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219d1afa 2@c Copyright (C) 1988-2018 Free Software Foundation, Inc.
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3@setfilename bfdint.info
4
5@settitle BFD Internals
6@iftex
7@titlepage
8@title{BFD Internals}
9@author{Ian Lance Taylor}
10@author{Cygnus Solutions}
11@page
12@end iftex
13
0e9517a9 14@copying
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15This file documents the internals of the BFD library.
16
219d1afa 17Copyright @copyright{} 1988-2018 Free Software Foundation, Inc.
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18Contributed by Cygnus Support.
19
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20Permission is granted to copy, distribute and/or modify this document
21under the terms of the GNU Free Documentation License, Version 1.1 or
22any later version published by the Free Software Foundation; with the
23Invariant Sections being ``GNU General Public License'' and ``Funding
24Free Software'', the Front-Cover texts being (a) (see below), and with
25the Back-Cover Texts being (b) (see below). A copy of the license is
26included in the section entitled ``GNU Free Documentation License''.
f0757517 27
0e9517a9 28(a) The FSF's Front-Cover Text is:
f0757517 29
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30 A GNU Manual
31
32(b) The FSF's Back-Cover Text is:
33
34 You have freedom to copy and modify this GNU Manual, like GNU
35 software. Copies published by the Free Software Foundation raise
36 funds for GNU development.
37@end copying
f0757517 38
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39@node Top
40@top BFD Internals
41@raisesections
42@cindex bfd internals
43
44This document describes some BFD internal information which may be
45helpful when working on BFD. It is very incomplete.
46
5b343f5a 47This document is not updated regularly, and may be out of date.
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48
49The initial version of this document was written by Ian Lance Taylor
50@email{ian@@cygnus.com}.
51
52@menu
53* BFD overview:: BFD overview
54* BFD guidelines:: BFD programming guidelines
55* BFD target vector:: BFD target vector
56* BFD generated files:: BFD generated files
57* BFD multiple compilations:: Files compiled multiple times in BFD
58* BFD relocation handling:: BFD relocation handling
59* BFD ELF support:: BFD ELF support
60* BFD glossary:: Glossary
61* Index:: Index
62@end menu
63
64@node BFD overview
65@section BFD overview
66
67BFD is a library which provides a single interface to read and write
68object files, executables, archive files, and core files in any format.
69
70@menu
71* BFD library interfaces:: BFD library interfaces
72* BFD library users:: BFD library users
73* BFD view:: The BFD view of a file
74* BFD blindness:: BFD loses information
75@end menu
76
77@node BFD library interfaces
78@subsection BFD library interfaces
79
80One way to look at the BFD library is to divide it into four parts by
81type of interface.
82
83The first interface is the set of generic functions which programs using
84the BFD library will call. These generic function normally translate
85directly or indirectly into calls to routines which are specific to a
86particular object file format. Many of these generic functions are
87actually defined as macros in @file{bfd.h}. These functions comprise
88the official BFD interface.
89
90The second interface is the set of functions which appear in the target
91vectors. This is the bulk of the code in BFD. A target vector is a set
92of function pointers specific to a particular object file format. The
93target vector is used to implement the generic BFD functions. These
94functions are always called through the target vector, and are never
95called directly. The target vector is described in detail in @ref{BFD
96target vector}. The set of functions which appear in a particular
97target vector is often referred to as a BFD backend.
98
99The third interface is a set of oddball functions which are typically
100specific to a particular object file format, are not generic functions,
101and are called from outside of the BFD library. These are used as hooks
102by the linker and the assembler when a particular object file format
103requires some action which the BFD generic interface does not provide.
104These functions are typically declared in @file{bfd.h}, but in many
105cases they are only provided when BFD is configured with support for a
106particular object file format. These functions live in a grey area, and
107are not really part of the official BFD interface.
108
109The fourth interface is the set of BFD support functions which are
110called by the other BFD functions. These manage issues like memory
111allocation, error handling, file access, hash tables, swapping, and the
112like. These functions are never called from outside of the BFD library.
113
114@node BFD library users
115@subsection BFD library users
116
117Another way to look at the BFD library is to divide it into three parts
118by the manner in which it is used.
119
120The first use is to read an object file. The object file readers are
121programs like @samp{gdb}, @samp{nm}, @samp{objdump}, and @samp{objcopy}.
122These programs use BFD to view an object file in a generic form. The
123official BFD interface is normally fully adequate for these programs.
124
125The second use is to write an object file. The object file writers are
126programs like @samp{gas} and @samp{objcopy}. These programs use BFD to
127create an object file. The official BFD interface is normally adequate
128for these programs, but for some object file formats the assembler needs
129some additional hooks in order to set particular flags or other
130information. The official BFD interface includes functions to copy
131private information from one object file to another, and these functions
132are used by @samp{objcopy} to avoid information loss.
133
134The third use is to link object files. There is only one object file
135linker, @samp{ld}. Originally, @samp{ld} was an object file reader and
136an object file writer, and it did the link operation using the generic
137BFD structures. However, this turned out to be too slow and too memory
138intensive.
139
140The official BFD linker functions were written to permit specific BFD
141backends to perform the link without translating through the generic
142structures, in the normal case where all the input files and output file
143have the same object file format. Not all of the backends currently
144implement the new interface, and there are default linking functions
145within BFD which use the generic structures and which work with all
146backends.
147
148For several object file formats the linker needs additional hooks which
149are not provided by the official BFD interface, particularly for dynamic
150linking support. These functions are typically called from the linker
151emulation template.
152
153@node BFD view
154@subsection The BFD view of a file
155
156BFD uses generic structures to manage information. It translates data
157into the generic form when reading files, and out of the generic form
158when writing files.
159
160BFD describes a file as a pointer to the @samp{bfd} type. A @samp{bfd}
161is composed of the following elements. The BFD information can be
162displayed using the @samp{objdump} program with various options.
163
164@table @asis
165@item general information
166The object file format, a few general flags, the start address.
167@item architecture
168The architecture, including both a general processor type (m68k, MIPS
169etc.) and a specific machine number (m68000, R4000, etc.).
170@item sections
171A list of sections.
172@item symbols
173A symbol table.
174@end table
175
176BFD represents a section as a pointer to the @samp{asection} type. Each
177section has a name and a size. Most sections also have an associated
178block of data, known as the section contents. Sections also have
179associated flags, a virtual memory address, a load memory address, a
180required alignment, a list of relocations, and other miscellaneous
181information.
182
183BFD represents a relocation as a pointer to the @samp{arelent} type. A
184relocation describes an action which the linker must take to modify the
185section contents. Relocations have a symbol, an address, an addend, and
186a pointer to a howto structure which describes how to perform the
187relocation. For more information, see @ref{BFD relocation handling}.
188
189BFD represents a symbol as a pointer to the @samp{asymbol} type. A
190symbol has a name, a pointer to a section, an offset within that
191section, and some flags.
192
193Archive files do not have any sections or symbols. Instead, BFD
194represents an archive file as a file which contains a list of
195@samp{bfd}s. BFD also provides access to the archive symbol map, as a
196list of symbol names. BFD provides a function to return the @samp{bfd}
197within the archive which corresponds to a particular entry in the
198archive symbol map.
199
200@node BFD blindness
201@subsection BFD loses information
202
203Most object file formats have information which BFD can not represent in
204its generic form, at least as currently defined.
205
206There is often explicit information which BFD can not represent. For
207example, the COFF version stamp, or the ELF program segments. BFD
208provides special hooks to handle this information when copying,
209printing, or linking an object file. The BFD support for a particular
210object file format will normally store this information in private data
211and handle it using the special hooks.
212
213In some cases there is also implicit information which BFD can not
214represent. For example, the MIPS processor distinguishes small and
b45619c0 215large symbols, and requires that all small symbols be within 32K of the
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216GP register. This means that the MIPS assembler must be able to mark
217variables as either small or large, and the MIPS linker must know to put
218small symbols within range of the GP register. Since BFD can not
219represent this information, this means that the assembler and linker
220must have information that is specific to a particular object file
221format which is outside of the BFD library.
222
223This loss of information indicates areas where the BFD paradigm breaks
224down. It is not actually possible to represent the myriad differences
225among object file formats using a single generic interface, at least not
226in the manner which BFD does it today.
227
228Nevertheless, the BFD library does greatly simplify the task of dealing
229with object files, and particular problems caused by information loss
230can normally be solved using some sort of relatively constrained hook
231into the library.
232
233
234
235@node BFD guidelines
236@section BFD programming guidelines
237@cindex bfd programming guidelines
238@cindex programming guidelines for bfd
239@cindex guidelines, bfd programming
240
241There is a lot of poorly written and confusing code in BFD. New BFD
242code should be written to a higher standard. Merely because some BFD
243code is written in a particular manner does not mean that you should
244emulate it.
245
246Here are some general BFD programming guidelines:
247
248@itemize @bullet
249@item
250Follow the GNU coding standards.
251
252@item
253Avoid global variables. We ideally want BFD to be fully reentrant, so
254that it can be used in multiple threads. All uses of global or static
255variables interfere with that. Initialized constant variables are OK,
b45619c0 256and they should be explicitly marked with @samp{const}. Instead of global
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257variables, use data attached to a BFD or to a linker hash table.
258
259@item
260All externally visible functions should have names which start with
261@samp{bfd_}. All such functions should be declared in some header file,
262typically @file{bfd.h}. See, for example, the various declarations near
263the end of @file{bfd-in.h}, which mostly declare functions required by
264specific linker emulations.
