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8d91aae6 RP |
1 | On Configuring Development Tools |
2 | ||
3 | K. Richard Pixley | |
4 | Cygnus Support | |
5 | ||
6 | Last Mod Tue Oct 1 21:20:21 PDT 1991, by [email protected] | |
7 | ||
8 | INTRO | |
9 | ----- | |
10 | ||
11 | This document attempts to describe the general concepts behind | |
12 | configuration of the Cygnus Support release of the GNU Development | |
13 | Tools. It also discusses common usage. Eventually, FIXME, there | |
14 | will also be a man page for "configure", an "info" tree, etc. | |
15 | ||
16 | ||
17 | BASICS | |
18 | ------ | |
19 | ||
20 | Some Basic Terms: | |
21 | ||
22 | There are a lot of terms that are frequently used when discussing | |
23 | development tools. Most of the common terms have been used for | |
24 | several different concepts such that their meanings have become | |
25 | ambiguous to the point of being confusing. Typically, we only | |
26 | guess at their meanings from context and we frequently guess | |
27 | wrong. | |
28 | ||
29 | This document uses very few terms by comparison. The intent is to | |
30 | make the concepts as clear as possible in order to convey the | |
31 | usage and intent of these tools. | |
32 | ||
33 | "Programs" run on "machines". Programs are very nearly always | |
34 | written in "source". Programs are "built" from source. | |
35 | "Compilation" is a process that is frequently, but not always, | |
36 | used when building programs. | |
37 | ||
38 | ||
39 | Host Environments: | |
40 | ||
41 | In this document, the word "host" refers to the environment in | |
42 | which this source will be compiled. "host" and "host name" have | |
43 | nothing to do with the proper name of your host, like "ucbvax", | |
44 | "prep.ai.mit.edu" or "att.com". Instead they refer to things like | |
45 | "sun4" and "dec3100". | |
46 | ||
47 | Forget for a moment that this particular directory of source is | |
48 | the source for a development environment. Instead, pretend that | |
49 | it is the source for a simpler, more mundane, application, say, a | |
50 | desk calculator. | |
51 | ||
52 | Source that can be compiled in more than one environment, | |
53 | generally needs to be set up for each environment explicitly. | |
54 | Here we refer to that process as configuration. That is, we | |
55 | configure the source for a host. | |
56 | ||
57 | For example, if we wanted to configure our mythical desk | |
58 | calculator to compile on a SparcStation, we might configure for | |
59 | host sun4. With our configuration system: | |
60 | ||
61 | cd desk-calculator ; ./configure sun4 | |
62 | ||
63 | does the trick. "configure" is a shell script that sets up | |
64 | Makefiles, subdirectories, and symbolic links appropriate for | |
65 | compiling the source on a sun4. | |
66 | ||
67 | The "host" environment does not necessarily refer to the machine | |
68 | on which the tools are built. It is possible to provide a sun3 | |
69 | development environment on a sun4. If we wanted to use a cross | |
70 | compiler on the sun4 to build a program intended to be run on a | |
71 | sun3, we would configure the source for sun3. | |
72 | ||
73 | cd desk-calculator ; ./configure sun3 | |
74 | ||
75 | The fact that we are actually building the program on a sun4 makes | |
76 | no difference if the sun3 cross compiler presents an environment | |
77 | that looks like a sun3 from the point of view of the desk | |
78 | calculator source code. Specifically, the environment is a sun3 | |
79 | environment if the header files, predefined symbols, and libraries | |
80 | appear as they do on a sun3. | |
81 | ||
82 | Nor does the host environment refer to the the machine on which | |
83 | the program to be built will run. It is possible to provide a | |
84 | sun3 emulation environment on a sun4 such that programs built in a | |
85 | sun3 development environment actually run on the sun4. | |
86 | ||
87 | Host environment simply refers to the environment in which the | |
88 | program will be built from the source. | |
89 | ||
90 | ||
91 | Configuration Time Options: | |
92 | ||
93 | Many programs have compile time options. That is, features of the | |
94 | program that are either compiled into the program or not based on a | |
95 | choice made by the person who builds the program. We refer to these | |
96 | as "configuration options". For example, our desk calculator might be | |
97 | capable of being compiled into a program that either uses infix | |
98 | notation or postfix as a configuration option. For a sun3, chosing | |
99 | infix might be: | |
100 | ||
101 | ./configure sun3 +notation=infix | |
102 | ||
103 | while a sun4 with postfix might be: | |
104 | ||
105 | ./configure sun4 +notation=postfix | |
106 | ||
107 | If we wanted to build both at the same time, in the same directory | |
108 | structure, the intermediate pieces used in the build process must | |
