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1ab3bf1b JG |
1 | /* GDB routines for manipulating the minimal symbol tables. |
2 | Copyright 1992 Free Software Foundation, Inc. | |
3 | Contributed by Cygnus Support, using pieces from other GDB modules. | |
4 | ||
5 | This file is part of GDB. | |
6 | ||
7 | This program is free software; you can redistribute it and/or modify | |
8 | it under the terms of the GNU General Public License as published by | |
9 | the Free Software Foundation; either version 2 of the License, or | |
10 | (at your option) any later version. | |
11 | ||
12 | This program is distributed in the hope that it will be useful, | |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
15 | GNU General Public License for more details. | |
16 | ||
17 | You should have received a copy of the GNU General Public License | |
18 | along with this program; if not, write to the Free Software | |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ | |
20 | ||
21 | ||
22 | /* This file contains support routines for creating, manipulating, and | |
23 | destroying minimal symbol tables. | |
24 | ||
25 | Minimal symbol tables are used to hold some very basic information about | |
26 | all defined global symbols (text, data, bss, abs, etc). The only two | |
27 | required pieces of information are the symbol's name and the address | |
28 | associated with that symbol. | |
29 | ||
30 | In many cases, even if a file was compiled with no special options for | |
31 | debugging at all, as long as was not stripped it will contain sufficient | |
32 | information to build useful minimal symbol tables using this structure. | |
33 | ||
34 | Even when a file contains enough debugging information to build a full | |
35 | symbol table, these minimal symbols are still useful for quickly mapping | |
36 | between names and addresses, and vice versa. They are also sometimes used | |
37 | to figure out what full symbol table entries need to be read in. */ | |
38 | ||
39 | ||
1ab3bf1b JG |
40 | #include "defs.h" |
41 | #include "symtab.h" | |
42 | #include "bfd.h" | |
43 | #include "symfile.h" | |
5e2e79f8 | 44 | #include "objfiles.h" |
2e4964ad | 45 | #include "demangle.h" |
1ab3bf1b JG |
46 | |
47 | /* Accumulate the minimal symbols for each objfile in bunches of BUNCH_SIZE. | |
48 | At the end, copy them all into one newly allocated location on an objfile's | |
49 | symbol obstack. */ | |
50 | ||
51 | #define BUNCH_SIZE 127 | |
52 | ||
53 | struct msym_bunch | |
54 | { | |
55 | struct msym_bunch *next; | |
56 | struct minimal_symbol contents[BUNCH_SIZE]; | |
57 | }; | |
58 | ||
59 | /* Bunch currently being filled up. | |
60 | The next field points to chain of filled bunches. */ | |
61 | ||
62 | static struct msym_bunch *msym_bunch; | |
63 | ||
64 | /* Number of slots filled in current bunch. */ | |
65 | ||
66 | static int msym_bunch_index; | |
67 | ||
68 | /* Total number of minimal symbols recorded so far for the objfile. */ | |
69 | ||
70 | static int msym_count; | |
71 | ||
72 | /* Prototypes for local functions. */ | |
73 | ||
74 | static int | |
75 | compare_minimal_symbols PARAMS ((const void *, const void *)); | |
76 | ||
77 | static int | |
78 | compact_minimal_symbols PARAMS ((struct minimal_symbol *, int)); | |
79 | ||
1ab3bf1b JG |
80 | /* Look through all the current minimal symbol tables and find the first |
81 | minimal symbol that matches NAME. If OBJF is non-NULL, it specifies a | |
82 | particular objfile and the search is limited to that objfile. Returns | |
