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fecd2382 RP |
1 | /* symbols.c -symbol table- |
2 | Copyright (C) 1987, 1990, 1991 Free Software Foundation, Inc. | |
3 | ||
4 | This file is part of GAS, the GNU Assembler. | |
5 | ||
6 | GAS is free software; you can redistribute it and/or modify | |
7 | it under the terms of the GNU General Public License as published by | |
dae50edd | 8 | the Free Software Foundation; either version 2, or (at your option) |
fecd2382 RP |
9 | any later version. |
10 | ||
11 | GAS is distributed in the hope that it will be useful, | |
12 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
14 | GNU General Public License for more details. | |
15 | ||
16 | You should have received a copy of the GNU General Public License | |
17 | along with GAS; see the file COPYING. If not, write to | |
18 | the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ | |
19 | ||
20 | /* static const char rcsid[] = "$Id$"; */ | |
21 | ||
22 | #include "as.h" | |
23 | ||
24 | #include "obstack.h" /* For "symbols.h" */ | |
25 | #include "subsegs.h" | |
26 | ||
27 | #ifndef WORKING_DOT_WORD | |
28 | extern int new_broken_words; | |
29 | #endif | |
30 | #ifdef VMS | |
31 | extern char const_flag; | |
32 | #endif | |
33 | ||
34 | static | |
35 | struct hash_control * | |
36 | sy_hash; /* symbol-name => struct symbol pointer */ | |
37 | ||
38 | /* Below are commented in "symbols.h". */ | |
39 | unsigned int local_bss_counter; | |
40 | symbolS * symbol_rootP; | |
41 | symbolS * symbol_lastP; | |
42 | symbolS abs_symbol; | |
43 | ||
44 | symbolS* dot_text_symbol; | |
45 | symbolS* dot_data_symbol; | |
46 | symbolS* dot_bss_symbol; | |
47 | ||
48 | struct obstack notes; | |
49 | ||
50 | /* | |
51 | * Un*x idea of local labels. They are made by "n:" where n | |
52 | * is any decimal digit. Refer to them with | |
53 | * "nb" for previous (backward) n: | |
54 | * or "nf" for next (forward) n:. | |
55 | * | |
56 | * Like Un*x AS, we have one set of local label counters for entire assembly, | |
57 | * not one set per (sub)segment like in most assemblers. This implies that | |
58 | * one can refer to a label in another segment, and indeed some crufty | |
59 | * compilers have done just that. | |
60 | * | |
61 | * I document the symbol names here to save duplicating words elsewhere. | |
62 | * The mth occurence of label n: is turned into the symbol "Ln^Am" where | |
63 | * n is a digit and m is a decimal number. "L" makes it a label discarded | |
64 | * unless debugging and "^A"('\1') ensures no ordinary symbol SHOULD get the | |
65 | * same name as a local label symbol. The first "4:" is "L4^A1" - the m | |
66 | * numbers begin at 1. | |
67 | */ | |
68 | ||
69 | typedef short unsigned int | |
70 | local_label_countT; | |
71 | ||
72 | static local_label_countT | |
73 | local_label_counter[10]; | |
74 | ||
75 | static /* Returned to caller, then copied. */ | |
76 | char symbol_name_build[12]; /* used for created names ("4f") */ | |
77 | ||
78 | #ifdef LOCAL_LABELS_DOLLAR | |
79 | int local_label_defined[10]; | |
80 | #endif | |
81 | ||
82 | \f | |
83 | void | |
84 | symbol_begin() | |
85 | { | |
86 | symbol_lastP = NULL; | |
87 | symbol_rootP = NULL; /* In case we have 0 symbols (!!) */ | |