109 | be kept separate. | |
110 | ||
111 | ./configure sun4 +subdirs +notation=postfix | |
112 | ./configure sun3 +subdirs +notation=infix | |
113 | ||
114 | will create subdirectories for the intermediate pieces of the sun4 | |
115 | and sun3 configurations. This is necessary as previous systems | |
116 | were only capable of one configuration at a time. A second | |
117 | configuration overwrote the first. We've chosen to retain this | |
118 | behaviour so the "+subdirs" configuration option is necessary | |
119 | to get the new behaviour. The order of the arguments doesn't | |
120 | matter. There should be exactly one argument without a leading | |
121 | '+' sign and that argument will be assumed to be the host name. | |
122 | ||
123 | From here on the examples will assume that you want to build the | |
124 | tools "in place" and won't show the "+subdirs" option, but | |
125 | remember that it is available. | |
126 | ||
127 | In order to actually install the program, the configuration system | |
128 | needs to know where you would like the program installed. The | |
129 | default location is /usr/local. We refer to this location as | |
130 | $(destdir). All user visible programs will be installed in | |
131 | $(destdir)/bin. All other programs and files will be installed in | |
132 | a subdirectory of $(destdir)/lib. | |
133 | ||
134 | You can elect to change $(destdir) only as a configuration time | |
135 | option. | |
136 | ||
137 | ./configure sun4 +notation=postfix +destdir=/local | |
138 | ||
139 | Will configure the source such that: | |
140 | ||
141 | make install | |
142 | ||
143 | will put it's programs in /local/bin and /local/lib/gcc. If you | |
144 | change $(destdir) after building the source, you will need to: | |
145 | ||
146 | make clean | |
147 | ||
148 | before the change will be propogated properly. This is because | |
149 | some tools need to know the locations of other tools. | |
150 | ||
151 | With these concepts in mind, we can drop the desk calculator and | |
152 | move on to the application that resides in these directories, | |
153 | namely, the source to a development environment. | |
154 | ||
155 | ||
156 | SPECIFICS | |
157 | --------- | |
158 | ||
159 | The GNU Development Tools can be built on a wide variety of hosts. | |
160 | So, of course, they must be configured. Like the last example, | |
161 | ||
162 | ./configure sun4 +destdir=/local | |
163 | ./configure sun3 +destdir=/local | |
164 | ||
165 | will configure the source to be built in subdirectories, in order | |
166 | to keep the intermediate pieces separate, and to be installed in | |
167 | /local. | |
168 | ||
169 | When built with suitable development environments, these will be | |
170 | native tools. We'll explain the term "native" later. | |
171 | ||
172 | ||
173 | BUILDING DEVELOPMENT ENVIRONMENTS | |
174 | --------------------------------- | |
175 | ||
176 | The Cygnus Support GNU development tools can not only be built | |
177 | with a number of host development environments, they can also be | |
178 | configured to create a number of different development | |
179 | environments on each of those hosts. We refer to a specific | |
180 | development environment created as a "target". That is, the word | |
181 | "target" refers to the development environment produced by | |
182 | compiling this source and installing the resulting programs. | |
183 | ||
184 | For the Cygnus Support GNU development tools, the default target | |
185 | is the same as the host. That is, the development environment | |
186 | produced is intended to be compatible with the environment used to | |
187 | build the tools. | |
188 | ||
189 | In the example above, we created two configurations, one for sun4 | |
190 | and one for sun3. The first configuration is expecting to be | |
191 | built in a sun4 development environment, to create a sun4 | |
192 | development environment. It doesn't necessarily need to be built | |
193 | on a sun4 if a sun4 development environment is available | |
194 | elsewhere. Likewise, if the available sun4 development | |
195 | environment produces executables intended for something other than | |
196 | sun4, then the development environment built from this sun4 | |
197 | configuration will run on something other than a sun4. From the | |
198 | point of view of the configuration system and the GNU development | |
199 | tools source, this doesn't matter. What matters is that they will | |
200 | be built in a sun4 environment. | |
201 | ||
202 | Similarly, the second configuration given above is expecting to be | |
203 | built in a sun3 development environment, to create a sun3 | |
204 | development environment. | |
205 | ||
206 | The development environment produced, is a configuration time | |
207 | option, just like $(destdir). | |
208 | ||
209 | ./configure sun4 +destdir=/local +target=sun3 | |
