v;
+ register value_ptr v;
if (all_values == val)
{
}
}
+/* Release all values up to mark */
+value_ptr
+value_release_to_mark (mark)
+ value_ptr mark;
+{
+ value_ptr val, next;
+
+ for (val = next = all_values; next; next = VALUE_NEXT (next))
+ if (VALUE_NEXT (next) == mark)
+ {
+ all_values = VALUE_NEXT (next);
+ VALUE_NEXT (next) = 0;
+ return val;
+ }
+ all_values = 0;
+ return val;
+}
+
/* Return a copy of the value ARG.
It contains the same contents, for same memory address,
but it's a different block of storage. */
-static value
+value_ptr
value_copy (arg)
- value arg;
+ value_ptr arg;
{
- register value val;
register struct type *type = VALUE_TYPE (arg);
- if (VALUE_REPEATED (arg))
- val = allocate_repeat_value (type, VALUE_REPETITIONS (arg));
- else
- val = allocate_value (type);
+ register value_ptr val = allocate_value (type);
VALUE_LVAL (val) = VALUE_LVAL (arg);
VALUE_ADDRESS (val) = VALUE_ADDRESS (arg);
VALUE_OFFSET (val) = VALUE_OFFSET (arg);
VALUE_BITPOS (val) = VALUE_BITPOS (arg);
VALUE_BITSIZE (val) = VALUE_BITSIZE (arg);
+ VALUE_FRAME (val) = VALUE_FRAME (arg);
VALUE_REGNO (val) = VALUE_REGNO (arg);
- bcopy (VALUE_CONTENTS (arg), VALUE_CONTENTS (val),
- TYPE_LENGTH (VALUE_TYPE (arg))
- * (VALUE_REPEATED (arg) ? VALUE_REPETITIONS (arg) : 1));
+ VALUE_LAZY (val) = VALUE_LAZY (arg);
+ VALUE_OPTIMIZED_OUT (val) = VALUE_OPTIMIZED_OUT (arg);
+ val->modifiable = arg->modifiable;
+ if (!VALUE_LAZY (val))
+ {
+ memcpy (VALUE_CONTENTS_RAW (val), VALUE_CONTENTS_RAW (arg),
+ TYPE_LENGTH (VALUE_TYPE (arg)));
+ }
return val;
}
\f
/* Access to the value history. */
/* Record a new value in the value history.
- Returns the absolute history index of the entry. */
+ Returns the absolute history index of the entry.
+ Result of -1 indicates the value was not saved; otherwise it is the
+ value history index of this new item. */
int
record_latest_value (val)
- value val;
+ value_ptr val;
{
- register int i;
+ int i;
- /* Get error now if about to store an invalid float. */
+ /* Check error now if about to store an invalid float. We return -1
+ to the caller, but allow them to continue, e.g. to print it as "Nan". */
if (TYPE_CODE (VALUE_TYPE (val)) == TYPE_CODE_FLT)
- value_as_double (val);
+ {
+ unpack_double (VALUE_TYPE (val), VALUE_CONTENTS (val), &i);
+ if (i) return -1; /* Indicate value not saved in history */
+ }
+
+ /* We don't want this value to have anything to do with the inferior anymore.
+ In particular, "set $1 = 50" should not affect the variable from which
+ the value was taken, and fast watchpoints should be able to assume that
+ a value on the value history never changes. */
+ if (VALUE_LAZY (val))
+ value_fetch_lazy (val);
+ /* We preserve VALUE_LVAL so that the user can find out where it was fetched
+ from. This is a bit dubious, because then *&$1 does not just return $1
+ but the current contents of that location. c'est la vie... */
+ val->modifiable = 0;
+ release_value (val);
/* Here we treat value_history_count as origin-zero
and applying to the value being stored now. */
if (i == 0)
{
register struct value_history_chunk *new
- = (struct value_history_chunk *) xmalloc (sizeof (struct value_history_chunk));
- bzero (new->values, sizeof new->values);
+ = (struct value_history_chunk *)
+ xmalloc (sizeof (struct value_history_chunk));
+ memset (new->values, 0, sizeof new->values);
new->next = value_history_chain;
value_history_chain = new;
}
value_history_chain->values[i] = val;
- release_value (val);
/* Now we regard value_history_count as origin-one
and applying to the value just stored. */
/* Return a copy of the value in the history with sequence number NUM. */
-value
+value_ptr
access_value_history (num)
int num;
{
{
register struct value_history_chunk *next;
register int i;
- register value val;
+ register value_ptr val;
while (value_history_chain)
{
for (i = 0; i < VALUE_HISTORY_CHUNK; i++)
- if (val = value_history_chain->values[i])
- free (val);
+ if ((val = value_history_chain->values[i]) != NULL)
+ free ((PTR)val);
next = value_history_chain->next;
- free (value_history_chain);
+ free ((PTR)value_history_chain);
value_history_chain = next;
}
value_history_count = 0;
}
static void
-history_info (num_exp)
+show_values (num_exp, from_tty)
char *num_exp;
+ int from_tty;
{
register int i;
- register value val;
- register int num;
+ register value_ptr val;
+ static int num = 1;
if (num_exp)
- num = parse_and_eval_address (num_exp) - 5;
+ {
+ /* "info history +" should print from the stored position.
