}
-#if BOOST_VERSION < 105000
-static boost::system_time toPosixTime(const boost::chrono::system_clock::time_point& t)
-{
- return boost::posix_time::from_time_t(boost::chrono::system_clock::to_time_t(t));
-}
-#endif
-
void CScheduler::serviceQueue()
{
boost::unique_lock<boost::mutex> lock(newTaskMutex);
// Wait until either there is a new task, or until
// the time of the first item on the queue:
-// wait_until needs boost 1.50 or later; older versions have timed_wait:
-#if BOOST_VERSION < 105000
- while (!shouldStop() && !taskQueue.empty() &&
- newTaskScheduled.timed_wait(lock, toPosixTime(taskQueue.begin()->first))) {
- // Keep waiting until timeout
- }
-#else
// Some boost versions have a conflicting overload of wait_until that returns void.
// Explicitly use a template here to avoid hitting that overload.
while (!shouldStop() && !taskQueue.empty() &&
newTaskScheduled.wait_until<>(lock, taskQueue.begin()->first) != boost::cv_status::timeout) {
// Keep waiting until timeout
}
-#endif
+
// If there are multiple threads, the queue can empty while we're waiting (another
// thread may service the task we were waiting on).
if (shouldStop() || taskQueue.empty())