210 | ./configure sun3 +destdir=/local +target=sun4 | |
211 | ||
212 | In this example, like before, we create two configurations. The | |
213 | first is intended to be built in a sun4 environment, in | |
214 | subdirectories, to be installed in /local. The second is intended | |
215 | to be built in a sun3 environment, in subdirectories, to be | |
216 | installed in /local. | |
217 | ||
218 | Unlike the previous example, the first configuration will produce | |
219 | a sun3 development environment, perhaps even suitable for building | |
220 | the second configuration. Likewise, the second configuration will | |
221 | produce a sun4 development environment, perhaps even suitable for | |
222 | building the first configuration. | |
223 | ||
224 | The development environment used to build these configurations | |
225 | will determine the machines on which the resulting development | |
226 | environments can be used. | |
227 | ||
228 | ||
229 | A WALK THROUGH | |
230 | -------------- | |
231 | ||
232 | Native Development Environments: | |
233 | ||
234 | Let us assume for a moment that you have a sun4 and that with your | |
235 | sun4 you received a development environment. This development | |
236 | environment is intended to be run on your sun4 to build programs | |
237 | that can be run on your sun4. You could, for instance, run this | |
238 | development environment on your sun4 to build our example desk | |
239 | calculator program. You could then run the desk calculator | |
240 | program on your sun4. | |
241 | ||
242 | The resulting desk calculator program is referred to as a "native" | |
243 | program. The development environment itself is composed of native | |
244 | programs that, when run, build other native programs. Any other | |
245 | program is referred to as "foreign". Programs intended for other | |
246 | machines are foreign programs. | |
247 | ||
248 | This type of development environment, which is by far the most | |
249 | common, is refered to as "native". That is, a native development | |
250 | environment runs on some machine to build programs for that same | |
251 | machine. The process of using a native development environment to | |
252 | build native programs is called a "native" build. | |
253 | ||
254 | ./configure sun4 | |
255 | ||
256 | Will configure this source such that when built in a sun4 | |
257 | development environment, with a development environment that | |
258 | builds programs intended to be run on sun4 machines, the programs | |
259 | built will be native programs and the resulting development | |
260 | environment will be a native development environment. | |
261 | ||
262 | The development system that came with your sun4 is one such | |
263 | environment. Using it to build the GNU Development Tools is a | |
264 | very common activity and the resulting development environment is | |
265 | very popular. | |
266 | ||
267 | make all | |
268 | ||
269 | will build the tools as configured and will assume that you want | |
270 | to use the native development environment that came with your | |
271 | machine. | |
272 | ||
273 | Using a development environment to build a development environment | |
274 | is called "bootstrapping". The Cygnus Support release of the GNU | |
275 | Development Tools is capable of bootstrapping itself. This is a | |
276 | very powerful feature that we'll return to later. For now, let's | |
277 | pretend that you used the native development environment that came | |
278 | with your sun4 to bootstrap the Cygnus Support release and let's | |
279 | call the new development environment stage1. | |
280 | ||
281 | Why bother? Well, most people find that the Cygnus Support | |
282 | release builds programs that run faster and take up less space | |
283 | than the native development environments that came with their | |
284 | machines. Some people didn't get development environments with | |
285 | their machines and some people just like using the GNU tools | |
286 | better than using other tools. | |
287 | ||
288 | While you're at it, if the GNU tools produce better programs, maybe | |
289 | you should use them to build the GNU tools. It's a good idea, so | |
290 | let's pretend that you do. Let's call the new development | |
291 | environment stage2. | |
292 | ||
293 | So far you've built a development environment, stage1, and you've | |
294 | used stage1 to build a new, faster and smaller development | |
295 | environment, stage2, but you haven't run any of the programs that | |
296 | the GNU tools have built. You really don't yet know if these | |
297 | tools work. Do you have any programs built with the GNU tools? | |
298 | Yes, you do. stage2. What does that program do? It builds | |
299 | programs. Ok, do you have any source handy to build into a | |
300 | program? Yes, you do. The GNU tools themselves. In fact, if you | |