265
266@item
267All functions which need to be visible from one file to another within
268BFD, but should not be visible outside of BFD, should start with
269@samp{_bfd_}. Although external names beginning with @samp{_} are
270prohibited by the ANSI standard, in practice this usage will always
271work, and it is required by the GNU coding standards.
272
273@item
274Always remember that people can compile using @samp{--enable-targets} to
275build several, or all, targets at once. It must be possible to link
276together the files for all targets.
277
278@item
279BFD code should compile with few or no warnings using @samp{gcc -Wall}.
280Some warnings are OK, like the absence of certain function declarations
281which may or may not be declared in system header files. Warnings about
282ambiguous expressions and the like should always be fixed.
283@end itemize
284
285@node BFD target vector
286@section BFD target vector
287@cindex bfd target vector
288@cindex target vector in bfd
289
290BFD supports multiple object file formats by using the @dfn{target
291vector}. This is simply a set of function pointers which implement
292behaviour that is specific to a particular object file format.
293
294In this section I list all of the entries in the target vector and
295describe what they do.
296
297@menu
298* BFD target vector miscellaneous:: Miscellaneous constants
299* BFD target vector swap:: Swapping functions
300* BFD target vector format:: Format type dependent functions
301* BFD_JUMP_TABLE macros:: BFD_JUMP_TABLE macros
302* BFD target vector generic:: Generic functions
303* BFD target vector copy:: Copy functions
304* BFD target vector core:: Core file support functions
305* BFD target vector archive:: Archive functions
306* BFD target vector symbols:: Symbol table functions
307* BFD target vector relocs:: Relocation support
308* BFD target vector write:: Output functions
309* BFD target vector link:: Linker functions
310* BFD target vector dynamic:: Dynamic linking information functions
311@end menu
312
313@node BFD target vector miscellaneous
314@subsection Miscellaneous constants
315
316The target vector starts with a set of constants.
317
318@table @samp
319@item name
320The name of the target vector. This is an arbitrary string. This is
321how the target vector is named in command line options for tools which
d9bc7a44 322use BFD, such as the @samp{--oformat} linker option.
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323
324@item flavour
325A general description of the type of target. The following flavours are
326currently defined:
327
328@table @samp
329@item bfd_target_unknown_flavour
330Undefined or unknown.
331@item bfd_target_aout_flavour
332a.out.
333@item bfd_target_coff_flavour
334COFF.
335@item bfd_target_ecoff_flavour
336ECOFF.
337@item bfd_target_elf_flavour
338ELF.
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339@item bfd_target_oasys_flavour
340OASYS.
341@item bfd_target_tekhex_flavour
342Tektronix hex format.
343@item bfd_target_srec_flavour
344Motorola S-record format.
345@item bfd_target_ihex_flavour
346Intel hex format.
347@item bfd_target_som_flavour
348SOM (used on HP/UX).
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349@item bfd_target_verilog_flavour
350Verilog memory hex dump format.
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351@item bfd_target_os9k_flavour
352os9000.
353@item bfd_target_versados_flavour
354VERSAdos.
355@item bfd_target_msdos_flavour
356MS-DOS.
357@item bfd_target_evax_flavour
358openVMS.
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359@item bfd_target_mmo_flavour
360Donald Knuth's MMIXware object format.
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361@end table
362
363@item byteorder
364The byte order of data in the object file. One of
365@samp{BFD_ENDIAN_BIG}, @samp{BFD_ENDIAN_LITTLE}, or
366@samp{BFD_ENDIAN_UNKNOWN}. The latter would be used for a format such
367as S-records which do not record the architecture of the data.
368
369@item header_byteorder
370The byte order of header information in the object file. Normally the
371same as the @samp{byteorder} field, but there are certain cases where it
372may be different.
373
374@item object_flags
375Flags which may appear in the @samp{flags} field of a BFD with this
376format.
377
378@item section_flags
379Flags which may appear in the @samp{flags} field of a section within a
380BFD with this format.
381
382@item symbol_leading_char
383A character which the C compiler normally puts before a symbol. For
384example, an a.out compiler will typically generate the symbol
385@samp{_foo} for a function named @samp{foo} in the C source, in which
386case this field would be @samp{_}. If there is no such character, this
387field will be @samp{0}.
388
389@item ar_pad_char
390The padding character to use at the end of an archive name. Normally
391@samp{/}.
392
393@item ar_max_namelen
394The maximum length of a short name in an archive. Normally @samp{14}.
395
396@item backend_data
397A pointer to constant backend data. This is used by backends to store
398whatever additional information they need to distinguish similar target
399vectors which use the same sets of functions.
400@end table
401
402@node BFD target vector swap
403@subsection Swapping functions
404
d1d013c3 405Every target vector has function pointers used for swapping information
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406in and out of the target representation. There are two sets of
407functions: one for data information, and one for header information.
408Each set has three sizes: 64-bit, 32-bit, and 16-bit. Each size has
409three actual functions: put, get unsigned, and get signed.
410
411These 18 functions are used to convert data between the host and target
412representations.
413
414@node BFD target vector format
415@subsection Format type dependent functions
416
417Every target vector has three arrays of function pointers which are
418indexed by the BFD format type. The BFD format types are as follows:
419
420@table @samp
421@item bfd_unknown
422Unknown format. Not used for anything useful.
423@item bfd_object
424Object file.
425@item bfd_archive
426Archive file.
427@item bfd_core
428Core file.
429@end table
430
431The three arrays of function pointers are as follows:
432
433@table @samp
434@item bfd_check_format
435Check whether the BFD is of a particular format (object file, archive
436file, or core file) corresponding to this target vector. This is called
437by the @samp{bfd_check_format} function when examining an existing BFD.
438If the BFD matches the desired format, this function will initialize any
439format specific information such as the @samp{tdata} field of the BFD.
440This function must be called before any other BFD target vector function
441on a file opened for reading.
442
443@item bfd_set_format
444Set the format of a BFD which was created for output. This is called by
445the @samp{bfd_set_format} function after creating the BFD with a
446function such as @samp{bfd_openw}. This function will initialize format
447specific information required to write out an object file or whatever of
448the given format. This function must be called before any other BFD
449target vector function on a file opened for writing.
450
451@item bfd_write_contents
452Write out the contents of the BFD in the given format. This is called
453by @samp{bfd_close} function for a BFD opened for writing. This really
454should not be an array selected by format type, as the
455@samp{bfd_set_format} function provides all the required information.
456In fact, BFD will fail if a different format is used when calling
457through the @samp{bfd_set_format} and the @samp{bfd_write_contents}
458arrays; fortunately, since @samp{bfd_close} gets it right, this is a
459difficult error to make.
460@end table
461
462@node BFD_JUMP_TABLE macros
463@subsection @samp{BFD_JUMP_TABLE} macros
464@cindex @samp{BFD_JUMP_TABLE}
465
466Most target vectors are defined using @samp{BFD_JUMP_TABLE} macros.
467These macros take a single argument, which is a prefix applied to a set
468of functions. The macros are then used to initialize the fields in the
469target vector.
470
471For example, the @samp{BFD_JUMP_TABLE_RELOCS} macro defines three
472functions: @samp{_get_reloc_upper_bound}, @samp{_canonicalize_reloc},
473and @samp{_bfd_reloc_type_lookup}. A reference like
474@samp{BFD_JUMP_TABLE_RELOCS (foo)} will expand into three functions
5398f678 475prefixed with @samp{foo}: @samp{foo_get_reloc_upper_bound}, etc. The
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476@samp{BFD_JUMP_TABLE_RELOCS} macro will be placed such that those three
477functions initialize the appropriate fields in the BFD target vector.
478
479This is done because it turns out that many different target vectors can
480share certain classes of functions. For example, archives are similar
481on most platforms, so most target vectors can use the same archive
482functions. Those target vectors all use @samp{BFD_JUMP_TABLE_ARCHIVE}
483with the same argument, calling a set of functions which is defined in
484@file{archive.c}.
485
486Each of the @samp{BFD_JUMP_TABLE} macros is mentioned below along with
487the description of the function pointers which it defines. The function
488pointers will be described using the name without the prefix which the
489@samp{BFD_JUMP_TABLE} macro defines. This name is normally the same as
490the name of the field in the target vector structure. Any differences
491will be noted.
492
493@node BFD target vector generic
494@subsection Generic functions
495@cindex @samp{BFD_JUMP_TABLE_GENERIC}
496
497The @samp{BFD_JUMP_TABLE_GENERIC} macro is used for some catch all
498functions which don't easily fit into other categories.
499
500@table @samp
501@item _close_and_cleanup
502Free any target specific information associated with the BFD. This is
503called when any BFD is closed (the @samp{bfd_write_contents} function
504mentioned earlier is only called for a BFD opened for writing). Most
505targets use @samp{bfd_alloc} to allocate all target specific
506information, and therefore don't have to do anything in this function.
507This function pointer is typically set to
508@samp{_bfd_generic_close_and_cleanup}, which simply returns true.
509
510@item _bfd_free_cached_info
511Free any cached information associated with the BFD which can be
512recreated later if necessary. This is used to reduce the memory
513consumption required by programs using BFD. This is normally called via
514the @samp{bfd_free_cached_info} macro. It is used by the default
515archive routines when computing the archive map. Most targets do not
516do anything special for this entry point, and just set it to
517@samp{_bfd_generic_free_cached_info}, which simply returns true.
518
519@item _new_section_hook
520This is called from @samp{bfd_make_section_anyway} whenever a new
521section is created. Most targets use it to initialize section specific
522information. This function is called whether or not the section
523corresponds to an actual section in an actual BFD.