88 | sy_hash = hash_new(); | |
89 | bzero ((char *)(& abs_symbol), sizeof(abs_symbol)); | |
90 | S_SET_SEGMENT(&abs_symbol, SEG_ABSOLUTE); /* Can't initialise a union. Sigh. */ | |
91 | bzero ((char *)(local_label_counter), sizeof(local_label_counter) ); | |
92 | local_bss_counter = 0; | |
93 | } | |
94 | \f | |
95 | /* | |
96 | * local_label_name() | |
97 | * | |
98 | * Caller must copy returned name: we re-use the area for the next name. | |
99 | */ | |
100 | ||
101 | char * /* Return local label name. */ | |
102 | local_label_name(n, augend) | |
103 | register int n; /* we just saw "n:", "nf" or "nb" : n a digit */ | |
104 | register int augend; /* 0 for nb, 1 for n:, nf */ | |
105 | { | |
106 | register char * p; | |
107 | register char * q; | |
108 | char symbol_name_temporary[10]; /* build up a number, BACKWARDS */ | |
109 | ||
110 | know( n >= 0 ); | |
111 | know( augend == 0 || augend == 1 ); | |
112 | p = symbol_name_build; | |
113 | * p ++ = 'L'; | |
114 | * p ++ = n + '0'; /* Make into ASCII */ | |
115 | * p ++ = 1; /* ^A */ | |
116 | n = local_label_counter [ n ] + augend; | |
117 | /* version number of this local label */ | |
118 | /* | |
119 | * Next code just does sprintf( {}, "%d", n); | |
120 | * It is more elegant to do the next part recursively, but a procedure | |
121 | * call for each digit emitted is considered too costly. | |
122 | */ | |
123 | q = symbol_name_temporary; | |
124 | for (*q++=0; n; q++) /* emits NOTHING if n starts as 0 */ | |
125 | { | |
126 | know(n>0); /* We expect n > 0 always */ | |
127 | *q = n % 10 + '0'; | |
128 | n /= 10; | |
129 | } | |
130 | while (( * p ++ = * -- q ) != '\0') ;; | |
131 | ||
132 | /* The label, as a '\0' ended string, starts at symbol_name_build. */ | |
133 | return(symbol_name_build); | |
134 | } /* local_label_name() */ | |
135 | ||
dae50edd RP |
136 | /* |
137 | * decode name that may have been generated by local_label_name() above. If | |
138 | * the name wasn't generated by local_label_name(), then return it unaltered. | |
139 | * This is used for error messages. | |
140 | */ | |
141 | ||
142 | char *decode_local_label_name(s) | |
143 | char *s; | |
144 | { | |
145 | char *symbol_decode; | |
146 | int label_number; | |
f4870f0f | 147 | /* int label_version; */ |
dae50edd RP |
148 | char *message_format = "\"%d\" (instance number %s of a local label)"; |
149 | ||
150 | if (s[0] != 'L' | |
151 | || s[2] != 1) { | |
152 | return(s); | |
153 | } /* not a local_label_name() generated name. */ | |
154 | ||
155 | label_number = s[1] - '0'; | |
156 | ||
157 | (void) sprintf(symbol_decode = obstack_alloc(¬es, strlen(s + 3) + strlen(message_format) + 10), | |
158 | message_format, label_number, s + 3); | |
159 | ||
160 | return(symbol_decode); | |
161 | } /* decode_local_label_name() */ | |
fecd2382 RP |
162 | |
163 | void local_colon (n) | |
164 | int n; /* just saw "n:" */ | |
165 | { | |
166 | local_label_counter [n] ++; | |
167 | #ifdef LOCAL_LABELS_DOLLAR | |
168 | local_label_defined[n]=1; | |
169 | #endif | |
170 | colon (local_label_name (n, 0)); | |
171 | } | |
172 | \f | |
173 | /* | |
174 | * symbol_new() | |
175 | * | |
176 | * Return a pointer to a new symbol. | |