301 | use stage2 to build the GNU tools again the resulting programs | |
302 | should be identical to stage2. Let's pretend that you do and call | |
303 | the new development environment stage3. | |
304 | ||
305 | You've just completed what's called a "three stage boot". You now | |
306 | have a small, fast, somewhat tested, development environment. | |
307 | ||
308 | make bootstrap | |
309 | ||
310 | will do a three stage boot across all tools and will compare | |
311 | stage2 to stage3 and complain if they are not identical. | |
312 | ||
313 | Once built, | |
314 | ||
315 | make install | |
316 | ||
317 | will install the development environment in the default location | |
318 | or in $(destdir) if you specified an alternate when you | |
319 | configured. In fact, you can skip the "make all" part and just | |
320 | "make install" which will make sure that the development | |
321 | environment is built before attempting to install anything. Even | |
322 | better, for configurations where host is the same as target, like | |
323 | this one, "make install" will make sure that a "make bootstrap" is | |
324 | done before installing anything. | |
325 | ||
326 | Any development environment that is not a native development | |
327 | environment is refered to as a "cross" development environment. | |
328 | There are many different types of cross development environments | |
329 | but most fall into one of FIXME basic categories. | |
330 | ||
331 | ||
332 | Emulation Environments: | |
333 | ||
334 | The first category of cross development environment is called | |
335 | "emulation". There are two primary types of emulation, but both | |
336 | types result in programs that run on the native host. | |
337 | ||
338 | The first type is "software emulation". This form of cross | |
339 | development environment involves a native program that when run on | |
340 | the native host, is capable of interpreting, and in most aspects | |
341 | running, a program intended for some other machine. This | |
342 | technique is typically used when the other machine is either too | |
343 | expensive, too slow, too fast, or not available, perhaps because | |
344 | it hasn't yet been built. The native, interpreting program is | |
345 | called a "software emulator". | |
346 | ||
347 | The GNU Development Tools do not currently include any software | |
348 | emulators. Some do exist and the GNU Development Tools can be | |
349 | configured to create simple cross development environments for | |
350 | with these emulators. More on this later. | |
351 | ||
352 | The second type of emulation is when source intended for some | |
353 | other development environment is built into a program intended for | |
354 | the native host. The concept of universes in operating systems | |
355 | and hosted operating systems are two such development | |
356 | environments. | |
357 | ||
358 | The Cygnus Support Release of the GNU Development Tools can be | |
359 | configured for one such emulation at this time. | |
360 | ||
361 | ./configure sun4 +ansi | |
362 | ||
363 | will configure the source such that when built in a sun4 | |
364 | development environment the resulting development environment is | |
365 | capable of building sun4 programs from strictly conforming ANSI | |
366 | X3J11 C source. Remember that the environment used to build the | |
367 | tools determines the machine on which this tools will run, so the | |
368 | resulting programs aren't necessarily intended to run on a sun4, | |
369 | although they usually are. Also note that the source for the GNU | |
370 | tools is not strictly conforming ANSI source so this configuration | |
371 | cannot be used to bootstrap the GNU tools. | |
372 | ||
373 | ||
374 | Simple Cross Environments: | |
375 | ||
376 | ./configure sun4 +target=a29k | |
377 | ||
378 | will configure the tools such that when compiled in a sun4 | |
379 | development environment the resulting development environment can | |
380 | be used to create programs intended for an a29k. Again, this does | |
381 | not necessarily mean that the new development environment can be | |
382 | run on a sun4. That would depend on the development environment | |
383 | used to build these tools. | |
384 | ||
385 | Earlier you saw how to configure the tools to build a native | |
386 | development environment, that is, a development environment that | |
387 | runs on your sun4 and builds programs for your sun4. Let's | |
388 | pretend that you use stage3 to build this simple cross | |
389 | configuration and let's call the new development environment | |
390 | gcc-a29k. Remember that this is a native build. Gcc-a29k is a | |
391 | collection of native programs intended to run on your sun4. | |
392 | That's what stage3 builds, programs for your sun4. Gcc-a29k | |
393 | represents an a29k development environment that builds programs | |