524
525@item _get_section_contents
526Get the contents of a section. This is called from
527@samp{bfd_get_section_contents}. Most targets set this to
528@samp{_bfd_generic_get_section_contents}, which does a @samp{bfd_seek}
17c1c87f 529based on the section's @samp{filepos} field and a @samp{bfd_bread}. The
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530corresponding field in the target vector is named
531@samp{_bfd_get_section_contents}.
532
533@item _get_section_contents_in_window
534Set a @samp{bfd_window} to hold the contents of a section. This is
535called from @samp{bfd_get_section_contents_in_window}. The
536@samp{bfd_window} idea never really caught on, and I don't think this is
537ever called. Pretty much all targets implement this as
538@samp{bfd_generic_get_section_contents_in_window}, which uses
539@samp{bfd_get_section_contents} to do the right thing. The
540corresponding field in the target vector is named
541@samp{_bfd_get_section_contents_in_window}.
542@end table
543
544@node BFD target vector copy
545@subsection Copy functions
546@cindex @samp{BFD_JUMP_TABLE_COPY}
547
548The @samp{BFD_JUMP_TABLE_COPY} macro is used for functions which are
549called when copying BFDs, and for a couple of functions which deal with
550internal BFD information.
551
552@table @samp
553@item _bfd_copy_private_bfd_data
554This is called when copying a BFD, via @samp{bfd_copy_private_bfd_data}.
555If the input and output BFDs have the same format, this will copy any
556private information over. This is called after all the section contents
557have been written to the output file. Only a few targets do anything in
558this function.
559
560@item _bfd_merge_private_bfd_data
561This is called when linking, via @samp{bfd_merge_private_bfd_data}. It
562gives the backend linker code a chance to set any special flags in the
563output file based on the contents of the input file. Only a few targets
564do anything in this function.
565
566@item _bfd_copy_private_section_data
567This is similar to @samp{_bfd_copy_private_bfd_data}, but it is called
568for each section, via @samp{bfd_copy_private_section_data}. This
569function is called before any section contents have been written. Only
570a few targets do anything in this function.
571
572@item _bfd_copy_private_symbol_data
573This is called via @samp{bfd_copy_private_symbol_data}, but I don't
574think anything actually calls it. If it were defined, it could be used
575to copy private symbol data from one BFD to another. However, most BFDs
576store extra symbol information by allocating space which is larger than
577the @samp{asymbol} structure and storing private information in the
578extra space. Since @samp{objcopy} and other programs copy symbol
579information by copying pointers to @samp{asymbol} structures, the
580private symbol information is automatically copied as well. Most
581targets do not do anything in this function.
582
583@item _bfd_set_private_flags
584This is called via @samp{bfd_set_private_flags}. It is basically a hook
585for the assembler to set magic information. For example, the PowerPC
586ELF assembler uses it to set flags which appear in the e_flags field of
587the ELF header. Most targets do not do anything in this function.
588
589@item _bfd_print_private_bfd_data
590This is called by @samp{objdump} when the @samp{-p} option is used. It
591is called via @samp{bfd_print_private_data}. It prints any interesting
592information about the BFD which can not be otherwise represented by BFD
593and thus can not be printed by @samp{objdump}. Most targets do not do
594anything in this function.
595@end table
596
597@node BFD target vector core
598@subsection Core file support functions
599@cindex @samp{BFD_JUMP_TABLE_CORE}
600
601The @samp{BFD_JUMP_TABLE_CORE} macro is used for functions which deal
602with core files. Obviously, these functions only do something
603interesting for targets which have core file support.
604
605@table @samp
606@item _core_file_failing_command
607Given a core file, this returns the command which was run to produce the
608core file.
609
610@item _core_file_failing_signal
611Given a core file, this returns the signal number which produced the
612core file.
613
614@item _core_file_matches_executable_p
615Given a core file and a BFD for an executable, this returns whether the
616core file was generated by the executable.
617@end table
618
619@node BFD target vector archive
620@subsection Archive functions
621@cindex @samp{BFD_JUMP_TABLE_ARCHIVE}
622
623The @samp{BFD_JUMP_TABLE_ARCHIVE} macro is used for functions which deal
624with archive files. Most targets use COFF style archive files
625(including ELF targets), and these use @samp{_bfd_archive_coff} as the
626argument to @samp{BFD_JUMP_TABLE_ARCHIVE}. Some targets use BSD/a.out
627style archives, and these use @samp{_bfd_archive_bsd}. (The main
628difference between BSD and COFF archives is the format of the archive
629symbol table). Targets with no archive support use
630@samp{_bfd_noarchive}. Finally, a few targets have unusual archive
631handling.
632
633@table @samp
634@item _slurp_armap
635Read in the archive symbol table, storing it in private BFD data. This
636is normally called from the archive @samp{check_format} routine. The
637corresponding field in the target vector is named
638@samp{_bfd_slurp_armap}.
639
640@item _slurp_extended_name_table
641Read in the extended name table from the archive, if there is one,
642storing it in private BFD data. This is normally called from the
643archive @samp{check_format} routine. The corresponding field in the
644target vector is named @samp{_bfd_slurp_extended_name_table}.
645
646@item construct_extended_name_table
647Build and return an extended name table if one is needed to write out
648the archive. This also adjusts the archive headers to refer to the
649extended name table appropriately. This is normally called from the
650archive @samp{write_contents} routine. The corresponding field in the
651target vector is named @samp{_bfd_construct_extended_name_table}.
652
653@item _truncate_arname
654This copies a file name into an archive header, truncating it as
655required. It is normally called from the archive @samp{write_contents}
656routine. This function is more interesting in targets which do not
657support extended name tables, but I think the GNU @samp{ar} program
658always uses extended name tables anyhow. The corresponding field in the
659target vector is named @samp{_bfd_truncate_arname}.
660
661@item _write_armap
17c1c87f 662Write out the archive symbol table using calls to @samp{bfd_bwrite}.
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663This is normally called from the archive @samp{write_contents} routine.
664The corresponding field in the target vector is named @samp{write_armap}
665(no leading underscore).
666
667@item _read_ar_hdr
668Read and parse an archive header. This handles expanding the archive
669header name into the real file name using the extended name table. This
670is called by routines which read the archive symbol table or the archive
671itself. The corresponding field in the target vector is named
672@samp{_bfd_read_ar_hdr_fn}.
673
674@item _openr_next_archived_file
675Given an archive and a BFD representing a file stored within the
676archive, return a BFD for the next file in the archive. This is called
677via @samp{bfd_openr_next_archived_file}. The corresponding field in the
678target vector is named @samp{openr_next_archived_file} (no leading
679underscore).
680
681@item _get_elt_at_index
682Given an archive and an index, return a BFD for the file in the archive
683corresponding to that entry in the archive symbol table. This is called
684via @samp{bfd_get_elt_at_index}. The corresponding field in the target
685vector is named @samp{_bfd_get_elt_at_index}.
686
687@item _generic_stat_arch_elt
688Do a stat on an element of an archive, returning information read from
689the archive header (modification time, uid, gid, file mode, size). This
690is called via @samp{bfd_stat_arch_elt}. The corresponding field in the
691target vector is named @samp{_bfd_stat_arch_elt}.
692
693@item _update_armap_timestamp
694After the entire contents of an archive have been written out, update
695the timestamp of the archive symbol table to be newer than that of the
696file. This is required for a.out style archives. This is normally
697called by the archive @samp{write_contents} routine. The corresponding
698field in the target vector is named @samp{_bfd_update_armap_timestamp}.
699@end table
700
701@node BFD target vector symbols
702@subsection Symbol table functions
703@cindex @samp{BFD_JUMP_TABLE_SYMBOLS}
704
705The @samp{BFD_JUMP_TABLE_SYMBOLS} macro is used for functions which deal
706with symbols.
707
708@table @samp
709@item _get_symtab_upper_bound
710Return a sensible upper bound on the amount of memory which will be
711required to read the symbol table. In practice most targets return the
712amount of memory required to hold @samp{asymbol} pointers for all the
713symbols plus a trailing @samp{NULL} entry, and store the actual symbol
714information in BFD private data. This is called via
715@samp{bfd_get_symtab_upper_bound}. The corresponding field in the
716target vector is named @samp{_bfd_get_symtab_upper_bound}.
717
6cee3f79 718@item _canonicalize_symtab
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719Read in the symbol table. This is called via
720@samp{bfd_canonicalize_symtab}. The corresponding field in the target
721vector is named @samp{_bfd_canonicalize_symtab}.
722
723@item _make_empty_symbol
724Create an empty symbol for the BFD. This is needed because most targets
725store extra information with each symbol by allocating a structure
726larger than an @samp{asymbol} and storing the extra information at the
727end. This function will allocate the right amount of memory, and return
728what looks like a pointer to an empty @samp{asymbol}. This is called
729via @samp{bfd_make_empty_symbol}. The corresponding field in the target
730vector is named @samp{_bfd_make_empty_symbol}.
731
732@item _print_symbol
733Print information about the symbol. This is called via
734@samp{bfd_print_symbol}. One of the arguments indicates what sort of
735information should be printed:
736
737@table @samp
738@item bfd_print_symbol_name
739Just print the symbol name.
740@item bfd_print_symbol_more
741Print the symbol name and some interesting flags. I don't think
742anything actually uses this.
743@item bfd_print_symbol_all
744Print all information about the symbol. This is used by @samp{objdump}
745when run with the @samp{-t} option.
746@end table
747The corresponding field in the target vector is named
748@samp{_bfd_print_symbol}.
749
750@item _get_symbol_info
751Return a standard set of information about the symbol. This is called
752via @samp{bfd_symbol_info}. The corresponding field in the target
753vector is named @samp{_bfd_get_symbol_info}.