+ "info history <exp>" should print around value number <exp>. */
+ if (num_exp[0] != '+' || num_exp[1] != '\0')
+ num = parse_and_eval_address (num_exp) - 5;
+ }
else
- num = value_history_count - 9;
+ {
+ /* "info history" means print the last 10 values. */
+ num = value_history_count - 9;
+ }
if (num <= 0)
num = 1;
for (i = num; i < num + 10 && i <= value_history_count; i++)
{
val = access_value_history (i);
- printf ("$%d = ", i);
- value_print (val, stdout, 0);
- printf ("\n");
+ printf_filtered ("$%d = ", i);
+ value_print (val, gdb_stdout, 0, Val_pretty_default);
+ printf_filtered ("\n");
+ }
+
+ /* The next "info history +" should start after what we just printed. */
+ num += 10;
+
+ /* Hitting just return after this command should do the same thing as
+ "info history +". If num_exp is null, this is unnecessary, since
+ "info history +" is not useful after "info history". */
+ if (from_tty && num_exp)
+ {
+ num_exp[0] = '+';
+ num_exp[1] = '\0';
}
}
\f
register struct internalvar *var;
for (var = internalvars; var; var = var->next)
- if (!strcmp (var->name, name))
+ if (STREQ (var->name, name))
return var;
var = (struct internalvar *) xmalloc (sizeof (struct internalvar));
- var->name = concat (name, "", "");
+ var->name = concat (name, NULL);
var->value = allocate_value (builtin_type_void);
release_value (var->value);
var->next = internalvars;
return var;
}
-value
+value_ptr
value_of_internalvar (var)
struct internalvar *var;
{
- register value val = value_copy (var->value);
+ register value_ptr val;
+
+#ifdef IS_TRAPPED_INTERNALVAR
+ if (IS_TRAPPED_INTERNALVAR (var->name))
+ return VALUE_OF_TRAPPED_INTERNALVAR (var);
+#endif
+
+ val = value_copy (var->value);
+ if (VALUE_LAZY (val))
+ value_fetch_lazy (val);
VALUE_LVAL (val) = lval_internalvar;
VALUE_INTERNALVAR (val) = var;
return val;
set_internalvar_component (var, offset, bitpos, bitsize, newval)
struct internalvar *var;
int offset, bitpos, bitsize;
- value newval;
+ value_ptr newval;
{
register char *addr = VALUE_CONTENTS (var->value) + offset;
+
+#ifdef IS_TRAPPED_INTERNALVAR
+ if (IS_TRAPPED_INTERNALVAR (var->name))
+ SET_TRAPPED_INTERNALVAR (var, newval, bitpos, bitsize, offset);
+#endif
+
if (bitsize)
modify_field (addr, value_as_long (newval),
bitpos, bitsize);
else
- bcopy (VALUE_CONTENTS (newval), addr,
- TYPE_LENGTH (VALUE_TYPE (newval)));
+ memcpy (addr, VALUE_CONTENTS (newval), TYPE_LENGTH (VALUE_TYPE (newval)));
}
void
set_internalvar (var, val)
struct internalvar *var;
- value val;
+ value_ptr val;
{
- free (var->value);
- var->value = value_copy (val);
- release_value (var->value);
+ value_ptr newval;
+
+#ifdef IS_TRAPPED_INTERNALVAR
+ if (IS_TRAPPED_INTERNALVAR (var->name))
+ SET_TRAPPED_INTERNALVAR (var, val, 0, 0, 0);
+#endif
+
+ newval = value_copy (val);
+ newval->modifiable = 1;
+
+ /* Force the value to be fetched from the target now, to avoid problems
+ later when this internalvar is referenced and the target is gone or
+ has changed. */
+ if (VALUE_LAZY (newval))
+ value_fetch_lazy (newval);
+
+ /* Begin code which must not call error(). If var->value points to
+ something free'd, an error() obviously leaves a dangling pointer.
+ But we also get a danling pointer if var->value points to
+ something in the value chain (i.e., before release_value is
+ called), because after the error free_all_values will get called before
+ long. */
+ free ((PTR)var->value);
+ var->value = newval;
+ release_value (newval);
+ /* End code which must not call error(). */
}
char *
{
var = internalvars;
internalvars = var->next;
- free (var->name);
- free (var->value);
- free (var);
+ free ((PTR)var->name);
+ free ((PTR)var->value);
+ free ((PTR)var);
}
}
static void
-convenience_info ()
+show_convenience (ignore, from_tty)
+ char *ignore;
+ int from_tty;
{
register struct internalvar *var;
-
- if (internalvars)
- printf ("Debugger convenience variables:\n\n");
- else
- printf ("No debugger convenience variables now defined.\n\
-Convenience variables have names starting with \"$\";\n\
-use \"set\" as in \"set $foo = 5\" to define them.\n");
+ int varseen = 0;
for (var = internalvars; var; var = var->next)
{
- printf ("$%s: ", var->name);
- value_print (var->value, stdout, 0);
- printf ("\n");
+#ifdef IS_TRAPPED_INTERNALVAR
+ if (IS_TRAPPED_INTERNALVAR (var->name))
+ continue;
+#endif
+ if (!varseen)
+ {
+ varseen = 1;
+ }
+ printf_filtered ("$%s = ", var->name);
+ value_print (var->value, gdb_stdout, 0, Val_pretty_default);
+ printf_filtered ("\n");
}
+ if (!varseen)
+ printf_unfiltered ("No debugger convenience variables now defined.\n\
+Convenience variables have names starting with \"$\";\n\
+use \"set\" as in \"set $foo = 5\" to define them.\n");
}
\f
/* Extract a value as a C number (either long or double).
floating values to long.
Does not deallocate the value. */
-long
+LONGEST
value_as_long (val)
- register value val;
+ register value_ptr val;
{
+ /* This coerces arrays and functions, which is necessary (e.g.
+ in disassemble_command). It also dereferences references, which
+ I suspect is the most logical thing to do. */
+ COERCE_ARRAY (val);
return unpack_long (VALUE_TYPE (val), VALUE_CONTENTS (val));
}
double
value_as_double (val)
- register value val;
+ register value_ptr val;
+{
+ double foo;
+ int inv;
+
+ foo = unpack_double (VALUE_TYPE (val), VALUE_CONTENTS (val), &inv);
+ if (inv)
+ error ("Invalid floating value found in program.");
+ return foo;
+}
+/* Extract a value as a C pointer.
+ Does not deallocate the value. */
+CORE_ADDR
+value_as_pointer (val)
+ value_ptr val;
{
- return unpack_double (VALUE_TYPE (val), VALUE_CONTENTS (val));
+ /* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure
+ whether we want this to be true eventually. */
+#if 0
+ /* ADDR_BITS_REMOVE is wrong if we are being called for a
+ non-address (e.g. argument to "signal", "info break", etc.), or
+ for pointers to char, in which the low bits *are* significant. */
+ return ADDR_BITS_REMOVE(value_as_long (val));
+#else
+ return value_as_long (val);
+#endif
}
\f
-/* Unpack raw data (copied from debugee) at VALADDR
+/* Unpack raw data (copied from debugee, target byte order) at VALADDR
as a long, or as a double, assuming the raw data is described
by type TYPE. Knows how to convert different sizes of values
- and can convert between fixed and floating point. */
+ and can convert between fixed and floating point. We don't assume
+ any alignment for the raw data. Return value is in host byte order.