83 | a pointer to the minimal symbol that matches, or NULL if no match is found. | |
84 | ||
507e4004 | 85 | Note: One instance where there may be duplicate minimal symbols with |
1ab3bf1b JG |
86 | the same name is when the symbol tables for a shared library and the |
87 | symbol tables for an executable contain global symbols with the same | |
88 | names (the dynamic linker deals with the duplication). */ | |
89 | ||
90 | struct minimal_symbol * | |
91 | lookup_minimal_symbol (name, objf) | |
92 | register const char *name; | |
93 | struct objfile *objf; | |
94 | { | |
95 | struct objfile *objfile; | |
96 | struct minimal_symbol *msymbol; | |
97 | struct minimal_symbol *found_symbol = NULL; | |
1eeba686 | 98 | #ifdef IBM6000_TARGET |
507e4004 PB |
99 | struct minimal_symbol *trampoline_symbol = NULL; |
100 | #endif | |
1ab3bf1b JG |
101 | |
102 | for (objfile = object_files; | |
103 | objfile != NULL && found_symbol == NULL; | |
104 | objfile = objfile -> next) | |
105 | { | |
106 | if (objf == NULL || objf == objfile) | |
107 | { | |
108 | for (msymbol = objfile -> msymbols; | |
2e4964ad | 109 | msymbol != NULL && SYMBOL_NAME (msymbol) != NULL && |
1ab3bf1b JG |
110 | found_symbol == NULL; |
111 | msymbol++) | |
112 | { | |
2e4964ad | 113 | if (SYMBOL_MATCHES_NAME (msymbol, name)) |
1ab3bf1b | 114 | { |
1eeba686 | 115 | #ifdef IBM6000_TARGET |
2e4964ad FF |
116 | /* I *think* all platforms using shared libraries (and |
117 | trampoline code) will suffer this problem. Consider a | |
118 | case where there are 5 shared libraries, each referencing | |
119 | `foo' with a trampoline entry. When someone wants to put | |
120 | a breakpoint on `foo' and the only info we have is minimal | |
121 | symbol vector, we want to use the real `foo', rather than | |
122 | one of those trampoline entries. MGO */ | |
123 | /* If a trampoline symbol is found, we prefer to keep looking | |
124 | for the *real* symbol. If the actual symbol not found, | |
125 | then we'll use the trampoline entry. Sorry for the machine | |
126 | dependent code here, but I hope this will benefit other | |
127 | platforms as well. For trampoline entries, we used | |
128 | mst_unknown earlier. Perhaps we should define a | |
129 | `mst_trampoline' type?? */ | |
130 | ||
131 | if (MSYMBOL_TYPE (msymbol) != mst_unknown) | |
507e4004 | 132 | found_symbol = msymbol; |
2e4964ad FF |
133 | else if (MSYMBOL_TYPE (msymbol) == mst_unknown && |
134 | !trampoline_symbol) | |
507e4004 PB |
135 | trampoline_symbol = msymbol; |
136 | ||
137 | #else | |
1ab3bf1b | 138 | found_symbol = msymbol; |
507e4004 | 139 | #endif |
1ab3bf1b JG |
140 | } |
141 | } | |
142 | } | |
143 | } | |
1eeba686 | 144 | #ifdef IBM6000_TARGET |
507e4004 PB |
145 | return found_symbol ? found_symbol : trampoline_symbol; |
146 | #endif | |
147 | ||
1ab3bf1b JG |
148 | return (found_symbol); |
149 | } | |
150 | ||
151 | ||
152 | /* Search through the minimal symbol table for each objfile and find the | |
153 | symbol whose address is the largest address that is still less than or | |
154 | equal to PC. Returns a pointer to the minimal symbol if such a symbol | |
155 | is found, or NULL if PC is not in a suitable range. Note that we need | |
156 | to look through ALL the minimal symbol tables before deciding on the | |
157 | symbol that comes closest to the specified PC. */ | |
158 | ||
159 | struct minimal_symbol * | |
160 | lookup_minimal_symbol_by_pc (pc) | |
161 | register CORE_ADDR pc; | |