754
755@item _bfd_is_local_label_name
756Return whether the given string would normally represent the name of a
757local label. This is called via @samp{bfd_is_local_label} and
758@samp{bfd_is_local_label_name}. Local labels are normally discarded by
759the assembler. In the linker, this defines the difference between the
760@samp{-x} and @samp{-X} options.
761
762@item _get_lineno
763Return line number information for a symbol. This is only meaningful
764for a COFF target. This is called when writing out COFF line numbers.
765
766@item _find_nearest_line
767Given an address within a section, use the debugging information to find
768the matching file name, function name, and line number, if any. This is
769called via @samp{bfd_find_nearest_line}. The corresponding field in the
770target vector is named @samp{_bfd_find_nearest_line}.
771
772@item _bfd_make_debug_symbol
773Make a debugging symbol. This is only meaningful for a COFF target,
774where it simply returns a symbol which will be placed in the
775@samp{N_DEBUG} section when it is written out. This is called via
776@samp{bfd_make_debug_symbol}.
777
778@item _read_minisymbols
779Minisymbols are used to reduce the memory requirements of programs like
780@samp{nm}. A minisymbol is a cookie pointing to internal symbol
781information which the caller can use to extract complete symbol
782information. This permits BFD to not convert all the symbols into
783generic form, but to instead convert them one at a time. This is called
784via @samp{bfd_read_minisymbols}. Most targets do not implement this,
785and just use generic support which is based on using standard
786@samp{asymbol} structures.
787
788@item _minisymbol_to_symbol
789Convert a minisymbol to a standard @samp{asymbol}. This is called via
790@samp{bfd_minisymbol_to_symbol}.
791@end table
792
793@node BFD target vector relocs
794@subsection Relocation support
795@cindex @samp{BFD_JUMP_TABLE_RELOCS}
796
797The @samp{BFD_JUMP_TABLE_RELOCS} macro is used for functions which deal
798with relocations.
799
800@table @samp
801@item _get_reloc_upper_bound
802Return a sensible upper bound on the amount of memory which will be
803required to read the relocations for a section. In practice most
804targets return the amount of memory required to hold @samp{arelent}
805pointers for all the relocations plus a trailing @samp{NULL} entry, and
806store the actual relocation information in BFD private data. This is
807called via @samp{bfd_get_reloc_upper_bound}.
808
809@item _canonicalize_reloc
810Return the relocation information for a section. This is called via
811@samp{bfd_canonicalize_reloc}. The corresponding field in the target
812vector is named @samp{_bfd_canonicalize_reloc}.
813
814@item _bfd_reloc_type_lookup
815Given a relocation code, return the corresponding howto structure
816(@pxref{BFD relocation codes}). This is called via
817@samp{bfd_reloc_type_lookup}. The corresponding field in the target
818vector is named @samp{reloc_type_lookup}.
819@end table
820
821@node BFD target vector write
822@subsection Output functions
823@cindex @samp{BFD_JUMP_TABLE_WRITE}
824
825The @samp{BFD_JUMP_TABLE_WRITE} macro is used for functions which deal
826with writing out a BFD.
827
828@table @samp
829@item _set_arch_mach
830Set the architecture and machine number for a BFD. This is called via
831@samp{bfd_set_arch_mach}. Most targets implement this by calling
832@samp{bfd_default_set_arch_mach}. The corresponding field in the target
833vector is named @samp{_bfd_set_arch_mach}.
834
835@item _set_section_contents
836Write out the contents of a section. This is called via
837@samp{bfd_set_section_contents}. The corresponding field in the target
838vector is named @samp{_bfd_set_section_contents}.
839@end table
840
841@node BFD target vector link
842@subsection Linker functions
843@cindex @samp{BFD_JUMP_TABLE_LINK}
844
845The @samp{BFD_JUMP_TABLE_LINK} macro is used for functions called by the
846linker.
847
848@table @samp
849@item _sizeof_headers
850Return the size of the header information required for a BFD. This is
851used to implement the @samp{SIZEOF_HEADERS} linker script function. It
852is normally used to align the first section at an efficient position on
853the page. This is called via @samp{bfd_sizeof_headers}. The
854corresponding field in the target vector is named
855@samp{_bfd_sizeof_headers}.
856
857@item _bfd_get_relocated_section_contents
858Read the contents of a section and apply the relocation information.
1049f94e 859This handles both a final link and a relocatable link; in the latter
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860case, it adjust the relocation information as well. This is called via
861@samp{bfd_get_relocated_section_contents}. Most targets implement it by
862calling @samp{bfd_generic_get_relocated_section_contents}.
863
864@item _bfd_relax_section
865Try to use relaxation to shrink the size of a section. This is called
866by the linker when the @samp{-relax} option is used. This is called via
867@samp{bfd_relax_section}. Most targets do not support any sort of
868relaxation.
869
870@item _bfd_link_hash_table_create
871Create the symbol hash table to use for the linker. This linker hook
872permits the backend to control the size and information of the elements
873in the linker symbol hash table. This is called via
874@samp{bfd_link_hash_table_create}.
875
876@item _bfd_link_add_symbols
877Given an object file or an archive, add all symbols into the linker
878symbol hash table. Use callbacks to the linker to include archive
879elements in the link. This is called via @samp{bfd_link_add_symbols}.
880
881@item _bfd_final_link
882Finish the linking process. The linker calls this hook after all of the
883input files have been read, when it is ready to finish the link and
884generate the output file. This is called via @samp{bfd_final_link}.
885
886@item _bfd_link_split_section
887I don't know what this is for. Nothing seems to call it. The only
888non-trivial definition is in @file{som.c}.
889@end table
890
891@node BFD target vector dynamic
892@subsection Dynamic linking information functions
893@cindex @samp{BFD_JUMP_TABLE_DYNAMIC}
894
895The @samp{BFD_JUMP_TABLE_DYNAMIC} macro is used for functions which read
896dynamic linking information.
897
898@table @samp
899@item _get_dynamic_symtab_upper_bound
900Return a sensible upper bound on the amount of memory which will be
901required to read the dynamic symbol table. In practice most targets
902return the amount of memory required to hold @samp{asymbol} pointers for
903all the symbols plus a trailing @samp{NULL} entry, and store the actual
904symbol information in BFD private data. This is called via
905@samp{bfd_get_dynamic_symtab_upper_bound}. The corresponding field in
906the target vector is named @samp{_bfd_get_dynamic_symtab_upper_bound}.
907
908@item _canonicalize_dynamic_symtab
909Read the dynamic symbol table. This is called via
910@samp{bfd_canonicalize_dynamic_symtab}. The corresponding field in the
911target vector is named @samp{_bfd_canonicalize_dynamic_symtab}.
912
913@item _get_dynamic_reloc_upper_bound
914Return a sensible upper bound on the amount of memory which will be
915required to read the dynamic relocations. In practice most targets
916return the amount of memory required to hold @samp{arelent} pointers for
917all the relocations plus a trailing @samp{NULL} entry, and store the
918actual relocation information in BFD private data. This is called via
919@samp{bfd_get_dynamic_reloc_upper_bound}. The corresponding field in
920the target vector is named @samp{_bfd_get_dynamic_reloc_upper_bound}.
921
922@item _canonicalize_dynamic_reloc
923Read the dynamic relocations. This is called via
924@samp{bfd_canonicalize_dynamic_reloc}. The corresponding field in the
925target vector is named @samp{_bfd_canonicalize_dynamic_reloc}.
926@end table
927
928@node BFD generated files
929@section BFD generated files
930@cindex generated files in bfd
931@cindex bfd generated files
932
933BFD contains several automatically generated files. This section
934describes them. Some files are created at configure time, when you
935configure BFD. Some files are created at make time, when you build
afdaa25f 936BFD. Some files are automatically rebuilt at make time, but only if
252b5132
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937you configure with the @samp{--enable-maintainer-mode} option. Some
938files live in the object directory---the directory from which you run
939configure---and some live in the source directory. All files that live
20cef68c 940in the source directory are checked into the git repository.
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RH
941
942@table @file
943@item bfd.h
944@cindex @file{bfd.h}
945@cindex @file{bfd-in3.h}
946Lives in the object directory. Created at make time from
947@file{bfd-in2.h} via @file{bfd-in3.h}. @file{bfd-in3.h} is created at
948configure time from @file{bfd-in2.h}. There are automatic dependencies
949to rebuild @file{bfd-in3.h} and hence @file{bfd.h} if @file{bfd-in2.h}
950changes, so you can normally ignore @file{bfd-in3.h}, and just think
951about @file{bfd-in2.h} and @file{bfd.h}.
952
953@file{bfd.h} is built by replacing a few strings in @file{bfd-in2.h}.
954To see them, search for @samp{@@} in @file{bfd-in2.h}. They mainly
955control whether BFD is built for a 32 bit target or a 64 bit target.
956
957@item bfd-in2.h
958@cindex @file{bfd-in2.h}
959Lives in the source directory. Created from @file{bfd-in.h} and several
960other BFD source files. If you configure with the
961@samp{--enable-maintainer-mode} option, @file{bfd-in2.h} is rebuilt
962automatically when a source file changes.
963
964@item elf32-target.h
965@itemx elf64-target.h
966@cindex @file{elf32-target.h}
967@cindex @file{elf64-target.h}
968Live in the object directory. Created from @file{elfxx-target.h}.
969These files are versions of @file{elfxx-target.h} customized for either
970a 32 bit ELF target or a 64 bit ELF target.
971
972@item libbfd.h
973@cindex @file{libbfd.h}
974Lives in the source directory. Created from @file{libbfd-in.h} and
975several other BFD source files. If you configure with the
976@samp{--enable-maintainer-mode} option, @file{libbfd.h} is rebuilt
977automatically when a source file changes.