-long
+ If you want functions and arrays to be coerced to pointers, and
+ references to be dereferenced, call value_as_long() instead.
+
+ C++: It is assumed that the front-end has taken care of
+ all matters concerning pointers to members. A pointer
+ to member which reaches here is considered to be equivalent
+ to an INT (or some size). After all, it is only an offset. */
+
+LONGEST
unpack_long (type, valaddr)
struct type *type;
char *valaddr;
register int len = TYPE_LENGTH (type);
register int nosign = TYPE_UNSIGNED (type);
- if (code == TYPE_CODE_ENUM)
- code = TYPE_CODE_INT;
- if (code == TYPE_CODE_FLT)
- {
- if (len == sizeof (float))
- return * (float *) valaddr;
+ if (current_language->la_language == language_scm
+ && is_scmvalue_type (type))
+ return scm_unpack (type, valaddr, TYPE_CODE_INT);
- if (len == sizeof (double))
- return * (double *) valaddr;
- }
- else if (code == TYPE_CODE_INT && nosign)
+ switch (code)
{
- if (len == sizeof (char))
- return * (unsigned char *) valaddr;
-
- if (len == sizeof (short))
- return * (unsigned short *) valaddr;
-
- if (len == sizeof (int))
- return * (unsigned int *) valaddr;
+ case TYPE_CODE_TYPEDEF:
+ return unpack_long (check_typedef (type), valaddr);
+ case TYPE_CODE_ENUM:
+ case TYPE_CODE_BOOL:
+ case TYPE_CODE_INT:
+ case TYPE_CODE_CHAR:
+ case TYPE_CODE_RANGE:
+ if (nosign)
+ return extract_unsigned_integer (valaddr, len);
+ else
+ return extract_signed_integer (valaddr, len);
- if (len == sizeof (long))
- return * (unsigned long *) valaddr;
- }
- else if (code == TYPE_CODE_INT)
- {
- if (len == sizeof (char))
- return * (char *) valaddr;
+ case TYPE_CODE_FLT:
+ return extract_floating (valaddr, len);
- if (len == sizeof (short))
- return * (short *) valaddr;
+ case TYPE_CODE_PTR:
+ case TYPE_CODE_REF:
+ /* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure
+ whether we want this to be true eventually. */
+ return extract_address (valaddr, len);
- if (len == sizeof (int))
- return * (int *) valaddr;
+ case TYPE_CODE_MEMBER:
+ error ("not implemented: member types in unpack_long");
- if (len == sizeof (long))
- return * (long *) valaddr;
+ default:
+ error ("Value can't be converted to integer.");
}
- else if (code == TYPE_CODE_PTR)
- {
- if (len == sizeof (char *))
- return (CORE_ADDR) * (char **) valaddr;
- }
-
- error ("Value not integer or pointer.");
+ return 0; /* Placate lint. */
}
+/* Return a double value from the specified type and address.
+ INVP points to an int which is set to 0 for valid value,
+ 1 for invalid value (bad float format). In either case,
+ the returned double is OK to use. Argument is in target
+ format, result is in host format. */
+
double
-unpack_double (type, valaddr)
+unpack_double (type, valaddr, invp)
struct type *type;
char *valaddr;
+ int *invp;
{
register enum type_code code = TYPE_CODE (type);
register int len = TYPE_LENGTH (type);
register int nosign = TYPE_UNSIGNED (type);
+ *invp = 0; /* Assume valid. */
+ CHECK_TYPEDEF (type);
if (code == TYPE_CODE_FLT)
{
+#ifdef INVALID_FLOAT
if (INVALID_FLOAT (valaddr, len))
- error ("Invalid floating value found in program.");
-
- if (len == sizeof (float))
- return * (float *) valaddr;
-
- if (len == sizeof (double))
{
- /* Some machines require doubleword alignment for doubles.
- This code works on them, and on other machines. */
- double temp;
- bcopy ((char *) valaddr, (char *) &temp, sizeof (double));
- return temp;
+ *invp = 1;
+ return 1.234567891011121314;
}
+#endif
+ return extract_floating (valaddr, len);
}
- else if (code == TYPE_CODE_INT && nosign)
+ else if (nosign)
{
- if (len == sizeof (char))
- return * (unsigned char *) valaddr;
-
- if (len == sizeof (short))
- return * (unsigned short *) valaddr;
-
- if (len == sizeof (int))
- return * (unsigned int *) valaddr;
-
- if (len == sizeof (long))
- return * (unsigned long *) valaddr;
+ /* Unsigned -- be sure we compensate for signed LONGEST. */
+ return (unsigned LONGEST) unpack_long (type, valaddr);
}
- else if (code == TYPE_CODE_INT)
+ else
{
- if (len == sizeof (char))
- return * (char *) valaddr;
+ /* Signed -- we are OK with unpack_long. */
+ return unpack_long (type, valaddr);
+ }
+}
- if (len == sizeof (short))
- return * (short *) valaddr;
+/* Unpack raw data (copied from debugee, target byte order) at VALADDR
+ as a CORE_ADDR, assuming the raw data is described by type TYPE.
+ We don't assume any alignment for the raw data. Return value is in
+ host byte order.
- if (len == sizeof (int))
- return * (int *) valaddr;
+ If you want functions and arrays to be coerced to pointers, and
+ references to be dereferenced, call value_as_pointer() instead.
- if (len == sizeof (long))
- return * (long *) valaddr;
- }
+ C++: It is assumed that the front-end has taken care of
+ all matters concerning pointers to members. A pointer
+ to member which reaches here is considered to be equivalent
+ to an INT (or some size). After all, it is only an offset. */
- error ("Value not floating number.");
+CORE_ADDR
+unpack_pointer (type, valaddr)
+ struct type *type;
+ char *valaddr;
+{
+ /* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure
+ whether we want this to be true eventually. */
+ return unpack_long (type, valaddr);
}
\f
-/* Given a value ARG1 of a struct or union type,
+/* Given a value ARG1 (offset by OFFSET bytes)
+ of a struct or union type ARG_TYPE,
extract and return the value of one of its fields.