177 | * Die if we can't make a new symbol. | |
178 | * Fill in the symbol's values. | |
179 | * Add symbol to end of symbol chain. | |
180 | * | |
181 | * | |
182 | * Please always call this to create a new symbol. | |
183 | * | |
184 | * Changes since 1985: Symbol names may not contain '\0'. Sigh. | |
185 | * 2nd argument is now a SEG rather than a TYPE. The mapping between | |
186 | * segments and types is mostly encapsulated herein (actually, we inherit it | |
187 | * from macros in struc-symbol.h). | |
188 | */ | |
189 | ||
190 | symbolS *symbol_new(name, segment, value, frag) | |
191 | char *name; /* It is copied, the caller can destroy/modify */ | |
192 | segT segment; /* Segment identifier (SEG_<something>) */ | |
193 | long value; /* Symbol value */ | |
194 | fragS *frag; /* Associated fragment */ | |
195 | { | |
196 | unsigned int name_length; | |
197 | char *preserved_copy_of_name; | |
198 | symbolS *symbolP; | |
f4870f0f | 199 | extern int memset(); |
fecd2382 RP |
200 | |
201 | name_length = strlen(name) + 1; /* +1 for \0 */ | |
202 | obstack_grow(¬es, name, name_length); | |
203 | preserved_copy_of_name = obstack_finish(¬es); | |
204 | symbolP = (symbolS *)obstack_alloc(¬es, sizeof(symbolS)); | |
dae50edd RP |
205 | |
206 | /* symbol must be born in some fixed state. This seems as good as any. */ | |
207 | memset(symbolP, 0, sizeof(symbolS)); | |
208 | ||
fecd2382 RP |
209 | #if STRIP_UNDERSCORE |
210 | S_SET_NAME(symbolP, (*preserved_copy_of_name == '_' | |
211 | ? preserved_copy_of_name + 1 | |
212 | : preserved_copy_of_name)); | |
213 | #else /* STRIP_UNDERSCORE */ | |
214 | S_SET_NAME(symbolP, preserved_copy_of_name); | |
215 | #endif /* STRIP_UNDERSCORE */ | |
216 | ||
217 | S_SET_SEGMENT(symbolP, segment); | |
218 | S_SET_VALUE(symbolP, value); | |
dae50edd | 219 | /* symbol_clear_list_pointers(symbolP); uneeded if symbol is born zeroed. */ |
fecd2382 RP |
220 | |
221 | symbolP->sy_frag = frag; | |
dae50edd RP |
222 | /* krm: uneeded if symbol is born zeroed. |
223 | symbolP->sy_forward = NULL; */ /* JF */ | |
fecd2382 RP |
224 | symbolP->sy_number = ~0; |
225 | symbolP->sy_name_offset = ~0; | |
226 | ||
227 | /* | |
228 | * Link to end of symbol chain. | |
229 | */ | |
230 | symbol_append(symbolP, symbol_lastP, &symbol_rootP, &symbol_lastP); | |
231 | ||
232 | obj_symbol_new_hook(symbolP); | |
233 | ||
234 | #ifdef DEBUG | |
235 | verify_symbol_chain(symbol_rootP, symbol_lastP); | |
236 | #endif /* DEBUG */ | |
237 | ||
238 | return(symbolP); | |
239 | } /* symbol_new() */ | |
240 | ||
241 | \f | |
242 | /* | |
243 | * colon() | |
244 | * | |
245 | * We have just seen "<name>:". | |
246 | * Creates a struct symbol unless it already exists. | |
247 | * | |
248 | * Gripes if we are redefining a symbol incompatibly (and ignores it). | |
249 | * | |
250 | */ | |
251 | void colon(sym_name) /* just seen "x:" - rattle symbols & frags */ | |
252 | register char * sym_name; /* symbol name, as a cannonical string */ | |
253 | /* We copy this string: OK to alter later. */ | |
254 | { | |
255 | register symbolS * symbolP; /* symbol we are working with */ | |
256 | ||
257 | #ifdef LOCAL_LABELS_DOLLAR | |
258 | /* Sun local labels go out of scope whenever a non-local symbol is defined. */ | |
