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3c3bdf30 | 1 | # This shell script emits a C file. -*- C -*- |
f13a99db AM |
2 | # Copyright 2001, 2002, 2003, 2004, 2006, 2007, 2008 |
3 | # Free Software Foundation, Inc. | |
3c3bdf30 | 4 | # |
f96b4a7b | 5 | # This file is part of the GNU Binutils. |
3c3bdf30 NC |
6 | # |
7 | # This program is free software; you can redistribute it and/or modify | |
8 | # it under the terms of the GNU General Public License as published by | |
f96b4a7b | 9 | # the Free Software Foundation; either version 3 of the License, or |
3c3bdf30 NC |
10 | # (at your option) any later version. |
11 | # | |
12 | # This program is distributed in the hope that it will be useful, | |
13 | # but WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 | # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
15 | # GNU General Public License for more details. | |
16 | # | |
17 | # You should have received a copy of the GNU General Public License | |
18 | # along with this program; if not, write to the Free Software | |
f96b4a7b NC |
19 | # Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, |
20 | # MA 02110-1301, USA. | |
3c3bdf30 NC |
21 | # |
22 | ||
a4308b79 | 23 | # This file is sourced from generic.em. |
3c3bdf30 | 24 | |
92b93329 | 25 | fragment <<EOF |
a4308b79 HPN |
26 | /* Need to have this macro defined before mmix-elfnmmo, which uses the |
27 | name for the before_allocation function, defined in ldemul.c (for | |
28 | the mmo "emulation") or in elf32.em (for the elf64mmix | |
29 | "emulation"). */ | |
48fa4a5d | 30 | #define gldmmo_before_allocation before_allocation_default |
8ded5a0f | 31 | |
a4308b79 HPN |
32 | /* We include this header *not* because we expect to handle ELF here |
33 | but because we re-use the map_segments function in elf-generic.em, | |
34 | a file which is rightly somewhat ELF-centric. But this is only to | |
35 | get a weird testcase right; ld-mmix/bpo-22, forcing ELF to be | |
36 | output from the mmo emulation: -m mmo --oformat elf64-mmix! */ | |
8ded5a0f | 37 | #include "elf-bfd.h" |
48fa4a5d HPN |
38 | EOF |
39 | ||
92b93329 RM |
40 | source_em ${srcdir}/emultempl/elf-generic.em |
41 | source_em ${srcdir}/emultempl/mmix-elfnmmo.em | |
3c3bdf30 | 42 | |
92b93329 | 43 | fragment <<EOF |
3c3bdf30 | 44 | |
3c3bdf30 NC |
45 | /* Place an orphan section. We use this to put random SEC_CODE or |
46 | SEC_READONLY sections right after MMO_TEXT_SECTION_NAME. Much borrowed | |
47 | from elf32.em. */ | |
48 | ||
b34976b6 | 49 | static bfd_boolean |
7b986e99 | 50 | mmo_place_orphan (asection *s) |
3c3bdf30 | 51 | { |
afd7a018 AM |
52 | static struct orphan_save hold_text = |
53 | { | |
54 | MMO_TEXT_SECTION_NAME, | |
55 | SEC_HAS_CONTENTS | SEC_ALLOC | SEC_LOAD | SEC_READONLY | SEC_CODE, | |
56 | 0, 0, 0, 0 | |
57 | }; | |
3c3bdf30 | 58 | struct orphan_save *place; |
afd7a018 AM |
59 | const char *secname; |
60 | lang_output_section_statement_type *after; | |
3c3bdf30 | 61 | lang_output_section_statement_type *os; |
3c3bdf30 NC |
62 | |
63 | /* We have nothing to say for anything other than a final link. */ | |
1049f94e | 64 | if (link_info.relocatable |
afd7a018 | 65 | || (s->flags & (SEC_EXCLUDE | SEC_LOAD)) != SEC_LOAD) |
b34976b6 | 66 | return FALSE; |
3c3bdf30 NC |
67 | |
68 | /* Only care for sections we're going to load. */ | |
afd7a018 AM |
69 | secname = s->name; |
70 | os = lang_output_section_find (secname); | |
3c3bdf30 NC |
71 | |
72 | /* We have an output section by this name. Place the section inside it | |
73 | (regardless of whether the linker script lists it as input). */ | |
74 | if (os != NULL) | |
75 | { | |
7b986e99 | 76 | lang_add_section (&os->children, s, os); |