978
979@item libcoff.h
980@cindex @file{libcoff.h}
981Lives in the source directory. Created from @file{libcoff-in.h} and
982@file{coffcode.h}. If you configure with the
983@samp{--enable-maintainer-mode} option, @file{libcoff.h} is rebuilt
984automatically when a source file changes.
985
986@item targmatch.h
987@cindex @file{targmatch.h}
988Lives in the object directory. Created at make time from
989@file{config.bfd}. This file is used to map configuration triplets into
990BFD target vector variable names at run time.
991@end table
992
993@node BFD multiple compilations
994@section Files compiled multiple times in BFD
995Several files in BFD are compiled multiple times. By this I mean that
996there are header files which contain function definitions. These header
997files are included by other files, and thus the functions are compiled
998once per file which includes them.
999
1000Preprocessor macros are used to control the compilation, so that each
1001time the files are compiled the resulting functions are slightly
1002different. Naturally, if they weren't different, there would be no
1003reason to compile them multiple times.
1004
1005This is a not a particularly good programming technique, and future BFD
1006work should avoid it.
1007
1008@itemize @bullet
1009@item
1010Since this technique is rarely used, even experienced C programmers find
1011it confusing.
1012
1013@item
1014It is difficult to debug programs which use BFD, since there is no way
1015to describe which version of a particular function you are looking at.
1016
1017@item
1018Programs which use BFD wind up incorporating two or more slightly
1019different versions of the same function, which wastes space in the
1020executable.
1021
1022@item
1023This technique is never required nor is it especially efficient. It is
1024always possible to use statically initialized structures holding
1025function pointers and magic constants instead.
1026@end itemize
1027
1028The following is a list of the files which are compiled multiple times.
1029
1030@table @file
1031@item aout-target.h
1032@cindex @file{aout-target.h}
1033Describes a few functions and the target vector for a.out targets. This
1034is used by individual a.out targets with different definitions of
1035@samp{N_TXTADDR} and similar a.out macros.
1036
1037@item aoutf1.h
1038@cindex @file{aoutf1.h}
1039Implements standard SunOS a.out files. In principle it supports 64 bit
1040a.out targets based on the preprocessor macro @samp{ARCH_SIZE}, but
1041since all known a.out targets are 32 bits, this code may or may not
1042work. This file is only included by a few other files, and it is
1043difficult to justify its existence.
1044
1045@item aoutx.h
1046@cindex @file{aoutx.h}
1047Implements basic a.out support routines. This file can be compiled for
1048either 32 or 64 bit support. Since all known a.out targets are 32 bits,
1049the 64 bit support may or may not work. I believe the original
1050intention was that this file would only be included by @samp{aout32.c}
1051and @samp{aout64.c}, and that other a.out targets would simply refer to
1052the functions it defined. Unfortunately, some other a.out targets
1053started including it directly, leading to a somewhat confused state of
1054affairs.
1055
1056@item coffcode.h
1057@cindex @file{coffcode.h}
1058Implements basic COFF support routines. This file is included by every
1059COFF target. It implements code which handles COFF magic numbers as
1060well as various hook functions called by the generic COFF functions in
1061@file{coffgen.c}. This file is controlled by a number of different
1062macros, and more are added regularly.
1063
1064@item coffswap.h
1065@cindex @file{coffswap.h}
1066Implements COFF swapping routines. This file is included by
1067@file{coffcode.h}, and thus by every COFF target. It implements the
1068routines which swap COFF structures between internal and external
1069format. The main control for this file is the external structure
1070definitions in the files in the @file{include/coff} directory. A COFF
1071target file will include one of those files before including
1072@file{coffcode.h} and thus @file{coffswap.h}. There are a few other
1073macros which affect @file{coffswap.h} as well, mostly describing whether
1074certain fields are present in the external structures.
1075
1076@item ecoffswap.h
1077@cindex @file{ecoffswap.h}
1078Implements ECOFF swapping routines. This is like @file{coffswap.h}, but
1079for ECOFF. It is included by the ECOFF target files (of which there are
1080only two). The control is the preprocessor macro @samp{ECOFF_32} or
1081@samp{ECOFF_64}.
1082
1083@item elfcode.h
1084@cindex @file{elfcode.h}
1085Implements ELF functions that use external structure definitions. This
1086file is included by two other files: @file{elf32.c} and @file{elf64.c}.
1087It is controlled by the @samp{ARCH_SIZE} macro which is defined to be
1088@samp{32} or @samp{64} before including it. The @samp{NAME} macro is
1089used internally to give the functions different names for the two target
1090sizes.
1091
1092@item elfcore.h
1093@cindex @file{elfcore.h}
1094Like @file{elfcode.h}, but for functions that are specific to ELF core
1095files. This is included only by @file{elfcode.h}.
1096
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1097@item elfxx-target.h
1098@cindex @file{elfxx-target.h}
1099This file is the source for the generated files @file{elf32-target.h}
1100and @file{elf64-target.h}, one of which is included by every ELF target.
1101It defines the ELF target vector.
1102
1103@item freebsd.h
1104@cindex @file{freebsd.h}
1105Presumably intended to be included by all FreeBSD targets, but in fact
1106there is only one such target, @samp{i386-freebsd}. This defines a
1107function used to set the right magic number for FreeBSD, as well as
1108various macros, and includes @file{aout-target.h}.
1109
1110@item netbsd.h
1111@cindex @file{netbsd.h}
1112Like @file{freebsd.h}, except that there are several files which include
1113it.
1114
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1115@item peicode.h
1116@cindex @file{peicode.h}
1117Provides swapping routines and other hooks for PE targets.
1118@file{coffcode.h} will include this rather than @file{coffswap.h} for a
1119PE target. This defines PE specific versions of the COFF swapping
1120routines, and also defines some macros which control @file{coffcode.h}
1121itself.
1122@end table
1123
1124@node BFD relocation handling
1125@section BFD relocation handling
1126@cindex bfd relocation handling
1127@cindex relocations in bfd
1128
1129The handling of relocations is one of the more confusing aspects of BFD.
1130Relocation handling has been implemented in various different ways, all
1131somewhat incompatible, none perfect.
1132
1133@menu
1134* BFD relocation concepts:: BFD relocation concepts
1135* BFD relocation functions:: BFD relocation functions
1136* BFD relocation codes:: BFD relocation codes
1137* BFD relocation future:: BFD relocation future
1138@end menu
1139
1140@node BFD relocation concepts
1141@subsection BFD relocation concepts
1142
1143A relocation is an action which the linker must take when linking. It
1144describes a change to the contents of a section. The change is normally
1145based on the final value of one or more symbols. Relocations are
1146created by the assembler when it creates an object file.
1147
1148Most relocations are simple. A typical simple relocation is to set 32
1149bits at a given offset in a section to the value of a symbol. This type
1150of relocation would be generated for code like @code{int *p = &i;} where
1151@samp{p} and @samp{i} are global variables. A relocation for the symbol
1152@samp{i} would be generated such that the linker would initialize the
1153area of memory which holds the value of @samp{p} to the value of the
1154symbol @samp{i}.
1155
1156Slightly more complex relocations may include an addend, which is a
1157constant to add to the symbol value before using it. In some cases a
1158relocation will require adding the symbol value to the existing contents
1159of the section in the object file. In others the relocation will simply
1160replace the contents of the section with the symbol value. Some
1161relocations are PC relative, so that the value to be stored in the
1162section is the difference between the value of a symbol and the final
1163address of the section contents.
1164
1165In general, relocations can be arbitrarily complex. For example,
1166relocations used in dynamic linking systems often require the linker to
1167allocate space in a different section and use the offset within that
fdef3943 1168section as the value to store.
252b5132 1169
1049f94e 1170When doing a relocatable link, the linker may or may not have to do
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RH
1171anything with a relocation, depending upon the definition of the
1172relocation. Simple relocations generally do not require any special
1173action.
1174
1175@node BFD relocation functions
1176@subsection BFD relocation functions
1177
1178In BFD, each section has an array of @samp{arelent} structures. Each
1179structure has a pointer to a symbol, an address within the section, an
1180addend, and a pointer to a @samp{reloc_howto_struct} structure. The
1181howto structure has a bunch of fields describing the reloc, including a
1182type field. The type field is specific to the object file format
1183backend; none of the generic code in BFD examines it.
1184
1185Originally, the function @samp{bfd_perform_relocation} was supposed to
1186handle all relocations. In theory, many relocations would be simple
1187enough to be described by the fields in the howto structure. For those
1188that weren't, the howto structure included a @samp{special_function}
1189field to use as an escape.
1190
1191While this seems plausible, a look at @samp{bfd_perform_relocation}
1192shows that it failed. The function has odd special cases. Some of the
1193fields in the howto structure, such as @samp{pcrel_offset}, were not
1194adequately documented.
1195
1196The linker uses @samp{bfd_perform_relocation} to do all relocations when
1197the input and output file have different formats (e.g., when generating
1198S-records). The generic linker code, which is used by all targets which
1199do not define their own special purpose linker, uses
1200@samp{bfd_get_relocated_section_contents}, which for most targets turns
1201into a call to @samp{bfd_generic_get_relocated_section_contents}, which
1202calls @samp{bfd_perform_relocation}. So @samp{bfd_perform_relocation}
1203is still widely used, which makes it difficult to change, since it is
1204difficult to test all possible cases.