394 | intended to run on an a29k. But, remember, gcc-a29k runs on your | |
395 | sun4. Programs built with gcc-a29k will run on your sun4 only | |
396 | with the help of an appropriate software emulator. | |
397 | ||
398 | Building gcc-a29k is also a bootstrap but of a slightly different | |
399 | sort. We call gcc-a29k a simple cross environment and using | |
400 | gcc-a29k to build a program intended for a29k is called "crossing | |
401 | to" a29k. Simple cross environments are the second category of | |
402 | cross development environments. | |
403 | ||
404 | ||
405 | Crossing Into Targets: | |
406 | ||
407 | ./configure a29k +target=a29k | |
408 | ||
409 | will configure the tools such that when compiled in an a29k | |
410 | development environment, the resulting development environment can | |
411 | be used to create programs intended for an a29k. Again, this does | |
412 | not necessarily mean that the new development environment can be | |
413 | run on an a29k. That would depend on the development environment | |
414 | used to build these tools. | |
415 | ||
416 | If you've been following along this walk through, then you've | |
417 | already built an a29k environment, namely gcc-a29k. Let's pretend | |
418 | you use gcc-a29k to build the current configuration. | |
419 | ||
420 | Gcc-a29k builds programs intended for the a29k so the new | |
421 | development environment will be intended for use on an a29k. That | |
422 | is, this new gcc consists of programs that are foreign to your | |
423 | sun4. They cannot be run on your sun4. | |
424 | ||
425 | The process of building this configuration is another a bootstrap. | |
426 | This bootstrap is also a cross to a29k. Because this type of | |
427 | build is both a bootstrap and a cross to a29k, it is sometimes | |
428 | referred to as a "cross into" a29k. This new development | |
429 | environment isn't really a cross development environment at all. | |
430 | It is intended to run on an a29k to produce programs for an a29k. | |
431 | You'll remember that this makes it, by definition, an a29k native | |
432 | compiler. "Crossing into" has been introduced here not because it | |
433 | is a type of cross development environment, but because it is | |
434 | frequently confused one. The process is "a cross" but the | |
435 | resulting development environment is a native development | |
436 | environment. | |
437 | ||
438 | You could not have built this configuration with stage3, because | |
439 | stage3 doesn't provide an a29k environment. Instead it provides a | |
440 | sun4 environment. | |
441 | ||
442 | If you happen to have an a29k lying around, you could now use | |
443 | this fresh development environment on the a29k to three-stage | |
444 | these tools all over again. This process would look just like it | |
445 | did when we built the native sun4 development environment because | |
446 | we would be building another native development environment, this | |
447 | one on a29k. | |
448 | ||
449 | ||
450 | The Three Party Cross: | |
451 | ||
452 | So far you've seen that our development environment source must be | |
453 | configured for a specific host and for a specific target. You've | |
454 | also seen that the resulting development environment depends on | |
455 | the development environment used in the build process. | |
456 | ||
457 | When all four match identically, that is, the configured host, the | |
458 | configured target, the environment presented by the development | |
459 | environment used in the build, and the machine on which the | |
460 | resulting development environment is intended to run, then the new | |
461 | development environment will be a native development environment. | |
462 | ||
463 | When all four match except the configured host, then we can assume | |
464 | that the development environment used in the build is some form of | |
465 | library emulation. | |
466 | ||
467 | When all four match except for the configured target, then the | |
468 | resulting development environment will be a simple cross | |
469 | development environment. | |
470 | ||
471 | When all four match except for the host on which the development | |
472 | environment used in the build runs, the build process is a "cross | |
473 | into" and the resulting development environment will be native to | |
474 | some other machine. | |
475 | ||
476 | Most of the other permutations do exist in some form, but only one | |
477 | more is interesting to the current discussion. | |
478 | ||
479 | ./configure a29k +target=sun3 | |
480 | ||
481 | will configure the tools such that when compiled in an a29k | |
482 | development environment, the resulting development environment can | |
483 | be used to create programs intended for a sun3. Again, this does | |
484 | not necessarily mean that the new development environment can be | |
485 | run on an a29k. That would depend on the development environment | |