162 | { | |
163 | register int lo; | |
164 | register int hi; | |
165 | register int new; | |
166 | register struct objfile *objfile; | |
167 | register struct minimal_symbol *msymbol; | |
168 | register struct minimal_symbol *best_symbol = NULL; | |
169 | ||
170 | for (objfile = object_files; | |
171 | objfile != NULL; | |
172 | objfile = objfile -> next) | |
173 | { | |
174 | /* If this objfile has a minimal symbol table, go search it using | |
175 | a binary search. Note that a minimal symbol table always consists | |
176 | of at least two symbols, a "real" symbol and the terminating | |
177 | "null symbol". If there are no real symbols, then there is no | |
178 | minimal symbol table at all. */ | |
179 | ||
180 | if ((msymbol = objfile -> msymbols) != NULL) | |
181 | { | |
182 | lo = 0; | |
a521e93a | 183 | hi = objfile -> minimal_symbol_count - 1; |
1ab3bf1b JG |
184 | |
185 | /* This code assumes that the minimal symbols are sorted by | |
186 | ascending address values. If the pc value is greater than or | |
187 | equal to the first symbol's address, then some symbol in this | |
188 | minimal symbol table is a suitable candidate for being the | |
189 | "best" symbol. This includes the last real symbol, for cases | |
190 | where the pc value is larger than any address in this vector. | |
191 | ||
192 | By iterating until the address associated with the current | |
193 | hi index (the endpoint of the test interval) is less than | |
194 | or equal to the desired pc value, we accomplish two things: | |
195 | (1) the case where the pc value is larger than any minimal | |
196 | symbol address is trivially solved, (2) the address associated | |
197 | with the hi index is always the one we want when the interation | |
198 | terminates. In essence, we are iterating the test interval | |
199 | down until the pc value is pushed out of it from the high end. | |
200 | ||
201 | Warning: this code is trickier than it would appear at first. */ | |
202 | ||
1eeba686 | 203 | /* Should also requires that pc is <= end of objfile. FIXME! */ |
2e4964ad | 204 | if (pc >= SYMBOL_VALUE_ADDRESS (&msymbol[lo])) |
1ab3bf1b | 205 | { |
2e4964ad | 206 | while (SYMBOL_VALUE_ADDRESS (&msymbol[hi]) > pc) |
1ab3bf1b JG |
207 | { |
208 | /* pc is still strictly less than highest address */ | |
209 | /* Note "new" will always be >= lo */ | |
210 | new = (lo + hi) / 2; | |
2e4964ad FF |
211 | if ((SYMBOL_VALUE_ADDRESS (&msymbol[new]) >= pc) || |
212 | (lo == new)) | |
1ab3bf1b JG |
213 | { |
214 | hi = new; | |
215 | } | |
216 | else | |
217 | { | |
218 | lo = new; | |
219 | } | |
220 | } | |
221 | /* The minimal symbol indexed by hi now is the best one in this | |
222 | objfile's minimal symbol table. See if it is the best one | |
223 | overall. */ | |
224 | ||
225 | if ((best_symbol == NULL) || | |
2e4964ad FF |
226 | (SYMBOL_VALUE_ADDRESS (best_symbol) < |
227 | SYMBOL_VALUE_ADDRESS (&msymbol[hi]))) | |
1ab3bf1b JG |
228 | { |
229 | best_symbol = &msymbol[hi]; | |
230 | } | |
231 | } | |
232 | } | |
233 | } | |
234 | return (best_symbol); | |
235 | } | |
236 | ||
237 | /* Prepare to start collecting minimal symbols. Note that presetting | |
238 | msym_bunch_index to BUNCH_SIZE causes the first call to save a minimal | |
239 | symbol to allocate the memory for the first bunch. */ | |
240 | ||
241 | void | |
242 | init_minimal_symbol_collection () | |
243 | { | |
244 | msym_count = 0; | |
245 | msym_bunch = NULL; | |
246 | msym_bunch_index = BUNCH_SIZE; | |
247 | } | |
248 | ||