- FIELDNO says which field. */
+ FIELDNO says which field.
-value
-value_field (arg1, fieldno)
- register value arg1;
+ For C++, must also be able to return values from static fields */
+
+value_ptr
+value_primitive_field (arg1, offset, fieldno, arg_type)
+ register value_ptr arg1;
+ int offset;
register int fieldno;
+ register struct type *arg_type;
{
- register value v;
- register struct type *type = TYPE_FIELD_TYPE (VALUE_TYPE (arg1), fieldno);
- register int offset;
+ register value_ptr v;
+ register struct type *type;
+
+ CHECK_TYPEDEF (arg_type);
+ type = TYPE_FIELD_TYPE (arg_type, fieldno);
/* Handle packed fields */
- offset = TYPE_FIELD_BITPOS (VALUE_TYPE (arg1), fieldno) / 8;
- if (TYPE_FIELD_BITSIZE (VALUE_TYPE (arg1), fieldno))
+ offset += TYPE_FIELD_BITPOS (arg_type, fieldno) / 8;
+ if (TYPE_FIELD_BITSIZE (arg_type, fieldno))
{
- v = value_from_long (type,
- unpack_field_as_long (VALUE_TYPE (arg1),
+ v = value_from_longest (type,
+ unpack_field_as_long (arg_type,
VALUE_CONTENTS (arg1),
fieldno));
- VALUE_BITPOS (v) = TYPE_FIELD_BITPOS (VALUE_TYPE (arg1), fieldno) % 8;
- VALUE_BITSIZE (v) = TYPE_FIELD_BITSIZE (VALUE_TYPE (arg1), fieldno);
+ VALUE_BITPOS (v) = TYPE_FIELD_BITPOS (arg_type, fieldno) % 8;
+ VALUE_BITSIZE (v) = TYPE_FIELD_BITSIZE (arg_type, fieldno);
}
else
{
v = allocate_value (type);
- bcopy (VALUE_CONTENTS (arg1) + offset,
- VALUE_CONTENTS (v),
- TYPE_LENGTH (type));
+ if (VALUE_LAZY (arg1))
+ VALUE_LAZY (v) = 1;
+ else
+ memcpy (VALUE_CONTENTS_RAW (v), VALUE_CONTENTS_RAW (arg1) + offset,
+ TYPE_LENGTH (type));
}
VALUE_LVAL (v) = VALUE_LVAL (arg1);
if (VALUE_LVAL (arg1) == lval_internalvar)
return v;
}
-long
+/* Given a value ARG1 of a struct or union type,
+ extract and return the value of one of its fields.
+ FIELDNO says which field.
+
+ For C++, must also be able to return values from static fields */
+
+value_ptr
+value_field (arg1, fieldno)
+ register value_ptr arg1;
+ register int fieldno;
+{
+ return value_primitive_field (arg1, 0, fieldno, VALUE_TYPE (arg1));
+}
+
+/* Return a non-virtual function as a value.
+ F is the list of member functions which contains the desired method.
+ J is an index into F which provides the desired method. */
+
+value_ptr
+value_fn_field (arg1p, f, j, type, offset)
+ value_ptr *arg1p;
+ struct fn_field *f;
+ int j;
+ struct type *type;
+ int offset;
+{
+ register value_ptr v;
+ register struct type *ftype = TYPE_FN_FIELD_TYPE (f, j);
+ struct symbol *sym;
+
+ sym = lookup_symbol (TYPE_FN_FIELD_PHYSNAME (f, j),
+ 0, VAR_NAMESPACE, 0, NULL);
+ if (! sym)
+ return NULL;
+/*
+ error ("Internal error: could not find physical method named %s",
+ TYPE_FN_FIELD_PHYSNAME (f, j));
+*/
+
+ v = allocate_value (ftype);
+ VALUE_ADDRESS (v) = BLOCK_START (SYMBOL_BLOCK_VALUE (sym));
+ VALUE_TYPE (v) = ftype;
+
+ if (arg1p)
+ {
+ if (type != VALUE_TYPE (*arg1p))
+ *arg1p = value_ind (value_cast (lookup_pointer_type (type),
+ value_addr (*arg1p)));
+
+ /* Move the `this' pointer according to the offset.
+ VALUE_OFFSET (*arg1p) += offset;
+ */
+ }
+
+ return v;
+}
+
+/* Return a virtual function as a value.
+ ARG1 is the object which provides the virtual function
+ table pointer. *ARG1P is side-effected in calling this function.
+ F is the list of member functions which contains the desired virtual
+ function.
+ J is an index into F which provides the desired virtual function.
+
+ TYPE is the type in which F is located. */
+value_ptr
+value_virtual_fn_field (arg1p, f, j, type, offset)
+ value_ptr *arg1p;
+ struct fn_field *f;
+ int j;
+ struct type *type;
+ int offset;
+{
+ value_ptr arg1 = *arg1p;
+ struct type *type1 = check_typedef (VALUE_TYPE (arg1));
+ struct type *entry_type;
+ /* First, get the virtual function table pointer. That comes
+ with a strange type, so cast it to type `pointer to long' (which
+ should serve just fine as a function type). Then, index into
+ the table, and convert final value to appropriate function type. */
+ value_ptr entry, vfn, vtbl;
+ value_ptr vi = value_from_longest (builtin_type_int,
+ (LONGEST) TYPE_FN_FIELD_VOFFSET (f, j));
+ struct type *fcontext = TYPE_FN_FIELD_FCONTEXT (f, j);
+ struct type *context;
+ if (fcontext == NULL)
+ /* We don't have an fcontext (e.g. the program was compiled with
+ g++ version 1). Try to get the vtbl from the TYPE_VPTR_BASETYPE.