259 | ||
260 | if(*sym_name !='L') | |
261 | bzero((void *) local_label_defined, sizeof(local_label_defined)); | |
262 | #endif | |
263 | ||
264 | #ifndef WORKING_DOT_WORD | |
265 | if(new_broken_words) { | |
266 | struct broken_word *a; | |
267 | int possible_bytes; | |
268 | fragS *frag_tmp; | |
269 | char *frag_opcode; | |
270 | extern md_short_jump_size; | |
271 | extern md_long_jump_size; | |
272 | ||
273 | possible_bytes=md_short_jump_size + new_broken_words * md_long_jump_size; | |
274 | frag_tmp=frag_now; | |
275 | frag_opcode=frag_var(rs_broken_word, | |
276 | possible_bytes, | |
277 | possible_bytes, | |
278 | (relax_substateT) 0, | |
279 | (symbolS *) broken_words, | |
280 | 0L, | |
281 | NULL); | |
282 | ||
283 | /* We want to store the pointer to where to insert the jump table in the | |
284 | fr_opcode of the rs_broken_word frag. This requires a little hackery */ | |
285 | while(frag_tmp && (frag_tmp->fr_type!=rs_broken_word || frag_tmp->fr_opcode)) | |
286 | frag_tmp=frag_tmp->fr_next; | |
287 | know(frag_tmp); | |
288 | frag_tmp->fr_opcode=frag_opcode; | |
289 | new_broken_words = 0; | |
290 | ||
291 | for(a=broken_words;a && a->dispfrag==0;a=a->next_broken_word) | |
292 | a->dispfrag=frag_tmp; | |
293 | } | |
294 | #endif | |
295 | if ((symbolP = symbol_find(sym_name)) != 0) { | |
296 | #ifdef VMS | |
297 | /* | |
298 | * If the new symbol is .comm AND it has a size of zero, | |
299 | * we ignore it (i.e. the old symbol overrides it) | |
300 | */ | |
301 | if ((SEGMENT_TO_SYMBOL_TYPE((int) now_seg) == (N_UNDF | N_EXT)) && | |
302 | ((obstack_next_free(& frags) - frag_now->fr_literal) == 0)) | |
303 | return; | |
304 | /* | |
305 | * If the old symbol is .comm and it has a size of zero, | |
306 | * we override it with the new symbol value. | |
307 | */ | |
308 | if ((symbolP->sy_type == (N_UNDF | N_EXT)) | |
309 | && (S_GET_VALUE(symbolP) == 0)) { | |
310 | symbolP->sy_frag = frag_now; | |
311 | symbolP->sy_other = const_flag; | |
312 | S_SET_VALUE(symbolP, obstack_next_free(& frags) - frag_now->fr_literal); | |
313 | symbolP->sy_type |= SEGMENT_TO_SYMBOL_TYPE((int) now_seg); /* keep N_EXT bit */ | |
314 | return; | |
315 | } | |
316 | #endif /* VMS */ | |
317 | /* | |
318 | * Now check for undefined symbols | |
319 | */ | |
320 | if (!S_IS_DEFINED(symbolP)) { | |
321 | if (S_GET_VALUE(symbolP) == 0) { | |
322 | symbolP->sy_frag = frag_now; | |
323 | #ifdef VMS | |
324 | symbolP->sy_other = const_flag; | |
325 | #endif | |
326 | S_SET_VALUE(symbolP, obstack_next_free(&frags) - frag_now->fr_literal); | |
327 | S_SET_SEGMENT(symbolP, now_seg); | |
328 | #ifdef N_UNDF | |
329 | know(N_UNDF == 0); | |
330 | #endif /* if we have one, it better be zero. */ | |
331 | ||
332 | } else { | |
333 | /* | |
334 | * There are still several cases to check: | |
335 | * A .comm/.lcomm symbol being redefined as | |
336 | * initialized data is OK | |
337 | * A .comm/.lcomm symbol being redefined with | |
338 | * a larger size is also OK | |
339 | * | |
340 | * This only used to be allowed on VMS gas, but Sun cc | |
341 | * on the sparc also depends on it. | |
342 | */ | |
dae50edd | 343 | /* char New_Type = SEGMENT_TO_SYMBOL_TYPE((int) now_seg); */ |
