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350da6ee | 1 | /* Vector API for GDB. |
9b254dd1 | 2 | Copyright (C) 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. |
350da6ee DJ |
3 | Contributed by Nathan Sidwell <[email protected]> |
4 | ||
5 | This file is part of GDB. | |
6 | ||
7 | This program is free software; you can redistribute it and/or modify | |
8 | it under the terms of the GNU General Public License as published by | |
a9762ec7 | 9 | the Free Software Foundation; either version 3 of the License, or |
350da6ee DJ |
10 | (at your option) any later version. |
11 | ||
12 | This program is distributed in the hope that it will be useful, | |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
15 | GNU General Public License for more details. | |
16 | ||
17 | You should have received a copy of the GNU General Public License | |
a9762ec7 | 18 | along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
350da6ee | 19 | |
350da6ee | 20 | #include "defs.h" |
8aceae7e | 21 | #include "vec.h" |
350da6ee DJ |
22 | |
23 | struct vec_prefix | |
24 | { | |
25 | unsigned num; | |
26 | unsigned alloc; | |
27 | void *vec[1]; | |
28 | }; | |
29 | ||
30 | /* Calculate the new ALLOC value, making sure that abs(RESERVE) slots | |
31 | are free. If RESERVE < 0 grow exactly, otherwise grow | |
32 | exponentially. */ | |
33 | ||
34 | static inline unsigned | |
35 | calculate_allocation (const struct vec_prefix *pfx, int reserve) | |
36 | { | |
37 | unsigned alloc = 0; | |
38 | unsigned num = 0; | |
39 | ||
40 | if (pfx) | |
41 | { | |
42 | alloc = pfx->alloc; | |
43 | num = pfx->num; | |
44 | } | |
45 | else if (!reserve) | |
46 | /* If there's no prefix, and we've not requested anything, then we | |
47 | will create a NULL vector. */ | |
48 | return 0; | |
49 | ||
50 | /* We must have run out of room. */ | |
51 | gdb_assert (alloc - num < (unsigned)(reserve < 0 ? -reserve : reserve)); | |
52 | ||
53 | if (reserve < 0) | |
54 | /* Exact size. */ | |
55 | alloc = num + -reserve; | |
56 | else | |
57 | { | |
58 | /* Exponential growth. */ | |
59 | if (!alloc) | |
60 | alloc = 4; | |
61 | else if (alloc < 16) | |
62 | /* Double when small. */ | |
63 | alloc = alloc * 2; | |
64 | else | |
65 | /* Grow slower when large. */ | |
66 | alloc = (alloc * 3 / 2); | |
67 | ||
68 | /* If this is still too small, set it to the right size. */ | |
69 | if (alloc < num + reserve) | |
70 | alloc = num + reserve; | |
71 | } | |
72 | return alloc; | |
73 | } | |
74 | ||
75 | /* Ensure there are at least abs(RESERVE) free slots in VEC. If | |
76 | RESERVE < 0 grow exactly, else grow exponentially. As a special | |
77 | case, if VEC is NULL, and RESERVE is 0, no vector will be created. */ | |
78 | ||
79 | void * | |
80 | vec_p_reserve (void *vec, int reserve) | |
81 | { | |
82 | return vec_o_reserve (vec, reserve, | |
83 | offsetof (struct vec_prefix, vec), sizeof (void *)); | |
84 | } | |
85 | ||
86 | /* As vec_p_reserve, but for object vectors. The vector's trailing | |
87 | array is at VEC_OFFSET offset and consists of ELT_SIZE sized | |
88 | elements. */ | |
89 | ||
90 | void * | |
91 | vec_o_reserve (void *vec, int reserve, size_t vec_offset, size_t elt_size) | |
92 | { | |
93 | struct vec_prefix *pfx = vec; | |
94 | unsigned alloc = calculate_allocation (pfx, reserve); | |
95 | ||
96 | if (!alloc) | |
97 | return NULL; | |
98 | ||
99 | vec = xrealloc (vec, vec_offset + alloc * elt_size); | |
100 | ((struct vec_prefix *)vec)->alloc = alloc; | |
101 | if (!pfx) | |
102 | ((struct vec_prefix *)vec)->num = 0; | |
103 | ||
104 | return vec; | |
105 | } | |
106 | ||
107 | #if 0 | |
108 | /* Example uses. */ | |
109 | DEF_VEC_I (int); | |
110 | typedef struct X | |
111 | { | |
112 | int i; | |
113 | } obj_t; | |
114 | typedef obj_t *ptr_t; | |
115 | ||
116 | DEF_VEC_P (ptr_t); | |
117 | DEF_VEC_O (obj_t); | |
118 | #endif |