+ This won't work right for multiple inheritance, but at least we
+ should do as well as GDB 3.x did. */
+ fcontext = TYPE_VPTR_BASETYPE (type);
+ context = lookup_pointer_type (fcontext);
+ /* Now context is a pointer to the basetype containing the vtbl. */
+ if (TYPE_TARGET_TYPE (context) != type1)
+ {
+ arg1 = value_ind (value_cast (context, value_addr (arg1)));
+ type1 = check_typedef (VALUE_TYPE (arg1));
+ }
+
+ context = type1;
+ /* Now context is the basetype containing the vtbl. */
+
+ /* This type may have been defined before its virtual function table
+ was. If so, fill in the virtual function table entry for the
+ type now. */
+ if (TYPE_VPTR_FIELDNO (context) < 0)
+ fill_in_vptr_fieldno (context);
+
+ /* The virtual function table is now an array of structures
+ which have the form { int16 offset, delta; void *pfn; }. */
+ vtbl = value_ind (value_primitive_field (arg1, 0,
+ TYPE_VPTR_FIELDNO (context),
+ TYPE_VPTR_BASETYPE (context)));
+
+ /* Index into the virtual function table. This is hard-coded because
+ looking up a field is not cheap, and it may be important to save
+ time, e.g. if the user has set a conditional breakpoint calling
+ a virtual function. */
+ entry = value_subscript (vtbl, vi);
+ entry_type = check_typedef (VALUE_TYPE (entry));
+
+ if (TYPE_CODE (entry_type) == TYPE_CODE_STRUCT)
+ {
+ /* Move the `this' pointer according to the virtual function table. */
+ VALUE_OFFSET (arg1) += value_as_long (value_field (entry, 0));
+
+ if (! VALUE_LAZY (arg1))
+ {
+ VALUE_LAZY (arg1) = 1;
+ value_fetch_lazy (arg1);
+ }
+
+ vfn = value_field (entry, 2);
+ }
+ else if (TYPE_CODE (entry_type) == TYPE_CODE_PTR)
+ vfn = entry;
+ else
+ error ("I'm confused: virtual function table has bad type");
+ /* Reinstantiate the function pointer with the correct type. */
+ VALUE_TYPE (vfn) = lookup_pointer_type (TYPE_FN_FIELD_TYPE (f, j));
+
+ *arg1p = arg1;
+ return vfn;
+}
+
+/* ARG is a pointer to an object we know to be at least
+ a DTYPE. BTYPE is the most derived basetype that has
+ already been searched (and need not be searched again).
+ After looking at the vtables between BTYPE and DTYPE,
+ return the most derived type we find. The caller must
+ be satisfied when the return value == DTYPE.
+
+ FIXME-tiemann: should work with dossier entries as well. */
+
+static value_ptr
+value_headof (in_arg, btype, dtype)
+ value_ptr in_arg;
+ struct type *btype, *dtype;
+{
+ /* First collect the vtables we must look at for this object. */
+ /* FIXME-tiemann: right now, just look at top-most vtable. */
+ value_ptr arg, vtbl, entry, best_entry = 0;
+ int i, nelems;
+ int offset, best_offset = 0;
+ struct symbol *sym;
+ CORE_ADDR pc_for_sym;
+ char *demangled_name;
+ struct minimal_symbol *msymbol;
+
+ btype = TYPE_VPTR_BASETYPE (dtype);
+ CHECK_TYPEDEF (btype);
+ arg = in_arg;
+ if (btype != dtype)
+ arg = value_cast (lookup_pointer_type (btype), arg);
+ vtbl = value_ind (value_field (value_ind (arg), TYPE_VPTR_FIELDNO (btype)));
+
+ /* Check that VTBL looks like it points to a virtual function table. */
+ msymbol = lookup_minimal_symbol_by_pc (VALUE_ADDRESS (vtbl));
+ if (msymbol == NULL
+ || (demangled_name = SYMBOL_NAME (msymbol)) == NULL
+ || !VTBL_PREFIX_P (demangled_name))
+ {
+ /* If we expected to find a vtable, but did not, let the user
+ know that we aren't happy, but don't throw an error.
+ FIXME: there has to be a better way to do this. */
+ struct type *error_type = (struct type *)xmalloc (sizeof (struct type));
+ memcpy (error_type, VALUE_TYPE (in_arg), sizeof (struct type));
+ TYPE_NAME (error_type) = savestring ("suspicious *", sizeof ("suspicious *"));
+ VALUE_TYPE (in_arg) = error_type;
+ return in_arg;
+ }
+
+ /* Now search through the virtual function table. */
+ entry = value_ind (vtbl);
+ nelems = longest_to_int (value_as_long (value_field (entry, 2)));
+ for (i = 1; i <= nelems; i++)
+ {
+ entry = value_subscript (vtbl, value_from_longest (builtin_type_int,
+ (LONGEST) i));
+ /* This won't work if we're using thunks. */
+ if (TYPE_CODE (check_typedef (VALUE_TYPE (entry))) != TYPE_CODE_STRUCT)
+ break;
+ offset = longest_to_int (value_as_long (value_field (entry, 0)));
+ /* If we use '<=' we can handle single inheritance
+ * where all offsets are zero - just use the first entry found. */
+ if (offset <= best_offset)
+ {
+ best_offset = offset;
+ best_entry = entry;
+ }
+ }
+ /* Move the pointer according to BEST_ENTRY's offset, and figure
+ out what type we should return as the new pointer. */
+ if (best_entry == 0)
+ {
+ /* An alternative method (which should no longer be necessary).