249 | void | |
250 | prim_record_minimal_symbol (name, address, ms_type) | |
251 | const char *name; | |
252 | CORE_ADDR address; | |
253 | enum minimal_symbol_type ms_type; | |
254 | { | |
255 | register struct msym_bunch *new; | |
2e4964ad | 256 | register struct minimal_symbol *msymbol; |
1ab3bf1b JG |
257 | |
258 | if (msym_bunch_index == BUNCH_SIZE) | |
259 | { | |
260 | new = (struct msym_bunch *) xmalloc (sizeof (struct msym_bunch)); | |
261 | msym_bunch_index = 0; | |
262 | new -> next = msym_bunch; | |
263 | msym_bunch = new; | |
264 | } | |
2e4964ad FF |
265 | msymbol = &msym_bunch -> contents[msym_bunch_index]; |
266 | SYMBOL_NAME (msymbol) = (char *) name; | |
7532cf10 | 267 | SYMBOL_INIT_LANGUAGE_SPECIFIC (msymbol, language_unknown); |
2e4964ad | 268 | SYMBOL_VALUE_ADDRESS (msymbol) = address; |
3c02636b | 269 | SYMBOL_SECTION (msymbol) = -1; |
2e4964ad FF |
270 | MSYMBOL_TYPE (msymbol) = ms_type; |
271 | /* FIXME: This info, if it remains, needs its own field. */ | |
272 | MSYMBOL_INFO (msymbol) = NULL; /* FIXME! */ | |
1ab3bf1b JG |
273 | msym_bunch_index++; |
274 | msym_count++; | |
275 | } | |
276 | ||
2e4964ad FF |
277 | /* FIXME: Why don't we just combine this function with the one above |
278 | and pass it a NULL info pointer value if info is not needed? */ | |
279 | ||
93297ea0 | 280 | void |
3c02636b | 281 | prim_record_minimal_symbol_and_info (name, address, ms_type, info, section) |
93297ea0 JG |
282 | const char *name; |
283 | CORE_ADDR address; | |
284 | enum minimal_symbol_type ms_type; | |
285 | char *info; | |
3c02636b | 286 | int section; |
93297ea0 JG |
287 | { |
288 | register struct msym_bunch *new; | |
2e4964ad | 289 | register struct minimal_symbol *msymbol; |
93297ea0 JG |
290 | |
291 | if (msym_bunch_index == BUNCH_SIZE) | |
292 | { | |
293 | new = (struct msym_bunch *) xmalloc (sizeof (struct msym_bunch)); | |
294 | msym_bunch_index = 0; | |
295 | new -> next = msym_bunch; | |
296 | msym_bunch = new; | |
297 | } | |
2e4964ad FF |
298 | msymbol = &msym_bunch -> contents[msym_bunch_index]; |
299 | SYMBOL_NAME (msymbol) = (char *) name; | |
7532cf10 | 300 | SYMBOL_INIT_LANGUAGE_SPECIFIC (msymbol, language_unknown); |
2e4964ad | 301 | SYMBOL_VALUE_ADDRESS (msymbol) = address; |
3c02636b | 302 | SYMBOL_SECTION (msymbol) = section; |
2e4964ad FF |
303 | MSYMBOL_TYPE (msymbol) = ms_type; |
304 | /* FIXME: This info, if it remains, needs its own field. */ | |
305 | MSYMBOL_INFO (msymbol) = info; /* FIXME! */ | |
93297ea0 JG |
306 | msym_bunch_index++; |
307 | msym_count++; | |
308 | } | |
309 | ||
1ab3bf1b JG |
310 | /* Compare two minimal symbols by address and return a signed result based |
311 | on unsigned comparisons, so that we sort into unsigned numeric order. */ | |
312 | ||
313 | static int | |
314 | compare_minimal_symbols (fn1p, fn2p) | |
315 | const PTR fn1p; | |
316 | const PTR fn2p; | |
317 | { | |
318 | register const struct minimal_symbol *fn1; | |
319 | register const struct minimal_symbol *fn2; | |
320 | ||
321 | fn1 = (const struct minimal_symbol *) fn1p; | |
322 | fn2 = (const struct minimal_symbol *) fn2p; | |
323 | ||
2e4964ad | 324 | if (SYMBOL_VALUE_ADDRESS (fn1) < SYMBOL_VALUE_ADDRESS (fn2)) |
1ab3bf1b JG |
325 | { |
326 | return (-1); | |
327 | } | |
2e4964ad | 328 | else if (SYMBOL_VALUE_ADDRESS (fn1) > SYMBOL_VALUE_ADDRESS (fn2)) |
1ab3bf1b JG |
329 | { |
330 | return (1); | |
331 | } | |
332 | else | |
333 | { | |
334 | return (0); | |
335 | } | |
336 | } | |
337 | ||