486 | used to build these tools. | |
487 | ||
488 | If you are still following along, then you have two a29k | |
489 | development environments, the native development environment that | |
490 | runs on a29k, and the simple cross that runs on your sun4. If you | |
491 | use the a29k native development environment on the a29k, you will | |
492 | be doing the same thing we did a while back, namely building a | |
493 | simple cross from a29k to sun3. Let's pretend that instead, you | |
494 | use gcc-a29k, the simple cross development environment that runs | |
495 | on sun4 but produces programs for a29k. | |
496 | ||
497 | The resulting development environment will run on a29k because | |
498 | that's what gcc-a29k builds, a29k programs. This development | |
499 | environment will produce programs for a sun3 because that is how | |
500 | it was configured. This means that the resulting development | |
501 | environment is a simple cross. | |
502 | ||
503 | There really isn't a common name for this process because very few | |
504 | development environments are capable of being configured this | |
505 | extensively. For the sake of discussion, let's call this process | |
506 | a "three party cross". | |
507 | ||
508 | ||
509 | FINAL NOTES | |
510 | ----------- | |
511 | ||
512 | By "configures", I mean that links, Makefile, .gdbinit, and | |
513 | config.status are built. Configuration is always done from the source | |
514 | directory. | |
515 | ||
516 | * "./configure name" configures this directory, perhaps recursively, | |
517 | for a single host+target pair where the host and target are both | |
518 | "name". If a previous configuration existed, it will be | |
519 | overwritten. | |
520 | ||
521 | * "./configure hostname +target=targetname" configures this directory, | |
522 | perhaps recursively, for a single host+target pair where the host is | |
523 | hostname and target is targetname. If a previous configuration | |
524 | existed, it will be overwritten. | |
525 | ||
526 | * "./configure +subdirs hostname +target=targetname" creates a | |
527 | subdirectories H-hostname and H-hostname/T-targetname and | |
528 | configures H-hostname/T-targetname. For now, makes should | |
529 | be done from H-hostname/T-targetname. "./configure +sub name" | |
530 | works as expected. That is, it creates H-name and | |
531 | H-name/T-name and configures the latter. | |
532 | ||
533 | ||
534 | Hacking configurations: | |
535 | ||
536 | The configure scripts essentially do three things, create | |
537 | subdirectories if appropriate, build a Makefile, and create links to | |
538 | files, all based on and tailored to, a specific host+target pair. The | |
539 | scripts also create a .gdbinit if appropriate but this is not | |
540 | tailored. | |
541 | ||
542 | The Makefile is created by prepending some variable definitions to a | |
543 | Makefile template called Makefile.in and then inserting host and | |
544 | target specific Makefile fragments. The variables are set based on | |
545 | the chosen host+target pair and build style, that is, if you use | |
546 | subdirectories or not. The host and target specific Makefile may or | |
547 | may not exist. If fragments | |
548 | ||
549 | * Makefiles can be edited directly, but those changes will eventually | |
550 | be lost. Changes intended to be permanent for a specific host | |
551 | should be made to the host specific Makefile fragment. This should | |
552 | be in ./config/hmake-host if it exists. Changes intended to be | |
553 | permanent for a specific target should be made to the target | |
554 | specific Makefile fragment. This should be in ./config/tmake-target | |
555 | if it exists. Changes intended to be permanent for the directory | |
556 | should be made in Makefile.in. To propogate changes to any of | |
557 | these, either use "make Makefile" or re-configure from the source | |
558 | directory. | |
559 | ||
560 | * configure can be edited directly, but those changes will eventually | |
561 | be lost. Changes intended to be permanent for a specific directory | |
562 | should be made to configure.in. Changes intended to be permanent | |
563 | for all configure scripts should be made to configure.template. | |
564 | Propogating changes to configure.in requires the presence of | |
565 | configure.template which normally resides in the uppermost directory | |
566 | you received. To propogate changes to either configure.template or | |
567 | a configure.in, use "configure +template=pathtothetemplate". | |
568 | This will configure the configure scripts themselves, recursively if | |
569 | appropriate. | |
570 | ||
571 | * "./configure -srcdir=foo" is not supported yet. At the moment, things | |
572 | will probably be configured correctly only for leaf directories, and | |
573 | even they will not have paths to libraries set properly. |