+ * But we leave it in for future use, when we will hopefully
+ * have optimizes the vtable to use thunks instead of offsets. */
+ /* Use the name of vtable itself to extract a base type. */
+ demangled_name += 4; /* Skip _vt$ prefix. */
+ }
+ else
+ {
+ pc_for_sym = value_as_pointer (value_field (best_entry, 2));
+ sym = find_pc_function (pc_for_sym);
+ demangled_name = cplus_demangle (SYMBOL_NAME (sym), DMGL_ANSI);
+ *(strchr (demangled_name, ':')) = '\0';
+ }
+ sym = lookup_symbol (demangled_name, 0, VAR_NAMESPACE, 0, 0);
+ if (sym == NULL)
+ error ("could not find type declaration for `%s'", demangled_name);
+ if (best_entry)
+ {
+ free (demangled_name);
+ arg = value_add (value_cast (builtin_type_int, arg),
+ value_field (best_entry, 0));
+ }
+ else arg = in_arg;
+ VALUE_TYPE (arg) = lookup_pointer_type (SYMBOL_TYPE (sym));
+ return arg;
+}
+
+/* ARG is a pointer object of type TYPE. If TYPE has virtual
+ function tables, probe ARG's tables (including the vtables
+ of its baseclasses) to figure out the most derived type that ARG
+ could actually be a pointer to. */
+
+value_ptr
+value_from_vtable_info (arg, type)
+ value_ptr arg;
+ struct type *type;
+{
+ /* Take care of preliminaries. */
+ if (TYPE_VPTR_FIELDNO (type) < 0)
+ fill_in_vptr_fieldno (type);
+ if (TYPE_VPTR_FIELDNO (type) < 0)
+ return 0;
+
+ return value_headof (arg, 0, type);
+}
+
+/* Return true if the INDEXth field of TYPE is a virtual baseclass
+ pointer which is for the base class whose type is BASECLASS. */
+
+static int
+vb_match (type, index, basetype)
+ struct type *type;
+ int index;
+ struct type *basetype;
+{
+ struct type *fieldtype;
+ char *name = TYPE_FIELD_NAME (type, index);
+ char *field_class_name = NULL;
+
+ if (*name != '_')
+ return 0;
+ /* gcc 2.4 uses _vb$. */
+ if (name[1] == 'v' && name[2] == 'b' && name[3] == CPLUS_MARKER)
+ field_class_name = name + 4;
+ /* gcc 2.5 will use __vb_. */
+ if (name[1] == '_' && name[2] == 'v' && name[3] == 'b' && name[4] == '_')
+ field_class_name = name + 5;
+
+ if (field_class_name == NULL)
+ /* This field is not a virtual base class pointer. */
+ return 0;
+
+ /* It's a virtual baseclass pointer, now we just need to find out whether
+ it is for this baseclass. */
+ fieldtype = TYPE_FIELD_TYPE (type, index);
+ if (fieldtype == NULL
+ || TYPE_CODE (fieldtype) != TYPE_CODE_PTR)
+ /* "Can't happen". */
+ return 0;
+
+ /* What we check for is that either the types are equal (needed for
+ nameless types) or have the same name. This is ugly, and a more
+ elegant solution should be devised (which would probably just push
+ the ugliness into symbol reading unless we change the stabs format). */
+ if (TYPE_TARGET_TYPE (fieldtype) == basetype)
+ return 1;
+
+ if (TYPE_NAME (basetype) != NULL
+ && TYPE_NAME (TYPE_TARGET_TYPE (fieldtype)) != NULL
+ && STREQ (TYPE_NAME (basetype),
+ TYPE_NAME (TYPE_TARGET_TYPE (fieldtype))))
+ return 1;
+ return 0;
+}
+
+/* Compute the offset of the baseclass which is
+ the INDEXth baseclass of class TYPE,
+ for value at VALADDR (in host) at ADDRESS (in target).
+ The result is the offset of the baseclass value relative
+ to (the address of)(ARG) + OFFSET.
+
+ -1 is returned on error. */
+
+int
+baseclass_offset (type, index, valaddr, address)
+ struct type *type;
+ int index;
+ char *valaddr;
+ CORE_ADDR address;
+{
+ struct type *basetype = TYPE_BASECLASS (type, index);
+
+ if (BASETYPE_VIA_VIRTUAL (type, index))
+ {
+ /* Must hunt for the pointer to this virtual baseclass. */
+ register int i, len = TYPE_NFIELDS (type);
+ register int n_baseclasses = TYPE_N_BASECLASSES (type);
+
+ /* First look for the virtual baseclass pointer
+ in the fields. */
+ for (i = n_baseclasses; i < len; i++)
+ {
+ if (vb_match (type, i, basetype))
+ {
+ CORE_ADDR addr
+ = unpack_pointer (TYPE_FIELD_TYPE (type, i),
+ valaddr + (TYPE_FIELD_BITPOS (type, i) / 8));
+
+ return addr - (LONGEST) address;
+ }
+ }
+ /* Not in the fields, so try looking through the baseclasses. */
+ for (i = index+1; i < n_baseclasses; i++)
+ {
+ int boffset =
+ baseclass_offset (type, i, valaddr, address);
+ if (boffset)
+ return boffset;
+ }
+ /* Not found. */
+ return -1;
+ }
+
+ /* Baseclass is easily computed. */
+ return TYPE_BASECLASS_BITPOS (type, index) / 8;
+}
+\f
+/* Unpack a field FIELDNO of the specified TYPE, from the anonymous object at
+ VALADDR.
+
+ Extracting bits depends on endianness of the machine. Compute the
+ number of least significant bits to discard. For big endian machines,
+ we compute the total number of bits in the anonymous object, subtract
+ off the bit count from the MSB of the object to the MSB of the
+ bitfield, then the size of the bitfield, which leaves the LSB discard
+ count. For little endian machines, the discard count is simply the
+ number of bits from the LSB of the anonymous object to the LSB of the
+ bitfield.
+
+ If the field is signed, we also do sign extension. */
+
+LONGEST
unpack_field_as_long (type, valaddr, fieldno)
struct type *type;
char *valaddr;
int fieldno;
{
- long val;
+ unsigned LONGEST val;
+ unsigned LONGEST valmask;
int bitpos = TYPE_FIELD_BITPOS (type, fieldno);
int bitsize = TYPE_FIELD_BITSIZE (type, fieldno);
- union { int i; char c; } test;
+ int lsbcount;
+
+ val = extract_unsigned_integer (valaddr + bitpos / 8, sizeof (val));
- bcopy (valaddr + bitpos / 8, &val, sizeof val);
+ /* Extract bits. See comment above. */
- /* Extracting bits depends on endianness of the machine. */
- test.i = 1;
- if (test.c == 1)
- /* Little-endian. */
- val = val >> (bitpos % 8);
+ if (BITS_BIG_ENDIAN)
+ lsbcount = (sizeof val * 8 - bitpos % 8 - bitsize);
else
- val = val >> (sizeof val * 8 - bitpos % 8 - bitsize);
+ lsbcount = (bitpos % 8);
+ val >>= lsbcount;
- val &= (1 << bitsize) - 1;
- return val;
+ /* If the field does not entirely fill a LONGEST, then zero the sign bits.
