/* ldctor.c -- constructor support routines
- Copyright 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001
- Free Software Foundation, Inc.
+ Copyright 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001,
+ 2002, 2003, 2004 Free Software Foundation, Inc.
This file is part of GLD, the Gnu Linker.
#include "ldexp.h"
#include "ldlang.h"
#include "ldmisc.h"
-#include "ldgram.h"
+#include <ldgram.h>
#include "ldmain.h"
#include "ldctor.h"
-static int ctor_prio PARAMS ((const char *));
-static int ctor_cmp PARAMS ((const PTR, const PTR));
-
/* The list of statements needed to handle constructors. These are
invoked by the command CONSTRUCTORS in the linker script. */
lang_statement_list_type constructor_list;
/* Whether the constructors should be sorted. Note that this is
global for the entire link; we assume that there is only a single
CONSTRUCTORS command in the linker script. */
-boolean constructors_sorted;
+bfd_boolean constructors_sorted;
/* The sets we have seen. */
struct set_info *sets;
RELOC is the relocation to use for an entry in the set. SECTION
and VALUE are the value to add. This is called during the first
phase of the link, when we are still gathering symbols together.
- We just record the information now. The ldctor_find_constructors
+ We just record the information now. The ldctor_build_sets
function will construct the sets. */
void
-ldctor_add_set_entry (h, reloc, name, section, value)
- struct bfd_link_hash_entry *h;
- bfd_reloc_code_real_type reloc;
- const char *name;
- asection *section;
- bfd_vma value;
+ldctor_add_set_entry (struct bfd_link_hash_entry *h,
+ bfd_reloc_code_real_type reloc,
+ const char *name,
+ asection *section,
+ bfd_vma value)
{
struct set_info *p;
struct set_element *e;
struct set_element **epp;
- for (p = sets; p != (struct set_info *) NULL; p = p->next)
+ for (p = sets; p != NULL; p = p->next)
if (p->h == h)
break;
- if (p == (struct set_info *) NULL)
+ if (p == NULL)
{
- p = (struct set_info *) xmalloc (sizeof (struct set_info));
+ p = xmalloc (sizeof (struct set_info));
p->next = sets;
sets = p;
p->h = h;
}
}
- e = (struct set_element *) xmalloc (sizeof (struct set_element));
+ e = xmalloc (sizeof (struct set_element));
e->next = NULL;
e->name = name;
e->section = section;
symbol name. */
static int
-ctor_prio (name)
- const char *name;
+ctor_prio (const char *name)
{
/* The name will look something like _GLOBAL_$I$65535$test02__Fv.
There might be extra leading underscores, and the $ characters
is called via qsort. */
static int
-ctor_cmp (p1, p2)
- const PTR p1;
- const PTR p2;
+ctor_cmp (const void *p1, const void *p2)
{
- const struct set_element **pe1 = (const struct set_element **) p1;
- const struct set_element **pe2 = (const struct set_element **) p2;
+ const struct set_element * const *pe1 = p1;
+ const struct set_element * const *pe2 = p2;
const char *n1;
const char *n2;
int prio1;
themselves into constructor_list. */
void
-ldctor_build_sets ()
+ldctor_build_sets (void)
{
- static boolean called;
+ static bfd_boolean called;
lang_statement_list_type *old;
- boolean header_printed;
+ bfd_boolean header_printed;
struct set_info *p;
/* The emulation code may call us directly, but we only want to do
this once. */
if (called)
return;
- called = true;
+ called = TRUE;
if (constructors_sorted)
{
for (e = p->elements; e != NULL; e = e->next)
++c;
- array = (struct set_element **) xmalloc (c * sizeof *array);
+ array = xmalloc (c * sizeof *array);
i = 0;
for (e = p->elements; e != NULL; e = e->next)
lang_list_init (stat_ptr);
- header_printed = false;
- for (p = sets; p != (struct set_info *) NULL; p = p->next)
+ header_printed = FALSE;
+ for (p = sets; p != NULL; p = p->next)
{
struct set_element *e;
reloc_howto_type *howto;
.long elementN
.long 0
except that we use the right size instead of .long. When
- generating relocateable output, we generate relocs instead of
+ generating relocatable output, we generate relocs instead of
addresses. */
howto = bfd_reloc_type_lookup (output_bfd, p->reloc);
- if (howto == (reloc_howto_type *) NULL)
+ if (howto == NULL)
{
- if (link_info.relocateable)
+ if (link_info.relocatable)
{
einfo (_("%P%X: %s does not support reloc %s for set %s\n"),
bfd_get_target (output_bfd),
continue;
}
- /* If this is not a relocateable link, all we need is the
+ /* If this is not a relocatable link, all we need is the
size, which we can get from the input BFD. */
if (p->elements->section->owner != NULL)
howto = bfd_reloc_type_lookup (p->elements->section->owner,
exp_intop (reloc_size))));
lang_add_assignment (exp_assop ('=', p->h->root.string,
exp_nameop (NAME, ".")));
- lang_add_data (size, exp_intop ((bfd_vma) p->count));
+ lang_add_data (size, exp_intop (p->count));
- for (e = p->elements; e != (struct set_element *) NULL; e = e->next)
+ for (e = p->elements; e != NULL; e = e->next)
{
if (config.map_file != NULL)
{
if (! header_printed)
{
minfo (_("\nSet Symbol\n\n"));
- header_printed = true;
+ header_printed = TRUE;
}
minfo ("%s", p->h->root.string);
if (! bfd_is_abs_section (e->section))
e->section->flags |= SEC_KEEP;
- if (link_info.relocateable)
+ if (link_info.relocatable)
lang_add_reloc (p->reloc, howto, e->section, e->name,
exp_intop (e->value));
else