1205
1206The assembler used @samp{bfd_perform_relocation} for a while. This
1207turned out to be the wrong thing to do, since
1208@samp{bfd_perform_relocation} was written to handle relocations on an
1209existing object file, while the assembler needed to create relocations
1210in a new object file. The assembler was changed to use the new function
1211@samp{bfd_install_relocation} instead, and @samp{bfd_install_relocation}
1212was created as a copy of @samp{bfd_perform_relocation}.
1213
1214Unfortunately, the work did not progress any farther, so
1215@samp{bfd_install_relocation} remains a simple copy of
1216@samp{bfd_perform_relocation}, with all the odd special cases and
1217confusing code. This again is difficult to change, because again any
1218change can affect any assembler target, and so is difficult to test.
1219
1220The new linker, when using the same object file format for all input
1221files and the output file, does not convert relocations into
1222@samp{arelent} structures, so it can not use
1223@samp{bfd_perform_relocation} at all. Instead, users of the new linker
1224are expected to write a @samp{relocate_section} function which will
1225handle relocations in a target specific fashion.
1226
1227There are two helper functions for target specific relocation:
1228@samp{_bfd_final_link_relocate} and @samp{_bfd_relocate_contents}.
1229These functions use a howto structure, but they @emph{do not} use the
1230@samp{special_function} field. Since the functions are normally called
1231from target specific code, the @samp{special_function} field adds
1232little; any relocations which require special handling can be handled
1233without calling those functions.
1234
1235So, if you want to add a new target, or add a new relocation to an
1236existing target, you need to do the following:
1237
1238@itemize @bullet
1239@item
1240Make sure you clearly understand what the contents of the section should
1049f94e 1241look like after assembly, after a relocatable link, and after a final
252b5132 1242link. Make sure you clearly understand the operations the linker must
1049f94e 1243perform during a relocatable link and during a final link.
252b5132
RH
1244
1245@item
1246Write a howto structure for the relocation. The howto structure is
1247flexible enough to represent any relocation which should be handled by
1248setting a contiguous bitfield in the destination to the value of a
1249symbol, possibly with an addend, possibly adding the symbol value to the
1250value already present in the destination.
1251
1252@item
1253Change the assembler to generate your relocation. The assembler will
1254call @samp{bfd_install_relocation}, so your howto structure has to be
1255able to handle that. You may need to set the @samp{special_function}
1256field to handle assembly correctly. Be careful to ensure that any code
1257you write to handle the assembler will also work correctly when doing a
1049f94e 1258relocatable link. For example, see @samp{bfd_elf_generic_reloc}.
252b5132
RH
1259
1260@item
1261Test the assembler. Consider the cases of relocation against an
1262undefined symbol, a common symbol, a symbol defined in the object file
1263in the same section, and a symbol defined in the object file in a
1264different section. These cases may not all be applicable for your
1265reloc.
1266
1267@item
1268If your target uses the new linker, which is recommended, add any
1269required handling to the target specific relocation function. In simple
1270cases this will just involve a call to @samp{_bfd_final_link_relocate}
1271or @samp{_bfd_relocate_contents}, depending upon the definition of the
1049f94e 1272relocation and whether the link is relocatable or not.
252b5132
RH
1273
1274@item
1275Test the linker. Test the case of a final link. If the relocation can
1276overflow, use a linker script to force an overflow and make sure the
1049f94e
AM
1277error is reported correctly. Test a relocatable link, whether the
1278symbol is defined or undefined in the relocatable output. For both the
1279final and relocatable link, test the case when the symbol is a common
252b5132
RH
1280symbol, when the symbol looked like a common symbol but became a defined
1281symbol, when the symbol is defined in a different object file, and when
1282the symbol is defined in the same object file.
1283
1284@item
1285In order for linking to another object file format, such as S-records,
1286to work correctly, @samp{bfd_perform_relocation} has to do the right
1287thing for the relocation. You may need to set the
1288@samp{special_function} field to handle this correctly. Test this by
1289doing a link in which the output object file format is S-records.
1290
1291@item
1049f94e 1292Using the linker to generate relocatable output in a different object
252b5132 1293file format is impossible in the general case, so you generally don't
d1d013c3
HPN
1294have to worry about that. The GNU linker makes sure to stop that from
1295happening when an input file in a different format has relocations.
1296
1297Linking input files of different object file formats together is quite
1298unusual, but if you're really dedicated you may want to consider testing
1299this case, both when the output object file format is the same as your
1300format, and when it is different.
252b5132
RH
1301@end itemize
1302
1303@node BFD relocation codes
1304@subsection BFD relocation codes
1305
1306BFD has another way of describing relocations besides the howto
1307structures described above: the enum @samp{bfd_reloc_code_real_type}.
1308
1309Every known relocation type can be described as a value in this
1310enumeration. The enumeration contains many target specific relocations,
1311but where two or more targets have the same relocation, a single code is
1312used. For example, the single value @samp{BFD_RELOC_32} is used for all
1313simple 32 bit relocation types.
1314
1315The main purpose of this relocation code is to give the assembler some
1316mechanism to create @samp{arelent} structures. In order for the
1317assembler to create an @samp{arelent} structure, it has to be able to
1318obtain a howto structure. The function @samp{bfd_reloc_type_lookup},
1319which simply calls the target vector entry point
1320@samp{reloc_type_lookup}, takes a relocation code and returns a howto
1321structure.
1322
1323The function @samp{bfd_get_reloc_code_name} returns the name of a
1324relocation code. This is mainly used in error messages.
1325
1326Using both howto structures and relocation codes can be somewhat
1327confusing. There are many processor specific relocation codes.
1328However, the relocation is only fully defined by the howto structure.
1329The same relocation code will map to different howto structures in
1330different object file formats. For example, the addend handling may be
1331different.
1332
1333Most of the relocation codes are not really general. The assembler can
1334not use them without already understanding what sorts of relocations can
1335be used for a particular target. It might be possible to replace the
1336relocation codes with something simpler.
1337
1338@node BFD relocation future
1339@subsection BFD relocation future
1340
1341Clearly the current BFD relocation support is in bad shape. A
1342wholescale rewrite would be very difficult, because it would require
1343thorough testing of every BFD target. So some sort of incremental
1344change is required.
1345
1346My vague thoughts on this would involve defining a new, clearly defined,
1347howto structure. Some mechanism would be used to determine which type
1348of howto structure was being used by a particular format.
1349
1350The new howto structure would clearly define the relocation behaviour in
1049f94e 1351the case of an assembly, a relocatable link, and a final link. At
252b5132
RH
1352least one special function would be defined as an escape, and it might
1353make sense to define more.
1354
1355One or more generic functions similar to @samp{bfd_perform_relocation}
1356would be written to handle the new howto structure.
1357
1358This should make it possible to write a generic version of the relocate
1359section functions used by the new linker. The target specific code
1360would provide some mechanism (a function pointer or an initial
1361conversion) to convert target specific relocations into howto
1362structures.
1363
1364Ideally it would be possible to use this generic relocate section
1365function for the generic linker as well. That is, it would replace the
1366@samp{bfd_generic_get_relocated_section_contents} function which is
1367currently normally used.
1368
1369For the special case of ELF dynamic linking, more consideration needs to
1370be given to writing ELF specific but ELF target generic code to handle
1371special relocation types such as GOT and PLT.
1372
1373@node BFD ELF support
1374@section BFD ELF support
1375@cindex elf support in bfd
1376@cindex bfd elf support
1377
1378The ELF object file format is defined in two parts: a generic ABI and a
1379processor specific supplement. The ELF support in BFD is split in a
1380similar fashion. The processor specific support is largely kept within
1381a single file. The generic support is provided by several other files.
1382The processor specific support provides a set of function pointers and
1383constants used by the generic support.
1384
1385@menu
1386* BFD ELF sections and segments:: ELF sections and segments
1387* BFD ELF generic support:: BFD ELF generic support
1388* BFD ELF processor specific support:: BFD ELF processor specific support
1389* BFD ELF core files:: BFD ELF core files
1390* BFD ELF future:: BFD ELF future
1391@end menu
1392
1393@node BFD ELF sections and segments
1394@subsection ELF sections and segments
1395
1396The ELF ABI permits a file to have either sections or segments or both.
b45619c0 1397Relocatable object files conventionally have only sections.
252b5132
RH
1398Executables conventionally have both. Core files conventionally have
1399only program segments.
1400
1401ELF sections are similar to sections in other object file formats: they
1402have a name, a VMA, file contents, flags, and other miscellaneous
1403information. ELF relocations are stored in sections of a particular
1404type; BFD automatically converts these sections into internal relocation
1405information.
1406
1407ELF program segments are intended for fast interpretation by a system
1408loader. They have a type, a VMA, an LMA, file contents, and a couple of
1409other fields. When an ELF executable is run on a Unix system, the
1410system loader will examine the program segments to decide how to load
1411it. The loader will ignore the section information. Loadable program
1412segments (type @samp{PT_LOAD}) are directly loaded into memory. Other
1413program segments are interpreted by the loader, and generally provide
1414dynamic linking information.
1415
1416When an ELF file has both program segments and sections, an ELF program
1417segment may encompass one or more ELF sections, in the sense that the
1418portion of the file which corresponds to the program segment may include
1419the portions of the file corresponding to one or more sections. When
1420there is more than one section in a loadable program segment, the
1421relative positions of the section contents in the file must correspond
1422to the relative positions they should hold when the program segment is
1423loaded. This requirement should be obvious if you consider that the
1424system loader will load an entire program segment at a time.