fecd2382 RP |
344 | |
345 | if (((!S_IS_DEBUG(symbolP) && !S_IS_DEFINED(symbolP) && S_IS_EXTERNAL(symbolP)) | |
346 | || (S_GET_SEGMENT(symbolP) == SEG_BSS)) | |
347 | && ((now_seg == SEG_DATA) | |
348 | || (now_seg == S_GET_SEGMENT(symbolP)))) { | |
349 | /* | |
350 | * Select which of the 2 cases this is | |
351 | */ | |
352 | if (now_seg != SEG_DATA) { | |
353 | /* | |
354 | * New .comm for prev .comm symbol. | |
355 | * If the new size is larger we just | |
356 | * change its value. If the new size | |
357 | * is smaller, we ignore this symbol | |
358 | */ | |
359 | if (S_GET_VALUE(symbolP) | |
360 | < ((unsigned) (obstack_next_free(& frags) - frag_now->fr_literal))) { | |
361 | S_SET_VALUE(symbolP, | |
362 | obstack_next_free(& frags) - | |
363 | frag_now->fr_literal); | |
364 | } | |
365 | } else { | |
366 | /* | |
367 | * It is a .comm/.lcomm being converted | |
368 | * to initialized data. | |
369 | */ | |
370 | symbolP->sy_frag = frag_now; | |
371 | #ifdef VMS | |
372 | symbolP->sy_other = const_flag; | |
373 | #endif /* VMS */ | |
374 | S_SET_VALUE(symbolP, obstack_next_free(& frags) - frag_now->fr_literal); | |
375 | S_SET_SEGMENT(symbolP, now_seg); /* keep N_EXT bit */ | |
376 | } | |
377 | } else { | |
378 | #ifdef OBJ_COFF | |
379 | as_fatal("Symbol \"%s\" is already defined as \"%s\"/%d.", | |
380 | sym_name, | |
381 | segment_name(S_GET_SEGMENT(symbolP)), | |
382 | S_GET_VALUE(symbolP)); | |
383 | #else /* OBJ_COFF */ | |
384 | as_fatal("Symbol \"%s\" is already defined as \"%s\"/%d.%d.%d.", | |
385 | sym_name, | |
386 | segment_name(S_GET_SEGMENT(symbolP)), | |
387 | S_GET_OTHER(symbolP), S_GET_DESC(symbolP), | |
388 | S_GET_VALUE(symbolP)); | |
389 | #endif /* OBJ_COFF */ | |
390 | } | |
391 | } /* if the undefined symbol has no value */ | |
392 | } else { | |
393 | as_fatal("Symbol %s already defined.", sym_name); | |
394 | } /* if this symbol is not yet defined */ | |
395 | ||
396 | } else { | |
397 | symbolP = symbol_new(sym_name, | |
398 | now_seg, | |
399 | (valueT)(obstack_next_free(&frags)-frag_now->fr_literal), | |
400 | frag_now); | |
401 | #ifdef VMS | |
402 | S_SET_OTHER(symbolP, const_flag); | |
403 | #endif /* VMS */ | |
404 | ||
405 | symbol_table_insert(symbolP); | |
406 | } /* if we have seen this symbol before */ | |
407 | ||
408 | return; | |
409 | } /* colon() */ | |
410 | ||
411 | \f | |
412 | /* | |
413 | * symbol_table_insert() | |
414 | * | |
415 | * Die if we can't insert the symbol. | |
416 | * | |
417 | */ | |
418 | ||
419 | void symbol_table_insert(symbolP) | |
420 | symbolS *symbolP; | |
421 | { | |
422 | register char *error_string; | |
423 | ||
424 | know(symbolP); | |
425 | know(S_GET_NAME(symbolP)); | |
426 | ||
427 | if (*(error_string = hash_jam(sy_hash, S_GET_NAME(symbolP), (char *)symbolP))) { | |
428 | as_fatal("Inserting \"%s\" into symbol table failed: %s", | |
429 | S_GET_NAME(symbolP), error_string); | |
430 | } /* on error */ | |
431 | } /* symbol_table_insert() */ | |
432 | \f | |
433 | /* | |
434 | * symbol_find_or_make() | |
435 | * | |
436 | * If a symbol name does not exist, create it as undefined, and insert | |
437 | * it into the symbol table. Return a pointer to it. | |
