/* Whether the constructors should be sorted. Note that this is
global for the entire link; we assume that there is only a single
CONSTRUCTORS command in the linker script. */
-bfd_boolean constructors_sorted;
+bool constructors_sorted;
/* The sets we have seen. */
struct set_info *sets;
void
ldctor_build_sets (void)
{
- static bfd_boolean called;
- bfd_boolean header_printed;
+ static bool called;
+ bool header_printed;
struct set_info *p;
/* The emulation code may call us directly, but we only want to do
this once. */
if (called)
return;
- called = TRUE;
+ called = true;
if (constructors_sorted)
{
lang_list_init (&constructor_list);
push_stat_ptr (&constructor_list);
- header_printed = FALSE;
+ header_printed = false;
for (p = sets; p != NULL; p = p->next)
{
struct set_element *e;
lang_add_assignment (exp_assign (".",
exp_unop (ALIGN_K,
exp_intop (reloc_size)),
- FALSE));
+ false));
lang_add_assignment (exp_assign (p->h->root.string,
exp_nameop (NAME, "."),
- FALSE));
+ false));
lang_add_data (size, exp_intop (p->count));
for (e = p->elements; e != NULL; e = e->u.next)
if (!header_printed)
{
minfo (_("\nSet Symbol\n\n"));
- header_printed = TRUE;
+ header_printed = true;
}
minfo ("%s", p->h->root.string);