+ If the field is signed, and is negative, then sign extend. */
+
+ if ((bitsize > 0) && (bitsize < 8 * sizeof (val)))
+ {
+ valmask = (((unsigned LONGEST) 1) << bitsize) - 1;
+ val &= valmask;
+ if (!TYPE_UNSIGNED (TYPE_FIELD_TYPE (type, fieldno)))
+ {
+ if (val & (valmask ^ (valmask >> 1)))
+ {
+ val |= ~valmask;
+ }
+ }
+ }
+ return (val);
}
+/* Modify the value of a bitfield. ADDR points to a block of memory in
+ target byte order; the bitfield starts in the byte pointed to. FIELDVAL
+ is the desired value of the field, in host byte order. BITPOS and BITSIZE
+ indicate which bits (in target bit order) comprise the bitfield. */
+
+void
modify_field (addr, fieldval, bitpos, bitsize)
char *addr;
- int fieldval;
+ LONGEST fieldval;
int bitpos, bitsize;
{
- long oword;
- union { int i; char c; } test;
+ LONGEST oword;
- bcopy (addr, &oword, sizeof oword);
+ /* If a negative fieldval fits in the field in question, chop
+ off the sign extension bits. */
+ if (bitsize < (8 * sizeof (fieldval))
+ && (~fieldval & ~((1 << (bitsize - 1)) - 1)) == 0)
+ fieldval = fieldval & ((1 << bitsize) - 1);
- /* Shifting for bit field depends on endianness of the machine. */
- test.c = 1;
- if (test.i != 1)
- /* not little-endian: assume big-endian. */
- bitpos = sizeof oword * 8 - bitpos - bitsize;
+ /* Warn if value is too big to fit in the field in question. */
+ if (bitsize < (8 * sizeof (fieldval))
+ && 0 != (fieldval & ~((1<<bitsize)-1)))
+ {
+ /* FIXME: would like to include fieldval in the message, but
+ we don't have a sprintf_longest. */
+ warning ("Value does not fit in %d bits.", bitsize);
+
+ /* Truncate it, otherwise adjoining fields may be corrupted. */
+ fieldval = fieldval & ((1 << bitsize) - 1);
+ }
+
+ oword = extract_signed_integer (addr, sizeof oword);
- oword &= ~(((1 << bitsize) - 1) << bitpos);
+ /* Shifting for bit field depends on endianness of the target machine. */
+ if (BITS_BIG_ENDIAN)
+ bitpos = sizeof (oword) * 8 - bitpos - bitsize;
+
+ /* Mask out old value, while avoiding shifts >= size of oword */
+ if (bitsize < 8 * sizeof (oword))
+ oword &= ~(((((unsigned LONGEST)1) << bitsize) - 1) << bitpos);
+ else
+ oword &= ~((~(unsigned LONGEST)0) << bitpos);
oword |= fieldval << bitpos;
- bcopy (&oword, addr, sizeof oword);
+
+ store_signed_integer (addr, sizeof oword, oword);
}
\f
/* Convert C numbers into newly allocated values */
-value
-value_from_long (type, num)
+value_ptr
+value_from_longest (type, num)
struct type *type;
- register long num;
+ register LONGEST num;
{
- register value val = allocate_value (type);
- register enum type_code code = TYPE_CODE (type);
- register int len = TYPE_LENGTH (type);
-
- if (code == TYPE_CODE_INT || code == TYPE_CODE_ENUM)
+ register value_ptr val = allocate_value (type);
+ register enum type_code code;
+ register int len;
+ retry:
+ code = TYPE_CODE (type);
+ len = TYPE_LENGTH (type);
+
+ switch (code)
{
- if (len == sizeof (char))
- * (char *) VALUE_CONTENTS (val) = num;
- else if (len == sizeof (short))
- * (short *) VALUE_CONTENTS (val) = num;
- else if (len == sizeof (int))
- * (int *) VALUE_CONTENTS (val) = num;
- else if (len == sizeof (long))
- * (long *) VALUE_CONTENTS (val) = num;
- else
- error ("Integer type encountered with unexpected data length.");
+ case TYPE_CODE_TYPEDEF:
+ type = check_typedef (type);
+ goto retry;
+ case TYPE_CODE_INT:
+ case TYPE_CODE_CHAR:
+ case TYPE_CODE_ENUM:
+ case TYPE_CODE_BOOL:
+ case TYPE_CODE_RANGE:
+ store_signed_integer (VALUE_CONTENTS_RAW (val), len, num);
+ break;
+
+ case TYPE_CODE_REF:
+ case TYPE_CODE_PTR:
+ /* This assumes that all pointers of a given length
+ have the same form. */
+ store_address (VALUE_CONTENTS_RAW (val), len, (CORE_ADDR) num);
+ break;
+
+ default:
+ error ("Unexpected type encountered for integer constant.");
}
- else
- error ("Unexpected type encountered for integer constant.");
-
return val;
}
-value
+value_ptr
value_from_double (type, num)
struct type *type;
double num;
{
- register value val = allocate_value (type);
- register enum type_code code = TYPE_CODE (type);
- register int len = TYPE_LENGTH (type);
+ register value_ptr val = allocate_value (type);
+ struct type *base_type = check_typedef (type);
+ register enum type_code code = TYPE_CODE (base_type);
+ register int len = TYPE_LENGTH (base_type);
if (code == TYPE_CODE_FLT)
{
- if (len == sizeof (float))
- * (float *) VALUE_CONTENTS (val) = num;
- else if (len == sizeof (double))
- * (double *) VALUE_CONTENTS (val) = num;
- else
- error ("Floating type encountered with unexpected data length.");
+ store_floating (VALUE_CONTENTS_RAW (val), len, num);
}
else
error ("Unexpected type encountered for floating constant.");
of the registers (in raw form). This is because it is often
desirable to restore old values to those registers
after saving the contents of interest, and then call
- this function using the saved values. */
-
-value
-value_being_returned (valtype, retbuf)
+ this function using the saved values.