438 | */ | |
439 | symbolS *symbol_find_or_make(name) | |
440 | char *name; | |
441 | { | |
442 | register symbolS *symbolP; | |
443 | ||
444 | symbolP = symbol_find(name); | |
445 | ||
446 | if (symbolP == NULL) { | |
447 | symbolP = symbol_make(name); | |
448 | ||
449 | symbol_table_insert(symbolP); | |
450 | } /* if symbol wasn't found */ | |
451 | ||
452 | return(symbolP); | |
453 | } /* symbol_find_or_make() */ | |
454 | ||
455 | symbolS *symbol_make(name) | |
456 | char *name; | |
457 | { | |
458 | symbolS *symbolP; | |
459 | ||
460 | /* Let the machine description default it, e.g. for register names. */ | |
461 | symbolP = md_undefined_symbol(name); | |
462 | ||
463 | if (!symbolP) { | |
464 | symbolP = symbol_new(name, | |
465 | SEG_UNKNOWN, | |
466 | 0, | |
467 | &zero_address_frag); | |
468 | } /* if md didn't build us a symbol */ | |
469 | ||
470 | return(symbolP); | |
471 | } /* symbol_make() */ | |
472 | ||
473 | /* | |
474 | * symbol_find() | |
475 | * | |
476 | * Implement symbol table lookup. | |
477 | * In: A symbol's name as a string: '\0' can't be part of a symbol name. | |
478 | * Out: NULL if the name was not in the symbol table, else the address | |
479 | * of a struct symbol associated with that name. | |
480 | */ | |
481 | ||
482 | symbolS *symbol_find(name) | |
483 | char *name; | |
484 | { | |
485 | #ifndef STRIP_UNDERSCORE | |
486 | #define STRIP_UNDERSCORE 0 | |
487 | #endif /* STRIP_UNDERSCORE */ | |
488 | return symbol_find_base(name, STRIP_UNDERSCORE); | |
489 | } | |
490 | ||
491 | symbolS *symbol_find_base(name, strip_underscore) | |
492 | char *name; | |
493 | int strip_underscore; | |
494 | { | |
495 | if(strip_underscore && *name == '_') name++; | |
496 | return ( (symbolS *) hash_find( sy_hash, name )); | |
497 | } | |
498 | ||
499 | /* | |
500 | * Once upon a time, symbols were kept in a singly linked list. At | |
501 | * least coff needs to be able to rearrange them from time to time, for | |
502 | * which a doubly linked list is much more convenient. Loic did these | |
503 | * as macros which seemed dangerous to me so they're now functions. | |
504 | * xoxorich. | |
505 | */ | |
506 | ||
507 | /* Link symbol ADDME after symbol TARGET in the chain. */ | |
508 | void symbol_append(addme, target, rootPP, lastPP) | |
509 | symbolS *addme; | |
510 | symbolS *target; | |
511 | symbolS **rootPP; | |
512 | symbolS **lastPP; | |
513 | { | |
514 | if (target == NULL) { | |
515 | know(*rootPP == NULL); | |
516 | know(*lastPP == NULL); | |
517 | *rootPP = addme; | |
518 | *lastPP = addme; | |
519 | return; | |
520 | } /* if the list is empty */ | |
521 | ||
522 | if (target->sy_next != NULL) { | |
523 | #ifdef SYMBOLS_NEED_BACKPOINTERS | |
524 | target->sy_next->sy_previous = addme; | |
525 | #endif /* SYMBOLS_NEED_BACKPOINTERS */ | |
526 | } else { | |
527 | know(*lastPP == target); | |
528 | *lastPP = addme; | |
529 | } /* if we have a next */ | |
530 | ||
531 | addme->sy_next = target->sy_next; | |
532 | target->sy_next = addme; | |
533 | ||
534 | #ifdef SYMBOLS_NEED_BACKPOINTERS | |
535 | addme->sy_previous = target; | |
536 | #endif /* SYMBOLS_NEED_BACKPOINTERS */ | |
537 | ||
538 | #ifdef DEBUG | |
539 | verify_symbol_chain(*rootPP, *lastPP); | |
