bool CKey::SetPrivKey(const CPrivKey& vchPrivKey)
{
const unsigned char* pbegin = &vchPrivKey[0];
- if (!d2i_ECPrivateKey(&pkey, &pbegin, vchPrivKey.size()))
- return false;
- fSet = true;
- return true;
+ if (d2i_ECPrivateKey(&pkey, &pbegin, vchPrivKey.size()))
+ {
+ // In testing, d2i_ECPrivateKey can return true
+ // but fill in pkey with a key that fails
+ // EC_KEY_check_key, so:
+ if (EC_KEY_check_key(pkey))
+ {
+ fSet = true;
+ return true;
+ }
+ }
+ // If vchPrivKey data is bad d2i_ECPrivateKey() can
+ // leave pkey in a state where calling EC_KEY_free()
+ // crashes. To avoid that, set pkey to NULL and
+ // leak the memory (a leak is better than a crash)
+ pkey = NULL;
+ Reset();
+ return false;
}
bool CKey::SetSecret(const CSecret& vchSecret, bool fCompressed)
bool CKey::SetPubKey(const CPubKey& vchPubKey)
{
const unsigned char* pbegin = &vchPubKey.vchPubKey[0];
- if (!o2i_ECPublicKey(&pkey, &pbegin, vchPubKey.vchPubKey.size()))
- return false;
- fSet = true;
- if (vchPubKey.vchPubKey.size() == 33)
- SetCompressedPubKey();
- return true;
+ if (o2i_ECPublicKey(&pkey, &pbegin, vchPubKey.vchPubKey.size()))
+ {
+ fSet = true;
+ if (vchPubKey.vchPubKey.size() == 33)
+ SetCompressedPubKey();
+ return true;
+ }
+ pkey = NULL;
+ Reset();
+ return false;
}
CPubKey CKey::GetPubKey() const
if (!fSet)
return false;
+ if (!EC_KEY_check_key(pkey))
+ return false;
+
bool fCompr;
CSecret secret = GetSecret(fCompr);
CKey key2;