338 | /* Discard the currently collected minimal symbols, if any. If we wish | |
339 | to save them for later use, we must have already copied them somewhere | |
340 | else before calling this function. | |
341 | ||
342 | FIXME: We could allocate the minimal symbol bunches on their own | |
343 | obstack and then simply blow the obstack away when we are done with | |
344 | it. Is it worth the extra trouble though? */ | |
345 | ||
346 | /* ARGSUSED */ | |
347 | void | |
348 | discard_minimal_symbols (foo) | |
349 | int foo; | |
350 | { | |
351 | register struct msym_bunch *next; | |
352 | ||
353 | while (msym_bunch != NULL) | |
354 | { | |
355 | next = msym_bunch -> next; | |
84ffdec2 | 356 | free ((PTR)msym_bunch); |
1ab3bf1b JG |
357 | msym_bunch = next; |
358 | } | |
359 | } | |
360 | ||
361 | /* Compact duplicate entries out of a minimal symbol table by walking | |
362 | through the table and compacting out entries with duplicate addresses | |
021959e2 JG |
363 | and matching names. Return the number of entries remaining. |
364 | ||
365 | On entry, the table resides between msymbol[0] and msymbol[mcount]. | |
366 | On exit, it resides between msymbol[0] and msymbol[result_count]. | |
1ab3bf1b JG |
367 | |
368 | When files contain multiple sources of symbol information, it is | |
369 | possible for the minimal symbol table to contain many duplicate entries. | |
370 | As an example, SVR4 systems use ELF formatted object files, which | |
371 | usually contain at least two different types of symbol tables (a | |
372 | standard ELF one and a smaller dynamic linking table), as well as | |
373 | DWARF debugging information for files compiled with -g. | |
374 | ||
375 | Without compacting, the minimal symbol table for gdb itself contains | |
376 | over a 1000 duplicates, about a third of the total table size. Aside | |
377 | from the potential trap of not noticing that two successive entries | |
378 | identify the same location, this duplication impacts the time required | |
021959e2 | 379 | to linearly scan the table, which is done in a number of places. So we |
1ab3bf1b JG |
380 | just do one linear scan here and toss out the duplicates. |
381 | ||
382 | Note that we are not concerned here about recovering the space that | |
383 | is potentially freed up, because the strings themselves are allocated | |
384 | on the symbol_obstack, and will get automatically freed when the symbol | |
021959e2 JG |
385 | table is freed. The caller can free up the unused minimal symbols at |
386 | the end of the compacted region if their allocation strategy allows it. | |
1ab3bf1b JG |
387 | |
388 | Also note we only go up to the next to last entry within the loop | |
389 | and then copy the last entry explicitly after the loop terminates. | |
390 | ||
391 | Since the different sources of information for each symbol may | |
392 | have different levels of "completeness", we may have duplicates | |
393 | that have one entry with type "mst_unknown" and the other with a | |
394 | known type. So if the one we are leaving alone has type mst_unknown, | |
395 | overwrite its type with the type from the one we are compacting out. */ | |
396 | ||
397 | static int | |
398 | compact_minimal_symbols (msymbol, mcount) | |
399 | struct minimal_symbol *msymbol; | |
400 | int mcount; | |
401 | { | |
402 | struct minimal_symbol *copyfrom; | |
403 | struct minimal_symbol *copyto; | |
404 | ||
405 | if (mcount > 0) | |
406 | { | |
407 | copyfrom = copyto = msymbol; | |
408 | while (copyfrom < msymbol + mcount - 1) | |
