#include "pow.h"
+#include "arith_uint256.h"
#include "chain.h"
#include "chainparams.h"
#include "primitives/block.h"
if (pindexLast == NULL)
return nProofOfWorkLimit;
- // Only change once per interval
- if ((pindexLast->nHeight+1) % Params().Interval() != 0)
+ // Only change once per difficulty adjustment interval
+ if ((pindexLast->nHeight+1) % Params().DifficultyAdjustmentInterval() != 0)
{
if (Params().AllowMinDifficultyBlocks())
{
{
// Return the last non-special-min-difficulty-rules-block
const CBlockIndex* pindex = pindexLast;
- while (pindex->pprev && pindex->nHeight % Params().Interval() != 0 && pindex->nBits == nProofOfWorkLimit)
+ while (pindex->pprev && pindex->nHeight % Params().DifficultyAdjustmentInterval() != 0 && pindex->nBits == nProofOfWorkLimit)
pindex = pindex->pprev;
return pindex->nBits;
}
// Go back by what we want to be 14 days worth of blocks
const CBlockIndex* pindexFirst = pindexLast;
- for (int i = 0; pindexFirst && i < Params().Interval()-1; i++)
+ for (int i = 0; pindexFirst && i < Params().DifficultyAdjustmentInterval()-1; i++)
pindexFirst = pindexFirst->pprev;
assert(pindexFirst);
+ return CalculateNextWorkRequired(pindexLast, pindexFirst->GetBlockTime());
+}
+
+unsigned int CalculateNextWorkRequired(const CBlockIndex* pindexLast, int64_t nFirstBlockTime)
+{
// Limit adjustment step
- int64_t nActualTimespan = pindexLast->GetBlockTime() - pindexFirst->GetBlockTime();
+ int64_t nActualTimespan = pindexLast->GetBlockTime() - nFirstBlockTime;
LogPrintf(" nActualTimespan = %d before bounds\n", nActualTimespan);
if (nActualTimespan < Params().TargetTimespan()/4)
nActualTimespan = Params().TargetTimespan()/4;
nActualTimespan = Params().TargetTimespan()*4;
// Retarget
- uint256 bnNew;
- uint256 bnOld;
+ arith_uint256 bnNew;
+ arith_uint256 bnOld;
bnNew.SetCompact(pindexLast->nBits);
bnOld = bnNew;
bnNew *= nActualTimespan;
{
bool fNegative;
bool fOverflow;
- uint256 bnTarget;
-
- if (Params().SkipProofOfWorkCheck())
- return true;
+ arith_uint256 bnTarget;
bnTarget.SetCompact(nBits, &fNegative, &fOverflow);
// Check range
if (fNegative || bnTarget == 0 || fOverflow || bnTarget > Params().ProofOfWorkLimit())
- return error("CheckProofOfWork() : nBits below minimum work");
+ return error("CheckProofOfWork(): nBits below minimum work");
// Check proof of work matches claimed amount
- if (hash > bnTarget)
- return error("CheckProofOfWork() : hash doesn't match nBits");
+ if (UintToArith256(hash) > bnTarget)
+ return error("CheckProofOfWork(): hash doesn't match nBits");
return true;
}
-uint256 GetBlockProof(const CBlockIndex& block)
+arith_uint256 GetBlockProof(const CBlockIndex& block)
{
- uint256 bnTarget;
+ arith_uint256 bnTarget;
bool fNegative;
bool fOverflow;
bnTarget.SetCompact(block.nBits, &fNegative, &fOverflow);
if (fNegative || fOverflow || bnTarget == 0)
return 0;
// We need to compute 2**256 / (bnTarget+1), but we can't represent 2**256
- // as it's too large for a uint256. However, as 2**256 is at least as large
+ // as it's too large for a arith_uint256. However, as 2**256 is at least as large
// as bnTarget+1, it is equal to ((2**256 - bnTarget - 1) / (bnTarget+1)) + 1,
// or ~bnTarget / (nTarget+1) + 1.
return (~bnTarget / (bnTarget + 1)) + 1;