b34976b6 | 77 | return TRUE; |
3c3bdf30 NC |
78 | } |
79 | ||
80 | /* If this section does not have .text-type section flags or there's no | |
81 | MMO_TEXT_SECTION_NAME, we don't have anything to say. */ | |
afd7a018 | 82 | if ((s->flags & (SEC_CODE | SEC_READONLY)) == 0) |
b34976b6 | 83 | return FALSE; |
3c3bdf30 NC |
84 | |
85 | if (hold_text.os == NULL) | |
afd7a018 | 86 | hold_text.os = lang_output_section_find (hold_text.name); |
3c3bdf30 NC |
87 | |
88 | place = &hold_text; | |
afd7a018 AM |
89 | if (hold_text.os != NULL) |
90 | after = hold_text.os; | |
91 | else | |
92 | after = &lang_output_section_statement.head->output_section_statement; | |
3c3bdf30 NC |
93 | |
94 | /* If there's an output section by this name, we'll use it, regardless | |
95 | of section flags, in contrast to what's done in elf32.em. */ | |
7b986e99 | 96 | os = lang_insert_orphan (s, secname, after, place, NULL, NULL); |
25844aae | 97 | |
3595bd6e HPN |
98 | /* We need an output section for .text as a root, so if there was none |
99 | (might happen with a peculiar linker script such as in "map | |
100 | addresses", map-address.exp), we grab the output section created | |
101 | above. */ | |
102 | if (hold_text.os == NULL) | |
afd7a018 | 103 | hold_text.os = os; |
3c3bdf30 | 104 | |
b34976b6 | 105 | return TRUE; |
3c3bdf30 NC |
106 | } |
107 | ||
108 | /* Remove the spurious settings of SEC_RELOC that make it to the output at | |
109 | link time. We are as confused as elflink.h:elf_bfd_final_link, and | |
110 | paper over the bug similarly. */ | |
111 | ||
112 | static void | |
0c7a8e5a | 113 | mmo_wipe_sec_reloc_flag (bfd *abfd, asection *sec, void *ptr ATTRIBUTE_UNUSED) |
3c3bdf30 NC |
114 | { |
115 | bfd_set_section_flags (abfd, sec, | |
116 | bfd_get_section_flags (abfd, sec) & ~SEC_RELOC); | |
117 | } | |
118 | ||
119 | /* Iterate with bfd_map_over_sections over mmo_wipe_sec_reloc_flag... */ | |
120 | ||
121 | static void | |
0c7a8e5a | 122 | mmo_finish (void) |
3c3bdf30 | 123 | { |
f13a99db | 124 | bfd_map_over_sections (link_info.output_bfd, mmo_wipe_sec_reloc_flag, NULL); |
8ded5a0f | 125 | gld${EMULATION_NAME}_map_segments (FALSE); |
1e035701 | 126 | finish_default (); |
3c3bdf30 | 127 | } |
48fa4a5d HPN |
128 | \f |
129 | /* To get on-demand global register allocation right, we need to parse the | |
130 | relocs, like what happens when linking to ELF. It needs to be done | |
131 | before all input sections are supposed to be present. When linking to | |
132 | ELF, it's done when reading symbols. When linking to mmo, we do it | |
133 | when all input files are seen, which is equivalent. */ | |
3c3bdf30 | 134 | |
48fa4a5d | 135 | static void |
0c7a8e5a | 136 | mmo_after_open (void) |
48fa4a5d | 137 | { |
1c5e6447 HPN |
138 | /* When there's a mismatch between the output format and the emulation |
139 | (using weird combinations like "-m mmo --oformat elf64-mmix" for | |
140 | example), we'd count relocs twice because they'd also be counted | |
141 | along the usual route for ELF-only linking, which would lead to an | |
142 | internal accounting error. */ | |
f13a99db | 143 | if (bfd_get_flavour (link_info.output_bfd) != bfd_target_elf_flavour) |
48fa4a5d | 144 | { |
1c5e6447 HPN |
145 | LANG_FOR_EACH_INPUT_STATEMENT (is) |
146 | { | |
147 | if (bfd_get_flavour (is->the_bfd) == bfd_target_elf_flavour | |
148 | && !_bfd_mmix_check_all_relocs (is->the_bfd, &link_info)) | |
149 | einfo ("%X%P: Internal problems scanning %B after opening it", | |
150 | is->the_bfd); | |
151 | } | |
48fa4a5d HPN |
152 | } |
153 | } | |
3c3bdf30 NC |
154 | EOF |
155 | ||
156 | LDEMUL_PLACE_ORPHAN=mmo_place_orphan | |
157 | LDEMUL_FINISH=mmo_finish | |
48fa4a5d | 158 | LDEMUL_AFTER_OPEN=mmo_after_open |