540 | #endif /* DEBUG */ | |
541 | ||
542 | return; | |
543 | } /* symbol_append() */ | |
544 | ||
545 | #ifdef SYMBOLS_NEED_BACKPOINTERS | |
546 | /* Remove SYMBOLP from the list. */ | |
547 | void symbol_remove(symbolP, rootPP, lastPP) | |
548 | symbolS *symbolP; | |
549 | symbolS **rootPP; | |
550 | symbolS **lastPP; | |
551 | { | |
552 | if (symbolP == *rootPP) { | |
553 | *rootPP = symbolP->sy_next; | |
554 | } /* if it was the root */ | |
555 | ||
556 | if (symbolP == *lastPP) { | |
557 | *lastPP = symbolP->sy_previous; | |
558 | } /* if it was the tail */ | |
559 | ||
560 | if (symbolP->sy_next != NULL) { | |
561 | symbolP->sy_next->sy_previous = symbolP->sy_previous; | |
562 | } /* if not last */ | |
563 | ||
564 | if (symbolP->sy_previous != NULL) { | |
565 | symbolP->sy_previous->sy_next = symbolP->sy_next; | |
566 | } /* if not first */ | |
567 | ||
568 | #ifdef DEBUG | |
569 | verify_symbol_chain(*rootPP, *lastPP); | |
570 | #endif /* DEBUG */ | |
571 | ||
572 | return; | |
573 | } /* symbol_remove() */ | |
574 | ||
575 | /* Set the chain pointers of SYMBOL to null. */ | |
576 | void symbol_clear_list_pointers(symbolP) | |
577 | symbolS *symbolP; | |
578 | { | |
579 | symbolP->sy_next = NULL; | |
580 | symbolP->sy_previous = NULL; | |
581 | } /* symbol_clear_list_pointers() */ | |
582 | ||
583 | /* Link symbol ADDME before symbol TARGET in the chain. */ | |
584 | void symbol_insert(addme, target, rootPP, lastPP) | |
585 | symbolS *addme; | |
586 | symbolS *target; | |
587 | symbolS **rootPP; | |
588 | symbolS **lastPP; | |
589 | { | |
590 | if (target->sy_previous != NULL) { | |
591 | target->sy_previous->sy_next = addme; | |
592 | } else { | |
593 | know(*rootPP == target); | |
594 | *rootPP = addme; | |
595 | } /* if not first */ | |
596 | ||
597 | addme->sy_previous = target->sy_previous; | |
598 | target->sy_previous = addme; | |
599 | addme->sy_next = target; | |
600 | ||
601 | #ifdef DEBUG | |
602 | verify_symbol_chain(*rootPP, *lastPP); | |
603 | #endif /* DEBUG */ | |
604 | ||
605 | return; | |
606 | } /* symbol_insert() */ | |
607 | #endif /* SYMBOLS_NEED_BACKPOINTERS */ | |
608 | ||
609 | void verify_symbol_chain(rootP, lastP) | |
610 | symbolS *rootP; | |
611 | symbolS *lastP; | |
612 | { | |
613 | symbolS *symbolP = rootP; | |
614 | ||
615 | if (symbolP == NULL) { | |
616 | return; | |
617 | } /* empty chain */ | |
618 | ||
619 | for ( ; symbol_next(symbolP) != NULL; symbolP = symbol_next(symbolP)) { | |
620 | #ifdef SYMBOLS_NEED_BACKPOINTERS | |
621 | /*$if (symbolP->sy_previous) { | |
622 | know(symbolP->sy_previous->sy_next == symbolP); | |
623 | } else { | |
624 | know(symbolP == rootP); | |
625 | }$*/ /* both directions */ | |
626 | know(symbolP->sy_next->sy_previous == symbolP); | |
627 | #else /* SYMBOLS_NEED_BACKPOINTERS */ | |
628 | ; | |
629 | #endif /* SYMBOLS_NEED_BACKPOINTERS */ | |
630 | } /* verify pointers */ | |
631 | ||
632 | know(lastP == symbolP); | |
633 | ||
634 | return; | |
635 | } /* verify_symbol_chain() */ | |
636 | ||
637 | ||
638 | /* | |
639 | * Local Variables: | |
640 | * comment-column: 0 | |
641 | * fill-column: 131 | |
642 | * End: | |
643 | */ | |
644 | ||
645 | /* end: symbols.c */ |