409 | { | |
2e4964ad FF |
410 | if (SYMBOL_VALUE_ADDRESS (copyfrom) == |
411 | SYMBOL_VALUE_ADDRESS ((copyfrom + 1)) && | |
412 | (STREQ (SYMBOL_NAME (copyfrom), SYMBOL_NAME ((copyfrom + 1))))) | |
1ab3bf1b | 413 | { |
2e4964ad | 414 | if (MSYMBOL_TYPE((copyfrom + 1)) == mst_unknown) |
1ab3bf1b | 415 | { |
2e4964ad | 416 | MSYMBOL_TYPE ((copyfrom + 1)) = MSYMBOL_TYPE (copyfrom); |
1ab3bf1b JG |
417 | } |
418 | copyfrom++; | |
419 | } | |
420 | else | |
421 | { | |
422 | *copyto++ = *copyfrom++; | |
423 | } | |
424 | } | |
425 | *copyto++ = *copyfrom++; | |
426 | mcount = copyto - msymbol; | |
427 | } | |
428 | return (mcount); | |
429 | } | |
430 | ||
2e4964ad FF |
431 | /* Add the minimal symbols in the existing bunches to the objfile's official |
432 | minimal symbol table. In most cases there is no minimal symbol table yet | |
433 | for this objfile, and the existing bunches are used to create one. Once | |
434 | in a while (for shared libraries for example), we add symbols (e.g. common | |
435 | symbols) to an existing objfile. | |
436 | ||
437 | Because of the way minimal symbols are collected, we generally have no way | |
438 | of knowing what source language applies to any particular minimal symbol. | |
439 | Specifically, we have no way of knowing if the minimal symbol comes from a | |
440 | C++ compilation unit or not. So for the sake of supporting cached | |
441 | demangled C++ names, we have no choice but to try and demangle each new one | |
442 | that comes in. If the demangling succeeds, then we assume it is a C++ | |
443 | symbol and set the symbol's language and demangled name fields | |
444 | appropriately. Note that in order to avoid unnecessary demanglings, and | |
445 | allocating obstack space that subsequently can't be freed for the demangled | |
446 | names, we mark all newly added symbols with language_auto. After | |
447 | compaction of the minimal symbols, we go back and scan the entire minimal | |
448 | symbol table looking for these new symbols. For each new symbol we attempt | |
449 | to demangle it, and if successful, record it as a language_cplus symbol | |
450 | and cache the demangled form on the symbol obstack. Symbols which don't | |
451 | demangle are marked as language_unknown symbols, which inhibits future | |
452 | attempts to demangle them if we later add more minimal symbols. */ | |
1ab3bf1b JG |
453 | |
454 | void | |
021959e2 | 455 | install_minimal_symbols (objfile) |
1ab3bf1b JG |
456 | struct objfile *objfile; |
457 | { | |
458 | register int bindex; | |
459 | register int mcount; | |
460 | register struct msym_bunch *bunch; | |
461 | register struct minimal_symbol *msymbols; | |
021959e2 | 462 | int alloc_count; |
de9bef49 | 463 | register char leading_char; |
2e4964ad | 464 | char *demangled_name; |
1ab3bf1b JG |
465 | |
466 | if (msym_count > 0) | |
467 | { | |
021959e2 JG |
468 | /* Allocate enough space in the obstack, into which we will gather the |
469 | bunches of new and existing minimal symbols, sort them, and then | |
470 | compact out the duplicate entries. Once we have a final table, | |
471 | we will give back the excess space. */ | |
472 | ||
473 | alloc_count = msym_count + objfile->minimal_symbol_count + 1; | |
474 | obstack_blank (&objfile->symbol_obstack, | |
475 | alloc_count * sizeof (struct minimal_symbol)); | |
1ab3bf1b | 476 | msymbols = (struct minimal_symbol *) |
021959e2 JG |
477 | obstack_base (&objfile->symbol_obstack); |
478 | ||