1425
1426On a system which supports dynamic paging, such as any native Unix
1427system, the contents of a loadable program segment must be at the same
1428offset in the file as in memory, modulo the memory page size used on the
1429system. This is because the system loader will map the file into memory
1430starting at the start of a page. The system loader can easily remap
1431entire pages to the correct load address. However, if the contents of
1432the file were not correctly aligned within the page, the system loader
1433would have to shift the contents around within the page, which is too
1434expensive. For example, if the LMA of a loadable program segment is
1435@samp{0x40080} and the page size is @samp{0x1000}, then the position of
1436the segment contents within the file must equal @samp{0x80} modulo
1437@samp{0x1000}.
1438
1439BFD has only a single set of sections. It does not provide any generic
1440way to examine both sections and segments. When BFD is used to open an
1441object file or executable, the BFD sections will represent ELF sections.
1442When BFD is used to open a core file, the BFD sections will represent
1443ELF program segments.
1444
1445When BFD is used to examine an object file or executable, any program
1446segments will be read to set the LMA of the sections. This is because
1447ELF sections only have a VMA, while ELF program segments have both a VMA
1448and an LMA. Any program segments will be copied by the
1449@samp{copy_private} entry points. They will be printed by the
1450@samp{print_private} entry point. Otherwise, the program segments are
1451ignored. In particular, programs which use BFD currently have no direct
1452access to the program segments.
1453
1454When BFD is used to create an executable, the program segments will be
1455created automatically based on the section information. This is done in
1456the function @samp{assign_file_positions_for_segments} in @file{elf.c}.
1457This function has been tweaked many times, and probably still has
1458problems that arise in particular cases.
1459
1460There is a hook which may be used to explicitly define the program
1461segments when creating an executable: the @samp{bfd_record_phdr}
1462function in @file{bfd.c}. If this function is called, BFD will not
1463create program segments itself, but will only create the program
1464segments specified by the caller. The linker uses this function to
1465implement the @samp{PHDRS} linker script command.
1466
1467@node BFD ELF generic support
1468@subsection BFD ELF generic support
1469
1470In general, functions which do not read external data from the ELF file
1471are found in @file{elf.c}. They operate on the internal forms of the
1472ELF structures, which are defined in @file{include/elf/internal.h}. The
1473internal structures are defined in terms of @samp{bfd_vma}, and so may
1474be used for both 32 bit and 64 bit ELF targets.
1475
1476The file @file{elfcode.h} contains functions which operate on the
1477external data. @file{elfcode.h} is compiled twice, once via
1478@file{elf32.c} with @samp{ARCH_SIZE} defined as @samp{32}, and once via
1479@file{elf64.c} with @samp{ARCH_SIZE} defined as @samp{64}.
1480@file{elfcode.h} includes functions to swap the ELF structures in and
1481out of external form, as well as a few more complex functions.
1482
c152c796 1483Linker support is found in @file{elflink.c}. The
252b5132
RH
1484linker support is only used if the processor specific file defines
1485@samp{elf_backend_relocate_section}, which is required to relocate the
1486section contents. If that macro is not defined, the generic linker code
1487is used, and relocations are handled via @samp{bfd_perform_relocation}.
1488
1489The core file support is in @file{elfcore.h}, which is compiled twice,
1490for both 32 and 64 bit support. The more interesting cases of core file
1491support only work on a native system which has the @file{sys/procfs.h}
1492header file. Without that file, the core file support does little more
1493than read the ELF program segments as BFD sections.
1494
1495The BFD internal header file @file{elf-bfd.h} is used for communication
1496among these files and the processor specific files.
1497
1498The default entries for the BFD ELF target vector are found mainly in
1499@file{elf.c}. Some functions are found in @file{elfcode.h}.
1500
1501The processor specific files may override particular entries in the
1502target vector, but most do not, with one exception: the
1503@samp{bfd_reloc_type_lookup} entry point is always processor specific.
1504
1505@node BFD ELF processor specific support
1506@subsection BFD ELF processor specific support
1507
1508By convention, the processor specific support for a particular processor
1509will be found in @file{elf@var{nn}-@var{cpu}.c}, where @var{nn} is
1510either 32 or 64, and @var{cpu} is the name of the processor.
1511
1512@menu
1513* BFD ELF processor required:: Required processor specific support
1514* BFD ELF processor linker:: Processor specific linker support
1515* BFD ELF processor other:: Other processor specific support options
1516@end menu
1517
1518@node BFD ELF processor required
1519@subsubsection Required processor specific support
1520
1521When writing a @file{elf@var{nn}-@var{cpu}.c} file, you must do the
1522following:
1523
1524@itemize @bullet
1525@item
1526Define either @samp{TARGET_BIG_SYM} or @samp{TARGET_LITTLE_SYM}, or
1527both, to a unique C name to use for the target vector. This name should
1528appear in the list of target vectors in @file{targets.c}, and will also
1110793a 1529have to appear in @file{config.bfd} and @file{configure.ac}. Define
252b5132
RH
1530@samp{TARGET_BIG_SYM} for a big-endian processor,
1531@samp{TARGET_LITTLE_SYM} for a little-endian processor, and define both
1532for a bi-endian processor.
1533@item
1534Define either @samp{TARGET_BIG_NAME} or @samp{TARGET_LITTLE_NAME}, or
1535both, to a string used as the name of the target vector. This is the
1536name which a user of the BFD tool would use to specify the object file
1537format. It would normally appear in a linker emulation parameters
1538file.
1539@item
1540Define @samp{ELF_ARCH} to the BFD architecture (an element of the
1541@samp{bfd_architecture} enum, typically @samp{bfd_arch_@var{cpu}}).
1542@item
1543Define @samp{ELF_MACHINE_CODE} to the magic number which should appear
1544in the @samp{e_machine} field of the ELF header. As of this writing,
abd4c6a2 1545these magic numbers are assigned by Caldera; if you want to get a magic
252b5132 1546number for a particular processor, try sending a note to
abd4c6a2 1547@email{registry@@caldera.com}. In the BFD sources, the magic numbers are
252b5132
RH
1548found in @file{include/elf/common.h}; they have names beginning with
1549@samp{EM_}.
1550@item
1551Define @samp{ELF_MAXPAGESIZE} to the maximum size of a virtual page in
1552memory. This can normally be found at the start of chapter 5 in the
1553processor specific supplement. For a processor which will only be used
1554in an embedded system, or which has no memory management hardware, this
1555can simply be @samp{1}.
1556@item
1557If the format should use @samp{Rel} rather than @samp{Rela} relocations,
1558define @samp{USE_REL}. This is normally defined in chapter 4 of the
1559processor specific supplement.
1560
1561In the absence of a supplement, it's easier to work with @samp{Rela}
1562relocations. @samp{Rela} relocations will require more space in object
1563files (but not in executables, except when using dynamic linking).
1564However, this is outweighed by the simplicity of addend handling when
1565using @samp{Rela} relocations. With @samp{Rel} relocations, the addend
1049f94e 1566must be stored in the section contents, which makes relocatable links
252b5132
RH
1567more complex.
1568
1569For example, consider C code like @code{i = a[1000];} where @samp{a} is
1570a global array. The instructions which load the value of @samp{a[1000]}
1571will most likely use a relocation which refers to the symbol
1572representing @samp{a}, with an addend that gives the offset from the
1573start of @samp{a} to element @samp{1000}. When using @samp{Rel}
1574relocations, that addend must be stored in the instructions themselves.
1575If you are adding support for a RISC chip which uses two or more
1576instructions to load an address, then the addend may not fit in a single
1577instruction, and will have to be somehow split among the instructions.
1049f94e 1578This makes linking awkward, particularly when doing a relocatable link
252b5132
RH
1579in which the addend may have to be updated. It can be done---the MIPS
1580ELF support does it---but it should be avoided when possible.
1581
1582It is possible, though somewhat awkward, to support both @samp{Rel} and
1583@samp{Rela} relocations for a single target; @file{elf64-mips.c} does it
1584by overriding the relocation reading and writing routines.
1585@item
1586Define howto structures for all the relocation types.
1587@item
1588Define a @samp{bfd_reloc_type_lookup} routine. This must be named
1589@samp{bfd_elf@var{nn}_bfd_reloc_type_lookup}, and may be either a
1590function or a macro. It must translate a BFD relocation code into a
1591howto structure. This is normally a table lookup or a simple switch.
1592@item
1593If using @samp{Rel} relocations, define @samp{elf_info_to_howto_rel}.
1594If using @samp{Rela} relocations, define @samp{elf_info_to_howto}.
1595Either way, this is a macro defined as the name of a function which
1596takes an @samp{arelent} and a @samp{Rel} or @samp{Rela} structure, and
1597sets the @samp{howto} field of the @samp{arelent} based on the
1598@samp{Rel} or @samp{Rela} structure. This is normally uses
1599@samp{ELF@var{nn}_R_TYPE} to get the ELF relocation type and uses it as
1600an index into a table of howto structures.
1601@end itemize
1602
1603You must also add the magic number for this processor to the
1604@samp{prep_headers} function in @file{elf.c}.
1605
1606You must also create a header file in the @file{include/elf} directory
1607called @file{@var{cpu}.h}. This file should define any target specific
1608information which may be needed outside of the BFD code. In particular
1609it should use the @samp{START_RELOC_NUMBERS}, @samp{RELOC_NUMBER},
1610@samp{FAKE_RELOC}, @samp{EMPTY_RELOC} and @samp{END_RELOC_NUMBERS}
4ee79850 1611macros to create a table mapping the number used to identify a
252b5132
RH
1612relocation to a name describing that relocation.
1613
dd167cc8
HPN
1614While not a BFD component, you probably also want to make the binutils
1615program @samp{readelf} parse your ELF objects. For this, you need to add
964802a8 1616code for @code{EM_@var{cpu}} as appropriate in @file{binutils/readelf.c}.
dd167cc8 1617
252b5132
RH
1618@node BFD ELF processor linker
1619@subsubsection Processor specific linker support
1620
1621The linker will be much more efficient if you define a relocate section
1622function. This will permit BFD to use the ELF specific linker support.