+ struct_return is non-zero when the function in question is
+ using the structure return conventions on the machine in question;
+ 0 when it is using the value returning conventions (this often
+ means returning pointer to where structure is vs. returning value). */
+
+value_ptr
+value_being_returned (valtype, retbuf, struct_return)
register struct type *valtype;
char retbuf[REGISTER_BYTES];
+ int struct_return;
+ /*ARGSUSED*/
{
- register value val;
-
- if (TYPE_CODE (valtype) == TYPE_CODE_STRUCT
- || TYPE_CODE (valtype) == TYPE_CODE_UNION)
- return value_at (valtype, EXTRACT_STRUCT_VALUE_ADDRESS (retbuf));
+ register value_ptr val;
+ CORE_ADDR addr;
+
+#if defined (EXTRACT_STRUCT_VALUE_ADDRESS)
+ /* If this is not defined, just use EXTRACT_RETURN_VALUE instead. */
+ if (struct_return) {
+ addr = EXTRACT_STRUCT_VALUE_ADDRESS (retbuf);
+ if (!addr)
+ error ("Function return value unknown");
+ return value_at (valtype, addr);
+ }
+#endif
val = allocate_value (valtype);
- EXTRACT_RETURN_VALUE (valtype, retbuf, VALUE_CONTENTS (val));
+ CHECK_TYPEDEF (valtype);
+ EXTRACT_RETURN_VALUE (valtype, retbuf, VALUE_CONTENTS_RAW (val));
return val;
}
+/* Should we use EXTRACT_STRUCT_VALUE_ADDRESS instead of
+ EXTRACT_RETURN_VALUE? GCC_P is true if compiled with gcc
+ and TYPE is the type (which is known to be struct, union or array).
+
+ On most machines, the struct convention is used unless we are
+ using gcc and the type is of a special size. */
+/* As of about 31 Mar 93, GCC was changed to be compatible with the
+ native compiler. GCC 2.3.3 was the last release that did it the
+ old way. Since gcc2_compiled was not changed, we have no
+ way to correctly win in all cases, so we just do the right thing
+ for gcc1 and for gcc2 after this change. Thus it loses for gcc
+ 2.0-2.3.3. This is somewhat unfortunate, but changing gcc2_compiled
+ would cause more chaos than dealing with some struct returns being
+ handled wrong. */
+#if !defined (USE_STRUCT_CONVENTION)
+#define USE_STRUCT_CONVENTION(gcc_p, type)\
+ (!((gcc_p == 1) && (TYPE_LENGTH (value_type) == 1 \
+ || TYPE_LENGTH (value_type) == 2 \
+ || TYPE_LENGTH (value_type) == 4 \
+ || TYPE_LENGTH (value_type) == 8 \
+ ) \
+ ))
+#endif
+
+/* Return true if the function specified is using the structure returning
+ convention on this machine to return arguments, or 0 if it is using
+ the value returning convention. FUNCTION is the value representing
+ the function, FUNCADDR is the address of the function, and VALUE_TYPE
+ is the type returned by the function. GCC_P is nonzero if compiled
+ with GCC. */
+
+int
+using_struct_return (function, funcaddr, value_type, gcc_p)
+ value_ptr function;
+ CORE_ADDR funcaddr;
+ struct type *value_type;
+ int gcc_p;
+ /*ARGSUSED*/
+{
+ register enum type_code code = TYPE_CODE (value_type);
+
+ if (code == TYPE_CODE_ERROR)
+ error ("Function return type unknown.");
+
+ if (code == TYPE_CODE_STRUCT ||
+ code == TYPE_CODE_UNION ||
+ code == TYPE_CODE_ARRAY)
+ return USE_STRUCT_CONVENTION (gcc_p, value_type);
+
+ return 0;
+}
+
/* Store VAL so it will be returned if a function returns now.
Does not verify that VAL's type matches what the current
function wants to return. */
void
set_return_value (val)
- value val;
+ value_ptr val;
{
- register enum type_code code = TYPE_CODE (VALUE_TYPE (val));
- char regbuf[REGISTER_BYTES];
- double dbuf;
- long lbuf;
+ struct type *type = check_typedef (VALUE_TYPE (val));
+ register enum type_code code = TYPE_CODE (type);
- if (code == TYPE_CODE_STRUCT
- || code == TYPE_CODE_UNION)
- error ("Specifying a struct or union return value is not supported.");
+ if (code == TYPE_CODE_ERROR)
+ error ("Function return type unknown.");
- if (code == TYPE_CODE_FLT)
- {
- dbuf = value_as_double (val);
+ if ( code == TYPE_CODE_STRUCT
+ || code == TYPE_CODE_UNION) /* FIXME, implement struct return. */
+ error ("GDB does not support specifying a struct or union return value.");
- STORE_RETURN_VALUE (VALUE_TYPE (val), &dbuf);
- }
- else
- {
- lbuf = value_as_long (val);
- STORE_RETURN_VALUE (VALUE_TYPE (val), &lbuf);
- }
+ STORE_RETURN_VALUE (type, VALUE_CONTENTS (val));
}
\f
-static
-initialize ()
+void
+_initialize_values ()
{
- add_info ("convenience", convenience_info,
+ add_cmd ("convenience", no_class, show_convenience,
"Debugger convenience (\"$foo\") variables.\n\
These variables are created when you assign them values;\n\
thus, \"print $foo=1\" gives \"$foo\" the value 1. Values may be any type.\n\n\
-A few convenience variables are given values automatically GDB:\n\
+A few convenience variables are given values automatically:\n\
\"$_\"holds the last address examined with \"x\" or \"info lines\",\n\
-\"$__\" holds the contents of the last address examined with \"x\".");
+\"$__\" holds the contents of the last address examined with \"x\".",
+ &showlist);
- add_info ("history", history_info,
- "Elements of value history (around item number IDX, or last ten).");
+ add_cmd ("values", no_class, show_values,
+ "Elements of value history around item number IDX (or last ten).",
+ &showlist);
}
-
-END_FILE