479 | /* Copy in the existing minimal symbols, if there are any. */ | |
480 | ||
481 | if (objfile->minimal_symbol_count) | |
482 | memcpy ((char *)msymbols, (char *)objfile->msymbols, | |
483 | objfile->minimal_symbol_count * sizeof (struct minimal_symbol)); | |
484 | ||
1ab3bf1b JG |
485 | /* Walk through the list of minimal symbol bunches, adding each symbol |
486 | to the new contiguous array of symbols. Note that we start with the | |
487 | current, possibly partially filled bunch (thus we use the current | |
488 | msym_bunch_index for the first bunch we copy over), and thereafter | |
489 | each bunch is full. */ | |
490 | ||
021959e2 | 491 | mcount = objfile->minimal_symbol_count; |
de9bef49 | 492 | leading_char = bfd_get_symbol_leading_char (objfile->obfd); |
021959e2 | 493 | |
1ab3bf1b JG |
494 | for (bunch = msym_bunch; bunch != NULL; bunch = bunch -> next) |
495 | { | |
496 | for (bindex = 0; bindex < msym_bunch_index; bindex++, mcount++) | |
497 | { | |
498 | msymbols[mcount] = bunch -> contents[bindex]; | |
2e4964ad FF |
499 | SYMBOL_LANGUAGE (&msymbols[mcount]) = language_auto; |
500 | if (SYMBOL_NAME (&msymbols[mcount])[0] == leading_char) | |
1ab3bf1b | 501 | { |
2e4964ad | 502 | SYMBOL_NAME(&msymbols[mcount])++; |
1ab3bf1b | 503 | } |
1ab3bf1b JG |
504 | } |
505 | msym_bunch_index = BUNCH_SIZE; | |
506 | } | |
021959e2 | 507 | |
1ab3bf1b JG |
508 | /* Sort the minimal symbols by address. */ |
509 | ||
510 | qsort (msymbols, mcount, sizeof (struct minimal_symbol), | |
511 | compare_minimal_symbols); | |
512 | ||
021959e2 JG |
513 | /* Compact out any duplicates, and free up whatever space we are |
514 | no longer using. */ | |
1ab3bf1b JG |
515 | |
516 | mcount = compact_minimal_symbols (msymbols, mcount); | |
1ab3bf1b | 517 | |
021959e2 JG |
518 | obstack_blank (&objfile->symbol_obstack, |
519 | (mcount + 1 - alloc_count) * sizeof (struct minimal_symbol)); | |
520 | msymbols = (struct minimal_symbol *) | |
521 | obstack_finish (&objfile->symbol_obstack); | |
522 | ||
2e4964ad FF |
523 | /* We also terminate the minimal symbol table with a "null symbol", |
524 | which is *not* included in the size of the table. This makes it | |
525 | easier to find the end of the table when we are handed a pointer | |
526 | to some symbol in the middle of it. Zero out the fields in the | |
527 | "null symbol" allocated at the end of the array. Note that the | |
528 | symbol count does *not* include this null symbol, which is why it | |
529 | is indexed by mcount and not mcount-1. */ | |
530 | ||
531 | SYMBOL_NAME (&msymbols[mcount]) = NULL; | |
532 | SYMBOL_VALUE_ADDRESS (&msymbols[mcount]) = 0; | |
533 | MSYMBOL_INFO (&msymbols[mcount]) = NULL; | |
534 | MSYMBOL_TYPE (&msymbols[mcount]) = mst_unknown; | |
7532cf10 | 535 | SYMBOL_INIT_LANGUAGE_SPECIFIC (&msymbols[mcount], language_unknown); |
021959e2 JG |
536 | |
537 | /* Attach the minimal symbol table to the specified objfile. | |
538 | The strings themselves are also located in the symbol_obstack | |
539 | of this objfile. */ | |
540 | ||
541 | objfile -> minimal_symbol_count = mcount; | |
542 | objfile -> msymbols = msymbols; | |
2e4964ad FF |
543 | |
544 | /* Now walk through all the minimal symbols, selecting the newly added | |
545 | ones and attempting to cache their C++ demangled names. */ | |
546 | ||
547 | for ( ; mcount-- > 0 ; msymbols++) | |
548 | { | |
7532cf10 | 549 | SYMBOL_INIT_DEMANGLED_NAME (msymbols, &objfile->symbol_obstack); |
2e4964ad | 550 | } |
1ab3bf1b JG |
551 | } |
552 | } | |
553 |