1623
1624If you do not define a relocate section function, BFD must use the
1625generic linker support, which requires converting all symbols and
1626relocations into BFD @samp{asymbol} and @samp{arelent} structures. In
1627this case, relocations will be handled by calling
1628@samp{bfd_perform_relocation}, which will use the howto structures you
1629have defined. @xref{BFD relocation handling}.
1630
1631In order to support linking into a different object file format, such as
1632S-records, @samp{bfd_perform_relocation} must work correctly with your
1633howto structures, so you can't skip that step. However, if you define
1634the relocate section function, then in the normal case of linking into
1635an ELF file the linker will not need to convert symbols and relocations,
1636and will be much more efficient.
1637
1638To use a relocation section function, define the macro
1639@samp{elf_backend_relocate_section} as the name of a function which will
1640take the contents of a section, as well as relocation, symbol, and other
1641information, and modify the section contents according to the relocation
1642information. In simple cases, this is little more than a loop over the
1643relocations which computes the value of each relocation and calls
1644@samp{_bfd_final_link_relocate}. The function must check for a
1049f94e 1645relocatable link, and in that case normally needs to do nothing other
252b5132
RH
1646than adjust the addend for relocations against a section symbol.
1647
1648The complex cases generally have to do with dynamic linker support. GOT
1649and PLT relocations must be handled specially, and the linker normally
1650arranges to set up the GOT and PLT sections while handling relocations.
1651When generating a shared library, random relocations must normally be
1652copied into the shared library, or converted to RELATIVE relocations
1653when possible.
1654
1655@node BFD ELF processor other
1656@subsubsection Other processor specific support options
1657
1658There are many other macros which may be defined in
1659@file{elf@var{nn}-@var{cpu}.c}. These macros may be found in
1660@file{elfxx-target.h}.
1661
1662Macros may be used to override some of the generic ELF target vector
1663functions.
1664
1665Several processor specific hook functions which may be defined as
1666macros. These functions are found as function pointers in the
1667@samp{elf_backend_data} structure defined in @file{elf-bfd.h}. In
1668general, a hook function is set by defining a macro
1669@samp{elf_backend_@var{name}}.
1670
1671There are a few processor specific constants which may also be defined.
1672These are again found in the @samp{elf_backend_data} structure.
1673
1674I will not define the various functions and constants here; see the
1675comments in @file{elf-bfd.h}.
1676
1677Normally any odd characteristic of a particular ELF processor is handled
1678via a hook function. For example, the special @samp{SHN_MIPS_SCOMMON}
1679section number found in MIPS ELF is handled via the hooks
1680@samp{section_from_bfd_section}, @samp{symbol_processing},
1681@samp{add_symbol_hook}, and @samp{output_symbol_hook}.
1682
1683Dynamic linking support, which involves processor specific relocations
1684requiring special handling, is also implemented via hook functions.
1685
1686@node BFD ELF core files
1687@subsection BFD ELF core files
1688@cindex elf core files
1689
1690On native ELF Unix systems, core files are generated without any
1691sections. Instead, they only have program segments.
1692
1693When BFD is used to read an ELF core file, the BFD sections will
1694actually represent program segments. Since ELF program segments do not
1695have names, BFD will invent names like @samp{segment@var{n}} where
1696@var{n} is a number.
1697
1698A single ELF program segment may include both an initialized part and an
1699uninitialized part. The size of the initialized part is given by the
1700@samp{p_filesz} field. The total size of the segment is given by the
1701@samp{p_memsz} field. If @samp{p_memsz} is larger than @samp{p_filesz},
1702then the extra space is uninitialized, or, more precisely, initialized
1703to zero.
1704
1705BFD will represent such a program segment as two different sections.
1706The first, named @samp{segment@var{n}a}, will represent the initialized
1707part of the program segment. The second, named @samp{segment@var{n}b},
1708will represent the uninitialized part.
1709
1710ELF core files store special information such as register values in
1711program segments with the type @samp{PT_NOTE}. BFD will attempt to
1712interpret the information in these segments, and will create additional
1713sections holding the information. Some of this interpretation requires
1714information found in the host header file @file{sys/procfs.h}, and so
1715will only work when BFD is built on a native system.
1716
1717BFD does not currently provide any way to create an ELF core file. In
1718general, BFD does not provide a way to create core files. The way to
1719implement this would be to write @samp{bfd_set_format} and
1720@samp{bfd_write_contents} routines for the @samp{bfd_core} type; see
1721@ref{BFD target vector format}.
1722
1723@node BFD ELF future
1724@subsection BFD ELF future
1725
1726The current dynamic linking support has too much code duplication.
1727While each processor has particular differences, much of the dynamic
1728linking support is quite similar for each processor. The GOT and PLT
1729are handled in fairly similar ways, the details of -Bsymbolic linking
1730are generally similar, etc. This code should be reworked to use more
1731generic functions, eliminating the duplication.
1732
1733Similarly, the relocation handling has too much duplication. Many of
1734the @samp{reloc_type_lookup} and @samp{info_to_howto} functions are
1735quite similar. The relocate section functions are also often quite
1736similar, both in the standard linker handling and the dynamic linker
1737handling. Many of the COFF processor specific backends share a single
1738relocate section function (@samp{_bfd_coff_generic_relocate_section}),
1739and it should be possible to do something like this for the ELF targets
1740as well.
1741
1742The appearance of the processor specific magic number in
1743@samp{prep_headers} in @file{elf.c} is somewhat bogus. It should be
1744possible to add support for a new processor without changing the generic
1745support.
1746
1747The processor function hooks and constants are ad hoc and need better
1748documentation.
1749
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1750@node BFD glossary
1751@section BFD glossary
1752@cindex glossary for bfd
1753@cindex bfd glossary
1754
1755This is a short glossary of some BFD terms.
1756
1757@table @asis
1758@item a.out
1759The a.out object file format. The original Unix object file format.
1760Still used on SunOS, though not Solaris. Supports only three sections.
1761
1762@item archive
1763A collection of object files produced and manipulated by the @samp{ar}
1764program.
1765
1766@item backend
1767The implementation within BFD of a particular object file format. The
1768set of functions which appear in a particular target vector.
1769
1770@item BFD
4ee79850 1771The BFD library itself. Also, each object file, archive, or executable
252b5132
RH
1772opened by the BFD library has the type @samp{bfd *}, and is sometimes
1773referred to as a bfd.
1774
1775@item COFF
1776The Common Object File Format. Used on Unix SVR3. Used by some
1777embedded targets, although ELF is normally better.
1778
1779@item DLL
1780A shared library on Windows.
1781
1782@item dynamic linker
1783When a program linked against a shared library is run, the dynamic
1784linker will locate the appropriate shared library and arrange to somehow
1785include it in the running image.
1786
1787@item dynamic object
1788Another name for an ELF shared library.
1789
1790@item ECOFF
1791The Extended Common Object File Format. Used on Alpha Digital Unix
1792(formerly OSF/1), as well as Ultrix and Irix 4. A variant of COFF.
1793
1794@item ELF
1795The Executable and Linking Format. The object file format used on most
1796modern Unix systems, including GNU/Linux, Solaris, Irix, and SVR4. Also
1797used on many embedded systems.
1798
1799@item executable
1800A program, with instructions and symbols, and perhaps dynamic linking
1801information. Normally produced by a linker.
1802
1803@item LMA
1804Load Memory Address. This is the address at which a section will be
1805loaded. Compare with VMA, below.
1806
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RH
1807@item object file
1808A binary file including machine instructions, symbols, and relocation
1809information. Normally produced by an assembler.
1810
1811@item object file format
1812The format of an object file. Typically object files and executables
1813for a particular system are in the same format, although executables
1814will not contain any relocation information.
1815
1816@item PE
1817The Portable Executable format. This is the object file format used for
1818Windows (specifically, Win32) object files. It is based closely on
1819COFF, but has a few significant differences.
1820
1821@item PEI
1822The Portable Executable Image format. This is the object file format
1823used for Windows (specifically, Win32) executables. It is very similar
1824to PE, but includes some additional header information.
1825
1826@item relocations
1827Information used by the linker to adjust section contents. Also called
1828relocs.
1829
1830@item section
1831Object files and executable are composed of sections. Sections have
1832optional data and optional relocation information.
1833
1834@item shared library
1835A library of functions which may be used by many executables without
1836actually being linked into each executable. There are several different
1837implementations of shared libraries, each having slightly different
1838features.
1839
1840@item symbol
1841Each object file and executable may have a list of symbols, often
1842referred to as the symbol table. A symbol is basically a name and an
1843address. There may also be some additional information like the type of
1844symbol, although the type of a symbol is normally something simple like
1845function or object, and should be confused with the more complex C
1846notion of type. Typically every global function and variable in a C
1847program will have an associated symbol.
1848
1849@item target vector
1850A set of functions which implement support for a particular object file
1851format. The @samp{bfd_target} structure.
1852
1853@item Win32
1854The current Windows API, implemented by Windows 95 and later and Windows
1855NT 3.51 and later, but not by Windows 3.1.
1856
1857@item XCOFF
1858The eXtended Common Object File Format. Used on AIX. A variant of
1859COFF, with a completely different symbol table implementation.
1860
1861@item VMA
1862Virtual Memory Address. This is the address a section will have when
1863an executable is run. Compare with LMA, above.
1864@end table
1865
1866@node Index
1867@unnumberedsec Index
1868@printindex cp
1869
1870@contents
1871@bye
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